1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Event management module header file
#ifndef SAGA_EVENT_H
#define SAGA_EVENT_H
namespace Saga {
enum R_EVENT_TYPES {
R_ONESHOT_EVENT,
R_CONTINUOUS_EVENT,
R_INTERVAL_EVENT
};
enum R_EVENT_FLAGS {
R_SIGNALED = 0x8000,
R_NODESTROY = 0x4000
};
enum R_EVENT_CODES {
R_BG_EVENT = 1,
R_ANIM_EVENT,
R_MUSIC_EVENT,
R_VOICE_EVENT,
R_SOUND_EVENT,
R_SCENE_EVENT,
R_TEXT_EVENT,
R_PAL_EVENT,
R_PALANIM_EVENT,
R_TRANSITION_EVENT,
R_INTERFACE_EVENT,
R_CONSOLE_EVENT,
R_ACTOR_EVENT
};
enum R_EVENT_OPS {
// INSTANTANEOUS events
// BG events
EVENT_DISPLAY = 1,
// ANIM events
EVENT_FRAME = 1,
// MUISC & SOUND events
EVENT_PLAY = 1,
EVENT_STOP = 2,
// SCENE events
EVENT_END = 2,
// TEXT events
EVENT_HIDE = 2,
EVENT_REMOVE = 3,
// PALANIM events
EVENT_CYCLESTART = 1,
EVENT_CYCLESTEP = 2,
// INTERFACE events
EVENT_ACTIVATE = 1,
EVENT_DEACTIVATE,
// ACTOR events
EVENT_MOVE = 1,
// CONTINUOUS events
// PALETTE events
EVENT_PALTOBLACK = 1,
EVENT_BLACKTOPAL = 2,
// TRANSITION events
EVENT_DISSOLVE = 1
};
enum R_EVENT_PARAMS {
NO_SET_PALETTE,
SET_PALETTE
};
struct R_EVENT {
unsigned int type;
unsigned int code; // Event operation category & flags
int op; // Event operation
long param; // Optional event parameter
long param2;
void *data; // Optional event data
long time; // Elapsed time until event
long duration; // Duration of event
long d_reserved;
R_EVENT *chain; // Event chain (For consecutive events)
R_EVENT() { memset(this, 0, sizeof(*this)); }
};
#define R_EVENT_WARNINGCOUNT 1000
#define R_EVENT_MASK 0x00FF
enum R_EVENT_STATUSCODE {
R_EVENT_INVALIDCODE = 0,
R_EVENT_DELETE,
R_EVENT_CONTINUE,
R_EVENT_BREAK
};
class Events {
public:
Events(SagaEngine *vm);
~Events(void);
int handleEvents(long msec);
int clearList();
int freeList();
R_EVENT *queue(R_EVENT *event);
R_EVENT *chain(R_EVENT *eead_event, R_EVENT *add_event);
private:
int handleContinuous(R_EVENT * event);
int handleOneShot(R_EVENT * event);
int handleInterval(R_EVENT * event);
int processEventTime(long msec);
int initializeEvent(R_EVENT * event);
private:
SagaEngine *_vm;
bool _initialized;
YS_DL_LIST *_eventList;
};
} // End of namespace Saga
#endif
|