1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Game interface module private header file
#ifndef SAGA_INTERFACE_H__
#define SAGA_INTERFACE_H__
#include "saga/sprite.h"
#include "saga/script.h"
namespace Saga {
enum InterfaceUpdateFlags {
UPDATE_MOUSEMOVE = 1,
UPDATE_LEFTBUTTONCLICK = 2,
UPDATE_RIGHTBUTTONCLICK = 4,
UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK
};
#define ITE_INVENTORY_SIZE 24
#define VERB_STRLIMIT 32
#define STATUS_TEXT_LEN 128
// Converse-specific stuff
#define CONVERSE_MAX_TEXTS 64
#define CONVERSE_MAX_TEXT_WIDTH (256 - 60)
#define CONVERSE_TEXT_HEIGHT 10
#define CONVERSE_TEXT_LINES 4
enum PanelModes {
kPanelNull,
kPanelMain,
kPanelOption,
kPanelTextBox,
kPanelQuit,
kPanelError,
kPanelLoad,
kPanelConverse,
kPanelProtect,
kPanelPlacard,
kPanelMap,
kPanelInventory,
kPanelFade
};
struct InterfacePanel {
int x;
int y;
byte *image;
size_t imageLength;
int imageWidth;
int imageHeight;
PanelButton *currentButton;
int buttonsCount;
PanelButton *buttons;
SpriteList sprites;
};
struct Converse {
char *text;
int stringNum;
int textNum;
int replyId;
int replyFlags;
int replyBit;
};
enum ITEColors {
kITEColorBrightWhite = 0x01,
kITEColorWhite = 0x02,
kITEColorLightGrey = 0x04,
kITEColorGrey = 0x0a,
kITEColorDarkGrey = 0x0b,
kITEColorGreen = 0xba,
kITEColorBlack = 0x0f,
kITEColorRed = 0x65,
kITEColorBlue = 0x93
};
class Interface {
public:
bool _playfieldClicked;
Interface(SagaEngine *vm);
~Interface(void);
int activate();
int deactivate();
bool isActive() { return _active; }
int setMode(int mode, bool force = false);
int getMode(void) const { return _panelMode; }
void rememberMode();
void restoreMode();
bool isInMainMode() { return _inMainMode; }
int setStatusText(const char *new_txt);
void setStatusOnceColor(int color) { _statusOnceColor = color; }
int loadScenePortraits(int resourceId);
int setLeftPortrait(int portrait);
int setRightPortrait(int portrait);
int draw();
int update(const Point& mousePoint, int updateFlag);
int drawStatusBar(SURFACE *ds);
void drawVerb(int verb, int state);
bool processKeyCode(int keyCode);
void addToInventory(int sprite);
void removeFromInventory(int sprite);
void drawInventory();
private:
int inventoryTest(const Point& imousePt, int *ibutton);
PanelButton *verbHitTest(const Point& mousePoint);
void handleCommandUpdate(SURFACE *ds, const Point& mousePoint);
void handleCommandClick(SURFACE *ds, const Point& mousePoint);
void lockMode() { _lockedMode = _panelMode; }
void unlockMode() { _panelMode = _lockedMode; }
void drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton, int textColor, int textShadowColor);
public:
void converseInit(void);
void converseClear(void);
bool converseAddText(const char *text, int replyId, byte replyFlags, int replyBit);
void converseDisplayText(int pos);
void converseSetTextLines(int row, int textcolor, bool btnDown);
void converseChangePos(int chg);
void converseSetPos(int key);
private:
void converseDisplayTextLine(int textcolor, bool btnUp, bool rebuild);
PanelButton *getPanelButtonByVerbType(int verb) {
if ((verb < 0) || (verb >= kVerbTypesMax)) {
error("Interface::getPanelButtonByVerbType wrong verb");
}
return _verbTypeToPanelButton[verb];
}
private:
SagaEngine *_vm;
bool _initialized;
RSCFILE_CONTEXT *_interfaceContext;
InterfacePanel _mainPanel;
InterfacePanel _conversePanel;
SpriteList _defPortraits;
SpriteList _scenePortraits;
PanelButton *_verbTypeToPanelButton[kVerbTypesMax];
bool _active;
int _panelMode;
int _savedMode;
int _lockedMode;
bool _inMainMode;
char _statusText[STATUS_TEXT_LEN];
int _statusOnceColor;
int _leftPortrait;
int _rightPortrait;
Point _lastMousePoint;
uint16 *_inventory;
int _inventorySize;
byte _inventoryCount;
Converse _converseText[CONVERSE_MAX_TEXTS];
int _converseTextCount;
int _converseStrCount;
int _converseStartPos;
int _converseEndPos;
int _conversePos;
byte _converseLastColors[2][CONVERSE_TEXT_LINES];
};
} // End of namespace Saga
#endif /* INTERFACE_H__ */
/* end "r_interface.h" */
|