1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Music class
#ifndef SAGA_MUSIC_H_
#define SAGA_MUSIC_H_
#include "saga/rscfile_mod.h"
#include "sound/mixer.h"
#include "sound/mididrv.h"
#include "sound/midiparser.h"
namespace Saga {
enum MUSIC_FLAGS {
MUSIC_LOOP = 0x0001,
MUSIC_DEFAULT = 0xffff
};
struct MUSIC_MIDITABLE {
const char *filename;
int flags;
};
struct MUSIC_DIGITABLE {
uint32 start;
uint32 length;
};
class MusicPlayer : public MidiDriver {
public:
MusicPlayer(MidiDriver *driver);
~MusicPlayer();
bool isPlaying() { return _isPlaying; }
void setVolume(int volume);
int getVolume() { return _masterVolume; }
void setNativeMT32(bool b) { _nativeMT32 = b; }
bool hasNativeMT32() { return _nativeMT32; }
void playMusic();
void stopMusic();
void setLoop(bool loop) { _looping = loop; }
void setPassThrough(bool b) { _passThrough = b; }
void setGM(bool isGM) { _isGM = isGM; }
//MidiDriver interface implementation
int open();
void close();
void send(uint32 b);
void metaEvent(byte type, byte *data, uint16 length);
void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; }
//Channel allocation functions
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
MidiParser *_parser;
protected:
static void onTimer(void *data);
MidiChannel *_channel[16];
MidiDriver *_driver;
byte _channelVolume[16];
bool _nativeMT32;
bool _isGM;
bool _passThrough;
bool _isPlaying;
bool _looping;
bool _randomLoop;
byte _masterVolume;
byte *_musicData;
uint16 *_buf;
uint32 _musicDataSize;
};
class Music {
public:
Music(Audio::Mixer *mixer, MidiDriver *driver, int enabled);
~Music(void);
void setNativeMT32(bool b) { _player->setNativeMT32(b); }
bool hasNativeMT32() { return _player->hasNativeMT32(); }
void setAdlib(bool b) { _adlib = b; }
bool hasAdlib() { return _adlib; }
void setPassThrough(bool b) { _player->setPassThrough(b); }
bool isPlaying(void);
int play(uint32 music_rn, uint16 flags = MUSIC_DEFAULT);
int pause(void);
int resume(void);
int stop(void);
void setVolume(int volume, int time);
private:
Audio::Mixer *_mixer;
MusicPlayer *_player;
Audio::SoundHandle _musicHandle;
uint32 _trackNumber;
static const MUSIC_MIDITABLE _midiTableITECD[26];
MUSIC_DIGITABLE _digiTableITECD[27];
int _musicInitialized;
int _enabled;
bool _hasDigiMusic;
bool _adlib;
int _targetVolume;
int _currentVolume;
int _currentVolumePercent;
RSCFILE_CONTEXT *_musicContext;
const char *_musicFname;
static void musicVolumeGaugeCallback(void *refCon);
void musicVolumeGauge(void);
};
} // End of namespace Saga
#endif
|