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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Main Header File
#ifndef SAGA_REINHERIT_H_
#define SAGA_REINHERIT_H_
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/rect.h"
#include "base/engine.h"
namespace Saga {
#define R_MAXPATH 512
#define R_MEMFAIL_MSG "Memory allocation error."
// Define opaque types
// r_rscfile
typedef struct R_RSCFILE_CONTEXT_tag R_RSCFILE_CONTEXT;
// r_script
typedef struct R_SEMAPHORE_tag R_SEMAPHORE;
// Define common data types
typedef Common::Point R_POINT;
typedef Common::Rect R_RECT;
struct R_COLOR {
int red;
int green;
int blue;
int alpha;
};
struct R_SURFACE {
byte *buf;
int buf_w;
int buf_h;
int buf_pitch;
R_RECT clip_rect;
void *impl_src;
};
#define R_RGB_RED 0x00FF0000UL
#define R_RGB_GREEN 0x0000FF00UL
#define R_RGB_BLUE 0x000000FFUL
struct SAGA_COLOR {
byte r;
byte g;
byte b;
};
#define SAGA_COLOR_LEN 3
struct PALENTRY {
byte red;
byte green;
byte blue;
};
enum R_ERRORCODE {
R_STOP = -3,
R_MEM = -2,
R_FAILURE = -1,
R_SUCCESS = 0
};
// r_transitions.c
int TRANSITION_Dissolve(byte *dst_img, int dst_w, int dst_h,
int dst_p, const byte *src_img, int src_p, int flags, double percent);
// System specific routines
// System : Graphics
#define R_PAL_ENTRIES 256
int GFX_Init(OSystem *system, int width, int height);
R_SURFACE *GFX_GetScreenSurface();
R_SURFACE *GFX_GetBackBuffer();
int GFX_GetWhite();
int GFX_GetBlack();
int GFX_MatchColor(unsigned long colormask);
int GFX_SetPalette(R_SURFACE *surface, PALENTRY *pal);
int GFX_GetCurrentPal(PALENTRY *src_pal);
int GFX_PalToBlack(R_SURFACE *surface, PALENTRY *src_pal, double percent);
int GFX_BlackToPal(R_SURFACE *surface, PALENTRY *src_pal, double percent);
// System : Input
int SYSINPUT_Init();
int SYSINPUT_ProcessInput(void);
int SYSINPUT_GetMousePos(int *mouse_x, int *mouse_y);
int SYSINPUT_HideMouse(void);
int SYSINPUT_ShowMouse(void);
} // End of namespace Saga
#endif
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