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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Main rendering loop - private header
#ifndef SAGA_RENDER_H_
#define SAGA_RENDER_H_
namespace Saga {
// Render module CVAR defaults
#define R_FULLSCREEN_DEFAULT 0
#define R_DOUBLERES_DEFAULT 1
#define R_HICOLOR_DEFAULT 1
#define R_SOFTCURSOR_DEFAULT 1
#define R_PAUSEGAME_MSG "PAWS GAME"
struct R_RENDER_MODULE {
int initialized;
// Init cvars
int r_fullscreen;
int r_softcursor;
// Module data
R_SURFACE *r_backbuf_surface;
byte *r_bg_buf;
int r_bg_buf_w;
int r_bg_buf_h;
byte *r_tmp_buf;
int r_tmp_buf_w;
int r_tmp_buf_h;
R_SYSTIMER *r_fps_timer;
R_SPRITELIST *r_test_sprite;
unsigned int r_fps;
unsigned int r_framecount;
unsigned int r_flags;
int r_mode;
};
void RENDER_FpsTimer(unsigned long interval, void *param);
} // End of namespace Saga
#endif
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