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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SAGA_H
#define SAGA_H
#include "common/scummsys.h"
#include "base/engine.h"
#include "base/gameDetector.h"
#include "common/util.h"
#include "gamedesc.h"
namespace Saga {
#define R_PBOUNDS(n,max) (((n)>=(0))&&((n)<(max)))
enum SAGAGameId {
GID_ITE,
GID_ITECD,
GID_IHNM
};
class SagaEngine : public Engine {
void errorString( const char *buf_input, char *buf_output);
protected:
void go();
void shutdown();
public:
SagaEngine(GameDetector *detector, OSystem *syst);
virtual ~SagaEngine();
};
}
#endif
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