1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/str.h"
#include "common/system.h"
#include "common/util.h"
#include "scumm/actor.h"
#include "scumm/boxes.h"
#include "scumm/debugger.h"
#include "scumm/imuse.h"
#include "scumm/object.h"
#include "scumm/player_v2.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "common/debugger.cpp"
namespace Scumm {
void CDECL debugC(int channel, const char *s, ...) {
char buf[STRINGBUFLEN];
va_list va;
// FIXME: Still spew all debug at -d9, for crashes in startup etc.
// Add setting from commandline ( / abstract channel interface)
if (!(g_scumm->_debugFlags & channel) && (gDebugLevel < 9))
return;
va_start(va, s);
vsnprintf(buf, STRINGBUFLEN, s, va);
va_end(va);
debug(buf);
}
ScummDebugger::ScummDebugger(ScummEngine *s)
: Common::Debugger<ScummDebugger>() {
_vm = s;
// Register variables
DVar_Register("debug_countdown", &_frame_countdown, DVAR_INT, 0);
DVar_Register("scumm_speed", &_vm->_fastMode, DVAR_BYTE, 0);
DVar_Register("scumm_room", &_vm->_currentRoom, DVAR_BYTE, 0);
DVar_Register("scumm_roomresource", &_vm->_roomResource, DVAR_INT, 0);
DVar_Register("scumm_vars", &_vm->_scummVars, DVAR_INTARRAY, _vm->_numVariables);
DVar_Register("scumm_gamename", &_vm->_targetName, DVAR_STRING, 0);
DVar_Register("scumm_exename", &_vm->_gameName, DVAR_STRING, 0);
DVar_Register("scumm_gameid", &_vm->_gameId, DVAR_BYTE, 0);
// Register commands
DCmd_Register("continue", &ScummDebugger::Cmd_Exit);
DCmd_Register("exit", &ScummDebugger::Cmd_Exit);
DCmd_Register("quit", &ScummDebugger::Cmd_Exit);
DCmd_Register("restart", &ScummDebugger::Cmd_Restart);
DCmd_Register("actor", &ScummDebugger::Cmd_Actor);
DCmd_Register("actors", &ScummDebugger::Cmd_PrintActor);
DCmd_Register("box", &ScummDebugger::Cmd_PrintBox);
DCmd_Register("matrix", &ScummDebugger::Cmd_PrintBoxMatrix);
DCmd_Register("camera", &ScummDebugger::Cmd_Camera);
DCmd_Register("room", &ScummDebugger::Cmd_Room);
DCmd_Register("objects", &ScummDebugger::Cmd_PrintObjects);
DCmd_Register("object", &ScummDebugger::Cmd_Object);
DCmd_Register("script", &ScummDebugger::Cmd_Script);
DCmd_Register("scr", &ScummDebugger::Cmd_Script);
DCmd_Register("scripts", &ScummDebugger::Cmd_PrintScript);
DCmd_Register("importres", &ScummDebugger::Cmd_ImportRes);
if (_vm->_gameId == GID_LOOM || _vm->_gameId == GID_LOOM256)
DCmd_Register("drafts", &ScummDebugger::Cmd_PrintDraft);
DCmd_Register("loadgame", &ScummDebugger::Cmd_LoadGame);
DCmd_Register("savegame", &ScummDebugger::Cmd_SaveGame);
DCmd_Register("level", &ScummDebugger::Cmd_DebugLevel);
DCmd_Register("debug", &ScummDebugger::Cmd_Debug);
DCmd_Register("help", &ScummDebugger::Cmd_Help);
DCmd_Register("show", &ScummDebugger::Cmd_Show);
DCmd_Register("hide", &ScummDebugger::Cmd_Hide);
DCmd_Register("imuse", &ScummDebugger::Cmd_IMuse);
}
void ScummDebugger::preEnter() {
// Pause sound output
_old_soundsPaused = _vm->_sound->_soundsPaused;
_vm->_sound->pauseSounds(true);
}
void ScummDebugger::postEnter() {
// Resume previous sound state
_vm->_sound->pauseSounds(_old_soundsPaused);
}
///////////////////////////////////////////////////
// Now the fun stuff:
// Commands
bool ScummDebugger::Cmd_Exit(int argc, const char **argv) {
_detach_now = true;
return false;
}
bool ScummDebugger::Cmd_Restart(int argc, const char **argv) {
_vm->restart();
_detach_now = true;
return false;
}
bool ScummDebugger::Cmd_IMuse(int argc, const char **argv) {
if (!_vm->_imuse && !_vm->_musicEngine) {
DebugPrintf("No iMuse engine is active.\n");
return true;
}
if (argc > 1) {
if (!strcmp(argv[1], "panic")) {
_vm->_musicEngine->stopAllSounds();
DebugPrintf("AAAIIIEEEEEE!\n");
DebugPrintf("Shutting down all music tracks\n");
return true;
} else if (!strcmp(argv[1], "play")) {
if (argc > 2 && (!strcmp(argv[2], "random") || atoi(argv[2]) != 0)) {
int sound = atoi(argv[2]);
if (!strcmp(argv[2], "random")) {
DebugPrintf("Selecting from %d songs...\n", _vm->_numSounds);
sound = _vm->_rnd.getRandomNumber(_vm->_numSounds);
}
_vm->ensureResourceLoaded(rtSound, sound);
_vm->_musicEngine->startSound(sound);
DebugPrintf("Attempted to start music %d.\n", sound);
} else {
DebugPrintf("Specify a music resource # from 1-255.\n");
}
return true;
} else if (!strcmp(argv[1], "stop")) {
if (argc > 2 && (!strcmp(argv[2], "all") || atoi(argv[2]) != 0)) {
if (!strcmp(argv[2], "all")) {
_vm->_musicEngine->stopAllSounds();
DebugPrintf("Shutting down all music tracks.\n");
} else {
_vm->_musicEngine->stopSound(atoi(argv[2]));
DebugPrintf("Attempted to stop music %d.\n", atoi(argv[2]));
}
} else {
DebugPrintf("Specify a music resource # or \"all\".\n");
}
return true;
}
}
DebugPrintf("Available iMuse commands:\n");
DebugPrintf(" panic - Stop all music tracks\n");
DebugPrintf(" play # - Play a music resource\n");
DebugPrintf(" stop # - Stop a music resource\n");
return true;
}
bool ScummDebugger::Cmd_Room(int argc, const char **argv) {
if (argc > 1) {
int room = atoi(argv[1]);
_vm->_actors[_vm->VAR(_vm->VAR_EGO)]._room = room;
_vm->_sound->stopAllSounds();
_vm->startScene(room, 0, 0);
_vm->_fullRedraw = 1;
return false;
} else {
DebugPrintf("Current room: %d [%d] - use 'room <roomnum>' to switch\n", _vm->_currentRoom, _vm->_roomResource);
return true;
}
}
bool ScummDebugger::Cmd_LoadGame(int argc, const char **argv) {
if (argc > 1) {
int slot = atoi(argv[1]);
_vm->requestLoad(slot);
_detach_now = true;
return false;
}
DebugPrintf("Syntax: loadgame <slotnum>\n");
return true;
}
bool ScummDebugger::Cmd_SaveGame(int argc, const char **argv) {
if (argc > 2) {
int slot = atoi(argv[1]);
_vm->requestSave(slot, argv[2]);
} else
DebugPrintf("Syntax: savegame <slotnum> <name>\n");
return true;
}
bool ScummDebugger::Cmd_Show(int argc, const char **argv) {
if (argc != 2) {
DebugPrintf("Syntax: show <parameter>\n");
return true;
}
if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = true;
DebugPrintf("Script hex dumping on\n");
} else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 1;
DebugPrintf("Stack tracing on\n");
} else {
DebugPrintf("Unknown show parameter '%s'\nParameters are 'hex' for hex dumping and 'sta' for stack tracing\n", argv[1]);
}
return true;
}
bool ScummDebugger::Cmd_Hide(int argc, const char **argv) {
if (argc != 2) {
DebugPrintf("Syntax: hide <parameter>\n");
return true;
}
if (!strcmp(argv[1], "hex")) {
_vm->_hexdumpScripts = false;
DebugPrintf("Script hex dumping off\n");
} else if (!strncmp(argv[1], "sta", 3)) {
_vm->_showStack = 0;
DebugPrintf("Stack tracing off\n");
} else {
DebugPrintf("Unknown hide parameter '%s'\nParameters are 'hex' to turn off hex dumping and 'sta' to turn off stack tracing\n", argv[1]);
}
return true;
}
bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
int scriptnum;
if (argc < 2) {
DebugPrintf("Syntax: script <scriptnum> <command>\n");
return true;
}
scriptnum = atoi(argv[1]);
// FIXME: what is the max range on these?
// if (scriptnum >= _vm->_numScripts) {
// DebugPrintf("Script number %d is out of range (range: 1 - %d)\n", scriptnum, _vm->_numScripts);
// return true;
//}
if ((!strcmp(argv[2], "kill")) || (!strcmp(argv[2], "stop"))) {
_vm->stopScript(scriptnum);
} else if ((!strcmp(argv[2], "run")) || (!strcmp(argv[2], "start"))) {
_vm->runScript(scriptnum, 0, 0, 0);
return false;
} else {
DebugPrintf("Unknown script command '%s'\nUse <kill/stop | run/start> as command\n", argv[2]);
}
return true;
}
bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
File file;
uint32 size;
int resnum;
if (argc != 4) {
DebugPrintf("Syntax: importres <restype> <filename> <resnum>\n");
return true;
}
resnum = atoi(argv[3]);
// FIXME add bounds check
if (!strncmp(argv[1], "scr", 3)) {
file.open(argv[2], File::kFileReadMode);
if (file.isOpen() == false) {
DebugPrintf("Could not open file %s\n", argv[2]);
return true;
}
if (_vm->_features & GF_SMALL_HEADER) {
size = file.readUint16LE();
file.seek(-2, SEEK_CUR);
} else if (_vm->_features & GF_SMALL_HEADER) {
if (_vm->_version == 4)
file.seek(8, SEEK_CUR);
size = file.readUint32LE();
file.readUint16LE();
file.seek(-6, SEEK_CUR);
} else {
file.readUint32BE();
size = file.readUint32BE();
file.seek(-8, SEEK_CUR);
}
file.read(_vm->res.createResource(rtScript, resnum, size), size);
} else
DebugPrintf("Unknown importres type '%s'\n", argv[1]);
return true;
}
bool ScummDebugger::Cmd_PrintScript(int argc, const char **argv) {
int i;
ScriptSlot *ss = _vm->vm.slot;
DebugPrintf("+-----------------------------------+\n");
DebugPrintf("|# | num|offst|sta|typ|fr|rec|fc|cut|\n");
DebugPrintf("+--+----+-----+---+---+--+---+--+---+\n");
for (i = 0; i < NUM_SCRIPT_SLOT; i++, ss++) {
if (ss->number) {
DebugPrintf("|%2d|%4d|%05x|%3d|%3d|%2d|%3d|%2d|%3d|\n",
i, ss->number, ss->offs, ss->status, ss->where,
ss->freezeResistant, ss->recursive,
ss->freezeCount, ss->cutsceneOverride);
}
}
DebugPrintf("+-----------------------------------+\n");
return true;
}
bool ScummDebugger::Cmd_Actor(int argc, const char **argv) {
Actor *a;
int actnum;
int value = 0, value2 = 0;
if (argc < 3) {
DebugPrintf("Syntax: actor <actornum> <command> <parameter>\n");
return true;
}
actnum = atoi(argv[1]);
if (actnum >= _vm->_numActors) {
DebugPrintf("Actor %d is out of range (range: 1 - %d)\n", actnum, _vm->_numActors);
return true;
}
a = &_vm->_actors[actnum];
if (argc > 3)
value = atoi(argv[3]);
if (argc > 4)
value2 = atoi(argv[4]);
if (!strcmp(argv[2], "animvar")) {
a->setAnimVar(value, value2);
DebugPrintf("Actor[%d].animVar[%d] = %d\n", actnum, value, a->getAnimVar(value));
} else if (!strcmp(argv[2], "ignoreboxes")) {
a->_ignoreBoxes = (value > 0);
DebugPrintf("Actor[%d].ignoreBoxes = %d\n", actnum, a->_ignoreBoxes);
} else if (!strcmp(argv[2], "x")) {
a->putActor(value, a->_pos.y, a->_room);
DebugPrintf("Actor[%d].x = %d\n", actnum, a->_pos.x);
_vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "y")) {
a->putActor(a->_pos.x, value, a->_room);
DebugPrintf("Actor[%d].y = %d\n", actnum, a->_pos.y);
_vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "_elevation")) {
a->setElevation(value);
DebugPrintf("Actor[%d]._elevation = %d\n", actnum, a->getElevation());
_vm->_fullRedraw = 1;
} else if (!strcmp(argv[2], "costume")) {
if (value >= _vm->res.num[rtCostume])
DebugPrintf("Costume not changed as %d exceeds max of %d\n", value, _vm->res.num[rtCostume]);
else {
a->setActorCostume(value);
_vm->_fullRedraw = 1;
DebugPrintf("Actor[%d].costume = %d\n", actnum, a->_costume);
}
} else if (!strcmp(argv[2], "name")) {
DebugPrintf("Name of actor %d: %s\n", actnum, _vm->getObjOrActorName(actnum));
} else {
DebugPrintf("Unknown actor command '%s'\nUse <ignoreboxes |costume> as command\n", argv[2]);
}
return true;
}
bool ScummDebugger::Cmd_PrintActor(int argc, const char **argv) {
int i;
Actor *a;
DebugPrintf("+-----------------------------------------------------+\n");
DebugPrintf("|# | x | y | w |elev|cos|box|mov| zp|frm|scl|dir|cls|\n");
DebugPrintf("+--+----+----+---+----+---+---+---+---+---+---+---+---+\n");
for (i = 1; i < _vm->_numActors; i++) {
a = &_vm->_actors[i];
if (a->_visible)
DebugPrintf("|%2d|%4d|%4d|%3d|%4d|%3d|%3d|%3d|%3d|%3d|%3d|%3d|$%02x|\n",
a->_number, a->_pos.x, a->_pos.y, a->_width, a->getElevation(),
a->_costume, a->_walkbox, a->_moving, a->_forceClip, a->_frame,
a->_scalex, a->getFacing(), int(_vm->_classData[a->_number]&0xFF));
}
DebugPrintf("+-----------------------------------------------------+\n");
return true;
}
bool ScummDebugger::Cmd_PrintObjects(int argc, const char **argv) {
int i;
ObjectData *o;
DebugPrintf("Objects in current room\n");
DebugPrintf("+---------------------------------+--+\n");
DebugPrintf("|num | x | y |width|height|state|fl|\n");
DebugPrintf("+----+----+----+-----+------+-----+--+\n");
for (i = 1; (i < _vm->_numLocalObjects) && (_vm->_objs[i].obj_nr != 0) ; i++) {
o = &(_vm->_objs[i]);
DebugPrintf("|%4d|%4d|%4d|%5d|%6d|%5d|%2d|\n",
o->obj_nr, o->x_pos, o->y_pos, o->width, o->height, o->state, o->fl_object_index);
}
DebugPrintf("\n");
return true;
}
bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
int i;
int obj;
if (argc < 3) {
DebugPrintf("Syntax: object <objectnum> <command> <parameter>\n");
return true;
}
obj = atoi(argv[1]);
if (obj >= _vm->_numGlobalObjects) {
DebugPrintf("Object %d is out of range (range: 1 - %d)\n", obj, _vm->_numGlobalObjects);
return true;
}
if (!strcmp(argv[2], "pickup")) {
for (i = 0; i < _vm->_numInventory; i++) {
if (_vm->_inventory[i] == (uint16)obj) {
_vm->putOwner(obj, _vm->VAR(_vm->VAR_EGO));
_vm->runInventoryScript(obj);
return true;
}
}
if (argc == 3)
_vm->addObjectToInventory(obj, _vm->_currentRoom);
else
_vm->addObjectToInventory(obj, atoi(argv[3]));
_vm->putOwner(obj, _vm->VAR(_vm->VAR_EGO));
_vm->putClass(obj, kObjectClassUntouchable, 1);
_vm->putState(obj, 1);
_vm->markObjectRectAsDirty(obj);
_vm->clearDrawObjectQueue();
_vm->runInventoryScript(obj);
} else if (!strcmp(argv[2], "state")) {
_vm->putState(obj, atoi(argv[3]));
//is BgNeedsRedraw enough?
_vm->_bgNeedsRedraw = true;
} else if (!strcmp(argv[2], "name")) {
DebugPrintf("Name of object %d: %s\n", obj, _vm->getObjOrActorName(obj));
} else {
DebugPrintf("Unknown object command '%s'\nUse <pickup | state> as command\n", argv[2]);
}
return true;
}
bool ScummDebugger::Cmd_Help(int argc, const char **argv) {
// console normally has 39 line width
// wrap around nicely
int width = 0, size, i;
DebugPrintf("Commands are:\n");
for (i = 0 ; i < _dcmd_count ; i++) {
size = strlen(_dcmds[i].name) + 1;
if ((width + size) >= 39) {
DebugPrintf("\n");
width = size;
} else
width += size;
DebugPrintf("%s ", _dcmds[i].name);
}
width = 0;
DebugPrintf("\n\nVariables are:\n");
for (i = 0 ; i < _dvar_count ; i++) {
size = strlen(_dvars[i].name) + 1;
if ((width + size) >= 39) {
DebugPrintf("\n");
width = size;
} else
width += size;
DebugPrintf("%s ", _dvars[i].name);
}
DebugPrintf("\n");
return true;
}
bool ScummDebugger::Cmd_Debug(int argc, const char **argv) {
int numChannels = sizeof(debugChannels) / sizeof(dbgChannelDesc);
bool setFlag = false; // Remove or add debug channel?
if ((argc == 1) && (_vm->_debugFlags == 0)) {
DebugPrintf("No debug flags are enabled\n");
DebugPrintf("Available Channels: ");
for (int i = 0; i < numChannels; i++) {
DebugPrintf("%s, ", debugChannels[i].channel);
}
DebugPrintf("\n");
return true;
}
if ((argc == 1) && (_vm->_debugFlags > 0)) {
for (int i = 0; i < numChannels; i++) {
if(_vm->_debugFlags & debugChannels[i].flag)
DebugPrintf("%s - %s\n", debugChannels[i].channel,
debugChannels[i].desc);
}
return true;
}
// Enable or disable channel?
if (argv[1][0] == '+') {
setFlag = true;
} else if (argv[1][0] == '-') {
setFlag = false;
} else {
DebugPrintf("Syntax: Debug +CHANNEL, or Debug -CHANNEL\n");
DebugPrintf("Available Channels: ");
for (int i = 0; i < numChannels; i++) {
DebugPrintf("%s, ", debugChannels[i].channel);
DebugPrintf("\n");
}
}
// Identify flag
const char *realFlag = argv[1] + 1;
for (int i = 0; i < numChannels; i++) {
if((scumm_stricmp(debugChannels[i].channel, realFlag)) == 0) {
if (setFlag) {
_vm->_debugFlags |= debugChannels[i].flag;
DebugPrintf("Enable ");
} else {
_vm->_debugFlags &= ~debugChannels[i].flag;
DebugPrintf("Disable ");
}
DebugPrintf("%s\n", debugChannels[i].desc);
return true;
}
}
DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n");
return true;
}
bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
if (argc == 1) {
if (_vm->_debugMode == false)
DebugPrintf("Debugging is not enabled at this time\n");
else
DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
} else { // set level
gDebugLevel = atoi(argv[1]);
if (gDebugLevel >= 0) {
_vm->_debugMode = true;
DebugPrintf("Debug level set to level %d\n", gDebugLevel);
} else if (gDebugLevel < 0) {
_vm->_debugMode = false;
DebugPrintf("Debugging is now disabled\n");
} else
DebugPrintf("Not a valid debug level\n");
}
return true;
}
bool ScummDebugger::Cmd_Camera(int argc, const char **argv) {
DebugPrintf("Camera: cur (%d,%d) - dest (%d,%d) - accel (%d,%d) -- last (%d,%d)\n",
_vm->camera._cur.x, _vm->camera._cur.y, _vm->camera._dest.x, _vm->camera._dest.y,
_vm->camera._accel.x, _vm->camera._accel.y, _vm->camera._last.x, _vm->camera._last.y);
return true;
}
bool ScummDebugger::Cmd_PrintBox(int argc, const char **argv) {
int num, i = 0;
if (argc > 1) {
for (i = 1; i < argc; i++)
printBox(atoi(argv[i]));
} else {
num = _vm->getNumBoxes();
DebugPrintf("\nWalk boxes:\n");
for (i = 0; i < num; i++)
printBox(i);
}
return true;
}
bool ScummDebugger::Cmd_PrintBoxMatrix(int argc, const char **argv) {
byte *boxm = _vm->getBoxMatrixBaseAddr();
int num = _vm->getNumBoxes();
int i, j;
DebugPrintf("Walk matrix:\n");
if (_vm->_version <= 2)
boxm += num;
for (i = 0; i < num; i++) {
DebugPrintf("%d: ", i);
if (_vm->_version <= 2) {
for (j = 0; j < num; j++)
DebugPrintf("[%d] ", *boxm++);
} else {
while (*boxm != 0xFF) {
DebugPrintf("[%d-%d=>%d] ", boxm[0], boxm[1], boxm[2]);
boxm += 3;
}
boxm++;
}
DebugPrintf("\n");
}
return true;
}
void ScummDebugger::printBox(int box) {
if (box < 0 || box >= _vm->getNumBoxes()) {
DebugPrintf("%d is not a valid box!\n", box);
return;
}
BoxCoords coords;
int flags = _vm->getBoxFlags(box);
int mask = _vm->getMaskFromBox(box);
int scale = _vm->getBoxScale(box);
_vm->getBoxCoordinates(box, &coords);
// Print out coords, flags, zbuffer mask
DebugPrintf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d], flags=0x%02x, mask=%d, scale=%d\n",
box,
coords.ul.x, coords.ul.y, coords.ll.x, coords.ll.y,
coords.ur.x, coords.ur.y, coords.lr.x, coords.lr.y,
flags, mask, scale);
// Draw the box
drawBox(box);
}
/************ ENDER: Temporary debug code for boxen **************/
static int gfxPrimitivesCompareInt(const void *a, const void *b);
static void hlineColor(ScummEngine *scumm, int x1, int x2, int y, byte color) {
VirtScreen *vs = &scumm->virtscr[0];
byte *ptr;
// Clip y
y += scumm->_screenTop;
if (y < 0 || y >= scumm->_screenHeight)
return;
if (x2 < x1)
SWAP(x2, x1);
// Clip x1 / x2
const int left = scumm->_screenStartStrip * 8;
const int right = scumm->_screenEndStrip * 8;
if (x1 < left)
x1 = left;
if (x2 >= right)
x2 = right - 1;
ptr = (byte *)vs->pixels + x1 + y * vs->pitch;
while (x1++ <= x2) {
*ptr++ = color;
}
}
static int gfxPrimitivesCompareInt(const void *a, const void *b) {
return (*(const int *)a) - (*(const int *)b);
}
static void fillQuad(ScummEngine *scumm, Common::Point v[4], int color) {
const int N = 4;
int i;
int y;
int miny, maxy;
Common::Point pt1, pt2;
int polyInts[N];
// Determine Y maxima
miny = maxy = v[0].y;
for (i = 1; i < N; i++) {
if (v[i].y < miny) {
miny = v[i].y;
} else if (v[i].y > maxy) {
maxy = v[i].y;
}
}
// Draw, scanning y
for (y = miny; y <= maxy; y++) {
int ints = 0;
for (i = 0; i < N; i++) {
int ind1 = i;
int ind2 = (i + 1) % N;
pt1 = v[ind1];
pt2 = v[ind2];
if (pt1.y > pt2.y) {
SWAP(pt1, pt2);
}
if (pt1.y <= y && y <= pt2.y) {
if (y == pt1.y && y == pt2.y) {
hlineColor(scumm, pt1.x, pt2.x, y, color);
} else if ((y >= pt1.y) && (y < pt2.y)) {
polyInts[ints++] = (y - pt1.y) * (pt2.x - pt1.x) / (pt2.y - pt1.y) + pt1.x;
} else if ((y == maxy) && (y > pt1.y) && (y <= pt2.y)) {
polyInts[ints++] = (y - pt1.y) * (pt2.x - pt1.x) / (pt2.y - pt1.y) + pt1.x;
}
}
}
qsort(polyInts, ints, sizeof(int), gfxPrimitivesCompareInt);
for (i = 0; i < ints; i += 2) {
hlineColor(scumm, polyInts[i], polyInts[i + 1], y, color);
}
}
return;
}
void ScummDebugger::drawBox(int box) {
BoxCoords coords;
Common::Point r[4];
_vm->getBoxCoordinates(box, &coords);
r[0] = coords.ul;
r[1] = coords.ur;
r[2] = coords.lr;
r[3] = coords.ll;
// TODO - maybe use different colors for each box, and/or print the box number inside it?
fillQuad(_vm, r, 13);
VirtScreen *vs = _vm->findVirtScreen(coords.ul.y);
if (vs != NULL)
_vm->markRectAsDirty(vs->number, 0, vs->w, 0, vs->h);
_vm->drawDirtyScreenParts();
_vm->_system->updateScreen();
}
bool ScummDebugger::Cmd_PrintDraft(int argc, const char **argv) {
const char *names[] = {
"Opening", "Straw to Gold", "Dyeing",
"Night Vision", "Twisting", "Sleep",
"Emptying", "Invisibility", "Terror",
"Sharpening", "Reflection", "Healing",
"Silence", "Shaping", "Unmaking",
"Transcendence"
};
int odds[] = {
15162, 15676, 16190, 64, 16961, 17475, 17989, 18503,
73, 19274, 76, 77, 20302, 20816, 21330, 84
};
const char *notes = "cdefgabC";
int i, base, draft;
if (_vm->_gameId != GID_LOOM && _vm->_gameId != GID_LOOM256) {
DebugPrintf("Command only works with Loom/LoomCD\n");
return true;
}
// There are 16 drafts, stored from variable 50 or 100 and upwards.
// Each draft occupies two variables. Even-numbered variables contain
// the notes for each draft, and a number of flags:
//
// +---+---+---+---+-----+-----+-----+-----+
// | A | B | C | D | 444 | 333 | 222 | 111 |
// +---+---+---+---+-----+-----+-----+-----+
//
// A Unknown
// B The player has used the draft successfully at least once
// C The player has knowledge of the draft
// D Unknown
// 444 The fourth note
// 333 The third note
// 222 The second note
// 111 The first note
//
// I don't yet know what the odd-numbered variables are used for.
// Possibly they store information on where and/or how the draft can
// be used. They appear to remain constant throughout the game.
base = (_vm->_gameId == GID_LOOM) ? 50 : 100;
if (argc == 2) {
// We had to debug a problem at the end of the game that only
// happened if you interrupted the intro at a specific point.
// That made it useful with a command to learn all the drafts
// and notes.
if (strcmp(argv[1], "learn") == 0) {
for (i = 0; i < 16; i++)
_vm->_scummVars[base + 2 * i] |= 0x2000;
_vm->_scummVars[base + 72] = 8;
// In theory, we could run script 18 here to redraw
// the distaff, but I don't know if that's a safe
// thing to do.
DebugPrintf("Learned all drafts and notes.\n");
return true;
}
// During the testing of EGA Loom we had some trouble with the
// drafts data structure being overwritten. I don't expect
// this command is particularly useful any more, but it will
// attempt to repair the (probably) static part of it.
if (strcmp(argv[1], "fix") == 0) {
for (i = 0; i < 16; i++)
_vm->_scummVars[base + 2 * i + 1] = odds[i];
DebugPrintf(
"An attempt has been made to repair\n"
"the internal drafts data structure.\n"
"Continue on your own risk.\n");
return true;
}
}
// Probably the most useful command for ordinary use: list the drafts.
for (i = 0; i < 16; i++) {
draft = _vm->_scummVars[base + i * 2];
DebugPrintf("%d %-13s %c%c%c%c %c%c %5d %c\n",
base + 2 * i,
names[i],
notes[draft & 0x0007],
notes[(draft & 0x0038) >> 3],
notes[(draft & 0x01c0) >> 6],
notes[(draft & 0x0e00) >> 9],
(draft & 0x2000) ? 'K' : ' ',
(draft & 0x4000) ? 'U' : ' ',
_vm->_scummVars[base + 2 * i + 1],
(_vm->_scummVars[base + 2 * i + 1] != odds[i]) ? '!' : ' ');
}
return true;
}
} // End of namespace Scumm
|