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//Microsoft Developer Studio generated resource script.
//
#include "winresrc.h"

/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1               ICON    DISCARDABLE     "scummvm.ico"

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 0,2,0,0
 PRODUCTVERSION 0,2,0,0
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x40004L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0"
            VALUE "CompanyName", "ScummVM Team\0"
            VALUE "FileDescription", "http://scummvm.sourceforge.net/\0"
            VALUE "FileVersion", "0, 2, 0, 0\0"
            VALUE "InternalName", "scummvm\0"
            VALUE "LegalCopyright", "Copyright � 2002 The ScummVM Team\0"
            VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft.\0"
            VALUE "OriginalFilename", "scummvm.exe\0"
            VALUE "PrivateBuild", "\0"
            VALUE "ProductName", "ScummVM\0"
            VALUE "ProductVersion", "0, 2, 0, 0\0"
            VALUE "SpecialBuild", "\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END

#endif    // !_MAC