aboutsummaryrefslogtreecommitdiff
path: root/simon/simon.h
blob: 0917ddf5f1768eae7ce4a163840c58f9bbf37996 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001-2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#ifndef SIMON_H
#define SIMON_H

#include <stdio.h>
#include "common/engine.h"
#include "common/util.h"
#include "simon/midi.h"
#include "sound/mixer.h"
#include "simon/sound.h"

/* Various other settings */
//#define DUMP_FILE_NR 8
//#define DUMP_BITMAPS_FILE_NR 8
//#define DUMP_DRAWN_BITMAPS

uint fileReadItemID(File *in);

#define CHECK_BOUNDS(x, y) assert((uint)(x) < ARRAYSIZE(y))
#define NUM_PALETTE_FADEOUT 32

struct Child;
struct Child2;

struct Item;
struct FillOrCopyStruct;
struct Subroutine;
struct SubroutineLine;
struct TimeEvent;

struct ThreeValues {
	int16 a, b, c;
};

struct HitArea {
	uint16 x, y;
	uint16 width, height;
	uint16 flags;
	uint16 id;
	FillOrCopyStruct *fcs;
	Item *item_ptr;
	uint16 unk3;
	uint16 layer;
};

struct VgaPointersEntry {
	byte *vgaFile1;
	byte *vgaFile2;
	uint32 dd;
};

struct VgaSprite {
	uint16 id;
	uint16 image;
	uint16 base_color;
	uint16 x, y;									/* actually signed numbers */
	uint16 unk4;
	uint16 priority;
	uint16 unk6, unk7;
};

struct VgaSleepStruct {
	uint16 ident;
	byte *code_ptr;
	uint16 sprite_id;
	uint16 cur_vga_file;
};

struct VgaTimerEntry {
	uint16 delay;
	byte *script_pointer;
	uint16 sprite_id;
	uint16 cur_vga_file;
};

struct GameSpecificSettings;

class SimonState : public Engine {
	void errorString(const char *buf_input, char *buf_output);
public:
	File *_mus_file;
	uint16 *_mus_offsets;

	void playSting(uint a);
	
	byte *_vc_ptr;								/* video code ptr */

	uint32 *_game_offsets_ptr;

	const GameSpecificSettings *gss;

	byte _game;
	byte _key_pressed;

	typedef enum {
		FORMAT_NONE,
		FORMAT_MP3,
		FORMAT_WAV,
		FORMAT_VOC
	} SoundFormat;

	File *_game_file;
	
	byte *_stripped_txt_mem;
	uint _text_size;
	uint _stringtab_num, _stringtab_pos, _stringtab_numalloc;
	byte **_stringtab_ptr;

	Item **_itemarray_ptr;
	uint _itemarray_size;
	uint _itemarray_inited;

	byte *_itemheap_ptr;
	uint _itemheap_curpos;
	uint _itemheap_size;

	byte *_icon_file_ptr;

	byte *_tbl_list;

	byte *_code_ptr;


	byte **_local_stringtable;
	uint _string_id_local_min, _string_id_local_max;

	byte *_tablesheap_ptr, *_tablesheap_ptr_org, *_tablesheap_ptr_new;
	uint _tablesheap_size, _tablesheap_curpos, _tablesheap_curpos_org;
	uint _tablesheap_curpos_new;

	Subroutine *_subroutine_list, *_subroutine_list_org;

	uint _dx_surface_pitch;

	uint _recursion_depth;

	uint32 _last_vga_tick;

	uint16 _op_189_flags;

	bool _scriptvar_2;
	bool _run_script_return_1;
	bool _skip_vga_wait;
	bool _no_parent_notify;
	bool _vga_res_328_loaded;
	bool _hitarea_unk_3;
	bool _mortal_flag;
	bool _sync_flag_1;
	byte _video_var_8;
	bool _use_palette_delay;
	bool _sync_flag_2;
	bool _hitarea_unk_6;
	bool _in_callback;
	bool _cepe_flag;
	byte _copy_partial_mode;
	bool _fast_mode;
	bool _dx_use_3_or_4_for_lock;

	bool _mouse_pos_changed;
	uint16 _debugMode;
	uint16 _debugLevel;
	uint16 _language;
	bool _start_mainscript;
	bool _continous_mainscript;
	bool _continous_vgascript;
	bool _draw_images_debug;
	bool _subtitles;
	byte _mouse_cursor;
	bool _vga_var9;
	int16 _script_unk_1;
	bool _vga_var6;
	int _x_scroll, _vga_var1, _vga_var2, _vga_var3, _vga_var5;
	byte _vga_var8;

	uint16 _vc72_var1, _vc72_var2, _vc72_var3;
	uint16 _vc70_var1, _vc70_var2;
	byte *_vga_var7;

	int16 _script_cond_a, _script_cond_b, _script_cond_c;

	uint16 _fcs_unk_1;
	FillOrCopyStruct *_fcs_ptr_1;

	Item *_subject_item, *_object_item;
	Item *_item_1_ptr, *_item_ptr_B;
	Item *_item_1;

	Item *_hitarea_object_item;
	HitArea *_last_hitarea;
	HitArea *_last_hitarea_2_ptr;
	HitArea *_last_hitarea_3;
	byte _left_button_down;
	Item *_hitarea_subject_item;
	HitArea *_hitarea_ptr_5, *_hitarea_ptr_7;
	uint _need_hitarea_recalc;
	uint _verb_hitarea;
	uint16 _hitarea_unk_4;
	uint _lock_counter;

	uint16 _video_palette_mode;

	uint _print_char_unk_1, _print_char_unk_2;
	uint _num_letters_to_print;

	uint _last_time;

	TimeEvent *_first_time_struct, *_pending_delete_time_event;

	uint _base_time;

	uint _mouse_x, _mouse_y;
	uint _mouse_x_old, _mouse_y_old;

	Item *_dummy_item_1;
	Item *_dummy_item_2;
	Item *_dummy_item_3;

	uint16 _lock_word;
	uint16 _scroll_up_hit_area;
	uint16 _scroll_down_hit_area;

	uint16 _video_var_7;
	uint16 _palette_color_count;

	byte _video_var_4;
	bool _video_var_5;
	bool _video_var_3;
	bool _unk_pal_flag;
	bool _exit_cutscene;
	bool _skip_speech;
	byte _video_var_9;

	uint _midi_sfx;
	uint _last_music_played;
	uint _next_music_to_play;

	bool _show_preposition;
	bool _showmessage_flag;

	uint _video_num_pal_colors;

	uint _invoke_timer_callback;


	uint _vga_sprite_changed;

	byte *_vga_buf_free_start, *_vga_buf_end, *_vga_buf_start;
	byte *_vga_file_buf_org, *_vga_file_buf_org_2;

	byte *_cur_vga_file_1;
	byte *_cur_vga_file_2;

	uint16 _timer_1, _timer_5, _timer_4;

	uint16 _vga_base_delay;

	uint16 _vga_cur_file_2;
	uint16 _vga_wait_for, _vga_cur_file_id;
	uint16 _vga_cur_sprite_id;

	VgaTimerEntry *_next_vga_timer_to_process;

	Item *_vc_item_array[20];
	Item *_item_array_6[20];

	uint16 _stringid_array_2[20];
	uint16 _stringid_array_3[20];
	uint16 _array_4[20];

	uint16 _bit_array[32];
	int16 _variableArray[256];

	FillOrCopyStruct *_fcs_ptr_array_3[8];

	byte _fcs_data_1[8];
	bool _fcs_data_2[8];

	ThreeValues _threevalues_1, _threevalues_2, _threevalues_3, _threevalues_4;

	int _free_string_slot;

	byte _stringReturnBuffer[2][180];

	HitArea _hit_areas[90];

	VgaPointersEntry _vga_buffer_pointers[180];
	VgaSprite _vga_sprites[180];
	VgaSleepStruct _vga_sleep_structs[30];

	uint16 *_pathfind_array[20];

	uint8 _palette_backup[1024];
	uint8 _palette[1024];

	byte _video_buf_1[3000];

	VgaTimerEntry _vga_timer_list[95];

	FillOrCopyStruct *_fcs_list;

	byte _letters_to_print_buf[80];

	MidiPlayer midi;

	int _num_screen_updates;
	int _vga_tick_counter;

	SimonSound *_sound;

	bool _effects_paused;
	bool _ambient_paused;
	bool _music_paused;

	int _timer_id;

	FILE *_dump_file;

	int _number_of_savegames;

	int _saveload_row_curpos;
	int _num_savegame_rows;
	bool _savedialog_flag;
	bool _save_or_load;
	bool _saveload_flag;

	int _sdl_mouse_x, _sdl_mouse_y;
	
	byte *_sdl_buf_3;
	byte *_sdl_buf;
	byte *_sdl_buf_attached;

	SimonState(GameDetector *detector, OSystem *syst);
	virtual ~SimonState();

	int allocGamePcVars(File *in);
	Item *allocItem1();
	void loginPlayerHelper(Item *item, int a, int b);
	void loginPlayer();
	void allocateStringTable(int num);
	void setupStringTable(byte *mem, int num);
	void setupLocalStringTable(byte *mem, int num);
	void readGamePcText(File *in);
	void readItemChildren(File *in, Item *item, uint tmp);
	void readItemFromGamePc(File *in, Item *item);
	void loadGamePcFile(const char *filename);

	byte *allocateItem(uint size);
	byte *allocateTable(uint size);
	void alignTableMem();

	Child *findChildOfType(Item *i, uint child);
	Child *allocateChildBlock(Item *i, uint type, uint size);

	void allocItemHeap();
	void allocTablesHeap();

	Subroutine *createSubroutine(uint a);
	void readSubroutine(File *in, Subroutine *sub);
	SubroutineLine *createSubroutineLine(Subroutine *sub, int a);
	void readSubroutineLine(File *in, SubroutineLine *new_table, Subroutine *sub);
	byte *readSingleOpcode(File *in, byte *ptr);
	void readSubroutineBlock(File *in);

	Subroutine *getSubroutineByID(uint subroutine_id);

	/* used in debugger */
	void dumpSubroutines();
	void dumpSubroutine(Subroutine *sub);
	void dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub);
	byte *dumpOpcode(byte *p);

	int startSubroutine(Subroutine *sub);
	int startSubroutineEx(Subroutine *sub);

	bool checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub);

	int runScript();

	Item *getNextItemPtr();
	uint getNextItemID();
	uint getItem1ID() {return 1;}
	Item *getItem1Ptr();
	Item *getItemPtrB();

	byte getByte();
	int getNextWord();

	uint getNextVarContents();
	uint getVarOrWord();
	uint getVarOrByte();
	uint readVariable(uint variable);
	void writeNextVarContents(uint16 contents);
	void writeVariable(uint variable, uint16 contents);

	void setItemParent(Item *item, Item *parent);

	uint itemPtrToID(Item *id);

	Item *derefItem(uint item);
	void setItemUnk3(Item *item, int value);

	void showMessageFormat(const char *s, ...);
	const byte *getStringPtrByID(uint string_id);
	const byte *getLocalStringByID(uint string_id);
	uint getNextStringID();

	void addTimeEvent(uint timeout, uint subroutine_id);
	void delTimeEvent(TimeEvent *te);

	bool hasChildOfType1(Item *item);
	bool hasChildOfType2(Item *item);

	void itemChildrenChanged(Item *item);
	void unlinkItem(Item *item);
	void linkItem(Item *item, Item *parent);

	bool o_unk_23(uint a);

	void o_kill_thread_simon1(uint a);
	void o_kill_thread_simon2(uint a, uint b);

	void o_vga_reset();
	void o_unk_101();
	void fcs_unk_2(uint a);
	void o_unk_103();
	void fcs_delete(uint a);
	void o_unk_108(uint a);
	void clear_hitarea_bit_0x40(uint hitarea);
	void set_hitarea_bit_0x40(uint hitarea);
	void set_hitarea_x_y(uint hitarea, int x, int y);
	bool is_hitarea_0x40_clear(uint hitarea);
	void delete_hitarea(uint hitarea);
	void addNewHitArea(int id, int x, int y, int width, int height, int flags, int unk3, Item *item_ptr);
	HitArea *findEmptyHitArea();
	void hitarea_proc_1();
	void handle_verb_hitarea(HitArea * ha);
	void hitarea_leave(HitArea * ha);
	void leaveHitAreaById(uint hitarea_id);

	void o_unk_114();
	void o_wait_for_vga(uint a);
	void skip_speech();
	void o_unk_120(uint a);
	void o_unk_126();
	void o_unk_127();
	void o_save_game();
	void o_load_game();
	void o_quit_if_user_presses_y();
	void o_unk_137(uint a);
	void o_unk_138();
	void killAllTimers();

	uint getOffsetOfChild2Param(Child2 *child, uint prop);
	void o_unk_160(uint a);
	void o_unk_163(uint a);
	void o_unk_175();
	void o_unk_176();
	void o_pathfind(int x, int y, uint var_1, uint var_2);
	void o_unk_179();
	void o_force_unlock();
	void o_force_lock();
	void o_read_vgares_328();
	void o_read_vgares_23();
	void o_clear_vgapointer_entry(uint a);
	void o_unk_186();
	void o_fade_to_black();

	ThreeValues *getThreeValues(uint a);
	void o_print_str();
	void o_setup_cond_c();
	void setup_cond_c_helper();

	void o_177();

	void lock();
	void unlock();

	void fcs_unk_proc_1(uint i, Item *item_ptr, int unk1, int unk2);

	void loadTextIntoMem(uint string_id);
	void loadTablesIntoMem(uint subr_id);


	uint loadTextFile(const char *filename, byte *dst);
	File *openTablesFile(const char *filename);
	void closeTablesFile(File *in);

	uint loadTextFile_simon1(const char *filename, byte *dst);
	File *openTablesFile_simon1(const char *filename);
	void closeTablesFile_simon1(File *in);

	uint loadTextFile_gme(const char *filename, byte *dst);
	File *openTablesFile_gme(const char *filename);
	void closeTablesFile_gme(File *in);

	void invokeTimeEvent(TimeEvent *te);
	bool kickoffTimeEvents();

	void defocusHitarea();
	void startSubroutine170();
	void runSubroutine101();
	void handle_uparrow_hitarea(FillOrCopyStruct *fcs);
	void handle_downarrow_hitarea(FillOrCopyStruct *fcs);
	void hitareaChangedHelper();
	void focusVerb(uint hitarea_id);
	HitArea *findHitAreaByID(uint hitarea_id);

	void showActionString(uint x, const byte *string);
	void video_putchar(FillOrCopyStruct *fcs, byte c);
	void video_fill_or_copy_from_3_to_2(FillOrCopyStruct *fcs);
	void video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte d);

	void read_vga_from_datfile_1(uint vga_id);

	uint get_fcs_ptr_3_index(FillOrCopyStruct *fcs);

	void setup_hitarea_from_pos(uint x, uint y, uint mode);
	void new_current_hitarea(HitArea * ha);
	bool hitarea_proc_2(uint a);
	bool hitarea_proc_3(Item *item);
	void f10_key();
	void hitarea_stuff();

	void handle_mouse_moved();
	void pollMouseXY();
	void draw_mouse_pointer();

	void fcs_unk1(uint fcs_index);
	void draw_icon_c(FillOrCopyStruct *fcs, uint icon, uint x, uint y);
	bool has_item_childflag_0x10(Item *item);
	uint item_get_icon_number(Item *item);
	uint setup_icon_hit_area(FillOrCopyStruct *fcs, uint x, uint y, uint icon_number, Item *item_ptr);
	void fcs_unk_proc_2(FillOrCopyStruct *fcs, uint fcs_index);

	void loadIconFile();
	void processSpecialKeys();
	void hitarea_stuff_helper();

	void startUp(uint a);
	void startUp_helper_2();
	void startUp_helper_3();
	void startUp_helper();
	void showmessage_helper_3(uint a, uint b);
	void showmessage_print_char(byte chr);

	void handle_verb_clicked(uint verb);

	void o_set_video_mode(uint mode, uint vga_res);
	void set_video_mode(uint a, uint b);
	void set_video_mode_internal(uint mode, uint vga_res_id);

	void ensureVgaResLoadedC(uint vga_res);
	void ensureVgaResLoaded(uint vga_res);

	void start_vga_code(uint b, uint vga_res, uint vga_struct_id, uint c, uint d, uint f);
	void o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h);
	void talk_with_speech(uint speech_id, uint num_1);
	void talk_with_text(uint num_1, uint num_2, const char *string_ptr, uint a, int b, uint c);
	FillOrCopyStruct *fcs_alloc(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint unk4);

	void render_string(uint num_1, uint color, uint width, uint height, const char *txt);

	void setup_hit_areas(FillOrCopyStruct *fcs, uint fcs_index);

	byte *setup_vga_destination(uint32 size);
	void vga_buf_unk_proc3(byte *end);
	void vga_buf_unk_proc1(byte *end);
	void vga_buf_unk_proc2(uint a, byte *end);
	void delete_memptr_range(byte *end);

	void setup_vga_file_buf_pointers();

	void run_vga_script();

	// Simon1/Simon2 video script opcodes
	void vc_1_dummy_op();
	void vc_2_call();
	void vc_3_new_thread();
	void vc_4_dummy_op();
	void vc_5_skip_if_neq();
	void vc_6_skip_ifn_sib_with_a();
	void vc_7_skip_if_sib_with_a();
	void vc_8_skip_if_parent_is();
	void vc_9_skip_if_unk3_is();
	void vc_10_draw();
	void vc_11_clear_pathfind_array();
	void vc_12_delay();
	void vc_13_offset_x();
	void vc_14_offset_y();
	void vc_15_wakeup_id();
	void vc_16_sleep_on_id();
	void vc_17_set_pathfind_item();
	void vc_18_jump_rel();
	void vc_19_chain_to_script();
	void vc_20_set_code_word();
	void vc_21_jump_if_code_word();
	void vc_22_set_pal();
	void vc_23_set_pri();
	void vc_24_set_image_xy();
	void vc_25_halt_thread();
	void vc_26_set_window();
	void vc_27_reset();
	void vc_27_reset_simon1();
	void vc_27_reset_simon2();
	void vc_28_dummy_op();
	void vc_29_stop_all_sounds();
	void vc_30_set_base_delay();
	void vc_31_set_palette_mode();
	void vc_32_copy_var();
	void vc_33_force_unlock();
	void vc_34_force_lock();
	void vc_35();
	void vc_36_saveload_thing();
	void vc_37_offset_y_f();
	void vc_38_skip_if_var_zero();
	void vc_39_set_var();
	void vc_40_var_add();
	void vc_41_var_sub();
	void vc_42_delay_if_not_eq();
	void vc_43_skip_if_bit_clear();
	void vc_44_skip_if_bit_set();
	void vc_45_set_x();
	void vc_46_set_y();
	void vc_47_add_var_f();
	void vc_48();
	void vc_49_set_bit();
	void vc_50_clear_bit();
	void vc_51_clear_hitarea_bit_0x40();
	void vc_52_play_sound();
	void vc_53_no_op();
	void vc_54_no_op();
	void vc_55_offset_hit_area();
	void vc_56_no_op();
	void vc_57_no_op();
	void vc_59();
	void vc_60_kill_thread();
	void vc_61_sprite_change();
	void vc_62_palette_thing();
	void vc_63_palette_thing_2();

	// Simon2 specific Video Script Opcodes
	void vc_64_skip_if_text();
	void vc_65_palette_thing_3();
	void vc_66_skip_if_nz();
	void vc_67_skip_if_ge();
	void vc_68_skip_if_le();
	void vc_69();
	void vc_70();
	void vc_71();
	void vc_72();
	void vc_73_set_op189_flag();
	void vc_74_clear_op189_flag();

	void delete_vga_timer(VgaTimerEntry * vte);
	void vc_resume_thread(byte *code_ptr, uint16 cur_file, uint16 cur_sprite);
	int vc_read_var_or_word();
	uint vc_read_next_word();
	uint vc_read_next_byte();
	uint vc_read_var(uint var);
	void vc_write_var(uint var, int16 value);
	void vc_skip_next_instruction();

	bool itemIsSiblingOf(uint16 val);
	bool itemIsParentOf(uint16 a, uint16 b);
	bool vc_maybe_skip_proc_1(uint16 a, int16 b);

	void add_vga_timer(uint num, byte *code_ptr, uint cur_sprite, uint cur_file);
	VgaSprite *find_cur_sprite();
	void vc_set_bit_to(uint bit, bool value);

	void expire_vga_timers();

	bool has_vgastruct_with_id(uint16 id, uint16 file);

	bool vc_get_bit(uint bit);

	void fcs_setTextColor(FillOrCopyStruct *fcs, uint value);

	void video_copy_if_flag_0x8_c(FillOrCopyStruct *fcs);
	void delete_hitarea_by_index(uint index);

	void fcs_unk_5(FillOrCopyStruct *fcs, uint fcs_index);
	void fcs_putchar(uint a);

	void copy_img_from_3_to_2(FillOrCopyStruct *fcs);
	void video_erase(FillOrCopyStruct *fcs);

	void dx_copy_rgn_from_3_to_2(uint b, uint r, uint y, uint x);

	byte *dx_lock_2();
	void dx_unlock_2();

	byte *dx_lock_attached();
	void dx_unlock_attached();

	byte *read_vga_from_datfile_2(uint id);

	void resfile_read(void *dst, uint32 offs, uint32 size);

	void go();
	void openGameFile();

	static int CDECL game_thread_proc(void *param);

	void timer_callback();
	void timer_proc1();

	void timer_vga_sprites();
	void timer_vga_sprites_2();

	void dx_clear_surfaces(uint num_lines);
	void dx_update_screen_and_palette();

	void dump_video_script(byte *src, bool one_opcode_only);
	void dump_vga_file(byte *vga);
	void dump_vga_script(byte *ptr, uint res, uint sprite_id);
	void dump_vga_script_always(byte *ptr, uint res, uint sprite_id);
	void dump_vga_bitmaps(byte *vga, byte *vga1, int res);
	void dump_single_bitmap(int file, int image, byte *offs, int w, int h, byte base);

	void dx_clear_attached_from_top(uint lines);
	void dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h);
	void dx_copy_from_attached_to_3(uint lines);
	void dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h);

	void print_char_helper_1(const byte *src, uint len);
	void print_char_helper_5(FillOrCopyStruct *fcs);

	void shutdown();

	byte *vc_10_depack_swap(byte *src, uint w, uint h);


	Item *getNextItemPtrStrange();

	bool save_game(uint slot, const char *caption);
	bool load_game(uint slot);

	void showmessage_helper_2();
	void print_char_helper_6(uint i);

	void video_putchar_newline(FillOrCopyStruct *fcs);
	void video_putchar_drawchar(FillOrCopyStruct *fcs, uint x, uint y, byte chr);

	void midi_play(uint music);
	void playMusic(uint music);
	void checkTimerCallback();
	void delay(uint delay);

	void o_83_helper();
	void o_190_helper(uint i);
	void vc_58();
	void timer_vga_sprites_helper();

	void decodeStripA(byte *dst, byte *src, int height);
	void scroll_timeout();
	void hitarea_stuff_helper_2();
	void realizePalette();
	void realizePalette_unk();

	void vc_kill_thread(uint file, uint sprite);

	void set_dummy_cursor();

	void set_volume(byte volume);

	void save_or_load_dialog(bool load);
	void o_unk_132_helper_3();
	int o_unk_132_helper(bool *b, char *buf);
	void o_unk_132_helper_2(FillOrCopyStruct *fcs, int x);
	void savegame_dialog(char *buf);

	int display_savegame_list(int curpos, bool load, char *dst);

	void show_it(void *buf);

	char *gen_savename(int slot);

	RandomSource _rnd;
};

void palette_fadeout(uint32 *pal_values, uint num);

#endif