/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SKY66COMP_H
#define SKY66COMP_H
#include "67comp.h"
#include "71comp.h"
#include "68comp.h"
#include "72comp.h"
#include "69comp.h"
#include "70comp.h"
#include "73comp.h"
#include "74comp.h"
#include "75comp.h"
#include "76comp.h"
#include "77comp.h"
#include "78comp.h"
#include "79comp.h"
#include "80comp.h"
#include "81comp.h"
#include "82comp.h"
namespace SkyCompact {
uint16 sc66_hi_beam_an1[] = {
98*64,
205,
144,
0,
205,
144,
1,
205,
144,
2,
0
};
uint16 sc66_door_close[] = {
105*64,
161,
148,
0,
161,
148,
1,
161,
148,
2,
161,
148,
3,
161,
148,
4,
0
};
uint16 sc75_dead_tlk[] = {
162*64,
162*64,
167,
238,
0,
167,
238,
0,
167,
238,
1,
167,
238,
1,
167,
238,
2,
167,
238,
2,
167,
238,
0,
167,
238,
0,
167,
238,
3,
167,
238,
3,
167,
238,
0,
167,
238,
0,
167,
238,
1,
167,
238,
1,
167,
238,
2,
167,
238,
2,
167,
238,
3,
167,
238,
3,
167,
238,
3,
167,
238,
3,
167,
238,
1,
167,
238,
1,
167,
238,
1,
167,
238,
1,
0
};
Compact sc66_rock3 = {
L_SCRIPT, // logic
ST_LOGIC+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
198, // xcood
152, // ycood
102*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_ROCK3_LOGIC, // baseSub
0, // baseSub_off
0
};
Compact sc66_lo_beam = {
L_SCRIPT, // logic
ST_LOGIC+ST_BACKGROUND+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
203, // xcood
196, // ycood
22*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_LO_BEAM_LOGIC, // baseSub
0, // baseSub_off
0
};
uint16 sc66_stones_anim[] = {
103*64,
199,
144,
0,
199,
144,
0,
199,
144,
0,
199,
144,
0,
187,
144,
1,
187,
152,
2,
187,
165,
3,
187,
187,
4,
188,
217,
5,
188,
224,
6,
0
};
uint16 walter_conv[] = {
129*64,
129*64,
249,
214,
0,
249,
214,
0,
249,
214,
1,
249,
214,
1,
249,
214,
2,
249,
214,
2,
249,
214,
0,
249,
214,
0,
249,
214,
2,
249,
214,
3,
249,
214,
0,
249,
214,
0,
249,
214,
0,
249,
214,
3,
249,
214,
0,
249,
214,
4,
249,
214,
0,
249,
214,
0,
249,
214,
4,
249,
214,
4,
249,
214,
0,
249,
214,
0,
249,
214,
5,
249,
214,
0,
249,
214,
2,
249,
214,
2,
249,
214,
3,
249,
214,
3,
249,
214,
0,
249,
214,
0,
249,
214,
4,
249,
214,
4,
249,
214,
0,
249,
214,
5,
249,
214,
0,
249,
214,
0,
249,
214,
0,
249,
214,
5,
249,
214,
0,
249,
214,
2,
249,
214,
0,
249,
214,
0,
249,
214,
5,
249,
214,
5,
249,
214,
0,
249,
214,
3,
249,
214,
4,
249,
214,
4,
249,
214,
5,
249,
214,
4,
249,
214,
2,
249,
214,
2,
249,
214,
0,
249,
214,
0,
249,
214,
1,
249,
214,
1,
249,
214,
0,
249,
214,
0,
249,
214,
3,
249,
214,
3,
249,
214,
0,
249,
214,
0,
249,
214,
0,
249,
214,
0,
0
};
uint16 sc66_logic_list[] = {
ID_FOSTER,
ID_SC66_HI_BEAM,
ID_SC66_LO_BEAM,
ID_SC66_ROCK1,
ID_SC66_ROCK2,
ID_SC66_ROCK3,
ID_SC66_STONES,
ID_SC66_DOOR,
ID_SC66_HOLE,
0XFFFF,
ID_STD_MENU_LOGIC
};
Compact sc66_stones = {
L_SCRIPT, // logic
ST_LOGIC+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
199, // xcood
144, // ycood
103*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_STONES_LOGIC, // baseSub
0, // baseSub_off
0
};
Compact sc66_rock1 = {
L_SCRIPT, // logic
ST_LOGIC+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
175, // xcood
139, // ycood
100*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_ROCK1_LOGIC, // baseSub
0, // baseSub_off
0
};
uint16 sc81_ken_talk1[] = {
191*64,
191*64,
259,
197,
0,
259,
197,
1,
259,
197,
2,
259,
197,
2,
259,
197,
3,
259,
197,
3,
259,
197,
2,
259,
197,
2,
259,
197,
3,
259,
197,
3,
259,
197,
3,
259,
197,
3,
259,
197,
4,
259,
197,
4,
259,
197,
5,
259,
197,
5,
259,
197,
2,
259,
197,
2,
259,
197,
6,
259,
197,
6,
259,
197,
7,
259,
197,
2,
259,
197,
8,
259,
197,
8,
259,
197,
3,
259,
197,
1,
259,
197,
9,
259,
197,
9,
259,
197,
10,
259,
197,
10,
259,
197,
9,
259,
197,
11,
259,
197,
12,
259,
197,
12,
259,
197,
13,
259,
197,
13,
259,
197,
14,
259,
197,
14,
259,
197,
0,
259,
197,
0,
259,
197,
15,
259,
197,
15,
259,
197,
11,
259,
197,
11,
259,
197,
13,
259,
197,
13,
259,
197,
14,
259,
197,
14,
259,
197,
0,
259,
197,
0,
259,
197,
15,
259,
197,
15,
259,
197,
11,
259,
197,
11,
259,
197,
16,
259,
197,
16,
259,
197,
13,
259,
197,
13,
259,
197,
0,
259,
197,
0,
259,
197,
11,
259,
197,
11,
259,
197,
16,
259,
197,
16,
0
};
Compact sc66_rock2 = {
L_SCRIPT, // logic
ST_LOGIC+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
185, // xcood
149, // ycood
101*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_ROCK2_LOGIC, // baseSub
0, // baseSub_off
0
};
uint16 sc66_hi_beam_an2[] = {
99*64,
198,
156,
0,
183,
185,
1,
183,
217,
2,
183,
208,
3,
0
};
uint16 stuck_talk[] = {
102*64,
102*64,
361,
224,
0,
361,
224,
0,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
3,
361,
224,
3,
361,
224,
1,
361,
224,
1,
361,
224,
0,
361,
224,
0,
361,
224,
3,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
3,
361,
224,
3,
361,
224,
0,
361,
224,
0,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
3,
361,
224,
3,
361,
224,
1,
361,
224,
1,
361,
224,
0,
361,
224,
0,
361,
224,
3,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
3,
361,
224,
3,
361,
224,
0,
361,
224,
0,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
3,
361,
224,
3,
361,
224,
1,
361,
224,
1,
361,
224,
0,
361,
224,
0,
361,
224,
3,
361,
224,
2,
361,
224,
1,
361,
224,
1,
361,
224,
2,
361,
224,
2,
361,
224,
3,
361,
224,
3,
0
};
uint16 sc66_chip_list[] = {
IT_SC66_FOS_WALK_IN+DISK_5,
IT_SC66_FOS_CRUSHED+DISK_5,
IT_SC66_DOOR+DISK_5,
IT_SC66_HI_BEAM_AN1+DISK_5,
IT_SC66_HI_BEAM_AN2+DISK_5,
IT_SC66_LO_BEAM_ANM+DISK_5,
IT_SC66_ROCK1+DISK_5,
IT_SC66_ROCK2+DISK_5,
IT_SC66_ROCK3+DISK_5,
IT_SC66_STONES+DISK_5,
106+DISK_5,
107+DISK_5,
0
};
uint16 medi_talk_up[] = {
0+180*64,
0+32*64,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
1,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
1,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
1,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
2,
0
};
uint16 sc82_ken_sat_tlk[] = {
215*64,
215*64,
262,
209,
0,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
3,
262,
209,
3,
262,
209,
1,
262,
209,
1,
262,
209,
0,
262,
209,
0,
262,
209,
3,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
3,
262,
209,
3,
262,
209,
0,
262,
209,
0,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
3,
262,
209,
3,
262,
209,
1,
262,
209,
1,
262,
209,
0,
262,
209,
0,
262,
209,
3,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
3,
262,
209,
3,
262,
209,
0,
262,
209,
0,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
3,
262,
209,
3,
262,
209,
1,
262,
209,
1,
262,
209,
0,
262,
209,
0,
262,
209,
3,
262,
209,
2,
262,
209,
1,
262,
209,
1,
262,
209,
2,
262,
209,
2,
262,
209,
3,
262,
209,
3,
262,
209,
0,
0
};
uint16 sc81_ken_talk2[] = {
193*64,
193*64,
221,
240,
0,
221,
240,
1,
221,
240,
1,
221,
240,
0,
221,
240,
0,
221,
240,
2,
221,
240,
2,
221,
240,
3,
221,
240,
1,
221,
240,
0,
221,
240,
0,
221,
240,
3,
221,
240,
3,
221,
240,
2,
221,
240,
2,
221,
240,
1,
221,
240,
1,
221,
240,
3,
221,
240,
3,
221,
240,
2,
221,
240,
1,
221,
240,
0,
221,
240,
0,
221,
240,
1,
221,
240,
1,
221,
240,
0,
221,
240,
0,
221,
240,
2,
221,
240,
2,
221,
240,
3,
221,
240,
1,
221,
240,
0,
221,
240,
0,
221,
240,
3,
221,
240,
3,
221,
240,
2,
221,
240,
2,
221,
240,
1,
221,
240,
1,
221,
240,
3,
221,
240,
3,
221,
240,
2,
221,
240,
1,
221,
240,
0,
0
};
uint16 android_babble[] = {
72*64,
67*64,
271,
204,
0,
271,
204,
0,
271,
204,
1,
271,
204,
1,
271,
204,
2,
271,
204,
2,
271,
204,
1,
271,
204,
1,
271,
204,
2,
271,
204,
2,
271,
204,
1,
271,
204,
1,
271,
204,
0,
271,
204,
0,
271,
204,
1,
271,
204,
1,
271,
204,
0,
271,
204,
0,
271,
204,
2,
271,
204,
2,
271,
204,
0,
271,
204,
0,
271,
204,
1,
271,
204,
1,
0
};
uint16 sc66_rock2_anim[] = {
101*64,
185,
149,
0,
185,
149,
0,
185,
149,
0,
181,
149,
1,
181,
169,
2,
181,
204,
2,
171,
188,
3,
164,
184,
4,
154,
187,
5,
0
};
uint16 sc82_jobs_talk[] = {
211*64,
211*64,
312,
200,
0,
312,
200,
0,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
0,
312,
200,
0,
312,
200,
1,
312,
200,
1,
312,
200,
0,
312,
200,
0,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
3,
312,
200,
3,
312,
200,
0,
312,
200,
0,
312,
200,
0,
312,
200,
0,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
0,
312,
200,
0,
312,
200,
3,
312,
200,
3,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
0,
312,
200,
0,
0
};
uint16 ken_talk_left[] = {
71*64,
42+61*64,
1,
1,
7,
1,
1,
7,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
9,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
8,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
9,
1,
1,
9,
1,
1,
10,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
9,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
8,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
9,
1,
1,
9,
1,
1,
10,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
9,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
9,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
8,
1,
1,
8,
1,
1,
7,
1,
1,
7,
1,
1,
9,
1,
1,
9,
1,
1,
10,
1,
1,
8,
0
};
uint16 sc75_freeze_tlk[] = {
159*64,
159*64,
181,
240,
0,
181,
240,
0,
181,
240,
1,
181,
240,
1,
181,
240,
2,
181,
240,
2,
181,
240,
0,
181,
240,
0,
181,
240,
3,
181,
240,
3,
181,
240,
0,
181,
240,
0,
181,
240,
1,
181,
240,
1,
181,
240,
2,
181,
240,
2,
181,
240,
3,
181,
240,
3,
181,
240,
3,
181,
240,
3,
181,
240,
1,
181,
240,
1,
181,
240,
1,
181,
240,
1,
0
};
uint16 fost_pipe_talk[] = {
105*64,
105*64,
311,
164,
0,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
1,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
3,
311,
164,
3,
311,
164,
1,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
4,
311,
164,
4,
311,
164,
1,
311,
164,
1,
311,
164,
4,
311,
164,
4,
311,
164,
3,
311,
164,
3,
311,
164,
4,
311,
164,
4,
311,
164,
0,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
1,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
3,
311,
164,
3,
311,
164,
1,
311,
164,
1,
311,
164,
2,
311,
164,
2,
311,
164,
4,
311,
164,
4,
311,
164,
1,
311,
164,
1,
311,
164,
4,
311,
164,
4,
311,
164,
3,
311,
164,
3,
311,
164,
4,
311,
164,
4,
0
};
uint16 ken_talk_up[] = {
71*64,
44+61*64,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
1,
1,
1,
1,
0
};
uint16 sc66_mouse_list[] = {
ID_SC66_HOLE,
0XFFFF,
ID_TEXT_MOUSE
};
Compact sc66_hi_beam = {
L_SCRIPT, // logic
ST_LOGIC+ST_BACKGROUND+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
205, // xcood
144, // ycood
98*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_HI_BEAM_LOGIC, // baseSub
0, // baseSub_off
0
};
uint16 gall_talk_up[] = {
91*64,
36+90*64,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
0
};
uint16 walter_talk_up[] = {
130*64,
36+159*64,
341,
214,
0,
341,
214,
1,
341,
214,
0,
341,
214,
2,
341,
214,
2,
341,
214,
0,
341,
214,
0,
341,
214,
0,
341,
214,
1,
341,
214,
0,
341,
214,
2,
341,
214,
0,
341,
214,
1,
341,
214,
1,
341,
214,
2,
341,
214,
2,
341,
214,
2,
341,
214,
0,
341,
214,
0,
341,
214,
2,
341,
214,
2,
341,
214,
1,
341,
214,
0,
341,
214,
1,
341,
214,
0,
341,
214,
2,
341,
214,
2,
341,
214,
0,
341,
214,
0,
341,
214,
0,
341,
214,
1,
341,
214,
0,
341,
214,
2,
341,
214,
0,
341,
214,
1,
341,
214,
1,
341,
214,
2,
341,
214,
2,
341,
214,
2,
341,
214,
0,
341,
214,
0,
341,
214,
2,
341,
214,
2,
341,
214,
1,
0
};
uint16 medi_talk_right[] = {
180*64,
24+32*64,
1,
1,
12,
1,
1,
12,
1,
1,
15,
1,
1,
13,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
15,
1,
1,
12,
1,
1,
12,
1,
1,
15,
1,
1,
13,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
15,
1,
1,
12,
1,
1,
12,
1,
1,
15,
1,
1,
13,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
15,
1,
1,
15,
1,
1,
13,
1,
1,
14,
1,
1,
15,
0
};
uint16 sc66_rock3_anim[] = {
102*64,
198,
152,
0,
198,
152,
0,
198,
152,
0,
198,
152,
0,
198,
152,
0,
194,
152,
1,
194,
172,
2,
194,
207,
2,
202,
193,
3,
209,
192,
4,
219,
194,
5,
226,
207,
6,
225,
237,
7,
232,
237,
8,
237,
238,
9,
242,
246,
10,
247,
249,
11,
250,
251,
12,
0
};
uint16 gall_talk_left[] = {
91*64,
34+90*64,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
1,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
3,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
1,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
3,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
2,
1,
1,
2,
1,
1,
3,
1,
1,
3,
1,
1,
0,
1,
1,
0,
1,
1,
3,
1,
1,
3,
1,
1,
1,
1,
1,
1,
1,
1,
2,
1,
1,
2,
1,
1,
0,
1,
1,
0,
1,
1,
1,
1,
1,
1,
1,
1,
3,
1,
1,
3,
0
};
uint16 medi_talk_down[] = {
180*64,
8+32*64,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
7,
1,
1,
4,
1,
1,
4,
1,
1,
7,
1,
1,
5,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
4,
1,
1,
6,
1,
1,
7,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
7,
1,
1,
4,
1,
1,
4,
1,
1,
7,
1,
1,
5,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
4,
1,
1,
6,
1,
1,
7,
1,
1,
4,
1,
1,
4,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
7,
1,
1,
4,
1,
1,
4,
1,
1,
7,
1,
1,
5,
1,
1,
4,
1,
1,
6,
1,
1,
6,
1,
1,
7,
1,
1,
7,
1,
1,
5,
1,
1,
6,
1,
1,
4,
1,
1,
6,
1,
1,
7,
0
};
uint16 sc66_lo_beam_anm[] = {
22*64,
203,
196,
0,
203,
196,
1,
0
};
uint16 sc81_dad_tlk[] = {
173*64,
173*64,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
0,
264,
212,
0,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
264,
212,
3,
264,
212,
3,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
264,
212,
0,
264,
212,
0,
264,
212,
4,
264,
212,
4,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
4,
264,
212,
4,
0
};
uint16 reset_66[] = {
C_SCREEN,
66,
65535
};
uint16 sc66_fos_crushed[] = {
104*64,
177,
170,
0,
175,
171,
1,
168,
189,
2,
0
};
uint16 fost_conv_left[] = {
133*64,
133*64,
290,
194,
0,
290,
194,
0,
290,
194,
1,
290,
194,
1,
290,
194,
2,
290,
194,
2,
290,
194,
0,
290,
194,
0,
290,
194,
3,
290,
194,
3,
290,
194,
1,
290,
194,
1,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
0,
290,
194,
0,
290,
194,
1,
290,
194,
1,
290,
194,
0,
290,
194,
0,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
1,
290,
194,
1,
290,
194,
0,
290,
194,
0,
290,
194,
3,
290,
194,
3,
290,
194,
3,
290,
194,
3,
290,
194,
1,
290,
194,
1,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
0,
290,
194,
0,
290,
194,
1,
290,
194,
1,
290,
194,
0,
290,
194,
0,
290,
194,
1,
290,
194,
1,
290,
194,
1,
290,
194,
1,
290,
194,
2,
290,
194,
2,
290,
194,
3,
290,
194,
3,
290,
194,
3,
290,
194,
2,
290,
194,
2,
290,
194,
2,
290,
194,
1,
290,
194,
1,
290,
194,
3,
290,
194,
3,
0
};
uint32 *sec5_compacts = (uint32*)data_5;
uint16 sc81_fos_sat_tlk[] = {
205*64,
205*64,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
0,
264,
212,
0,
264,
212,
3,
264,
212,
3,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
4,
264,
212,
4,
264,
212,
1,
264,
212,
3,
264,
212,
3,
264,
212,
3,
264,
212,
1,
264,
212,
1,
264,
212,
1,
264,
212,
1,
0
};
uint16 walter_talk_dwn[] = {
131*64,
32+159*64,
297,
214,
0,
297,
214,
0,
297,
214,
1,
297,
214,
2,
297,
214,
2,
297,
214,
0,
297,
214,
2,
297,
214,
3,
297,
214,
3,
297,
214,
2,
297,
214,
0,
297,
214,
0,
297,
214,
3,
297,
214,
3,
297,
214,
2,
297,
214,
0,
297,
214,
1,
297,
214,
1,
297,
214,
2,
297,
214,
0,
297,
214,
2,
297,
214,
1,
297,
214,
0,
297,
214,
0,
297,
214,
1,
297,
214,
2,
297,
214,
2,
297,
214,
0,
297,
214,
2,
297,
214,
3,
297,
214,
3,
297,
214,
2,
297,
214,
0,
297,
214,
0,
297,
214,
3,
297,
214,
3,
297,
214,
2,
297,
214,
0,
297,
214,
1,
297,
214,
1,
297,
214,
2,
297,
214,
0,
297,
214,
2,
297,
214,
1,
0
};
uint16 sc66_fos_walk_in[] = {
21*64,
161,
153,
0,
161,
154,
1,
161,
154,
2,
162,
154,
3,
162,
154,
4,
162,
154,
5,
162,
154,
6,
164,
154,
7,
165,
155,
8,
166,
156,
9,
167,
156,
10,
167,
156,
11,
168,
158,
12,
170,
160,
13,
170,
161,
14,
171,
162,
15,
172,
162,
16,
173,
162,
17,
174,
165,
18,
178,
169,
19,
179,
169,
20,
178,
169,
21,
179,
169,
22,
179,
169,
23,
178,
169,
24,
177,
170,
25,
177,
170,
25,
177,
170,
25,
177,
170,
26,
0
};
uint16 medi_talk_left[] = {
180*64,
16+32*64,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
11,
1,
1,
9,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
11,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
8,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
11,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
11,
1,
1,
9,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
11,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
8,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
11,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
11,
1,
1,
9,
1,
1,
8,
1,
1,
10,
1,
1,
10,
1,
1,
11,
1,
1,
11,
1,
1,
9,
1,
1,
10,
1,
1,
8,
1,
1,
10,
1,
1,
11,
1,
1,
8,
1,
1,
8,
1,
1,
10,
1,
1,
11,
0
};
uint16 ken_talk_down[] = {
71*64,
40+61*64,
1,
1,
3,
1,
1,
3,
1,
1,
4,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
3,
1,
1,
3,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
3,
1,
1,
3,
1,
1,
4,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
3,
1,
1,
3,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
1,
1,
3,
1,
1,
3,
1,
1,
4,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
4,
1,
1,
4,
1,
1,
3,
1,
1,
3,
1,
1,
5,
1,
1,
5,
1,
1,
6,
1,
1,
6,
1,
1,
5,
1,
1,
5,
1,
1,
4,
1,
1,
4,
1,
1,
5,
1,
1,
5,
0
};
uint16 sc81_dad_tlk2[] = {
178*64,
178*64,
278,
256,
0,
278,
256,
0,
278,
256,
1,
278,
256,
1,
278,
256,
2,
278,
256,
2,
278,
256,
3,
278,
256,
3,
278,
256,
4,
278,
256,
5,
278,
256,
6,
278,
256,
7,
278,
256,
0,
278,
256,
0,
278,
256,
2,
278,
256,
2,
278,
256,
7,
278,
256,
7,
278,
256,
0,
278,
256,
0,
278,
256,
8,
278,
256,
8,
278,
256,
7,
278,
256,
7,
278,
256,
1,
278,
256,
1,
278,
256,
2,
278,
256,
2,
278,
256,
0,
278,
256,
0,
278,
256,
8,
278,
256,
8,
278,
256,
7,
278,
256,
3,
278,
256,
3,
278,
256,
1,
278,
256,
9,
278,
256,
10,
278,
256,
11,
278,
256,
0,
278,
256,
0,
278,
256,
8,
278,
256,
8,
278,
256,
2,
278,
256,
2,
278,
256,
0,
278,
256,
0,
278,
256,
8,
278,
256,
8,
278,
256,
7,
278,
256,
7,
278,
256,
0,
278,
256,
0,
278,
256,
2,
278,
256,
2,
278,
256,
3,
278,
256,
3,
278,
256,
1,
278,
256,
1,
278,
256,
2,
278,
256,
2,
278,
256,
0,
278,
256,
0,
278,
256,
1,
0
};
uint16 ken_talk_right[] = {
71*64,
46+61*64,
1,
1,
11,
1,
1,
11,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
13,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
12,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
13,
1,
1,
13,
1,
1,
14,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
13,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
12,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
13,
1,
1,
13,
1,
1,
14,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
13,
1,
1,
12,
1,
1,
12,
1,
1,
14,
1,
1,
14,
1,
1,
13,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
12,
1,
1,
12,
1,
1,
11,
1,
1,
11,
1,
1,
13,
1,
1,
13,
1,
1,
14,
1,
1,
12,
0
};
uint16 walter_talk_lft[] = {
132*64,
34+159*64,
380,
214,
0,
380,
214,
1,
380,
214,
1,
380,
214,
2,
380,
214,
0,
380,
214,
3,
380,
214,
3,
380,
214,
1,
380,
214,
1,
380,
214,
0,
380,
214,
2,
380,
214,
3,
380,
214,
2,
380,
214,
3,
380,
214,
1,
380,
214,
0,
380,
214,
0,
380,
214,
1,
380,
214,
1,
380,
214,
0,
380,
214,
1,
380,
214,
1,
380,
214,
0,
380,
214,
1,
380,
214,
1,
380,
214,
2,
380,
214,
0,
380,
214,
3,
380,
214,
3,
380,
214,
1,
380,
214,
1,
380,
214,
0,
380,
214,
2,
380,
214,
3,
380,
214,
2,
380,
214,
3,
380,
214,
1,
380,
214,
0,
380,
214,
0,
380,
214,
1,
380,
214,
1,
380,
214,
0,
380,
214,
1,
380,
214,
1,
0
};
uint16 sc81_ken_sat_tlk[] = {
198*64,
198*64,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
1,
264,
212,
1,
264,
212,
3,
264,
212,
3,
264,
212,
1,
264,
212,
1,
264,
212,
0,
264,
212,
0,
264,
212,
3,
264,
212,
2,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
0,
264,
212,
0,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
1,
264,
212,
1,
264,
212,
3,
264,
212,
3,
264,
212,
1,
264,
212,
1,
264,
212,
0,
264,
212,
0,
264,
212,
3,
264,
212,
2,
264,
212,
1,
264,
212,
1,
264,
212,
2,
264,
212,
2,
264,
212,
3,
264,
212,
3,
264,
212,
0,
0
};
uint16 sc82_jobs_talk2[] = {
212*64,
212*64,
312,
200,
0,
312,
200,
0,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
0,
312,
200,
0,
312,
200,
4,
312,
200,
4,
312,
200,
5,
312,
200,
5,
312,
200,
6,
312,
200,
6,
312,
200,
7,
312,
200,
7,
312,
200,
2,
312,
200,
2,
312,
200,
8,
312,
200,
8,
312,
200,
9,
312,
200,
9,
312,
200,
10,
312,
200,
10,
312,
200,
9,
312,
200,
9,
312,
200,
8,
312,
200,
8,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
0,
312,
200,
0,
312,
200,
3,
312,
200,
3,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
1,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
2,
312,
200,
2,
312,
200,
3,
312,
200,
3,
312,
200,
0,
312,
200,
0,
0
};
Compact sc66_hole = {
L_SCRIPT, // logic
ST_MOUSE+ST_LOGIC, // status
0, // sync
66, // screen
0, // place
0, // getToTable
385, // xcood
282, // ycood
0, // frame
1+T7, // cursorText
STD_EXIT_RIGHT_ON, // mouseOn
STD_OFF, // mouseOff
MEGA_CLICK, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
400-385, // mouseSize_x
322-282, // mouseSize_y
SC66_HOLE_ACTION, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_TIMER_LOGIC, // baseSub
0, // baseSub_off
0
};
uint16 sc66_rock1_anim[] = {
100*64,
175,
139,
0,
175,
150,
1,
174,
173,
2,
174,
204,
3,
175,
205,
4,
177,
206,
5,
177,
206,
6,
0
};
uint16 sc66_fast_list[] = {
135+DISK_5,
IT_SC66_LAYER_0+DISK_5,
0
};
uint16 sc66_palette[] = {
0,
10752,
6433,
6436,
7697,
2833,
2323,
7,
0,
8240,
11026,
2585,
5157,
8202,
14,
2330,
5120,
35,
6154,
10752,
10794,
7453,
11293,
2056,
2579,
2560,
0,
12593,
6193,
780,
1809,
7168,
10,
3872,
9217,
1042,
4124,
6151,
6,
5150,
8969,
2838,
780,
11520,
2331,
1293,
4864,
2,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
14392,
14336,
56,
0,
10752,
6433,
9777,
10781,
6433,
6436,
7697,
2833,
2323,
7,
0,
0,
13312,
4898,
8240,
11026,
2585,
5157,
8202,
14,
2330,
11264,
2056,
8210,
7441,
6954,
9494,
4119,
3866,
4864,
14084,
10798,
10802,
10532,
6178,
10024,
8242,
10527,
6174,
5927,
7698,
3600,
2325,
2308,
11573,
12837,
7462,
7982,
9748,
3351,
4128,
6663,
778,
9533,
13100,
9244,
5162,
8476,
5390,
2072,
3855,
2308,
2865,
9995,
1285,
285,
4865,
0,
11573,
12837,
7462,
0,
16128,
0,
16191,
14399,
56,
14392,
14336,
56,
14392,
13824,
13878,
12077,
8241,
10527,
5917,
5925,
7698,
2865,
9995,
1285,
285,
16129,
16191
};
Compact sc66_door = {
L_SCRIPT, // logic
ST_LOGIC+ST_RECREATE, // status
0, // sync
66, // screen
0, // place
0, // getToTable
161, // xcood
148, // ycood
105*64, // frame
0, // cursorText
0, // mouseOn
0, // mouseOff
0, // mouseClick
0, // mouseRel_x
0, // mouseRel_y
0, // mouseSize_x
0, // mouseSize_y
0, // actionScript
0, // upFlag
0, // downFlag
0, // getToFlag
0, // flag
0, // mood
{ 0, 0, 0 },
0, // offset
C_BASE_MODE, // mode
SC66_DOOR_LOGIC, // baseSub
0, // baseSub_off
0
};
void *data_5[] = {
0,
sc66_fast_list,
sc66_chip_list,
sc66_logic_list,
sc66_mouse_list,
sc66_palette,
reset_66,
&sc66_hole,
sc67_fast_list,
sc67_chip_list,
sc67_logic_list,
sc67_mouse_list,
sc67_palette,
&sc67_pulse1,
&sc67_pulse2,
&sc67_pulse3,
&sc67_pulse4,
sc67_pulse1_anim,
sc67_pulse2_anim,
sc67_pulse3_anim,
sc67_pulse4_anim,
&sc67_floor,
grid67,
&sc67_brickwork,
&sc67_rock,
sc67_rock_anim,
&sc67_door,
&sc67_clot,
sc67_door_open,
sc67_door_close,
&sc67_vein,
&medi,
sc68_fast_list,
sc68_chip_list,
sc68_logic_list,
sc68_mouse_list,
sc68_palette,
reset_67_68,
&sc68_door,
&sc68_floor,
grid68,
sc67_crawl,
sc67_dustoff,
reset_66_67,
sc67_getbrick,
sc67_plast_fall,
&sc67_plaster,
&sc67_brick,
sc67_brick_fall,
reset_68_67,
&sc68_grill,
&sc68_sensor,
&sc68_stairs,
sc68_door_close,
&sc68_pulse1,
&sc68_pulse2,
&sc68_pulse3,
&sc68_pulse4,
&sc68_pulse5,
&sc68_pulse6,
sc68_pulse1_anim,
sc68_pulse2_anim,
sc68_pulse3_anim,
sc68_pulse4_anim,
sc68_pulse5_anim,
sc68_pulse6_anim,
sc72_fast_list,
sc72_chip_list,
sc72_logic_list,
sc72_mouse_list,
sc72_palette,
&sc72_fake_floor,
sc69_fast_list,
sc69_chip_list,
sc69_logic_list,
sc69_mouse_list,
sc69_palette,
&sc69_floor,
&sc68_exit,
reset_68_69,
&sc69_exit,
reset_69_68,
&sc69_grill,
grid69,
sc71_fast_list,
sc71_chip_list,
sc71_logic_list,
sc71_mouse_list,
sc71_palette,
&sc71_fake_floor,
&sc69_door,
reset_69_71,
&sc71_floor,
&sc71_door69,
reset_71_69,
grid71,
&sc71_monitor,
&sc71_recharger,
&sc71_controls,
&sc71_door72,
&sc72_floor,
reset_71_72,
reset_72_71,
&sc72_door,
&sc72_tank,
&sc72_chamber1,
&sc72_chamber2,
&sc72_grill,
&sc72_tap,
sc70_fast_list,
sc70_chip_list,
sc70_logic_list,
sc70_mouse_list,
sc70_palette,
reset_68_70,
&sc70_floor,
grid72,
grid70,
&sc70_door,
reset_70_68,
&sc70_iris,
&sc70_bar,
&sc70_control,
&sc70_grill,
&sc72_exit,
sc73_fast_list,
sc73_chip_list,
sc73_logic_list,
sc73_mouse_list,
sc73_palette,
reset_72_73,
&sc73_floor,
grid73,
&sc73_exit,
reset_73_72,
&sc73_chamber4,
&sc73_chamber5,
&sc73_big_door,
&sc73_sensor,
&sc73_door,
sc74_fast_list,
sc74_chip_list,
sc74_logic_list,
sc74_mouse_list,
sc74_palette,
reset_73_74,
&sc74_floor,
grid74,
&sc74_door,
reset_74_73,
&sc74_monitor1,
&sc74_left_tv,
&sc74_right_tv,
&sc74_interface,
&sc74_terminal,
&sc69_pulse1,
&sc69_pulse2,
&sc69_pulse3,
&sc69_pulse4,
&sc69_pulse5,
&sc69_pulse6,
sc69_pulse1_anim,
sc69_pulse2_anim,
sc69_pulse3_anim,
sc69_pulse4_anim,
sc69_pulse5_anim,
sc69_pulse6_anim,
sc70_consol_anim,
&sc70_pit,
sc70_pit_anim,
sc67_pick_brick,
sc67_pick_plast,
sc67_stick_in,
sc67_pull_out,
sc67_brick_hit,
sc67_plast_hit,
sc68_sensor_anim,
sc73_sensor_anim,
sc73_cham4_anim,
&sc74_int_slot,
&sc75_tongs,
sc67_lpocket,
sc67_rpocket,
sc67_rub_head,
sc75_fast_list,
sc75_chip_list,
sc75_logic_list,
sc75_mouse_list,
sc75_palette,
reset_73_75,
&sc75_floor,
grid75,
&sc75_big_door,
reset_75_73,
&sc71_locked_door,
&sc71_medi_slot,
&sc73_locked_door,
sc67_try_stick,
&sc67_crowbar,
sc67_bar_fall,
sc67_puss_leak,
sc67_medifix,
&sc67_mend,
sc67_mending,
sc68_descend,
sc68_ascend,
sc720_chip_list,
sc710_chip_list,
sc76_fast_list,
sc76_chip_list,
sc76_logic_list,
sc76_mouse_list,
sc76_palette,
reset_75_76,
&sc76_floor,
grid76,
&sc75_door,
&sc76_door75,
reset_76_75,
&sc75_nitro_tank,
&sc75_live_tank,
sc75_crash_anim,
sc74_usecard,
&sc75_console,
sc74_usecard2,
&sc76_android_1,
&sc76_android_2,
&sc76_android_3,
0,
0,
rs_tongs_timer,
&sc76_console_1,
&sc76_console_2,
&sc76_console_3,
&sc76_cabinet_1,
&sc76_cabinet_2,
&sc76_cabinet_3,
sc77_fast_list,
sc77_chip_list,
sc77_logic_list,
sc77_mouse_list,
sc77_palette,
reset_76_77,
&sc77_floor,
grid77,
&sc76_door77,
&sc77_door76,
reset_77_76,
&sc77_big_door,
&sc77_tank_1,
&sc77_tank_2,
&sc77_hand_1,
&sc77_hand_2,
sc78_fast_list,
sc78_chip_list,
sc78_logic_list,
sc78_mouse_list,
sc78_palette,
reset_77_78,
&sc78_ledge,
grid78,
&sc78_big_door,
reset_78_77,
&sc78_exit,
sc79_fast_list,
sc79_chip_list,
sc79_logic_list,
sc79_mouse_list,
sc79_palette,
reset_78_79,
&sc79_pipe,
grid79,
&sc79_exit,
reset_79_78,
&witness,
sc73_cham5_anim,
sc70_step_up,
sc70_step_down,
sc70_bar_anim,
sc70_pull_bar,
sc77_door_open,
&sc72_chamber3,
0,
0,
0,
&sc72_computer,
&sc71_light1,
sc71_light1_anim,
sc71_light2_anim,
&sc71_chlite,
sc71_chlite_anim,
sc71_mon_anim,
sc71_medi_charge,
sc71_use_board,
sc71_medi_get_up,
&sc71_panel2,
sc71_panel_anim,
sc71_panel2_anim,
sc70_enter_anim,
sc70_exit_anim,
&sc72_cham1_light,
sc72_cham1_flash,
&sc72_cham2_light,
sc72_cham2_flash,
sc68_joey_list,
sc72_tank_anim,
sc72_comp_flash,
&sc72_computer2,
sc72_comp2_flash,
sc72_cham1_anim,
sc72_cham2_anim,
sc72_cham3_anim,
&sc72_rot_light,
sc72_rotating,
sc72_walter_kill,
sc72_foster_die,
sc72_joey_tap,
sc72_drip_anim,
&sc72_spill,
sc72_spill_anim,
sc72_walter_die,
sc74_mon1_anim,
&sc74_monitor2,
sc74_mon2_anim,
&sc74_monitor3,
sc74_mon3_anim,
&sc74_monitor4,
sc74_mon4_anim,
sc74_ltv_anim,
sc74_rtv_anim,
&sc74_lights,
sc74_lights_anim,
&gallagher,
sc69_joey_list,
sc71_joey_list,
sc72_joey_list,
sc73_joey_list,
&sc73_chamber3,
sc73_cham3_anim,
&sc73_cham4_light,
sc73_cham4_flash,
&sc73_cham5_light,
sc73_cham5_flash,
&sc74_pod,
sc74_pod_down,
sc74_pod_up,
sc74_fost_sit,
sc74_get_up,
sc75_nitro_anim,
sc75_mon_anim,
&sc75_light1,
sc75_light1_anim,
&sc75_light2,
sc75_light2_anim,
&sc76_light1,
sc76_light1_anim,
&sc76_light2,
sc76_light2_anim,
&sc76_light3,
sc76_light3_anim,
&sc76_light4,
sc76_light4_anim,
&sc76_light5,
sc76_light5_anim,
&sc76_light6,
sc76_light6_anim,
sc73_joey_lunge,
sc73_joey_fight1,
sc73_gall_fight1,
sc73_joey_fight2,
sc73_gall_fight2,
&sc73_bits,
sc73_bits_anim,
&sc73_bits2,
sc73_bits2_anim,
&sc73_spray,
sc73_spray_anim,
sc75_get_tongs,
sc75_usecard,
sc73_get_board,
sc73_search,
sc75_rpocket,
sc74_rpocket,
sc75_get_tiss,
sc75_freeze_it,
sc75_freeze_it2,
sc75_freeze_ded,
sc75_freeze_ded2,
rs_tongs_empty,
rs_tongs_live,
rs_tongs_frozen,
rs_tongs_dead,
sc75_tank_anim,
&sc79_support,
&sc78_support,
sc75_hand_tank,
sc80_fast_list,
sc80_chip_list,
sc80_logic_list,
sc80_mouse_list,
sc80_palette,
sc78_jump_down,
reset_79_80,
sc78_climb_up,
&sc80_spout,
&sc80_orifice,
&sc80_exit,
&sc79_rope,
&sc80_rope,
reset_80_79,
sc76_cab1_open,
sc76_cab1_close,
sc76_cab2_open,
sc76_cab2_close,
sc76_cab3_open,
sc76_cab3_close,
&sc76_board_1,
&sc76_board_2,
&sc76_board_3,
sc76_open_cab,
sc76_shut_cab,
sc76_low_get,
&sc76_light7,
sc76_light7_anim,
&sc76_light8,
sc76_light8_anim,
&sc76_light9,
sc76_light9_anim,
sc76_hatch_3,
sc76_hatch_1,
sc76_hatch_2,
&ken,
sc75_joey_list,
sc76_joey_list,
sc77_joey_list,
&sc78_pipe,
sc76_punch,
sc76_fostfall,
sc77_fpushl_1,
sc77_fpushl_2,
sc77_fpushr_1,
sc77_fpushr_2,
sc77_kpushr_1,
sc77_kpushr_2,
sc77_stretch,
&sc80_goo,
sc80_goo_anim,
&sc80_bubble1,
sc80_bub1_anim,
&sc80_bubble2,
&sc80_bubble3,
&sc80_bubble4,
&sc80_bubble5,
&sc80_bubble6,
&sc80_bubble7,
&sc80_bubble8,
&sc80_bubble9,
&sc80_bubble10,
&sc80_bubble11,
&sc80_bubble12,
&sc79_ladder,
sc79_crouch_down,
sc79_crouch_up,
sc79_climb_down,
sc79_climb_up,
sc80_climb_down,
sc80_climb_up,
sc80_clamber,
sc80_get_rope,
sc80_swing,
&sc80_ladder,
sc79_tie_rope,
sc79_toss_rope,
sc79_rope_anim,
sc80_exit_open,
&sc79_knot,
sc80_drop,
&sc80_sample,
sc80_sample_fall,
sc801_palette,
sc802_palette,
sc803_palette,
sc804_palette,
sc791_palette,
sc781_palette,
sc80_pipe_shrug,
&sc66_hi_beam,
sc66_hi_beam_an1,
sc66_hi_beam_an2,
&sc66_lo_beam,
sc66_lo_beam_anm,
&sc66_rock1,
sc66_rock1_anim,
&sc66_rock2,
sc66_rock2_anim,
&sc66_rock3,
sc66_rock3_anim,
&sc66_door,
sc66_door_close,
&sc66_stones,
sc66_stones_anim,
sc66_fos_crushed,
sc66_fos_walk_in,
walter_talk_up,
walter_talk_dwn,
walter_talk_lft,
walter_conv,
medi_talk_up,
medi_talk_down,
medi_talk_left,
medi_talk_right,
fost_conv_left,
gall_talk_up,
gall_talk_left,
sc75_freeze_tlk,
sc75_dead_tlk,
ken_talk_up,
ken_talk_down,
ken_talk_left,
ken_talk_right,
android_babble,
stuck_talk,
fost_pipe_talk,
sc81_fast_list,
sc81_chip_list,
sc81_logic_list,
sc81_mouse_list,
sc81_palette,
reset_80_81,
0,
grid81,
&sc81_door,
&sc81_chair,
&sc81_helmet,
&sc81_father,
&sc81_father_sat,
&sc81_foster_sat,
&sc81_ken_sat,
sc81_dad_tlk,
sc81_dad_tlk2,
sc81_dad_helm_up,
sc81_dad_breath1,
sc81_dad_breath2,
sc81_dad_fall1,
sc81_dad_fall2,
&sc81_tent1,
&sc81_tent2,
&sc81_tent3,
&sc81_tent4,
&sc81_tent5,
&sc81_tent6,
sc81_tentwig1,
sc81_tentwig2,
sc81_tentwig3,
sc81_tentwig4,
sc81_tentwig5,
sc81_tentwig6,
&sc81_big_tent1,
&sc81_big_tent2,
&sc81_big_tent3,
sc81_tentdrop1,
sc81_tentdrop2,
sc81_tentdrop3,
reset_ken_81,
sc81_ken_jump_in,
sc81_ken_talk1,
sc81_ken_walk1,
sc81_ken_talk2,
sc81_ken_walk2,
sc81_ken_sit,
0,
sc81_ken_helm_dn,
sc81_ken_sat_tlk,
sc81_foster_sit,
0,
sc81_fos_helm_dn,
sc81_fos_squirm,
sc81_father_die,
sc81_door_close,
sc81_fos_sat_tlk,
sc82_fast_list,
sc82_chip_list,
sc82_logic_list,
sc82_mouse_list,
sc82_palette,
reset_linc_74,
reset_foster_82,
reset_ken_82,
grid82,
&sc82_jobsworth,
sc82_push_button,
sc82_jobs_turn,
sc82_jobs_talk,
sc82_jobs_talk2,
sc82_jobs_take,
sc82_foster_give,
sc82_ken_sat_tlk,
sc82_jobs_return,
0,
0,
0,
0,
0,
sc74_slot_flash,
sc83_palette,
sc83_draw_list,
reset_foster_spec,
reset_dad_spec
};
} // namespace SkyCompact
#endif