1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include <string.h>
#include "common/scummsys.h"
#include "sky/skydefs.h"
#include "sky/sky.h"
#define intro_text_width 128
#define fn_a_pal 60080
#define fn_1a_log 60081
#define fn_1a 60082
#define fn_1b 60083
#define fn_1c 60084
#define fn_1d 60085
#define fn_1e 60086
#define fn_4a 60087
#define fn_4b_log 60088
#define fn_4b 60089
#define fn_4c_log 60090
#define fn_4c 60091
#define fn_5_pal 60092
#define fn_5_log 60093
#define fn_5 60094
#define fn_6_pal 60095
#define fn_6_log 60096
#define fn_6a 60097
#define fn_6b 60098
#ifdef short_intro_start
#define virgin_time_1 3
#define viring_time_2 3
#define rev_time 8
#define gibb_time 6
#else
#define virgin_time_1 (3 * 50)
#define virgin_time_2 ((3 * 50) + 8)
#define rev_time ((8 * 50) + 8)
#define gibb_time ((6 * 50) + 8)
#endif
void prepare_text(void);
void show_intro_text(void);
void remove_text(void);
void intro_fx(void);
void intro_vol(void);
uint8 *seq1a_data;
uint8 *seq1b_data;
uint8 *seq1c_data;
uint8 *seq1d_data;
uint8 *seq1e_data;
uint8 *seq4a_data;
uint8 *seq4b_data;
uint8 *seq4c_data;
uint8 *seq5_data;
uint8 *seq6a_data;
uint8 *seq6b_data;
uint8 *vga_data;
uint8 *diff_data;
uint8 *work_base;
uint8 *work_screen;
uint8 *work_screen_end;
uint8 *intro_text_space; //space for storing text messages
uint8 *intro_text_save; //save screen data here
uint8 *vga_pointer;
uint8 *diff_pointer;
uint32 no_frames; //number of frames in scrolling intro
uint32 frame_counter;
#define ic_prepare_text 0
#define ic_show_text 1
#define ic_remove_text 2
#define ic_make_sound 3
#define ic_fx_volume 4
typedef void (*pfc)(void);
pfc command_routines[] = { &prepare_text, &show_intro_text, &remove_text, &intro_fx, &intro_vol };
uint32 cockpit_commands[] =
{
1000, //do straight away
ic_prepare_text,
77,
220,
ic_show_text, //radar detects jamming signal
20,
160,
105,
ic_remove_text,
81,
105,
ic_show_text, //well switch to override you fool
170,
86,
35,
ic_remove_text,
35,
ic_prepare_text,
477,
35,
ic_show_text,
30,
160,
3,
ic_remove_text
};
uint32 zero_commands[] = { 0 };
uint32 anim5_commands[] =
{
31,
ic_make_sound,
2,
127,
0
};
uint32 anim4a_commands[] =
{
136,
ic_make_sound,
1,
70,
90,
ic_fx_volume,
80,
50,
ic_fx_volume,
90,
5,
ic_fx_volume,
100,
0
};
uint32 anim4c_commands[] =
{
1000,
ic_fx_volume,
100,
25,
ic_fx_volume,
110,
15,
ic_fx_volume,
120,
4,
ic_fx_volume,
127,
0
};
uint32 anim6a_commands[] =
{
1000,
ic_prepare_text,
478,
13,
ic_show_text,
175,
155,
0
};
uint32 anim6b_commands[] =
{
131,
ic_remove_text,
131,
ic_prepare_text,
479,
74,
ic_show_text,
175,
155,
45,
ic_remove_text,
45,
ic_prepare_text,
162,
44,
ic_show_text,
175,
155,
4,
ic_remove_text,
0
};
uint32 *command_pointer = (uint32 *)zero_commands;
void SkyState::initVirgin() {
_tempPal = (uint8 *)loadFile(60111, NULL);
if (_tempPal != NULL)
setPalette(_tempPal);
_workScreen = (uint8 *)loadFile(60110, NULL);
if (_workScreen != NULL)
showScreen();
// free the memory that was malloc'ed indirectly via load_file
free(_workScreen);
free(_tempPal);
}
void SkyState::intro(void) {
_workScreen = (uint8 *)loadFile(60112, NULL); //while virgin screen is up, load rev screen
_tempPal = (uint8 *)loadFile(60113, NULL);
//loadSectionMusic(0);
delay(3000); //keep virgin screen up for 3 seconds
//if (!_isCDVersion)
// fn_start_music();
delay(3000); //and another 3 seconds.
fn_fade_down(0); //remove virgin screen
showScreen();
paletteFadeUp(_tempPal);
free (_tempPal);
free (_workScreen);
//while rev is up, load gibbons screen
_workScreen = (uint8 *)loadFile(60114, NULL);
_tempPal = (uint8 *)loadFile(60115, NULL);
intro_text_space = (uint8 *)malloc(10000);
intro_text_save = (uint8 *)malloc(10000);
//get_text(77);
delay(8000); // keep revolution up for 8 seconds
fn_fade_down(0);
showScreen();
paletteFadeUp(_tempPal);
free (_tempPal);
free (_workScreen);
if (_isCDVersion)
doCDIntro();
}
void SkyState::showScreen(void) {
_system->copy_rect(_workScreen, 320, 0, 0, 320, 200);
_system->update_screen();
}
void prepare_text(void)
{
}
void show_intro_text(void)
{
}
void remove_text(void)
{
}
void intro_fx(void)
{
}
void intro_vol(void)
{
}
|