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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#include "stdafx.h"
#include <string.h>
#include "common/scummsys.h"
#include "sky/skydefs.h"
#include "sky/sky.h"

#define intro_text_width	128

#define	fn_a_pal	60080
#define	fn_1a_log	60081
#define	fn_1a	60082
#define fn_1b	60083
#define fn_1c	60084
#define	fn_1d	60085
#define	fn_1e	60086
#define	fn_4a	60087
#define	fn_4b_log	60088
#define	fn_4b	60089
#define	fn_4c_log	60090
#define	fn_4c	60091
#define	fn_5_pal	60092
#define	fn_5_log	60093
#define	fn_5	60094
#define	fn_6_pal	60095
#define	fn_6_log	60096
#define	fn_6a	60097
#define	fn_6b	60098

#ifdef short_intro_start
#define virgin_time_1	3
#define viring_time_2	3
#define rev_time	8
#define gibb_time	6
#else
#define virgin_time_1	(3*50)
#define virgin_time_2	((3*50)+8)
#define rev_time	((8*50)+8)
#define gibb_time	((6*50)+8)
#endif

void prepare_text(void);
void show_intro_text(void);
void remove_text(void);
void intro_fx(void);
void intro_vol(void);

uint8 *seq1a_data;
uint8 *seq1b_data;
uint8 *seq1c_data;
uint8 *seq1d_data;
uint8 *seq1e_data;
uint8 *seq4a_data;
uint8 *seq4b_data;
uint8 *seq4c_data;
uint8 *seq5_data;
uint8 *seq6a_data;
uint8 *seq6b_data;


uint8 *vga_data;
uint8 *diff_data;

uint8 *work_base;
uint8 *work_screen;
uint8 *work_screen_end;

uint8 *intro_text_space;	//space for storing text messages
uint8 *intro_text_save;	//save screen data here

uint8 *vga_pointer;
uint8 *diff_pointer;

uint32 no_frames;	//number of frames in scrolling intro
uint32 frame_counter;

#define ic_prepare_text	0
#define	ic_show_text	1
#define	ic_remove_text	2
#define	ic_make_sound	3
#define	ic_fx_volume	4


typedef void (*pfc)(void);
pfc command_routines[] = { &prepare_text, &show_intro_text, &remove_text, &intro_fx, &intro_vol };

uint32 cockpit_commands[] = 
{
    1000,	//do straight away
    ic_prepare_text,
    77,
    220,
    ic_show_text, //radar detects jamming signal
    20,
    160,
    105,
    ic_remove_text,
    81,
    105,
    ic_show_text, //well switch to override you fool
    170,
    86,
    35,
    ic_remove_text,
    35,
    ic_prepare_text,
    477,
    35,
    ic_show_text,
    30,
    160,
    3,
    ic_remove_text
};

uint32 zero_commands[] = { 0 };

uint32 anim5_commands[] = 
{
    31,
    ic_make_sound,
    2,
    127,
    0
};

uint32 anim4a_commands[] = 
{
    136,
    ic_make_sound,
    1,
    70,
    90,
    ic_fx_volume,
    80,
    50,
    ic_fx_volume,
    90,
    5,
    ic_fx_volume,
    100,
    0
};

uint32 anim4c_commands[] =
{
    1000,
    ic_fx_volume,
    100,
    25,
    ic_fx_volume,
    110,
    15,
    ic_fx_volume,
    120,
    4,
    ic_fx_volume,
    127,
    0
};

uint32 anim6a_commands[] =
{
    1000,
    ic_prepare_text,
    478,
    13,
    ic_show_text,
    175,
    155,
    0
};

uint32 anim6b_commands[] = 
{
    131,
    ic_remove_text,
    131,
    ic_prepare_text,
    479,
    74,
    ic_show_text,
    175,
    155,
    45,
    ic_remove_text,
    45,
    ic_prepare_text,
    162,
    44,
    ic_show_text,
    175,
    155,
    4,
    ic_remove_text,
    0
};

uint32 *command_pointer = (uint32 *)zero_commands;


void SkyState::init_virgin()
{
    _temp_pal = (uint8 *)load_file(60111, NULL); 
    if (_temp_pal != NULL)
	    set_palette(_temp_pal);

    _work_screen = (uint8 *)load_file(60110, NULL); 

    if (_work_screen != NULL)
	    show_screen();
    
    //free the memory that was malloc'ed indirectly via load_file
    free (_work_screen);
    free (_temp_pal);
}

void SkyState::show_screen(void)
{
	_system->copy_rect(_work_screen, 320, 0, 0, 320, 200);
	_system->update_screen();
}

void prepare_text(void)
{

}

void show_intro_text(void)
{

}

void remove_text(void)
{

}

void intro_fx(void)
{

}

void intro_vol(void)
{

}