blob: a6890df3c4049222ebbbe579fdc5ed47edd8a299 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef ANIMATION_H
#define ANIMATION_H
#ifndef _MSC_VER
#include <inttypes.h>
#endif
#ifdef USE_MPEG2
extern "C" {
#include <mpeg2dec/mpeg2.h>
}
#endif
namespace Sword2 {
#define SQR(x) ((x) * (x))
#define SHIFT 3
#define BITDEPTH (1 << (8 - SHIFT))
#define ROUNDADD (1 << (SHIFT - 1))
#define BUFFER_SIZE 4096
class AnimationState {
public:
int palnum;
byte lookup[2][BITDEPTH * BITDEPTH * BITDEPTH];
byte *lut;
byte *lut2;
int lutcalcnum;
int framenum;
#ifdef USE_MPEG2
mpeg2dec_t *decoder;
const mpeg2_info_t *info;
#endif
File *mpgfile;
int curpal;
int cr;
int pos;
struct {
int cnt;
int end;
byte pal[4 * 256];
} palettes[50];
byte buffer[BUFFER_SIZE];
PlayingSoundHandle bgSound;
public:
void buildLookup(int p, int lines);
};
} // End of namespace Sword2
#endif
|