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MODULE := sword2
MODULE_OBJS := \
sword2/anims.o \
sword2/build_display.o \
sword2/console.o \
sword2/controls.o \
sword2/debug.o \
sword2/events.o \
sword2/function.o \
sword2/icons.o \
sword2/interpreter.o \
sword2/layers.o \
sword2/logic.o \
sword2/maketext.o \
sword2/memory.o \
sword2/mouse.o \
sword2/protocol.o \
sword2/resman.o \
sword2/router.o \
sword2/save_rest.o \
sword2/scroll.o \
sword2/sound.o \
sword2/speech.o \
sword2/startup.o \
sword2/sword2.o \
sword2/sync.o \
sword2/walker.o \
sword2/driver/d_draw.o \
sword2/driver/d_sound.o \
sword2/driver/keyboard.o \
sword2/driver/menu.o \
sword2/driver/_mouse.o \
sword2/driver/palette.o \
sword2/driver/rdwin.o \
sword2/driver/render.o \
sword2/driver/sprite.o \
sword2/driver/animation.o
MODULE_DIRS += \
sword2 \
sword2/driver
# This module can be built as a plugin
ifdef BUILD_PLUGINS
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/common.rules
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