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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "parser.h"
#define BUFFER_SIZE 8192
void link(const char *destFilename, char **srcFilenames, int srcCount) {
if (srcCount <= 0)
return;
FILE *destFile = fopen(destFilename, "wb");
if (!destFile)
return;
unsigned int v = 0;
const char *headerStr = "MADS";
int fileOffset = 4 * (srcCount + 2);
// Write header bit
fwrite(headerStr, 1, 4, destFile);
for (int i = 0; i <= srcCount; ++i)
fwrite(&v, 1, 4, destFile);
// Set up buffer for copying
void *tempBuffer = malloc(BUFFER_SIZE);
// Loop through copying each source file and setting it's file offset in the header
for (int i = 0; i < srcCount; ++i) {
// Add any extra padding to ensure that each file starts on a paragraph boundary
if ((fileOffset % 16) != 0) {
v = 0;
while ((fileOffset % 16) != 0) {
fwrite(&v, 1, 1, destFile);
++fileOffset;
}
}
FILE *srcFile = fopen(srcFilenames[i], "rb");
if (!srcFile) {
printf("Could not locate file '%s'\n", srcFilenames[i]);
break;
}
// Set the starting position of the file
fseek(destFile, 4 + (i * 4), SEEK_SET);
fwrite(&fileOffset, 1, 4, destFile);
// Move back to the end of the destination and copy the source file contents over
fseek(destFile, 0, SEEK_END);
while (!feof(srcFile)) {
int bytesRead = fread(tempBuffer, 1, BUFFER_SIZE, srcFile);
fwrite(tempBuffer, 1, bytesRead, destFile);
fileOffset += bytesRead;
}
fclose(srcFile);
}
fclose(destFile);
free(tempBuffer);
printf("Done.\n");
}
int main(int argc, char *argv[]) {
if (argc == 1) {
printf("%s - ScummVM MADS Game script compiler v 1.0\n\n", argv[0]);
printf("Parameters: %s src_filename.txt [dest_filename.bin] - Compiles a script text file to an output binary\t", argv[0]);
printf("\t%s /link mads.dat filename1.bin [filename2.bin ..] - Joins one or more compiled Bin files to make\n", argv[0]);
printf("an output suitable for running in ScummVM.\n\n");
} else if (!strcmp(argv[1], "/link")) {
// Link intermediate files into a final mads.dat file
if (argc < 4)
printf("Insufficient parameters\n");
else
link(argv[2], &argv[3], argc - 3);
} else {
// Compile a file
char buffer[256];
const char *destFilename = buffer;
if (argc >= 3)
destFilename = argv[2];
else {
// Use the source filename, but change the extension to '.bin'
strcpy(buffer, argv[1]);
char *p = buffer + strlen(buffer) - 1;
while ((p >= buffer) && (*p != '.')) --p;
if (p > buffer)
// Change the extension
strcpy(p, ".bin");
}
// Compile the specified source file
bool result = Compile(argv[1], destFilename);
return result ? 0 : 1;
}
return 0;
}
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