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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_UNPACK_H_
#define SCI_UNPACK_H_
#include <sciresource.h>
#define SORT_METHOD_ALPHA 0
#define SORT_METHOD_GROUP 1
#define DEFAULT_SORTING SORT_METHOD_ALPHA
extern int vocab_sort; /* Sorting strategy for vocab */
extern resource_mgr_t *resmgr;
int
vocab_print(void);
/* Prints vocab data
** Parameters: (void)
** Returns : (int) 0 on success, 1 on failure
** Controlled by vocab_sort
*/
int
script_dump(void);
/* Prints all object information
** Parameters: (void)
** Returns : (int) 0 on success, 1 on failure
*/
int
vocab_dump(void);
/* Prints full vocabulary information
** Parameters: (void)
** Returns : (int) 0 on success, 1 on failure
*/
int
print_classes(void);
/* Prints full class information
** Parameters: (void)
** Returns : (int) 0 on success, 1 otherwise
*/
#endif
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