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#include"../stdafx.h"
#include"../scumm.h"
void Scumm_v3::readIndexFile() {
uint16 blocktype;
uint32 itemsize;
int numblock = 0;
int num, i;
byte* _oldClass;
debug(9, "readIndexFile()");
openRoom(-1);
openRoom(0);
while (!fileEof(_fileHandle)) {
itemsize = fileReadDwordLE();
blocktype = fileReadWordLE();
if (fileReadFailed(_fileHandle))
break;
switch(blocktype) {
case 0x4E52:
fileReadWordLE();
break;
case 0x5230:
_numRooms = fileReadWordLE();
break;
case 0x5330:
_numScripts = fileReadWordLE();
break;
case 0x4E30:
_numSounds = fileReadWordLE();
break;
case 0x4330:
_numCostumes = fileReadWordLE();
break;
case 0x4F30:
_numGlobalObjects = fileReadWordLE();
break;
}
fileSeek(_fileHandle, itemsize-8,SEEK_CUR);
}
clearFileReadFailed(_fileHandle);
fileSeek(_fileHandle, 0, SEEK_SET);
/* I'm not sure for those values yet, they will have to be rechecked */
_numVariables = 800; /* 800 */
_numBitVariables = 4096; /* 2048 */
_numLocalObjects = 200; /* 200 */
_numArray = 50;
_numVerbs = 100;
_numNewNames = 0;
_objectRoomTable = NULL;
_numCharsets = 9; /* 9 */
_numInventory = 80; /* 80 */
_numGlobalScripts = 200;
_shadowPaletteSize = 256;
_shadowPalette = (byte*)alloc(_shadowPaletteSize); // stupid for now. Need to be removed later
_numFlObject = 50;
allocateArrays();
while (1) {
itemsize = fileReadDwordLE();
if (fileReadFailed(_fileHandle))
break;
blocktype = fileReadWordLE();
numblock++;
switch(blocktype) {
case 0x4E52:
fileSeek(_fileHandle, itemsize-6,SEEK_CUR);
break;
case 0x5230:
readResTypeList(rtRoom,MKID('ROOM'),"room");
break;
case 0x5330:
readResTypeList(rtScript,MKID('SCRP'),"script");
break;
case 0x4E30:
readResTypeList(rtSound,MKID('SOUN'),"sound");
break;
case 0x4330:
readResTypeList(rtCostume,MKID('COST'),"costume");
break;
case 0x4F30:
num = fileReadWordLE();
assert(num == _numGlobalObjects);
for (i=0; i<num; i++) { /* not too sure about all that */
_oldClass=(byte*)&_classData[i];
_oldClass[0]=fileReadByte();
_oldClass[1]=fileReadByte();
_oldClass[2]=fileReadByte();
_objectOwnerTable[i] = fileReadByte();
// _objectStateTable[i] = fileReadByte();
_objectOwnerTable[i] &= OF_OWNER_MASK;
}
#if defined(SCUMM_BIG_ENDIAN)
for (i=0; i<num; i++) {
_classData[i] = FROM_LE_32(_classData[i]);
}
#endif
break;
default:
error("Bad ID %c%c found in directory!", blocktype&0xFF, blocktype>>8);
return;
}
}
openRoom(-1);
}
void Scumm_v3::loadCharset(int no){
uint32 size;
checkRange(4 ,0 ,no , "Loading illegal charset %d");
openRoom(-1);
openRoom(98+no);
size = fileReadWordLE();
fileRead(_fileHandle, createResource(6, no, size), size);
openRoom(-1);
}
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