1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef VIDEO_AVI_PLAYER_H
#define VIDEO_AVI_PLAYER_H
#include "common/endian.h"
#include "common/rational.h"
#include "common/rect.h"
#include "common/str.h"
#include "video/video_decoder.h"
#include "audio/mixer.h"
namespace Audio {
class QueuingAudioStream;
}
namespace Common {
class SeekableReadStream;
}
namespace Graphics {
struct PixelFormat;
}
namespace Video {
class Codec;
#define UNKNOWN_HEADER(a) error("Unknown header found -- \'%s\'", tag2str(a))
// IDs used throughout the AVI files
// that will be handled by this player
#define ID_RIFF MKTAG('R','I','F','F')
#define ID_AVI MKTAG('A','V','I',' ')
#define ID_LIST MKTAG('L','I','S','T')
#define ID_HDRL MKTAG('h','d','r','l')
#define ID_AVIH MKTAG('a','v','i','h')
#define ID_STRL MKTAG('s','t','r','l')
#define ID_STRH MKTAG('s','t','r','h')
#define ID_VIDS MKTAG('v','i','d','s')
#define ID_AUDS MKTAG('a','u','d','s')
#define ID_MIDS MKTAG('m','i','d','s')
#define ID_TXTS MKTAG('t','x','t','s')
#define ID_JUNK MKTAG('J','U','N','K')
#define ID_STRF MKTAG('s','t','r','f')
#define ID_MOVI MKTAG('m','o','v','i')
#define ID_REC MKTAG('r','e','c',' ')
#define ID_VEDT MKTAG('v','e','d','t')
#define ID_IDX1 MKTAG('i','d','x','1')
#define ID_STRD MKTAG('s','t','r','d')
#define ID_00AM MKTAG('0','0','A','M')
//#define ID_INFO MKTAG('I','N','F','O')
// Codec tags
#define ID_RLE MKTAG('R','L','E',' ')
#define ID_CRAM MKTAG('C','R','A','M')
#define ID_MSVC MKTAG('m','s','v','c')
#define ID_WHAM MKTAG('W','H','A','M')
#define ID_CVID MKTAG('c','v','i','d')
#define ID_IV32 MKTAG('i','v','3','2')
#define ID_DUCK MKTAG('D','U','C','K')
struct BITMAPINFOHEADER {
uint32 size;
uint32 width;
uint32 height;
uint16 planes;
uint16 bitCount;
uint32 compression;
uint32 sizeImage;
uint32 xPelsPerMeter;
uint32 yPelsPerMeter;
uint32 clrUsed;
uint32 clrImportant;
};
struct WAVEFORMAT {
uint16 tag;
uint16 channels;
uint32 samplesPerSec;
uint32 avgBytesPerSec;
uint16 blockAlign;
};
struct PCMWAVEFORMAT : public WAVEFORMAT {
uint16 size;
};
struct WAVEFORMATEX : public WAVEFORMAT {
uint16 bitsPerSample;
uint16 size;
};
struct AVIOLDINDEX {
uint32 size;
struct Index {
uint32 id;
uint32 flags;
uint32 offset;
uint32 size;
} *indices;
};
// Index Flags
enum IndexFlags {
AVIIF_INDEX = 0x10
};
// Audio Codecs
enum {
kWaveFormatNone = 0,
kWaveFormatPCM = 1,
kWaveFormatDK3 = 98
};
struct AVIHeader {
uint32 size;
uint32 microSecondsPerFrame;
uint32 maxBytesPerSecond;
uint32 padding;
uint32 flags;
uint32 totalFrames;
uint32 initialFrames;
uint32 streams;
uint32 bufferSize;
uint32 width;
uint32 height;
};
// Flags from the AVIHeader
enum AviFlags {
AVIF_HASINDEX = 0x00000010,
AVIF_MUSTUSEINDEX = 0x00000020,
AVIF_ISINTERLEAVED = 0x00000100,
AVIF_TRUSTCKTYPE = 0x00000800,
AVIF_WASCAPTUREFILE = 0x00010000,
AVIF_WASCOPYRIGHTED = 0x00020000
};
struct AVIStreamHeader {
uint32 size;
uint32 streamType;
uint32 streamHandler;
uint32 flags;
uint16 priority;
uint16 language;
uint32 initialFrames;
uint32 scale;
uint32 rate;
uint32 start;
uint32 length;
uint32 bufferSize;
uint32 quality;
uint32 sampleSize;
Common::Rect frame;
};
/**
* Decoder for AVI videos.
*
* Video decoder used in engines:
* - sci
*/
class AviDecoder : public FixedRateVideoDecoder {
public:
AviDecoder(Audio::Mixer *mixer,
Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
virtual ~AviDecoder();
bool loadStream(Common::SeekableReadStream *stream);
void close();
bool isVideoLoaded() const { return _fileStream != 0; }
uint16 getWidth() const { return _header.width; }
uint16 getHeight() const { return _header.height; }
uint32 getFrameCount() const { return _header.totalFrames; }
uint32 getTime() const;
const Graphics::Surface *decodeNextFrame();
Graphics::PixelFormat getPixelFormat() const;
const byte *getPalette() { _dirtyPalette = false; return _palette; }
bool hasDirtyPalette() const { return _dirtyPalette; }
protected:
// VideoDecoder API
void updateVolume();
void updateBalance();
// FixedRateVideoDecoder API
Common::Rational getFrameRate() const { return Common::Rational(_vidsHeader.rate, _vidsHeader.scale); }
private:
Audio::Mixer *_mixer;
BITMAPINFOHEADER _bmInfo;
PCMWAVEFORMAT _wvInfo;
AVIOLDINDEX _ixInfo;
AVIHeader _header;
AVIStreamHeader _vidsHeader;
AVIStreamHeader _audsHeader;
byte _palette[3 * 256];
bool _dirtyPalette;
Common::SeekableReadStream *_fileStream;
bool _decodedHeader;
Codec *_videoCodec;
Codec *createCodec();
Audio::Mixer::SoundType _soundType;
void runHandle(uint32 tag);
void handleList();
void handleStreamHeader();
void handlePalChange();
Audio::SoundHandle *_audHandle;
Audio::QueuingAudioStream *_audStream;
Audio::QueuingAudioStream *createAudioStream();
void queueAudioBuffer(uint32 chunkSize);
};
} // End of namespace Video
#endif
|