aboutsummaryrefslogtreecommitdiff
path: root/video/coktel_decoder.h
blob: 8d97fcfd31952f8accd7f014dedc196a3b318639 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

// Currently, only GOB and SCI32 games play IMDs and VMDs, so skip compiling if GOB and SCI32 is disabled.
#if !(defined(ENABLE_GOB) || defined(ENABLE_SCI32) || defined(DYNAMIC_MODULES))

// Do not compile the CoktelDecoder code

#else

#ifndef VIDEO_COKTELDECODER_H
#define VIDEO_COKTELDECODER_H

#include "common/list.h"
#include "common/array.h"
#include "common/rect.h"

#include "video/video_decoder.h"

#include "audio/mixer.h"

namespace Audio {
class QueuingAudioStream;
}

namespace Video {

class Codec;

/**
 * Decoder for Coktel videos.
 *
 * Video decoder used in engines:
 *  - gob
 *  - sci
 */
class CoktelDecoder : public FixedRateVideoDecoder {
public:
	struct State {
		/** Set accordingly to what was done. */
		uint32 flags;
		/** The id of the spoken words. */
		uint16 speechId;

		State();
	};

	CoktelDecoder(Audio::Mixer *mixer,
			Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
	~CoktelDecoder();

	virtual bool seek(int32 frame, int whence = SEEK_SET, bool restart = false) = 0;

	/** Draw directly onto the specified video memory. */
	void setSurfaceMemory(void *mem, uint16 width, uint16 height, uint8 bpp);
	/** Reset the video memory. */
	void setSurfaceMemory();

	const Graphics::Surface *getSurface() const;

	/** Draw the video starting at this position within the video memory. */
	virtual void setXY(uint16 x, uint16 y);
	/** Draw the video at the default position. */
	void setXY();

	/** Override the video's frame rate. */
	void setFrameRate(Common::Rational frameRate);

	/** Get the video's default X position. */
	uint16 getDefaultX() const;
	/** Get the video's default Y position. */
	uint16 getDefaultY() const;

	/** Return a list of rectangles that changed in the last frame. */
	const Common::List<Common::Rect> &getDirtyRects() const;

	bool hasPalette() const;
	virtual bool hasVideo() const;

	bool hasSound()       const;
	bool isSoundEnabled() const;
	bool isSoundPlaying() const;

	void enableSound();
	void disableSound();
	void finishSound();

	virtual void colorModeChanged();

	/** Return the coordinates of the specified frame. */
	virtual bool getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height);

	/** Return whether that video has any embedded files. */
	virtual bool hasEmbeddedFiles() const;

	/** Return whether that embedded file exists. */
	virtual bool hasEmbeddedFile(const Common::String &fileName) const;

	/** Return that embedded file. */
	virtual Common::SeekableReadStream *getEmbeddedFile(const Common::String &fileName) const;

	/** Return the current subtitle index. */
	virtual int32 getSubtitleIndex() const;

	/** Is the video paletted or true color? */
	virtual bool isPaletted() const;


	// VideoDecoder interface

	void close();

	uint16 getWidth()  const;
	uint16 getHeight() const;

	uint32 getFrameCount() const;

	const byte *getPalette();
	bool  hasDirtyPalette() const;

	uint32 getStaticTimeToNextFrame() const;

protected:
	enum SoundStage {
		kSoundNone     = 0, ///< No sound.
		kSoundLoaded   = 1, ///< Sound loaded.
		kSoundPlaying  = 2, ///< Sound is playing.
		kSoundFinished = 3  ///< No more new sound data.
	};

	enum Features {
		kFeaturesNone        = 0x0000,
		kFeaturesPalette     = 0x0008, ///< Has an own palette.
		kFeaturesDataSize    = 0x0020, ///< Suggests a data size.
		kFeaturesSound       = 0x0040, ///< Has sound.
		kFeaturesFrameCoords = 0x0080, ///< Has specific frame coordinates.
		kFeaturesStdCoords   = 0x0100, ///< Has general standard coordinates.
		kFeaturesFramePos    = 0x0200, ///< Has a frame positions table.
		kFeaturesVideo       = 0x0400  ///< Has video.
	};

	Audio::Mixer *_mixer;
	Audio::Mixer::SoundType _soundType;

	uint16 _width;
	uint16 _height;

	uint16 _x;
	uint16 _y;

	uint16 _defaultX;
	uint16 _defaultY;

	uint32 _features;

	uint32 _frameCount;

	byte _palette[768];
	bool _paletteDirty;

	bool    _ownSurface;
	Graphics::Surface _surface;

	Common::List<Common::Rect> _dirtyRects;

	Common::Rational _frameRate;

	// Current sound state
	bool       _hasSound;
	bool       _soundEnabled;
	SoundStage _soundStage;

	Audio::QueuingAudioStream *_audioStream;
	Audio::SoundHandle _audioHandle;

	bool evaluateSeekFrame(int32 &frame, int whence) const;

	// Surface management
	bool hasSurface();
	void createSurface();
	void freeSurface();

	// Decompression
	uint32 deLZ77(byte *dest, const byte *src, uint32 srcSize, uint32 destSize);
	void deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen);

	// Block rendering
	void renderBlockWhole   (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
	void renderBlockWhole4X (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
	void renderBlockWhole2Y (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
	void renderBlockSparse  (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
	void renderBlockSparse2Y(Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);
	void renderBlockRLE     (Graphics::Surface &dstSurf, const byte *src, Common::Rect &rect);

	// Sound helper functions
	inline void unsignedToSigned(byte *buffer, int length);


	// FixedRateVideoDecoder interface

	Common::Rational getFrameRate() const;
};

class PreIMDDecoder : public CoktelDecoder {
public:
	PreIMDDecoder(uint16 width, uint16 height, Audio::Mixer *mixer,
			Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
	~PreIMDDecoder();

	bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);


	// VideoDecoder interface

	bool loadStream(Common::SeekableReadStream *stream);
	void close();

	bool isVideoLoaded() const;

	const Graphics::Surface *decodeNextFrame();

	Graphics::PixelFormat getPixelFormat() const;

private:
	Common::SeekableReadStream *_stream;

	// Buffer for processed frame data
	byte  *_videoBuffer;
	uint32 _videoBufferSize;

	// Frame decoding
	void processFrame();
	void renderFrame();
};

class IMDDecoder : public CoktelDecoder {
public:
	IMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
	~IMDDecoder();

	bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);

	void setXY(uint16 x, uint16 y);


	// VideoDecoder interface

	bool loadStream(Common::SeekableReadStream *stream);
	void close();

	bool isVideoLoaded() const;

	const Graphics::Surface *decodeNextFrame();

	Graphics::PixelFormat getPixelFormat() const;

private:
	enum Command {
		kCommandNextSound   = 0xFF00,
		kCommandStartSound  = 0xFF01,

		kCommandBreak       = 0xFFF0,
		kCommandBreakSkip0  = 0xFFF1,
		kCommandBreakSkip16 = 0xFFF2,
		kCommandBreakSkip32 = 0xFFF3,
		kCommandBreakMask   = 0xFFF8,

		kCommandPalette     = 0xFFF4,
		kCommandVideoData   = 0xFFFC,

		kCommandJump        = 0xFFFD
	};

	struct Coord {
		int16 left;
		int16 top;
		int16 right;
		int16 bottom;
	};

	Common::SeekableReadStream *_stream;

	byte _version;

	// Standard coordinates gives by the header
	int16 _stdX;
	int16 _stdY;
	int16 _stdWidth;
	int16 _stdHeight;

	uint32 _flags;

	uint32  _firstFramePos; ///< Position of the first frame's data within the stream.
	uint32 *_framePos;      ///< Positions of all frames.
	Coord  *_frameCoords;   ///< Coordinates of all frames.

	uint32 _videoBufferSize;   ///< Size of the video buffers.
	byte  *_videoBuffer[2];    ///< Video buffers.
	uint32 _videoBufferLen[2]; ///< Size of the video buffers filled.

	// Sound properties
	uint16 _soundFlags;
	 int16 _soundFreq;
	 int16 _soundSliceSize;
	 int16 _soundSlicesCount;

	// Loading helper functions
	bool loadCoordinates();
	bool loadFrameTableOffsets(uint32 &framePosPos, uint32 &frameCoordsPos);
	bool assessVideoProperties();
	bool assessAudioProperties();
	bool loadFrameTables(uint32 framePosPos, uint32 frameCoordsPos);

	// Frame decoding
	void processFrame();
	Common::Rect calcFrameCoords(uint32 frame);

	// Video
	bool renderFrame(Common::Rect &rect);

	// Sound
	void nextSoundSlice(bool hasNextCmd);
	bool initialSoundSlice(bool hasNextCmd);
	void emptySoundSlice(bool hasNextCmd);
};

class VMDDecoder : public CoktelDecoder {
public:
	VMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
	~VMDDecoder();

	bool seek(int32 frame, int whence = SEEK_SET, bool restart = false);

	void setXY(uint16 x, uint16 y);

	void colorModeChanged();

	bool getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height);

	bool hasEmbeddedFiles() const;
	bool hasEmbeddedFile(const Common::String &fileName) const;
	Common::SeekableReadStream *getEmbeddedFile(const Common::String &fileName) const;

	int32 getSubtitleIndex() const;

	bool hasVideo() const;
	bool isPaletted() const;


	// VideoDecoder interface

	bool loadStream(Common::SeekableReadStream *stream);
	void close();

	bool isVideoLoaded() const;

	const Graphics::Surface *decodeNextFrame();

	Graphics::PixelFormat getPixelFormat() const;

private:
	enum PartType {
		kPartTypeSeparator = 0,
		kPartTypeAudio     = 1,
		kPartTypeVideo     = 2,
		kPartTypeFile      = 3,
		kPartType4         = 4,
		kPartTypeSubtitle  = 5
	};

	enum AudioFormat {
		kAudioFormat8bitRaw    = 0,
		kAudioFormat16bitDPCM  = 1,
		kAudioFormat16bitADPCM = 2
	};

	struct File {
		Common::String name;

		uint32 offset;
		uint32 size;
		uint32 realSize;

		File();
	};

	struct Part {
		PartType type;
		byte     field_1;
		byte     field_E;
		uint32   size;
		int16    left;
		int16    top;
		int16    right;
		int16    bottom;
		uint16   id;
		byte     flags;

		Part();
	};

	struct Frame {
		uint32 offset;
		Part  *parts;

		Frame();
		~Frame();
	};

	// Tables for the audio decompressors
	static const uint16 _tableDPCM[128];

	Common::SeekableReadStream *_stream;

	byte   _version;
	uint32 _flags;

	uint32 _frameInfoOffset;
	uint16 _partsPerFrame;
	Frame *_frames;

	Common::Array<File> _files;

	// Sound properties
	uint16 _soundFlags;
	int16  _soundFreq;
	int16  _soundSliceSize;
	int16  _soundSlicesCount;
	byte   _soundBytesPerSample;
	byte   _soundStereo; // (0: mono, 1: old-style stereo, 2: new-style stereo)
	uint32 _soundHeaderSize;
	uint32 _soundDataSize;
	uint32 _soundLastFilledFrame;
	AudioFormat _audioFormat;

	// Video properties
	bool   _hasVideo;
	uint32 _videoCodec;
	byte   _blitMode;
	byte   _bytesPerPixel;

	uint32  _firstFramePos; ///< Position of the first frame's data within the stream.

	uint32 _videoBufferSize;   ///< Size of the video buffers.
	byte  *_videoBuffer[3];    ///< Video buffers.
	uint32 _videoBufferLen[3]; ///< Size of the video buffers filled.

	Graphics::Surface _8bppSurface[3]; ///< Fake 8bpp surfaces over the video buffers.

	bool _externalCodec;
	Codec *_codec;

	int32 _subtitle;

	bool _isPaletted;

	// Loading helper functions
	bool assessVideoProperties();
	bool assessAudioProperties();
	bool openExternalCodec();
	bool readFrameTable(int &numFiles);
	bool readFiles();

	// Frame decoding
	void processFrame();

	// Video
	bool renderFrame(Common::Rect &rect);
	bool getRenderRects(const Common::Rect &rect,
			Common::Rect &realRect, Common::Rect &fakeRect);
	void blit16(const Graphics::Surface &srcSurf, Common::Rect &rect);
	void blit24(const Graphics::Surface &srcSurf, Common::Rect &rect);

	// Sound
	void emptySoundSlice  (uint32 size);
	void filledSoundSlice (uint32 size);
	void filledSoundSlices(uint32 size, uint32 mask);

	uint8 evaluateMask(uint32 mask, bool *fillInfo, uint8 &max);

	// Generating sound slices
	byte *soundEmpty     (uint32 &size);
	byte *sound8bitRaw   (uint32 &size);
	byte *sound16bitDPCM (uint32 &size);
	byte *sound16bitADPCM(uint32 &size);

	// Sound decompression
	byte *deDPCM (const byte *data, uint32 &size, int32 init[2]);
	byte *deADPCM(const byte *data, uint32 &size, int32 init, int32 index);

	bool getPartCoords(int16 frame, PartType type, int16 &x, int16 &y, int16 &width, int16 &height);
};

} // End of namespace Video

#endif // VIDEO_COKTELDECODER_H

#endif // Engine and dynamic plugins guard