1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
//
// Partially based on ffmpeg code.
//
// Copyright (c) 2001 Fabrice Bellard.
// First version by Francois Revol revol@free.fr
// Seek function by Gael Chardon gael.dev@4now.net
//
#include "video/qt_decoder.h"
#include "audio/audiostream.h"
#include "common/debug.h"
#include "common/endian.h"
#include "common/memstream.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "common/util.h"
// Video codecs
#include "video/codecs/codec.h"
#include "video/codecs/cinepak.h"
#include "video/codecs/mjpeg.h"
#include "video/codecs/qtrle.h"
#include "video/codecs/rpza.h"
#include "video/codecs/smc.h"
#include "video/codecs/cdtoons.h"
namespace Video {
////////////////////////////////////////////
// QuickTimeDecoder
////////////////////////////////////////////
QuickTimeDecoder::QuickTimeDecoder() {
_setStartTime = false;
_scaledSurface = 0;
_dirtyPalette = false;
_palette = 0;
_width = _height = 0;
_needUpdate = false;
}
QuickTimeDecoder::~QuickTimeDecoder() {
close();
}
int32 QuickTimeDecoder::getCurFrame() const {
// TODO: This is rather simplistic and doesn't take edits that
// repeat sections of the media into account. Doing that
// over-complicates things and shouldn't be necessary, but
// it would be nice to have in the future.
int32 frame = -1;
for (uint32 i = 0; i < _handlers.size(); i++)
if (_handlers[i]->getTrackType() == TrackHandler::kTrackTypeVideo)
frame += ((VideoTrackHandler *)_handlers[i])->getCurFrame() + 1;
return frame;
}
uint32 QuickTimeDecoder::getFrameCount() const {
uint32 count = 0;
for (uint32 i = 0; i < _handlers.size(); i++)
if (_handlers[i]->getTrackType() == TrackHandler::kTrackTypeVideo)
count += ((VideoTrackHandler *)_handlers[i])->getFrameCount();
return count;
}
void QuickTimeDecoder::startAudio() {
updateAudioBuffer();
for (uint32 i = 0; i < _audioTracks.size(); i++) {
g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_audioHandles[i], _audioTracks[i], -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
// Pause the audio again if we're still paused
if (isPaused())
g_system->getMixer()->pauseHandle(_audioHandles[i], true);
}
}
void QuickTimeDecoder::stopAudio() {
for (uint32 i = 0; i < _audioHandles.size(); i++)
g_system->getMixer()->stopHandle(_audioHandles[i]);
}
void QuickTimeDecoder::pauseVideoIntern(bool pause) {
for (uint32 i = 0; i < _audioHandles.size(); i++)
g_system->getMixer()->pauseHandle(_audioHandles[i], pause);
}
QuickTimeDecoder::VideoTrackHandler *QuickTimeDecoder::findNextVideoTrack() const {
VideoTrackHandler *bestTrack = 0;
uint32 bestTime = 0xffffffff;
for (uint32 i = 0; i < _handlers.size(); i++) {
if (_handlers[i]->getTrackType() == TrackHandler::kTrackTypeVideo && !_handlers[i]->endOfTrack()) {
VideoTrackHandler *track = (VideoTrackHandler *)_handlers[i];
uint32 time = track->getNextFrameStartTime();
if (time < bestTime) {
bestTime = time;
bestTrack = track;
}
}
}
return bestTrack;
}
const Graphics::Surface *QuickTimeDecoder::decodeNextFrame() {
if (!_nextVideoTrack)
return 0;
const Graphics::Surface *frame = _nextVideoTrack->decodeNextFrame();
if (!_setStartTime) {
_startTime = g_system->getMillis();
_setStartTime = true;
}
_nextVideoTrack = findNextVideoTrack();
_needUpdate = false;
// Update audio buffers too
// (needs to be done after we find the next track)
updateAudioBuffer();
if (_scaledSurface) {
scaleSurface(frame, _scaledSurface, _scaleFactorX, _scaleFactorY);
return _scaledSurface;
}
return frame;
}
void QuickTimeDecoder::scaleSurface(const Graphics::Surface *src, Graphics::Surface *dst, Common::Rational scaleFactorX, Common::Rational scaleFactorY) {
assert(src && dst);
for (int32 j = 0; j < dst->h; j++)
for (int32 k = 0; k < dst->w; k++)
memcpy(dst->getBasePtr(k, j), src->getBasePtr((k * scaleFactorX).toInt() , (j * scaleFactorY).toInt()), src->format.bytesPerPixel);
}
bool QuickTimeDecoder::endOfVideo() const {
if (!isVideoLoaded())
return true;
for (uint32 i = 0; i < _handlers.size(); i++)
if (!_handlers[i]->endOfTrack())
return false;
return true;
}
uint32 QuickTimeDecoder::getElapsedTime() const {
// Try to base sync off an active audio track
for (uint32 i = 0; i < _audioHandles.size(); i++) {
if (g_system->getMixer()->isSoundHandleActive(_audioHandles[i])) {
uint32 time = g_system->getMixer()->getSoundElapsedTime(_audioHandles[i]) + _audioStartOffset.msecs();
if (Audio::Timestamp(time, 1000) < _audioTracks[i]->getLength())
return time;
}
}
// Just use time elapsed since the beginning
return SeekableVideoDecoder::getElapsedTime();
}
uint32 QuickTimeDecoder::getTimeToNextFrame() const {
if (_needUpdate)
return 0;
if (_nextVideoTrack) {
uint32 nextFrameStartTime = _nextVideoTrack->getNextFrameStartTime();
if (nextFrameStartTime == 0)
return 0;
// TODO: Add support for rate modification
uint32 elapsedTime = getElapsedTime();
if (elapsedTime < nextFrameStartTime)
return nextFrameStartTime - elapsedTime;
}
return 0;
}
bool QuickTimeDecoder::loadFile(const Common::String &filename) {
if (!Common::QuickTimeParser::parseFile(filename))
return false;
init();
return true;
}
bool QuickTimeDecoder::loadStream(Common::SeekableReadStream *stream) {
if (!Common::QuickTimeParser::parseStream(stream))
return false;
init();
return true;
}
void QuickTimeDecoder::init() {
Audio::QuickTimeAudioDecoder::init();
_startTime = 0;
_setStartTime = false;
// Initialize all the audio tracks
if (!_audioTracks.empty()) {
_audioHandles.resize(_audioTracks.size());
for (uint32 i = 0; i < _audioTracks.size(); i++)
_handlers.push_back(new AudioTrackHandler(this, _audioTracks[i]));
}
// Initialize all the video tracks
for (uint32 i = 0; i < _tracks.size(); i++) {
if (_tracks[i]->codecType == CODEC_TYPE_VIDEO) {
for (uint32 j = 0; j < _tracks[i]->sampleDescs.size(); j++)
((VideoSampleDesc *)_tracks[i]->sampleDescs[j])->initCodec();
_handlers.push_back(new VideoTrackHandler(this, _tracks[i]));
}
}
// Prepare the first video track
_nextVideoTrack = findNextVideoTrack();
if (_nextVideoTrack) {
// Initialize the scaled surface
if (_scaleFactorX != 1 || _scaleFactorY != 1) {
// We have to initialize the scaled surface
_scaledSurface = new Graphics::Surface();
_scaledSurface->create((_nextVideoTrack->getWidth() / _scaleFactorX).toInt(),
(_nextVideoTrack->getHeight() / _scaleFactorY).toInt(), getPixelFormat());
_width = _scaledSurface->w;
_height = _scaledSurface->h;
} else {
_width = _nextVideoTrack->getWidth().toInt();
_height = _nextVideoTrack->getHeight().toInt();
}
_needUpdate = true;
} else {
_needUpdate = false;
}
// Now start any audio
if (!_audioTracks.empty()) {
startAudio();
_audioStartOffset = Audio::Timestamp(0);
}
}
Common::QuickTimeParser::SampleDesc *QuickTimeDecoder::readSampleDesc(Track *track, uint32 format) {
if (track->codecType == CODEC_TYPE_VIDEO) {
debug(0, "Video Codec FourCC: \'%s\'", tag2str(format));
VideoSampleDesc *entry = new VideoSampleDesc(track, format);
_fd->readUint16BE(); // version
_fd->readUint16BE(); // revision level
_fd->readUint32BE(); // vendor
_fd->readUint32BE(); // temporal quality
_fd->readUint32BE(); // spacial quality
uint16 width = _fd->readUint16BE(); // width
uint16 height = _fd->readUint16BE(); // height
// The width is most likely invalid for entries after the first one
// so only set the overall width if it is not zero here.
if (width)
track->width = width;
if (height)
track->height = height;
_fd->readUint32BE(); // horiz resolution
_fd->readUint32BE(); // vert resolution
_fd->readUint32BE(); // data size, always 0
_fd->readUint16BE(); // frames per samples
byte codecName[32];
_fd->read(codecName, 32); // codec name, pascal string (FIXME: true for mp4?)
if (codecName[0] <= 31) {
memcpy(entry->_codecName, &codecName[1], codecName[0]);
entry->_codecName[codecName[0]] = 0;
}
entry->_bitsPerSample = _fd->readUint16BE(); // depth
entry->_colorTableId = _fd->readUint16BE(); // colortable id
// figure out the palette situation
byte colorDepth = entry->_bitsPerSample & 0x1F;
bool colorGreyscale = (entry->_bitsPerSample & 0x20) != 0;
debug(0, "color depth: %d", colorDepth);
// if the depth is 2, 4, or 8 bpp, file is palettized
if (colorDepth == 2 || colorDepth == 4 || colorDepth == 8) {
// Initialize the palette
entry->_palette = new byte[256 * 3];
memset(entry->_palette, 0, 256 * 3);
if (colorGreyscale) {
debug(0, "Greyscale palette");
// compute the greyscale palette
uint16 colorCount = 1 << colorDepth;
int16 colorIndex = 255;
byte colorDec = 256 / (colorCount - 1);
for (byte j = 0; j < colorCount; j++) {
entry->_palette[j * 3] = entry->_palette[j * 3 + 1] = entry->_palette[j * 3 + 2] = colorIndex;
colorIndex -= colorDec;
if (colorIndex < 0)
colorIndex = 0;
}
} else if (entry->_colorTableId & 0x08) {
// if flag bit 3 is set, use the default palette
//uint16 colorCount = 1 << colorDepth;
warning("Predefined palette! %dbpp", colorDepth);
} else {
debug(0, "Palette from file");
// load the palette from the file
uint32 colorStart = _fd->readUint32BE();
/* uint16 colorCount = */ _fd->readUint16BE();
uint16 colorEnd = _fd->readUint16BE();
for (uint32 j = colorStart; j <= colorEnd; j++) {
// each R, G, or B component is 16 bits;
// only use the top 8 bits; skip alpha bytes
// up front
_fd->readByte();
_fd->readByte();
entry->_palette[j * 3] = _fd->readByte();
_fd->readByte();
entry->_palette[j * 3 + 1] = _fd->readByte();
_fd->readByte();
entry->_palette[j * 3 + 2] = _fd->readByte();
_fd->readByte();
}
}
}
return entry;
}
// Pass it on up
return Audio::QuickTimeAudioDecoder::readSampleDesc(track, format);
}
void QuickTimeDecoder::close() {
stopAudio();
freeAllTrackHandlers();
if (_scaledSurface) {
_scaledSurface->free();
delete _scaledSurface;
_scaledSurface = 0;
}
_width = _height = 0;
Common::QuickTimeParser::close();
SeekableVideoDecoder::reset();
}
void QuickTimeDecoder::freeAllTrackHandlers() {
for (uint32 i = 0; i < _handlers.size(); i++)
delete _handlers[i];
_handlers.clear();
}
void QuickTimeDecoder::seekToTime(Audio::Timestamp time) {
stopAudio();
_audioStartOffset = time;
// Sets all tracks to this time
for (uint32 i = 0; i < _handlers.size(); i++)
_handlers[i]->seekToTime(time);
startAudio();
// Reset our start time
_startTime = g_system->getMillis() - time.msecs();
_setStartTime = true;
resetPauseStartTime();
// Reset the next video track too
_nextVideoTrack = findNextVideoTrack();
_needUpdate = _nextVideoTrack != 0;
}
void QuickTimeDecoder::updateAudioBuffer() {
// Updates the audio buffers for all audio tracks
for (uint32 i = 0; i < _handlers.size(); i++)
if (_handlers[i]->getTrackType() == TrackHandler::kTrackTypeAudio)
((AudioTrackHandler *)_handlers[i])->updateBuffer();
}
Graphics::PixelFormat QuickTimeDecoder::getPixelFormat() const {
if (_nextVideoTrack)
return _nextVideoTrack->getPixelFormat();
return Graphics::PixelFormat();
}
QuickTimeDecoder::VideoSampleDesc::VideoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag) : Common::QuickTimeParser::SampleDesc(parentTrack, codecTag) {
memset(_codecName, 0, 32);
_colorTableId = 0;
_palette = 0;
_videoCodec = 0;
_bitsPerSample = 0;
}
QuickTimeDecoder::VideoSampleDesc::~VideoSampleDesc() {
delete[] _palette;
delete _videoCodec;
}
void QuickTimeDecoder::VideoSampleDesc::initCodec() {
switch (_codecTag) {
case MKTAG('c','v','i','d'):
// Cinepak: As used by most Myst and all Riven videos as well as some Myst ME videos. "The Chief" videos also use this.
_videoCodec = new CinepakDecoder(_bitsPerSample & 0x1f);
break;
case MKTAG('r','p','z','a'):
// Apple Video ("Road Pizza"): Used by some Myst videos.
_videoCodec = new RPZADecoder(_parentTrack->width, _parentTrack->height);
break;
case MKTAG('r','l','e',' '):
// QuickTime RLE: Used by some Myst ME videos.
_videoCodec = new QTRLEDecoder(_parentTrack->width, _parentTrack->height, _bitsPerSample & 0x1f);
break;
case MKTAG('s','m','c',' '):
// Apple SMC: Used by some Myst videos.
_videoCodec = new SMCDecoder(_parentTrack->width, _parentTrack->height);
break;
case MKTAG('S','V','Q','1'):
// Sorenson Video 1: Used by some Myst ME videos.
warning("Sorenson Video 1 not yet supported");
break;
case MKTAG('S','V','Q','3'):
// Sorenson Video 3: Used by some Myst ME videos.
warning("Sorenson Video 3 not yet supported");
break;
case MKTAG('j','p','e','g'):
// Motion JPEG: Used by some Myst ME 10th Anniversary videos.
_videoCodec = new JPEGDecoder();
break;
case MKTAG('Q','k','B','k'):
// CDToons: Used by most of the Broderbund games.
_videoCodec = new CDToonsDecoder(_parentTrack->width, _parentTrack->height);
break;
default:
warning("Unsupported codec \'%s\'", tag2str(_codecTag));
}
}
bool QuickTimeDecoder::endOfVideoTracks() const {
for (uint32 i = 0; i < _handlers.size(); i++)
if (_handlers[i]->getTrackType() == TrackHandler::kTrackTypeVideo && !_handlers[i]->endOfTrack())
return false;
return true;
}
QuickTimeDecoder::TrackHandler::TrackHandler(QuickTimeDecoder *decoder, Track *parent) : _decoder(decoder), _parent(parent), _fd(_decoder->_fd) {
_curEdit = 0;
}
bool QuickTimeDecoder::TrackHandler::endOfTrack() {
// A track is over when we've finished going through all edits
return _curEdit == _parent->editCount;
}
QuickTimeDecoder::AudioTrackHandler::AudioTrackHandler(QuickTimeDecoder *decoder, QuickTimeAudioTrack *audioTrack)
: TrackHandler(decoder, audioTrack->getParent()), _audioTrack(audioTrack) {
}
void QuickTimeDecoder::AudioTrackHandler::updateBuffer() {
if (_decoder->endOfVideoTracks()) // If we have no video left (or no video), there's nothing to base our buffer against
_audioTrack->queueRemainingAudio();
else // Otherwise, queue enough to get us to the next frame plus another half second spare
_audioTrack->queueAudio(Audio::Timestamp(_decoder->getTimeToNextFrame() + 500, 1000));
}
bool QuickTimeDecoder::AudioTrackHandler::endOfTrack() {
return _audioTrack->endOfData();
}
void QuickTimeDecoder::AudioTrackHandler::seekToTime(Audio::Timestamp time) {
_audioTrack->seek(time);
}
QuickTimeDecoder::VideoTrackHandler::VideoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent) : TrackHandler(decoder, parent) {
if (_parent->scaleFactorX != 1 || _parent->scaleFactorY != 1) {
_scaledSurface = new Graphics::Surface();
_scaledSurface->create(getWidth().toInt(), getHeight().toInt(), getPixelFormat());
} else {
_scaledSurface = 0;
}
enterNewEditList(false);
_holdNextFrameStartTime = false;
_curFrame = -1;
_durationOverride = -1;
}
QuickTimeDecoder::VideoTrackHandler::~VideoTrackHandler() {
if (_scaledSurface) {
_scaledSurface->free();
delete _scaledSurface;
}
}
const Graphics::Surface *QuickTimeDecoder::VideoTrackHandler::decodeNextFrame() {
if (endOfTrack())
return 0;
const Graphics::Surface *frame = bufferNextFrame();
if (_holdNextFrameStartTime) {
// Don't set the next frame start time here; we just did a seek
_holdNextFrameStartTime = false;
} else if (_durationOverride >= 0) {
// Use our own duration from the edit list calculation
_nextFrameStartTime += _durationOverride;
_durationOverride = -1;
} else {
_nextFrameStartTime += getFrameDuration();
}
// Update the edit list, if applicable
// HACK: We're also accepting the time minus one because edit lists
// aren't as accurate as one would hope.
if (!endOfTrack() && getRateAdjustedFrameTime() >= getCurEditTimeOffset() + getCurEditTrackDuration() - 1) {
_curEdit++;
if (!endOfTrack())
enterNewEditList(true);
}
if (_scaledSurface) {
_decoder->scaleSurface(frame, _scaledSurface, _parent->scaleFactorX, _parent->scaleFactorY);
return _scaledSurface;
}
return frame;
}
void QuickTimeDecoder::VideoTrackHandler::enterNewEditList(bool bufferFrames) {
// Bypass all empty edit lists first
while (!endOfTrack() && _parent->editList[_curEdit].mediaTime == -1)
_curEdit++;
if (endOfTrack())
return;
uint32 frameNum = 0;
bool done = false;
uint32 totalDuration = 0;
uint32 prevDuration = 0;
// Track down where the mediaTime is in the media
for (int32 i = 0; i < _parent->timeToSampleCount && !done; i++) {
for (int32 j = 0; j < _parent->timeToSample[i].count; j++) {
if (totalDuration == (uint32)_parent->editList[_curEdit].mediaTime) {
done = true;
prevDuration = totalDuration;
break;
} else if (totalDuration > (uint32)_parent->editList[_curEdit].mediaTime) {
done = true;
frameNum--;
break;
}
prevDuration = totalDuration;
totalDuration += _parent->timeToSample[i].duration;
frameNum++;
}
}
if (bufferFrames) {
// Track down the keyframe
_curFrame = findKeyFrame(frameNum) - 1;
while (_curFrame < (int32)frameNum - 1)
bufferNextFrame();
} else {
_curFrame = frameNum - 1;
}
_nextFrameStartTime = getCurEditTimeOffset();
// Set an override for the duration since we came up in-between two frames
if (prevDuration != totalDuration)
_durationOverride = totalDuration - prevDuration;
}
const Graphics::Surface *QuickTimeDecoder::VideoTrackHandler::bufferNextFrame() {
_curFrame++;
// Get the next packet
uint32 descId;
Common::SeekableReadStream *frameData = getNextFramePacket(descId);
if (!frameData || !descId || descId > _parent->sampleDescs.size())
return 0;
// Find which video description entry we want
VideoSampleDesc *entry = (VideoSampleDesc *)_parent->sampleDescs[descId - 1];
if (!entry->_videoCodec)
return 0;
const Graphics::Surface *frame = entry->_videoCodec->decodeImage(frameData);
delete frameData;
// Update the palette
if (entry->_videoCodec->containsPalette()) {
// The codec itself contains a palette
if (entry->_videoCodec->hasDirtyPalette()) {
_decoder->_palette = entry->_videoCodec->getPalette();
_decoder->_dirtyPalette = true;
}
} else {
// Check if the video description has been updated
byte *palette = entry->_palette;
if (palette !=_decoder-> _palette) {
_decoder->_palette = palette;
_decoder->_dirtyPalette = true;
}
}
return frame;
}
uint32 QuickTimeDecoder::VideoTrackHandler::getNextFrameStartTime() {
if (endOfTrack())
return 0;
// Convert to milliseconds so the tracks can be compared
return getRateAdjustedFrameTime() * 1000 / _parent->timeScale;
}
uint32 QuickTimeDecoder::VideoTrackHandler::getFrameCount() {
return _parent->frameCount;
}
uint32 QuickTimeDecoder::VideoTrackHandler::getFrameDuration() {
uint32 curFrameIndex = 0;
for (int32 i = 0; i < _parent->timeToSampleCount; i++) {
curFrameIndex += _parent->timeToSample[i].count;
if ((uint32)_curFrame < curFrameIndex) {
// Ok, now we have what duration this frame has.
return _parent->timeToSample[i].duration;
}
}
// This should never occur
error("Cannot find duration for frame %d", _curFrame);
return 0;
}
Common::SeekableReadStream *QuickTimeDecoder::VideoTrackHandler::getNextFramePacket(uint32 &descId) {
// First, we have to track down which chunk holds the sample and which sample in the chunk contains the frame we are looking for.
int32 totalSampleCount = 0;
int32 sampleInChunk = 0;
int32 actualChunk = -1;
uint32 sampleToChunkIndex = 0;
for (uint32 i = 0; i < _parent->chunkCount; i++) {
if (sampleToChunkIndex < _parent->sampleToChunkCount && i >= _parent->sampleToChunk[sampleToChunkIndex].first)
sampleToChunkIndex++;
totalSampleCount += _parent->sampleToChunk[sampleToChunkIndex - 1].count;
if (totalSampleCount > _curFrame) {
actualChunk = i;
descId = _parent->sampleToChunk[sampleToChunkIndex - 1].id;
sampleInChunk = _parent->sampleToChunk[sampleToChunkIndex - 1].count - totalSampleCount + _curFrame;
break;
}
}
if (actualChunk < 0) {
warning("Could not find data for frame %d", _curFrame);
return 0;
}
// Next seek to that frame
_fd->seek(_parent->chunkOffsets[actualChunk]);
// Then, if the chunk holds more than one frame, seek to where the frame we want is located
for (int32 i = _curFrame - sampleInChunk; i < _curFrame; i++) {
if (_parent->sampleSize != 0)
_fd->skip(_parent->sampleSize);
else
_fd->skip(_parent->sampleSizes[i]);
}
// Finally, read in the raw data for the frame
//debug("Frame Data[%d]: Offset = %d, Size = %d", _curFrame, _fd->pos(), _parent->sampleSizes[_curFrame]);
if (_parent->sampleSize != 0)
return _fd->readStream(_parent->sampleSize);
return _fd->readStream(_parent->sampleSizes[_curFrame]);
}
uint32 QuickTimeDecoder::VideoTrackHandler::findKeyFrame(uint32 frame) const {
for (int i = _parent->keyframeCount - 1; i >= 0; i--)
if (_parent->keyframes[i] <= frame)
return _parent->keyframes[i];
// If none found, we'll assume the requested frame is a key frame
return frame;
}
void QuickTimeDecoder::VideoTrackHandler::seekToTime(Audio::Timestamp time) {
// First, figure out what edit we're in
time = time.convertToFramerate(_parent->timeScale);
// Continue until we get to where we need to be
for (_curEdit = 0; !endOfTrack(); _curEdit++)
if ((uint32)time.totalNumberOfFrames() >= getCurEditTimeOffset() && (uint32)time.totalNumberOfFrames() < getCurEditTimeOffset() + getCurEditTrackDuration())
break;
// This track is done
if (endOfTrack())
return;
enterNewEditList(false);
// One extra check for the end of a track
if (endOfTrack())
return;
// Now we're in the edit and need to figure out what frame we need
while (getRateAdjustedFrameTime() < (uint32)time.totalNumberOfFrames()) {
_curFrame++;
if (_durationOverride >= 0) {
_nextFrameStartTime += _durationOverride;
_durationOverride = -1;
} else {
_nextFrameStartTime += getFrameDuration();
}
}
// All that's left is to figure out what our starting time is going to be
// Compare the starting point for the frame to where we need to be
_holdNextFrameStartTime = getRateAdjustedFrameTime() != (uint32)time.totalNumberOfFrames();
// If we went past the time, go back a frame
if (_holdNextFrameStartTime)
_curFrame--;
// Handle the keyframe here
int32 destinationFrame = _curFrame + 1;
assert(destinationFrame < (int32)_parent->frameCount);
_curFrame = findKeyFrame(destinationFrame) - 1;
while (_curFrame < destinationFrame - 1)
bufferNextFrame();
}
Common::Rational QuickTimeDecoder::VideoTrackHandler::getWidth() const {
return Common::Rational(_parent->width) / _parent->scaleFactorX;
}
Common::Rational QuickTimeDecoder::VideoTrackHandler::getHeight() const {
return Common::Rational(_parent->height) / _parent->scaleFactorY;
}
Graphics::PixelFormat QuickTimeDecoder::VideoTrackHandler::getPixelFormat() const {
return ((VideoSampleDesc *)_parent->sampleDescs[0])->_videoCodec->getPixelFormat();
}
uint32 QuickTimeDecoder::VideoTrackHandler::getRateAdjustedFrameTime() const {
// Figure out what time the next frame is at taking the edit list rate into account
uint32 convertedTime = (Common::Rational(_nextFrameStartTime - getCurEditTimeOffset()) / _parent->editList[_curEdit].mediaRate).toInt();
return convertedTime + getCurEditTimeOffset();
}
uint32 QuickTimeDecoder::VideoTrackHandler::getCurEditTimeOffset() const {
// Need to convert to the track scale
return _parent->editList[_curEdit].timeOffset * _parent->timeScale / _decoder->_timeScale;
}
uint32 QuickTimeDecoder::VideoTrackHandler::getCurEditTrackDuration() const {
// Need to convert to the track scale
return _parent->editList[_curEdit].trackDuration * _parent->timeScale / _decoder->_timeScale;
}
} // End of namespace Video
|