1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
//
// Heavily based on ffmpeg code.
//
// Copyright (c) 2001 Fabrice Bellard.
// First version by Francois Revol revol@free.fr
// Seek function by Gael Chardon gael.dev@4now.net
//
#ifndef VIDEO_QT_DECODER_H
#define VIDEO_QT_DECODER_H
#include "common/array.h"
#include "common/scummsys.h"
#include "common/queue.h"
#include "common/rational.h"
#include "video/video_decoder.h"
#include "video/codecs/codec.h"
#include "audio/audiostream.h"
#include "audio/mixer.h"
namespace Common {
class File;
class MacResManager;
}
namespace Video {
/**
* Decoder for QuickTime videos.
*
* Video decoder used in engines:
* - mohawk
* - sci
*/
class QuickTimeDecoder : public SeekableVideoDecoder {
public:
QuickTimeDecoder();
virtual ~QuickTimeDecoder();
/**
* Returns the width of the video
* @return the width of the video
*/
uint16 getWidth() const;
/**
* Returns the height of the video
* @return the height of the video
*/
uint16 getHeight() const;
/**
* Returns the amount of frames in the video
* @return the amount of frames in the video
*/
uint32 getFrameCount() const;
/**
* Load a video file
* @param filename the filename to load
*/
bool loadFile(const Common::String &filename);
/**
* Load a QuickTime video file from a SeekableReadStream
* @param stream the stream to load
*/
bool loadStream(Common::SeekableReadStream *stream);
/**
* Close a QuickTime encoded video file
*/
void close();
/**
* Returns the palette of the video
* @return the palette of the video
*/
const byte *getPalette() { _dirtyPalette = false; return _palette; }
bool hasDirtyPalette() const { return _dirtyPalette; }
/**
* Set the beginning offset of the video so we can modify the offsets in the stco
* atom of videos inside the Mohawk archives
* @param the beginning offset of the video
*/
void setChunkBeginOffset(uint32 offset) { _beginOffset = offset; }
bool isVideoLoaded() const { return _fd != 0; }
const Graphics::Surface *decodeNextFrame();
bool endOfVideo() const;
uint32 getElapsedTime() const;
uint32 getTimeToNextFrame() const;
Graphics::PixelFormat getPixelFormat() const;
// SeekableVideoDecoder API
void seekToFrame(uint32 frame);
void seekToTime(Audio::Timestamp time);
uint32 getDuration() const { return _duration * 1000 / _timeScale; }
private:
// This is the file handle from which data is read from. It can be the actual file handle or a decompressed stream.
Common::SeekableReadStream *_fd;
struct MOVatom {
uint32 type;
uint32 offset;
uint32 size;
};
struct ParseTable {
int (QuickTimeDecoder::*func)(MOVatom atom);
uint32 type;
};
struct MOVstts {
int count;
int duration;
};
struct MOVstsc {
uint32 first;
uint32 count;
uint32 id;
};
struct EditListEntry {
uint32 trackDuration;
int32 mediaTime;
Common::Rational mediaRate;
};
struct SampleDesc {
SampleDesc();
virtual ~SampleDesc() {}
uint32 codecTag;
uint16 bitsPerSample;
};
struct VideoSampleDesc : public SampleDesc {
VideoSampleDesc();
~VideoSampleDesc();
char codecName[32];
uint16 colorTableId;
byte *palette;
Codec *videoCodec;
};
struct AudioSampleDesc : public SampleDesc {
AudioSampleDesc();
uint16 channels;
uint32 sampleRate;
uint32 samplesPerFrame;
uint32 bytesPerFrame;
};
enum CodecType {
CODEC_TYPE_MOV_OTHER,
CODEC_TYPE_VIDEO,
CODEC_TYPE_AUDIO
};
struct MOVStreamContext {
MOVStreamContext();
~MOVStreamContext();
uint32 chunk_count;
uint32 *chunk_offsets;
int stts_count;
MOVstts *stts_data;
uint32 sample_to_chunk_sz;
MOVstsc *sample_to_chunk;
uint32 sample_size;
uint32 sample_count;
uint32 *sample_sizes;
uint32 keyframe_count;
uint32 *keyframes;
int32 time_scale;
int time_rate;
uint16 width;
uint16 height;
CodecType codec_type;
Common::Array<SampleDesc *> sampleDescs;
uint32 editCount;
EditListEntry *editList;
Common::SeekableReadStream *extradata;
uint32 nb_frames;
uint32 duration;
uint32 start_time;
Common::Rational scaleFactorX;
Common::Rational scaleFactorY;
};
const ParseTable *_parseTable;
bool _foundMOOV;
uint32 _timeScale;
uint32 _duration;
uint32 _numStreams;
Common::Rational _scaleFactorX;
Common::Rational _scaleFactorY;
MOVStreamContext *_streams[20];
const byte *_palette;
bool _dirtyPalette;
uint32 _beginOffset;
Common::MacResManager *_resFork;
void initParseTable();
Audio::AudioStream *createAudioStream(Common::SeekableReadStream *stream);
bool checkAudioCodecSupport(uint32 tag);
Common::SeekableReadStream *getNextFramePacket(uint32 &descId);
uint32 getFrameDuration();
void init();
Audio::QueuingAudioStream *_audStream;
void startAudio();
void stopAudio();
void updateAudioBuffer();
void readNextAudioChunk();
uint32 getAudioChunkSampleCount(uint chunk);
int8 _audioStreamIndex;
uint _curAudioChunk;
Audio::SoundHandle _audHandle;
Audio::Timestamp _audioStartOffset;
Codec *createCodec(uint32 codecTag, byte bitsPerPixel);
Codec *findDefaultVideoCodec() const;
uint32 _nextFrameStartTime;
int8 _videoStreamIndex;
uint32 findKeyFrame(uint32 frame) const;
Graphics::Surface *_scaledSurface;
const Graphics::Surface *scaleSurface(const Graphics::Surface *frame);
Common::Rational getScaleFactorX() const;
Common::Rational getScaleFactorY() const;
void pauseVideoIntern(bool pause);
int readDefault(MOVatom atom);
int readLeaf(MOVatom atom);
int readELST(MOVatom atom);
int readHDLR(MOVatom atom);
int readMDHD(MOVatom atom);
int readMOOV(MOVatom atom);
int readMVHD(MOVatom atom);
int readTKHD(MOVatom atom);
int readTRAK(MOVatom atom);
int readSTCO(MOVatom atom);
int readSTSC(MOVatom atom);
int readSTSD(MOVatom atom);
int readSTSS(MOVatom atom);
int readSTSZ(MOVatom atom);
int readSTTS(MOVatom atom);
int readCMOV(MOVatom atom);
int readWAVE(MOVatom atom);
};
} // End of namespace Video
#endif
|