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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by PocketSCUMM.rc
//
#define IDD_GAMESELECT 105
#define IDD_SOUND_DIALOG 106
#define IDB_SKIP 113
#define IDB_DISK 115
#define IDB_EXIT 116
#define IDB_SOUND_ON 117
#define IDB_SOUND_OFF 118
#define IDB_PANEL 119
#define IDI_POCKETSCUMM 127
#define IDB_KEYBOARD 129
#define IDL_POCKETSCUMM 130
#define IDB_MENUTITLE 133
#define IDM_MENU 1000
#define IDC_ABOUT 1000
#define IDC_MONKEY 1000
#define IDC_OPTIONS 1000
#define IDC_EXIT 1001
#define IDC_MONKEY2 1001
#define IDD_SLIDERMUSIC 1001
#define IDC_ATLANTIS 1002
#define IDD_SLIDERSFX 1002
#define IDC_PLAYFATE 1003
#define IDC_TENTACLE 1004
#define IDC_DOTTDEMO 1005
#define IDC_SAMNMAX 1006
#define IDC_SNMDEMO 1007
#define IDC_DISABLE_SOUND 1008
#define IDC_SLOW_SOUND 1009
#define IDC_FT 1010
#define IDC_LISTAVAILABLE 1011
#define IDC_GAMEDESC 1014
#define IDC_PLAY 1015
#define IDC_FILEPATH 1016
#define IDC_SCAN 1018
#define ID_POCKETSCUMM 40005
#define IDS_CAP_POCKETSCUMM 40006
#define IDC_LANDSCAPE 40007
#define IDC_SKIP 40008
#define IDC_LOADSAVE 40009
#define IDC_SOUND 40011
#define IDC_SOUNDVOL 40012
#define IDM_POCKETSCUMM 40013
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 134
#define _APS_NEXT_COMMAND_VALUE 40014
#define _APS_NEXT_CONTROL_VALUE 1016
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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