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/* (C) 2001  Vasyl Tsvirkunov */

#ifndef SCREEN_H
#define SCREEN_H

#ifndef UBYTE
#define UBYTE unsigned char
#endif

int GraphicsOn(HWND hWndMain);
void GraphicsOff();
void GraphicsSuspend();
void GraphicsResume();

void SetPalEntry(int ent, UBYTE r, UBYTE g, UBYTE b);
void Blt(UBYTE * scr_ptr);

/* meaning: 0 - portrait, 1 - left hand landscape, 2 - right hand landscape */
void SetScreenMode(int mode);
int GetScreenMode();

void Translate(int* x, int* y);

#endif