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|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
/* The bare pure X11 port done by Lionel 'BBrox' Ulmer */
#include "stdafx.h"
#include "scumm.h"
#include "gui.h"
#include "cdmusic.h"
#include "mp3_cd.h"
#include <sys/time.h>
#include <unistd.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/XShm.h>
#include <linux/soundcard.h>
#include <sched.h>
#include <pthread.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
Scumm scumm;
ScummDebugger debugger;
Gui gui;
IMuse sound;
SOUND_DRIVER_TYPE snd_driv;
static unsigned char *local_fb;
static int window_width, window_height;
static int scumm_x, scumm_y;
static int x11_socket = -1;
static Display *display;
static int screen;
static Window window;
static GC black_gc;
static XImage *image;
static pthread_t sound_thread;
static int old_mouse_x, old_mouse_y;
static int old_mouse_h, old_mouse_w;
static bool has_mouse, hide_mouse;
static unsigned int scale;
static int fake_right_mouse = 0;
static int report_presses = 1;
static int current_shake_pos = 0;
#define MAX_NUMBER_OF_DIRTY_SQUARES 32
typedef struct {
int x, y, w, h;
} dirty_square;
static dirty_square ds[MAX_NUMBER_OF_DIRTY_SQUARES];
static int num_of_dirty_square;
/* Milisecond-based timer management */
static struct timeval start_time;
static void init_timer(void)
{
gettimeofday(&start_time, NULL);
}
static unsigned int get_ms_from_start(void)
{
struct timeval current_time;
gettimeofday(¤t_time, NULL);
return (((current_time.tv_sec - start_time.tv_sec) * 1000) +
((current_time.tv_usec - start_time.tv_usec) / 1000));
}
#define FRAG_SIZE 4096
static void *sound_and_music_thread(void *params)
{
/* Init sound */
int sound_fd, param, frag_size;
unsigned char sound_buffer[FRAG_SIZE];
sound_fd = open("/dev/dsp", O_WRONLY);
audio_buf_info info;
if (sound_fd < 0) {
error("Error opening sound device !\n");
exit(1);
}
param = 0;
frag_size = FRAG_SIZE /* audio fragment size */ ;
while (frag_size) {
frag_size >>= 1;
param++;
}
param--;
param |= /* audio_fragment_num */ 3 << 16;
if (ioctl(sound_fd, SNDCTL_DSP_SETFRAGMENT, ¶m) != 0) {
error("Error in the SNDCTL_DSP_SETFRAGMENT ioctl !\n");
exit(1);
}
param = AFMT_S16_LE;
if (ioctl(sound_fd, SNDCTL_DSP_SETFMT, ¶m) == -1) {
perror("Error in the SNDCTL_DSP_SETFMT ioctl !\n");
exit(1);
}
if (param != AFMT_S16_LE) {
error("AFMT_S16_LE not supported !\n");
exit(1);
}
param = 2;
if (ioctl(sound_fd, SNDCTL_DSP_CHANNELS, ¶m) == -1) {
error("Error in the SNDCTL_DSP_CHANNELS ioctl !\n");
exit(1);
}
if (param != 2) {
error("Stereo mode not supported !\n");
exit(1);
}
param = 22050;
if (ioctl(sound_fd, SNDCTL_DSP_SPEED, ¶m) == -1) {
perror("Error in the SNDCTL_DSP_SPEED ioctl !\n");
exit(1);
}
if (param != 22050) {
error("22050 kHz not supported !\n");
exit(1);
}
if (ioctl(sound_fd, SNDCTL_DSP_GETOSPACE, &info) != 0) {
perror("SNDCTL_DSP_GETOSPACE");
exit(-1);
}
while (1) {
unsigned short *buf = (unsigned short *)sound_buffer;
int size, written;
scumm.mixWaves((short *)sound_buffer, FRAG_SIZE >> 2);
/* Now convert to stereo */
for (int i = ((FRAG_SIZE >> 2) - 1); i >= 0; i--) {
buf[2 * i + 1] = buf[2 * i] = buf[i];
}
size = FRAG_SIZE;
while (size > 0) {
written = write(sound_fd, sound_buffer, size);
size -= written;
}
}
return NULL;
}
/* Function used to hide the mouse cursor */
static void create_empty_cursor(Display * display, int screen, Window window)
{
XColor bg;
Pixmap pixmapBits;
Cursor cursor = None;
static const char data[] = { 0 };
bg.red = bg.green = bg.blue = 0x0000;
pixmapBits =
XCreateBitmapFromData(display, XRootWindow(display, screen), data, 1, 1);
if (pixmapBits) {
cursor = XCreatePixmapCursor(display, pixmapBits, pixmapBits,
&bg, &bg, 0, 0);
XFreePixmap(display, pixmapBits);
}
XDefineCursor(display, window, cursor);
}
/* No CD on the iPAQ => stub functions */
void cd_play(Scumm *s, int track, int num_loops, int start_frame,
int end_frame)
{
#ifdef COMPRESSED_SOUND_FILE
mp3_cd_play(s, track, num_loops, start_frame, end_frame);
#endif
}
int cd_is_running(void)
{
return 1;
}
void cd_stop(void)
{
}
/* No debugger on the iPAQ => stub function */
void BoxTest(int num)
{
}
/* Initialize the graphics sub-system */
void initGraphics(Scumm *s, bool fullScreen, unsigned int scaleFactor)
{
char buf[512], *gameName;
static XShmSegmentInfo shminfo;
XWMHints *wm_hints;
XGCValues values;
XTextProperty window_name;
char *name = (char *)&buf;
scale = scaleFactor; // not implemented yet! ignored.
/* For the window title */
sprintf(buf, "ScummVM - %s", gameName = s->getGameName());
free(gameName);
display = XOpenDisplay(NULL);
if (display == NULL) {
error("Could not open display !\n");
exit(1);
}
screen = DefaultScreen(display);
x11_socket = ConnectionNumber(display);
window_width = 320;
window_height = 200;
scumm_x = 0;
scumm_y = 0;
window = XCreateSimpleWindow(display, XRootWindow(display, screen), 0, 0,
320, 200, 0, 0, 0);
wm_hints = XAllocWMHints();
if (wm_hints == NULL) {
error("Not enough memory to allocate Hints !\n");
exit(1);
}
wm_hints->flags = InputHint | StateHint;
wm_hints->input = True;
wm_hints->initial_state = NormalState;
XStringListToTextProperty(&name, 1, &window_name);
XSetWMProperties(display, window, &window_name, &window_name,
NULL /* argv */ , 0 /* argc */ , NULL /* size hints */ ,
wm_hints, NULL /* class hints */ );
XSelectInput(display, window,
ExposureMask | KeyPressMask | KeyReleaseMask |
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
StructureNotifyMask);
image =
XShmCreateImage(display, DefaultVisual(display, screen), 16, ZPixmap,
NULL, &shminfo, 320, 200);
shminfo.shmid = shmget(IPC_PRIVATE, 320 * 200 * 2, IPC_CREAT | 0700);
shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0);
image->data = shminfo.shmaddr;
shminfo.readOnly = False;
if (XShmAttach(display, &shminfo) == 0) {
error("Could not attach shared memory segment !\n");
exit(1);
}
shmctl(shminfo.shmid, IPC_RMID, 0);
values.foreground = BlackPixel(display, screen);
black_gc = XCreateGC(display, window, GCForeground, &values);
XMapWindow(display, window);
XFlush(display);
while (1) {
XEvent event;
XNextEvent(display, &event);
switch (event.type) {
case Expose:
goto out_of_loop;
}
}
out_of_loop:
create_empty_cursor(display, screen, window);
/* And finally start the music thread */
pthread_create(&sound_thread, NULL, sound_and_music_thread, NULL);
/* Initialize the 'local' frame buffer */
local_fb = (unsigned char *)malloc(320 * 200 * sizeof(unsigned char));
}
void setWindowName(Scumm *s)
{
char buf[512], *gameName;
XTextProperty window_name;
char *name = (char *)&buf;
/* For the window title */
sprintf(buf, "ScummVM - %s", gameName = s->getGameName());
free(gameName);
XStringListToTextProperty(&name, 1, &window_name);
XSetWMProperties(display, window, &window_name, &window_name,
NULL /* argv */ , 0 /* argc */ , NULL /* size hints */ ,
NULL /* WM hints */ , NULL /* class hints */ );
}
/* This simply shifts up or down the screen by 'shake pos' */
void setShakePos(Scumm *s, int shake_pos)
{
if (shake_pos != current_shake_pos) {
int dirty_top = 0, dirty_height = 0;
int line;
/* This is to provoke a full redraw */
num_of_dirty_square = MAX_NUMBER_OF_DIRTY_SQUARES;
/* Update the mouse to prevent 'mouse droppings' */
old_mouse_y += shake_pos - current_shake_pos;
/* Handle the 'dirty part' of the screen */
if (shake_pos > current_shake_pos) {
for (line = 199 + shake_pos; line >= -shake_pos; line--) {
int cur_pos, new_pos;
int cur_OK, new_OK;
cur_pos = line + current_shake_pos;
new_pos = line + shake_pos;
cur_OK = (cur_pos >= 0) && (cur_pos < 200);
new_OK = (new_pos >= 0) && (new_pos < 200);
if (cur_OK && new_OK)
memcpy(local_fb + new_pos * 320, local_fb + cur_pos * 320, 320);
else if (cur_OK)
memset(local_fb + cur_pos * 320, 0, 320);
else if (new_OK)
memset(local_fb + new_pos * 320, 0, 320);
}
if (current_shake_pos < 0) {
dirty_top = -shake_pos;
dirty_height = shake_pos - current_shake_pos;
if (dirty_top < 0) {
dirty_height += dirty_top;
dirty_top = 0;
}
if ((dirty_height + dirty_top) > 200)
dirty_height = 200 - dirty_top;
} else {
dirty_height = 0;
}
} else {
for (line = -current_shake_pos; line < 200 + current_shake_pos; line++) {
int cur_pos, new_pos;
int cur_OK, new_OK;
cur_pos = line + current_shake_pos;
new_pos = line + shake_pos;
cur_OK = (cur_pos >= 0) && (cur_pos < 200);
new_OK = (new_pos >= 0) && (new_pos < 200);
if (cur_OK && new_OK)
memcpy(local_fb + new_pos * 320, local_fb + cur_pos * 320, 320);
else if (cur_OK)
memset(local_fb + cur_pos * 320, 0, 320);
else if (new_OK)
memset(local_fb + new_pos * 320, 0, 320);
}
if (current_shake_pos <= 0) {
dirty_height = 0;
} else {
dirty_top = 200 - current_shake_pos;
dirty_height = current_shake_pos - shake_pos;
if ((dirty_height + dirty_top) > 200)
dirty_height = 200 - dirty_top;
}
}
/* And save the new shake position */
current_shake_pos = shake_pos;
if (dirty_height > 0)
s->redrawLines(dirty_top, dirty_top + dirty_height);
}
}
#define AddDirtyRec(xi,yi,wi,hi) \
if (num_of_dirty_square < MAX_NUMBER_OF_DIRTY_SQUARES) { \
ds[num_of_dirty_square].x = xi; \
ds[num_of_dirty_square].y = yi; \
ds[num_of_dirty_square].w = wi; \
ds[num_of_dirty_square].h = hi; \
num_of_dirty_square++; \
}
void blitToScreen(Scumm *s, byte *src, int x, int y, int w, int h)
{
unsigned char *dst;
y += current_shake_pos;
if (y < 0) {
h += y;
src -= y * 320;
y = 0;
}
if (h > (200 - y)) {
h = 200 - y;
}
dst = local_fb + 320 * y + x;
if (h <= 0)
return;
hide_mouse = true;
if (has_mouse) {
s->drawMouse();
}
AddDirtyRec(x, y, w, h);
while (h-- > 0) {
memcpy(dst, src, w);
dst += 320;
src += 320;
}
}
#define BAK_WIDTH 40
#define BAK_HEIGHT 40
unsigned char old_backup[BAK_WIDTH * BAK_HEIGHT];
void drawMouse(int xdraw, int ydraw, int w, int h, byte *buf,
bool visible)
{
unsigned char *dst, *bak;
ydraw += current_shake_pos;
if ((xdraw >= 320) || ((xdraw + w) <= 0) ||
(ydraw >= 200) || ((ydraw + h) <= 0)) {
if (hide_mouse)
visible = false;
if (has_mouse)
has_mouse = false;
if (visible)
has_mouse = true;
return;
}
if (hide_mouse)
visible = false;
assert(w <= BAK_WIDTH && h <= BAK_HEIGHT);
if (has_mouse) {
int old_h = old_mouse_h;
has_mouse = false;
AddDirtyRec(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
dst = local_fb + (old_mouse_y * 320) + old_mouse_x;
bak = old_backup;
while (old_h > 0) {
memcpy(dst, bak, old_mouse_w);
bak += BAK_WIDTH;
dst += 320;
old_h--;
}
}
if (visible) {
int real_w;
int real_h;
int real_h_2;
unsigned char *dst2;
if (ydraw < 0) {
real_h = h + ydraw;
buf += (-ydraw) * w;
ydraw = 0;
} else {
real_h = (ydraw + h) > 200 ? (200 - ydraw) : h;
}
if (xdraw < 0) {
real_w = w + xdraw;
buf += (-xdraw);
xdraw = 0;
} else {
real_w = (xdraw + w) > 320 ? (320 - xdraw) : w;
}
dst = local_fb + (ydraw * 320) + xdraw;
dst2 = dst;
bak = old_backup;
has_mouse = true;
AddDirtyRec(xdraw, ydraw, real_w, real_h);
old_mouse_x = xdraw;
old_mouse_y = ydraw;
old_mouse_w = real_w;
old_mouse_h = real_h;
real_h_2 = real_h;
while (real_h_2 > 0) {
memcpy(bak, dst, real_w);
bak += BAK_WIDTH;
dst += 320;
real_h_2--;
}
while (real_h > 0) {
int width = real_w;
while (width > 0) {
unsigned char color = *buf;
if (color != 0xFF) {
*dst2 = color;
}
buf++;
dst2++;
width--;
}
buf += w - real_w;
dst2 += 320 - real_w;
real_h--;
}
}
}
static unsigned short palette[256];
static void update_palette(Scumm *s)
{
int first = s->_palDirtyMin;
int num = s->_palDirtyMax - first + 1;
int i;
unsigned char *data = s->_currentPalette;
unsigned short *pal = &(palette[first]);
data += first * 3;
for (i = 0; i < num; i++, data += 3) {
*pal++ =
((data[0] & 0xF8) << 8) | ((data[1] & 0xFC) << 3) | (data[2] >> 3);
}
s->_palDirtyMax = -1;
s->_palDirtyMin = 0x3E8;
}
static void update_screen(Scumm *s, const dirty_square * d,
dirty_square * dout)
{
int x, y;
unsigned char *ptr_src = local_fb + (320 * d->y) + d->x;
unsigned short *ptr_dst =
((unsigned short *)image->data) + (320 * d->y) + d->x;
for (y = 0; y < d->h; y++) {
for (x = 0; x < d->w; x++) {
*ptr_dst++ = palette[*ptr_src++];
}
ptr_dst += 320 - d->w;
ptr_src += 320 - d->w;
}
if (d->x < dout->x)
dout->x = d->x;
if (d->y < dout->y)
dout->y = d->y;
if ((d->x + d->w) > dout->w)
dout->w = d->x + d->w;
if ((d->y + d->h) > dout->h)
dout->h = d->y + d->h;
}
void updateScreen(Scumm *s)
{
bool full_redraw = false;
bool need_redraw = false;
static const dirty_square ds_full = { 0, 0, 320, 200 };
dirty_square dout = { 320, 200, 0, 0 };
if (s->_fastMode & 2)
return;
if (hide_mouse) {
hide_mouse = false;
s->drawMouse();
}
if (s->_palDirtyMax != -1) {
update_palette(s);
full_redraw = true;
num_of_dirty_square = 0;
} else if (num_of_dirty_square >= MAX_NUMBER_OF_DIRTY_SQUARES) {
full_redraw = true;
num_of_dirty_square = 0;
}
if (full_redraw) {
update_screen(s, &ds_full, &dout);
need_redraw = true;
} else if (num_of_dirty_square > 0) {
need_redraw = true;
while (num_of_dirty_square > 0) {
num_of_dirty_square--;
update_screen(s, &(ds[num_of_dirty_square]), &dout);
}
}
if (need_redraw == true) {
XShmPutImage(display, window, DefaultGC(display, screen), image,
dout.x, dout.y,
scumm_x + dout.x, scumm_y + dout.y,
dout.w - dout.x, dout.h - dout.y, 0);
XFlush(display);
}
}
void launcherLoop()
{
int last_time, new_time;
int delta = 0;
last_time = get_ms_from_start();
gui.launcher();
while (1) {
updateScreen(&scumm);
new_time = get_ms_from_start();
waitForTimer(&scumm, delta * 15 + last_time - new_time);
last_time = get_ms_from_start();
if (gui._active) {
gui.loop();
delta = 5;
} else {
error("gui closed!");
}
}
}
/* This function waits for 'msec_delay' miliseconds and handles external events */
void waitForTimer(Scumm *s, int msec_delay)
{
int start_time = get_ms_from_start();
int end_time;
fd_set rfds;
struct timeval tv;
XEvent event;
if (s->_fastMode & 2)
msec_delay = 0;
else if (s->_fastMode & 1)
msec_delay = 10;
end_time = start_time + msec_delay;
while (1) {
FD_ZERO(&rfds);
FD_SET(x11_socket, &rfds);
msec_delay = end_time - get_ms_from_start();
tv.tv_sec = 0;
if (msec_delay <= 0) {
tv.tv_usec = 0;
} else {
tv.tv_usec = msec_delay * 1000;
}
if (select(x11_socket + 1, &rfds, NULL, NULL, &tv) == 0)
break; /* This is the timeout */
while (XPending(display)) {
XNextEvent(display, &event);
switch (event.type) {
case Expose:{
int real_w, real_h;
int real_x, real_y;
real_x = event.xexpose.x;
real_y = event.xexpose.y;
real_w = event.xexpose.width;
real_h = event.xexpose.height;
if (real_x < scumm_x) {
real_w -= scumm_x - real_x;
real_x = 0;
} else {
real_x -= scumm_x;
}
if (real_y < scumm_y) {
real_h -= scumm_y - real_y;
real_y = 0;
} else {
real_y -= scumm_y;
}
if ((real_h <= 0) || (real_w <= 0))
break;
if ((real_x >= 320) || (real_y >= 200))
break;
if ((real_x + real_w) >= 320) {
real_w = 320 - real_x;
}
if ((real_y + real_h) >= 200) {
real_h = 200 - real_y;
}
/* Compute the intersection of the expose event with the real ScummVM display zone */
AddDirtyRec(real_x, real_y, real_w, real_h);
}
break;
case KeyPress:
switch (event.xkey.keycode) {
case 132:
report_presses = 0;
break;
case 133:
fake_right_mouse = 1;
break;
}
break;
case KeyRelease:
/* I am using keycodes here and NOT keysyms to be sure that even if the user
remaps his iPAQ's keyboard, it will still work.
*/
switch (event.xkey.keycode) {
case 9: /* Escape on my PC */
case 130: /* Calendar on the iPAQ */
s->_keyPressed = 27;
break;
case 71: /* F5 on my PC */
case 128: /* Record on the iPAQ */
s->_keyPressed = 319;
break;
case 65: /* Space on my PC */
case 131: /* Schedule on the iPAQ */
s->_keyPressed = 32;
break;
case 132: /* 'Q' on the iPAQ */
report_presses = 1;
break;
case 133: /* Arrow on the iPAQ */
fake_right_mouse = 0;
break;
default:{
KeySym xsym;
xsym = XKeycodeToKeysym(display, event.xkey.keycode, 0);
if ((xsym >= 'a') && (xsym <= 'z') && (event.xkey.state & 0x01))
xsym &= ~0x20; /* Handle shifted keys */
s->_keyPressed = xsym;
}
}
break;
case ButtonPress:
if (report_presses != 0) {
if (event.xbutton.button == 1) {
if (fake_right_mouse == 0) {
s->_leftBtnPressed |= msClicked | msDown;
} else {
s->_rightBtnPressed |= msClicked | msDown;
}
} else if (event.xbutton.button == 3)
s->_rightBtnPressed |= msClicked | msDown;
}
break;
case ButtonRelease:
if (report_presses != 0) {
if (event.xbutton.button == 1) {
if (fake_right_mouse == 0) {
s->_leftBtnPressed &= ~msDown;
} else {
s->_rightBtnPressed &= ~msDown;
}
} else if (event.xbutton.button == 3)
s->_rightBtnPressed &= ~msDown;
}
break;
case MotionNotify:{
int newx, newy;
newx = event.xmotion.x - scumm_x;
newy = event.xmotion.y - scumm_y;
if ((newx != s->mouse.x) || (newy != s->mouse.y)) {
s->mouse.x = newx;
s->mouse.y = newy;
s->drawMouse();
updateScreen(s);
}
}
break;
case ConfigureNotify:{
if ((window_width != event.xconfigure.width) ||
(window_height != event.xconfigure.height)) {
window_width = event.xconfigure.width;
window_height = event.xconfigure.height;
scumm_x = (window_width - 320) / 2;
scumm_y = (window_height - 200) / 2;
XFillRectangle(display, window, black_gc, 0, 0, window_width,
window_height);
}
}
break;
default:
printf("%d\n", event.type);
break;
}
}
}
}
/* Main function for the system-dependent part. Needs to handle :
- handle command line arguments
- initialize all the 'globals' (sound driver, Scumm object, ...)
- do the main loop of the game
*/
int main(int argc, char *argv[])
{
int delta;
int last_time, new_time;
scumm._gui = &gui;
gui.init(&scumm);
sound.initialize(&scumm, &snd_driv);
scumm.scummMain(argc, argv);
gui.init(&scumm); /* Reinit GUI after loading a game */
num_of_dirty_square = 0;
/* Start the milisecond counter */
init_timer();
last_time = 0;
delta = 0;
while (1) {
updateScreen(&scumm);
new_time = get_ms_from_start();
waitForTimer(&scumm, delta * 15 + last_time - new_time);
last_time = get_ms_from_start();
if (gui._active) {
gui.loop();
delta = 5;
} else {
delta = scumm.scummLoop(delta);
}
}
return 0;
}
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