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author | neonloop | 2021-04-03 00:20:48 +0000 |
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committer | neonloop | 2021-04-03 00:20:48 +0000 |
commit | 2c82fe36314eb865e0bb3344347e86f98f22b8f8 (patch) | |
tree | 3e7c44019b1ee148b608d6ada7dcd44d04dd8b76 | |
parent | f3062732940cf086e1961aa95ac62adfb6f031f5 (diff) | |
download | snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.tar.gz snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.tar.bz2 snes9x2002-2c82fe36314eb865e0bb3344347e86f98f22b8f8.zip |
Fixes overscan alignment in 240p mode
-rw-r--r-- | shell/video/sdl/video_blit.c | 3 | ||||
-rw-r--r-- | src/gfx16.c | 5 |
2 files changed, 6 insertions, 2 deletions
diff --git a/shell/video/sdl/video_blit.c b/shell/video/sdl/video_blit.c index bf790bb..1652a8b 100644 --- a/shell/video/sdl/video_blit.c +++ b/shell/video/sdl/video_blit.c @@ -108,7 +108,8 @@ void Update_Video_Ingame(int width, int height) else upscale_256x240_to_320x240_bilinearish((uint32_t*) sdl_screen->pixels + (160*8), (uint32_t*) GFX.Screen, GFX_PITCH / 2, 224); break; case 4: // Overscan - upscale_240x208_to_320x240((uint16_t*) sdl_screen->pixels, (uint16_t*) GFX.Screen); + if (height == 240) upscale_240x208_to_320x240((uint16_t*) sdl_screen->pixels, (uint16_t*) GFX.Screen + (GFX_PITCH * 4)); + else upscale_240x208_to_320x240((uint16_t*) sdl_screen->pixels, (uint16_t*) GFX.Screen); break; } //bitmap_scale(0, 0, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, sdl_screen->w, sdl_screen->h, SNES_WIDTH*2, 0, GFX.Screen, sdl_screen->pixels); diff --git a/src/gfx16.c b/src/gfx16.c index 02ece3c..3333cdf 100644 --- a/src/gfx16.c +++ b/src/gfx16.c @@ -2542,7 +2542,10 @@ void S9xDisplayFrameRate() char string[16]; uint8 *Screen = GFX.Screen; #ifdef TRIMUI - if (option.fullscreen == 4) Screen += GFX_PITCH *8 +16; // for Overscan + if (option.fullscreen == 4) { // for Overscan + Screen += GFX_PITCH * 8 +16; + if (IPPU.RenderedScreenHeight == SNES_HEIGHT_EXTENDED) Screen += GFX_PITCH * 8; + } #endif sprintf(string, "%02d/%02d", IPPU.DisplayedRenderedFrameCount, (int)Memory.ROMFramesPerSecond); |