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authortrioan2020-09-14 00:28:50 +0000
committertrioan2020-09-14 00:28:51 +0000
commit94a180c42f66407a47f924fee26faec3535d3fe1 (patch)
treeb8029ce9ca12d369ced12b926e7fb7cffe5f0f73
parenta869da7f22c63ee1cb316f79c6dd7691a369da3e (diff)
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libretro: use input bitmask
-rw-r--r--libretro/libretro-common/include/libretro.h654
-rw-r--r--libretro/libretro.c24
2 files changed, 558 insertions, 120 deletions
diff --git a/libretro/libretro-common/include/libretro.h b/libretro/libretro-common/include/libretro.h
index d6fc78c..7add848 100644
--- a/libretro/libretro-common/include/libretro.h
+++ b/libretro/libretro-common/include/libretro.h
@@ -1,4 +1,4 @@
-/* Copyright (C) 2010-2017 The RetroArch team
+/* Copyright (C) 2010-2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro API header (libretro.h).
@@ -32,7 +32,7 @@ extern "C" {
#endif
#ifndef __cplusplus
-#if defined(_MSC_VER) && !defined(SN_TARGET_PS3)
+#if defined(_MSC_VER) && _MSC_VER < 1800 && !defined(SN_TARGET_PS3)
/* Hack applied for MSVC when compiling in C89 mode
* as it isn't C99-compliant. */
#define bool unsigned char
@@ -128,7 +128,8 @@ extern "C" {
/* LIGHTGUN device is similar to Guncon-2 for PlayStation 2.
* It reports X/Y coordinates in screen space (similar to the pointer)
- * in the range [-0x8000, 0x7fff] in both axes, with zero being center.
+ * in the range [-0x8000, 0x7fff] in both axes, with zero being center and
+ * -0x8000 being out of bounds.
* As well as reporting on/off screen state. It features a trigger,
* start/select buttons, auxiliary action buttons and a
* directional pad. A forced off-screen shot can be requested for
@@ -139,7 +140,8 @@ extern "C" {
/* The ANALOG device is an extension to JOYPAD (RetroPad).
* Similar to DualShock2 it adds two analog sticks and all buttons can
* be analog. This is treated as a separate device type as it returns
- * axis values in the full analog range of [-0x8000, 0x7fff].
+ * axis values in the full analog range of [-0x7fff, 0x7fff],
+ * although some devices may return -0x8000.
* Positive X axis is right. Positive Y axis is down.
* Buttons are returned in the range [0, 0x7fff].
* Only use ANALOG type when polling for analog values.
@@ -200,6 +202,8 @@ extern "C" {
#define RETRO_DEVICE_ID_JOYPAD_L3 14
#define RETRO_DEVICE_ID_JOYPAD_R3 15
+#define RETRO_DEVICE_ID_JOYPAD_MASK 256
+
/* Index / Id values for ANALOG device. */
#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
@@ -246,6 +250,7 @@ extern "C" {
#define RETRO_DEVICE_ID_POINTER_X 0
#define RETRO_DEVICE_ID_POINTER_Y 1
#define RETRO_DEVICE_ID_POINTER_PRESSED 2
+#define RETRO_DEVICE_ID_POINTER_COUNT 3
/* Returned from retro_get_region(). */
#define RETRO_REGION_NTSC 0
@@ -270,6 +275,9 @@ enum retro_language
RETRO_LANGUAGE_ESPERANTO = 13,
RETRO_LANGUAGE_POLISH = 14,
RETRO_LANGUAGE_VIETNAMESE = 15,
+ RETRO_LANGUAGE_ARABIC = 16,
+ RETRO_LANGUAGE_GREEK = 17,
+ RETRO_LANGUAGE_TURKISH = 18,
RETRO_LANGUAGE_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
@@ -449,6 +457,7 @@ enum retro_key
RETROK_POWER = 320,
RETROK_EURO = 321,
RETROK_UNDO = 322,
+ RETROK_OEM_102 = 323,
RETROK_LAST,
@@ -480,11 +489,13 @@ enum retro_mod
/* Environment commands. */
#define RETRO_ENVIRONMENT_SET_ROTATION 1 /* const unsigned * --
* Sets screen rotation of graphics.
- * Is only implemented if rotation can be accelerated by hardware.
* Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180,
* 270 degrees counter-clockwise respectively.
*/
#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 /* bool * --
+ * NOTE: As of 2019 this callback is considered deprecated in favor of
+ * using core options to manage overscan in a more nuanced, core-specific way.
+ *
* Boolean value whether or not the implementation should use overscan,
* or crop away overscan.
*/
@@ -598,8 +609,11 @@ enum retro_mod
* GET_VARIABLE.
* This allows the frontend to present these variables to
* a user dynamically.
- * This should be called as early as possible (ideally in
- * retro_set_environment).
+ * This should be called the first time as early as
+ * possible (ideally in retro_set_environment).
+ * Afterward it may be called again for the core to communicate
+ * updated options to the frontend, but the number of core
+ * options must not change from the number in the initial call.
*
* 'data' points to an array of retro_variable structs
* terminated by a { NULL, NULL } element.
@@ -653,6 +667,15 @@ enum retro_mod
/* Environment 20 was an obsolete version of SET_AUDIO_CALLBACK.
* It was not used by any known core at the time,
* and was removed from the API. */
+#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21
+ /* const struct retro_frame_time_callback * --
+ * Lets the core know how much time has passed since last
+ * invocation of retro_run().
+ * The frontend can tamper with the timing to fake fast-forward,
+ * slow-motion, frame stepping, etc.
+ * In this case the delta time will use the reference value
+ * in frame_time_callback..
+ */
#define RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK 22
/* const struct retro_audio_callback * --
* Sets an interface which is used to notify a libretro core about audio
@@ -679,15 +702,6 @@ enum retro_mod
* A libretro core using SET_AUDIO_CALLBACK should also make use of
* SET_FRAME_TIME_CALLBACK.
*/
-#define RETRO_ENVIRONMENT_SET_FRAME_TIME_CALLBACK 21
- /* const struct retro_frame_time_callback * --
- * Lets the core know how much time has passed since last
- * invocation of retro_run().
- * The frontend can tamper with the timing to fake fast-forward,
- * slow-motion, frame stepping, etc.
- * In this case the delta time will use the reference value
- * in frame_time_callback..
- */
#define RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE 23
/* struct retro_rumble_interface * --
* Gets an interface which is used by a libretro core to set
@@ -774,17 +788,18 @@ enum retro_mod
*/
#define RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY 31
/* const char ** --
- * Returns the "save" directory of the frontend.
- * This directory can be used to store SRAM, memory cards,
- * high scores, etc, if the libretro core
+ * Returns the "save" directory of the frontend, unless there is no
+ * save directory available. The save directory should be used to
+ * store SRAM, memory cards, high scores, etc, if the libretro core
* cannot use the regular memory interface (retro_get_memory_data()).
*
- * NOTE: libretro cores used to check GET_SYSTEM_DIRECTORY for
- * similar things before.
- * They should still check GET_SYSTEM_DIRECTORY if they want to
- * be backwards compatible.
- * The path here can be NULL. It should only be non-NULL if the
- * frontend user has set a specific save path.
+ * If the frontend cannot designate a save directory, it will return
+ * NULL to indicate that the core should attempt to operate without a
+ * save directory set.
+ *
+ * NOTE: early libretro cores used the system directory for save
+ * files. Cores that need to be backwards-compatible can still check
+ * GET_SYSTEM_DIRECTORY.
*/
#define RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO 32
/* const struct retro_system_av_info * --
@@ -852,26 +867,39 @@ enum retro_mod
#define RETRO_ENVIRONMENT_SET_CONTROLLER_INFO 35
/* const struct retro_controller_info * --
* This environment call lets a libretro core tell the frontend
- * which controller types are recognized in calls to
+ * which controller subclasses are recognized in calls to
* retro_set_controller_port_device().
*
- * Some emulators such as Super Nintendo
- * support multiple lightgun types which must be specifically
- * selected from.
- * It is therefore sometimes necessary for a frontend to be able
- * to tell the core about a special kind of input device which is
- * not covered by the libretro input API.
+ * Some emulators such as Super Nintendo support multiple lightgun
+ * types which must be specifically selected from. It is therefore
+ * sometimes necessary for a frontend to be able to tell the core
+ * about a special kind of input device which is not specifcally
+ * provided by the Libretro API.
*
- * In order for a frontend to understand the workings of an input device,
- * it must be a specialized type
- * of the generic device types already defined in the libretro API.
+ * In order for a frontend to understand the workings of those devices,
+ * they must be defined as a specialized subclass of the generic device
+ * types already defined in the libretro API.
*
- * Which devices are supported can vary per input port.
* The core must pass an array of const struct retro_controller_info which
- * is terminated with a blanked out struct. Each element of the struct
- * corresponds to an ascending port index to
- * retro_set_controller_port_device().
- * Even if special device types are set in the libretro core,
+ * is terminated with a blanked out struct. Each element of the
+ * retro_controller_info struct corresponds to the ascending port index
+ * that is passed to retro_set_controller_port_device() when that function
+ * is called to indicate to the core that the frontend has changed the
+ * active device subclass. SEE ALSO: retro_set_controller_port_device()
+ *
+ * The ascending input port indexes provided by the core in the struct
+ * are generally presented by frontends as ascending User # or Player #,
+ * such as Player 1, Player 2, Player 3, etc. Which device subclasses are
+ * supported can vary per input port.
+ *
+ * The first inner element of each entry in the retro_controller_info array
+ * is a retro_controller_description struct that specifies the names and
+ * codes of all device subclasses that are available for the corresponding
+ * User or Player, beginning with the generic Libretro device that the
+ * subclasses are derived from. The second inner element of each entry is the
+ * total number of subclasses that are listed in the retro_controller_description.
+ *
+ * NOTE: Even if special device types are set in the libretro core,
* libretro should only poll input based on the base input device types.
*/
#define RETRO_ENVIRONMENT_SET_MEMORY_MAPS (36 | RETRO_ENVIRONMENT_EXPERIMENTAL)
@@ -950,7 +978,37 @@ enum retro_mod
* A frontend must make sure that the pointer obtained from this function is
* writeable (and readable).
*/
-
+#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* const struct retro_hw_render_interface ** --
+ * Returns an API specific rendering interface for accessing API specific data.
+ * Not all HW rendering APIs support or need this.
+ * The contents of the returned pointer is specific to the rendering API
+ * being used. See the various headers like libretro_vulkan.h, etc.
+ *
+ * GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called.
+ * Similarly, after context_destroyed callback returns,
+ * the contents of the HW_RENDER_INTERFACE are invalidated.
+ */
+#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* const bool * --
+ * If true, the libretro implementation supports achievements
+ * either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS
+ * or via retro_get_memory_data/retro_get_memory_size.
+ *
+ * This must be called before the first call to retro_run.
+ */
+#define RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE (43 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* const struct retro_hw_render_context_negotiation_interface * --
+ * Sets an interface which lets the libretro core negotiate with frontend how a context is created.
+ * The semantics of this interface depends on which API is used in SET_HW_RENDER earlier.
+ * This interface will be used when the frontend is trying to create a HW rendering context,
+ * so it will be used after SET_HW_RENDER, but before the context_reset callback.
+ */
+#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44
+ /* uint64_t * --
+ * Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't
+ * recognize or support. Should be set in either retro_init or retro_load_game, but not both.
+ */
#define RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT (44 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* N/A (null) * --
* The frontend will try to use a 'shared' hardware context (mostly applicable
@@ -962,19 +1020,236 @@ enum retro_mod
* This will do nothing on its own until SET_HW_RENDER env callbacks are
* being used.
*/
-
#define RETRO_ENVIRONMENT_GET_VFS_INTERFACE (45 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_vfs_interface_info * --
* Gets access to the VFS interface.
* VFS presence needs to be queried prior to load_game or any
* get_system/save/other_directory being called to let front end know
* core supports VFS before it starts handing out paths.
- * It is recomended to do so in retro_set_environment */
+ * It is recomended to do so in retro_set_environment
+ */
+#define RETRO_ENVIRONMENT_GET_LED_INTERFACE (46 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_led_interface * --
+ * Gets an interface which is used by a libretro core to set
+ * state of LEDs.
+ */
+#define RETRO_ENVIRONMENT_GET_AUDIO_VIDEO_ENABLE (47 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* int * --
+ * Tells the core if the frontend wants audio or video.
+ * If disabled, the frontend will discard the audio or video,
+ * so the core may decide to skip generating a frame or generating audio.
+ * This is mainly used for increasing performance.
+ * Bit 0 (value 1): Enable Video
+ * Bit 1 (value 2): Enable Audio
+ * Bit 2 (value 4): Use Fast Savestates.
+ * Bit 3 (value 8): Hard Disable Audio
+ * Other bits are reserved for future use and will default to zero.
+ * If video is disabled:
+ * * The frontend wants the core to not generate any video,
+ * including presenting frames via hardware acceleration.
+ * * The frontend's video frame callback will do nothing.
+ * * After running the frame, the video output of the next frame should be
+ * no different than if video was enabled, and saving and loading state
+ * should have no issues.
+ * If audio is disabled:
+ * * The frontend wants the core to not generate any audio.
+ * * The frontend's audio callbacks will do nothing.
+ * * After running the frame, the audio output of the next frame should be
+ * no different than if audio was enabled, and saving and loading state
+ * should have no issues.
+ * Fast Savestates:
+ * * Guaranteed to be created by the same binary that will load them.
+ * * Will not be written to or read from the disk.
+ * * Suggest that the core assumes loading state will succeed.
+ * * Suggest that the core updates its memory buffers in-place if possible.
+ * * Suggest that the core skips clearing memory.
+ * * Suggest that the core skips resetting the system.
+ * * Suggest that the core may skip validation steps.
+ * Hard Disable Audio:
+ * * Used for a secondary core when running ahead.
+ * * Indicates that the frontend will never need audio from the core.
+ * * Suggests that the core may stop synthesizing audio, but this should not
+ * compromise emulation accuracy.
+ * * Audio output for the next frame does not matter, and the frontend will
+ * never need an accurate audio state in the future.
+ * * State will never be saved when using Hard Disable Audio.
+ */
+#define RETRO_ENVIRONMENT_GET_MIDI_INTERFACE (48 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* struct retro_midi_interface ** --
+ * Returns a MIDI interface that can be used for raw data I/O.
+ */
+
+#define RETRO_ENVIRONMENT_GET_FASTFORWARDING (49 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* bool * --
+ * Boolean value that indicates whether or not the frontend is in
+ * fastforwarding mode.
+ */
+
+#define RETRO_ENVIRONMENT_GET_TARGET_REFRESH_RATE (50 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* float * --
+ * Float value that lets us know what target refresh rate
+ * is curently in use by the frontend.
+ *
+ * The core can use the returned value to set an ideal
+ * refresh rate/framerate.
+ */
+
+#define RETRO_ENVIRONMENT_GET_INPUT_BITMASKS (51 | RETRO_ENVIRONMENT_EXPERIMENTAL)
+ /* bool * --
+ * Boolean value that indicates whether or not the frontend supports
+ * input bitmasks being returned by retro_input_state_t. The advantage
+ * of this is that retro_input_state_t has to be only called once to
+ * grab all button states instead of multiple times.
+ *
+ * If it returns true, you can pass RETRO_DEVICE_ID_JOYPAD_MASK as 'id'
+ * to retro_input_state_t (make sure 'device' is set to RETRO_DEVICE_JOYPAD).
+ * It will return a bitmask of all the digital buttons.
+ */
+
+#define RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION 52
+ /* unsigned * --
+ * Unsigned value is the API version number of the core options
+ * interface supported by the frontend. If callback return false,
+ * API version is assumed to be 0.
+ *
+ * In legacy code, core options are set by passing an array of
+ * retro_variable structs to RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This may be still be done regardless of the core options
+ * interface version.
+ *
+ * If version is >= 1 however, core options may instead be set by
+ * passing an array of retro_core_option_definition structs to
+ * RETRO_ENVIRONMENT_SET_CORE_OPTIONS, or a 2D array of
+ * retro_core_option_definition structs to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
+ * This allows the core to additionally set option sublabel information
+ * and/or provide localisation support.
+ */
+
+#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS 53
+ /* const struct retro_core_option_definition ** --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
+ * returns an API version of >= 1.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This should be called the first time as early as
+ * possible (ideally in retro_set_environment).
+ * Afterwards it may be called again for the core to communicate
+ * updated options to the frontend, but the number of core
+ * options must not change from the number in the initial call.
+ *
+ * 'data' points to an array of retro_core_option_definition structs
+ * terminated by a { NULL, NULL, NULL, {{0}}, NULL } element.
+ * retro_core_option_definition::key should be namespaced to not collide
+ * with other implementations' keys. e.g. A core called
+ * 'foo' should use keys named as 'foo_option'.
+ * retro_core_option_definition::desc should contain a human readable
+ * description of the key.
+ * retro_core_option_definition::info should contain any additional human
+ * readable information text that a typical user may need to
+ * understand the functionality of the option.
+ * retro_core_option_definition::values is an array of retro_core_option_value
+ * structs terminated by a { NULL, NULL } element.
+ * > retro_core_option_definition::values[index].value is an expected option
+ * value.
+ * > retro_core_option_definition::values[index].label is a human readable
+ * label used when displaying the value on screen. If NULL,
+ * the value itself is used.
+ * retro_core_option_definition::default_value is the default core option
+ * setting. It must match one of the expected option values in the
+ * retro_core_option_definition::values array. If it does not, or the
+ * default value is NULL, the first entry in the
+ * retro_core_option_definition::values array is treated as the default.
+ *
+ * The number of possible options should be very limited,
+ * and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX.
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard.
+ *
+ * Example entry:
+ * {
+ * "foo_option",
+ * "Speed hack coprocessor X",
+ * "Provides increased performance at the expense of reduced accuracy",
+ * {
+ * { "false", NULL },
+ * { "true", NULL },
+ * { "unstable", "Turbo (Unstable)" },
+ * { NULL, NULL },
+ * },
+ * "false"
+ * }
+ *
+ * Only strings are operated on. The possible values will
+ * generally be displayed and stored as-is by the frontend.
+ */
+
+#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL 54
+ /* const struct retro_core_options_intl * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
+ * returns an API version of >= 1.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This should be called the first time as early as
+ * possible (ideally in retro_set_environment).
+ * Afterwards it may be called again for the core to communicate
+ * updated options to the frontend, but the number of core
+ * options must not change from the number in the initial call.
+ *
+ * This is fundamentally the same as RETRO_ENVIRONMENT_SET_CORE_OPTIONS,
+ * with the addition of localisation support. The description of the
+ * RETRO_ENVIRONMENT_SET_CORE_OPTIONS callback should be consulted
+ * for further details.
+ *
+ * 'data' points to a retro_core_options_intl struct.
+ *
+ * retro_core_options_intl::us is a pointer to an array of
+ * retro_core_option_definition structs defining the US English
+ * core options implementation. It must point to a valid array.
+ *
+ * retro_core_options_intl::local is a pointer to an array of
+ * retro_core_option_definition structs defining core options for
+ * the current frontend language. It may be NULL (in which case
+ * retro_core_options_intl::us is used by the frontend). Any items
+ * missing from this array will be read from retro_core_options_intl::us
+ * instead.
+ *
+ * NOTE: Default core option values are always taken from the
+ * retro_core_options_intl::us array. Any default values in
+ * retro_core_options_intl::local array will be ignored.
+ */
+
+#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY 55
+ /* struct retro_core_option_display * --
+ *
+ * Allows an implementation to signal the environment to show
+ * or hide a variable when displaying core options. This is
+ * considered a *suggestion*. The frontend is free to ignore
+ * this callback, and its implementation not considered mandatory.
+ *
+ * 'data' points to a retro_core_option_display struct
+ *
+ * retro_core_option_display::key is a variable identifier
+ * which has already been set by SET_VARIABLES/SET_CORE_OPTIONS.
+ *
+ * retro_core_option_display::visible is a boolean, specifying
+ * whether variable should be displayed
+ *
+ * Note that all core option variables will be set visible by
+ * default when calling SET_VARIABLES/SET_CORE_OPTIONS.
+ */
/* VFS functionality */
/* File paths:
- * File paths passed as parameters when using this api shall be well formed unix-style,
+ * File paths passed as parameters when using this API shall be well formed UNIX-style,
* using "/" (unquoted forward slash) as directory separator regardless of the platform's native separator.
* Paths shall also include at least one forward slash ("game.bin" is an invalid path, use "./game.bin" instead).
* Other than the directory separator, cores shall not make assumptions about path format:
@@ -992,6 +1267,10 @@ enum retro_mod
* Introduced in VFS API v1 */
struct retro_vfs_file_handle;
+/* Opaque directory handle
+ * Introduced in VFS API v3 */
+struct retro_vfs_dir_handle;
+
/* File open flags
* Introduced in VFS API v1 */
#define RETRO_VFS_FILE_ACCESS_READ (1 << 0) /* Read only mode */
@@ -1011,6 +1290,12 @@ struct retro_vfs_file_handle;
#define RETRO_VFS_SEEK_POSITION_CURRENT 1
#define RETRO_VFS_SEEK_POSITION_END 2
+/* stat() result flags
+ * Introduced in VFS API v3 */
+#define RETRO_VFS_STAT_IS_VALID (1 << 0)
+#define RETRO_VFS_STAT_IS_DIRECTORY (1 << 1)
+#define RETRO_VFS_STAT_IS_CHARACTER_SPECIAL (1 << 2)
+
/* Get path from opaque handle. Returns the exact same path passed to file_open when getting the handle
* Introduced in VFS API v1 */
typedef const char *(RETRO_CALLCONV *retro_vfs_get_path_t)(struct retro_vfs_file_handle *stream);
@@ -1020,7 +1305,7 @@ typedef const char *(RETRO_CALLCONV *retro_vfs_get_path_t)(struct retro_vfs_file
* Introduced in VFS API v1 */
typedef struct retro_vfs_file_handle *(RETRO_CALLCONV *retro_vfs_open_t)(const char *path, unsigned mode, unsigned hints);
-/* Close the file and release its resources. Must be called if open_file returns non-NULL. Returns 0 on succes, -1 on failure.
+/* Close the file and release its resources. Must be called if open_file returns non-NULL. Returns 0 on success, -1 on failure.
* Whether the call succeeds ot not, the handle passed as parameter becomes invalid and should no longer be used.
* Introduced in VFS API v1 */
typedef int (RETRO_CALLCONV *retro_vfs_close_t)(struct retro_vfs_file_handle *stream);
@@ -1029,7 +1314,11 @@ typedef int (RETRO_CALLCONV *retro_vfs_close_t)(struct retro_vfs_file_handle *st
* Introduced in VFS API v1 */
typedef int64_t (RETRO_CALLCONV *retro_vfs_size_t)(struct retro_vfs_file_handle *stream);
-/* Get the current read / write position for the file. Returns - 1 for error.
+/* Truncate file to specified size. Returns 0 on success or -1 on error
+ * Introduced in VFS API v2 */
+typedef int64_t (RETRO_CALLCONV *retro_vfs_truncate_t)(struct retro_vfs_file_handle *stream, int64_t length);
+
+/* Get the current read / write position for the file. Returns -1 for error.
* Introduced in VFS API v1 */
typedef int64_t (RETRO_CALLCONV *retro_vfs_tell_t)(struct retro_vfs_file_handle *stream);
@@ -1057,19 +1346,63 @@ typedef int (RETRO_CALLCONV *retro_vfs_remove_t)(const char *path);
* Introduced in VFS API v1 */
typedef int (RETRO_CALLCONV *retro_vfs_rename_t)(const char *old_path, const char *new_path);
+/* Stat the specified file. Retruns a bitmask of RETRO_VFS_STAT_* flags, none are set if path was not valid.
+ * Additionally stores file size in given variable, unless NULL is given.
+ * Introduced in VFS API v3 */
+typedef int (RETRO_CALLCONV *retro_vfs_stat_t)(const char *path, int32_t *size);
+
+/* Create the specified directory. Returns 0 on success, -1 on unknown failure, -2 if already exists.
+ * Introduced in VFS API v3 */
+typedef int (RETRO_CALLCONV *retro_vfs_mkdir_t)(const char *dir);
+
+/* Open the specified directory for listing. Returns the opaque dir handle, or NULL for error.
+ * Support for the include_hidden argument may vary depending on the platform.
+ * Introduced in VFS API v3 */
+typedef struct retro_vfs_dir_handle *(RETRO_CALLCONV *retro_vfs_opendir_t)(const char *dir, bool include_hidden);
+
+/* Read the directory entry at the current position, and move the read pointer to the next position.
+ * Returns true on success, false if already on the last entry.
+ * Introduced in VFS API v3 */
+typedef bool (RETRO_CALLCONV *retro_vfs_readdir_t)(struct retro_vfs_dir_handle *dirstream);
+
+/* Get the name of the last entry read. Returns a string on success, or NULL for error.
+ * The returned string pointer is valid until the next call to readdir or closedir.
+ * Introduced in VFS API v3 */
+typedef const char *(RETRO_CALLCONV *retro_vfs_dirent_get_name_t)(struct retro_vfs_dir_handle *dirstream);
+
+/* Check if the last entry read was a directory. Returns true if it was, false otherwise (or on error).
+ * Introduced in VFS API v3 */
+typedef bool (RETRO_CALLCONV *retro_vfs_dirent_is_dir_t)(struct retro_vfs_dir_handle *dirstream);
+
+/* Close the directory and release its resources. Must be called if opendir returns non-NULL. Returns 0 on success, -1 on failure.
+ * Whether the call succeeds ot not, the handle passed as parameter becomes invalid and should no longer be used.
+ * Introduced in VFS API v3 */
+typedef int (RETRO_CALLCONV *retro_vfs_closedir_t)(struct retro_vfs_dir_handle *dirstream);
+
struct retro_vfs_interface
{
- retro_vfs_get_path_t get_path;
- retro_vfs_open_t open;
- retro_vfs_close_t close;
- retro_vfs_size_t size;
- retro_vfs_tell_t tell;
- retro_vfs_seek_t seek;
- retro_vfs_read_t read;
- retro_vfs_write_t write;
- retro_vfs_flush_t flush;
- retro_vfs_remove_t remove;
- retro_vfs_rename_t rename;
+ /* VFS API v1 */
+ retro_vfs_get_path_t get_path;
+ retro_vfs_open_t open;
+ retro_vfs_close_t close;
+ retro_vfs_size_t size;
+ retro_vfs_tell_t tell;
+ retro_vfs_seek_t seek;
+ retro_vfs_read_t read;
+ retro_vfs_write_t write;
+ retro_vfs_flush_t flush;
+ retro_vfs_remove_t remove;
+ retro_vfs_rename_t rename;
+ /* VFS API v2 */
+ retro_vfs_truncate_t truncate;
+ /* VFS API v3 */
+ retro_vfs_stat_t stat;
+ retro_vfs_mkdir_t mkdir;
+ retro_vfs_opendir_t opendir;
+ retro_vfs_readdir_t readdir;
+ retro_vfs_dirent_get_name_t dirent_get_name;
+ retro_vfs_dirent_is_dir_t dirent_is_dir;
+ retro_vfs_closedir_t closedir;
};
struct retro_vfs_interface_info
@@ -1088,7 +1421,12 @@ struct retro_vfs_interface_info
enum retro_hw_render_interface_type
{
RETRO_HW_RENDER_INTERFACE_VULKAN = 0,
- RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
+ RETRO_HW_RENDER_INTERFACE_D3D9 = 1,
+ RETRO_HW_RENDER_INTERFACE_D3D10 = 2,
+ RETRO_HW_RENDER_INTERFACE_D3D11 = 3,
+ RETRO_HW_RENDER_INTERFACE_D3D12 = 4,
+ RETRO_HW_RENDER_INTERFACE_GSKIT_PS2 = 5,
+ RETRO_HW_RENDER_INTERFACE_DUMMY = INT_MAX
};
/* Base struct. All retro_hw_render_interface_* types
@@ -1099,40 +1437,41 @@ struct retro_hw_render_interface
unsigned interface_version;
};
-
-#define RETRO_ENVIRONMENT_GET_LED_INTERFACE (46 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* struct retro_led_interface * --
- * Gets an interface which is used by a libretro core to set
- * state of LEDs.
- */
-
typedef void (RETRO_CALLCONV *retro_set_led_state_t)(int led, int state);
struct retro_led_interface
{
retro_set_led_state_t set_led_state;
};
+/* Retrieves the current state of the MIDI input.
+ * Returns true if it's enabled, false otherwise. */
+typedef bool (RETRO_CALLCONV *retro_midi_input_enabled_t)(void);
-#define RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE (41 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* const struct retro_hw_render_interface ** --
- * Returns an API specific rendering interface for accessing API specific data.
- * Not all HW rendering APIs support or need this.
- * The contents of the returned pointer is specific to the rendering API
- * being used. See the various headers like libretro_vulkan.h, etc.
- *
- * GET_HW_RENDER_INTERFACE cannot be called before context_reset has been called.
- * Similarly, after context_destroyed callback returns,
- * the contents of the HW_RENDER_INTERFACE are invalidated.
- */
+/* Retrieves the current state of the MIDI output.
+ * Returns true if it's enabled, false otherwise */
+typedef bool (RETRO_CALLCONV *retro_midi_output_enabled_t)(void);
-#define RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS (42 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* const bool * --
- * If true, the libretro implementation supports achievements
- * either via memory descriptors set with RETRO_ENVIRONMENT_SET_MEMORY_MAPS
- * or via retro_get_memory_data/retro_get_memory_size.
- *
- * This must be called before the first call to retro_run.
- */
+/* Reads next byte from the input stream.
+ * Returns true if byte is read, false otherwise. */
+typedef bool (RETRO_CALLCONV *retro_midi_read_t)(uint8_t *byte);
+
+/* Writes byte to the output stream.
+ * 'delta_time' is in microseconds and represent time elapsed since previous write.
+ * Returns true if byte is written, false otherwise. */
+typedef bool (RETRO_CALLCONV *retro_midi_write_t)(uint8_t byte, uint32_t delta_time);
+
+/* Flushes previously written data.
+ * Returns true if successful, false otherwise. */
+typedef bool (RETRO_CALLCONV *retro_midi_flush_t)(void);
+
+struct retro_midi_interface
+{
+ retro_midi_input_enabled_t input_enabled;
+ retro_midi_output_enabled_t output_enabled;
+ retro_midi_read_t read;
+ retro_midi_write_t write;
+ retro_midi_flush_t flush;
+};
enum retro_hw_render_context_negotiation_interface_type
{
@@ -1147,13 +1486,6 @@ struct retro_hw_render_context_negotiation_interface
enum retro_hw_render_context_negotiation_interface_type interface_type;
unsigned interface_version;
};
-#define RETRO_ENVIRONMENT_SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE (43 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- /* const struct retro_hw_render_context_negotiation_interface * --
- * Sets an interface which lets the libretro core negotiate with frontend how a context is created.
- * The semantics of this interface depends on which API is used in SET_HW_RENDER earlier.
- * This interface will be used when the frontend is trying to create a HW rendering context,
- * so it will be used after SET_HW_RENDER, but before the context_reset callback.
- */
/* Serialized state is incomplete in some way. Set if serialization is
* usable in typical end-user cases but should not be relied upon to
@@ -1179,20 +1511,17 @@ struct retro_hw_render_context_negotiation_interface
* dependence */
#define RETRO_SERIALIZATION_QUIRK_PLATFORM_DEPENDENT (1 << 6)
-#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44
- /* uint64_t * --
- * Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't
- * recognize or support. Should be set in either retro_init or retro_load_game, but not both.
- */
-
-#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
-#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
-#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */
-#define RETRO_MEMDESC_ALIGN_4 (2 << 16)
-#define RETRO_MEMDESC_ALIGN_8 (3 << 16)
-#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */
-#define RETRO_MEMDESC_MINSIZE_4 (2 << 24)
-#define RETRO_MEMDESC_MINSIZE_8 (3 << 24)
+#define RETRO_MEMDESC_CONST (1 << 0) /* The frontend will never change this memory area once retro_load_game has returned. */
+#define RETRO_MEMDESC_BIGENDIAN (1 << 1) /* The memory area contains big endian data. Default is little endian. */
+#define RETRO_MEMDESC_SYSTEM_RAM (1 << 2) /* The memory area is system RAM. This is main RAM of the gaming system. */
+#define RETRO_MEMDESC_SAVE_RAM (1 << 3) /* The memory area is save RAM. This RAM is usually found on a game cartridge, backed up by a battery. */
+#define RETRO_MEMDESC_VIDEO_RAM (1 << 4) /* The memory area is video RAM (VRAM) */
+#define RETRO_MEMDESC_ALIGN_2 (1 << 16) /* All memory access in this area is aligned to their own size, or 2, whichever is smaller. */
+#define RETRO_MEMDESC_ALIGN_4 (2 << 16)
+#define RETRO_MEMDESC_ALIGN_8 (3 << 16)
+#define RETRO_MEMDESC_MINSIZE_2 (1 << 24) /* All memory in this region is accessed at least 2 bytes at the time. */
+#define RETRO_MEMDESC_MINSIZE_4 (2 << 24)
+#define RETRO_MEMDESC_MINSIZE_8 (3 << 24)
struct retro_memory_descriptor
{
uint64_t flags;
@@ -1841,6 +2170,10 @@ enum retro_hw_context_type
/* Vulkan, see RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE. */
RETRO_HW_CONTEXT_VULKAN = 6,
+ /* Direct3D, set version_major to select the type of interface
+ * returned by RETRO_ENVIRONMENT_GET_HW_RENDER_INTERFACE */
+ RETRO_HW_CONTEXT_DIRECT3D = 7,
+
RETRO_HW_CONTEXT_DUMMY = INT_MAX
};
@@ -2088,17 +2421,26 @@ struct retro_system_info
* Typically used for a GUI to filter
* out extensions. */
- /* If true, retro_load_game() is guaranteed to provide a valid pathname
- * in retro_game_info::path.
- * ::data and ::size are both invalid.
+ /* Libretro cores that need to have direct access to their content
+ * files, including cores which use the path of the content files to
+ * determine the paths of other files, should set need_fullpath to true.
+ *
+ * Cores should strive for setting need_fullpath to false,
+ * as it allows the frontend to perform patching, etc.
+ *
+ * If need_fullpath is true and retro_load_game() is called:
+ * - retro_game_info::path is guaranteed to have a valid path
+ * - retro_game_info::data and retro_game_info::size are invalid
*
- * If false, ::data and ::size are guaranteed to be valid, but ::path
- * might not be valid.
+ * If need_fullpath is false and retro_load_game() is called:
+ * - retro_game_info::path may be NULL
+ * - retro_game_info::data and retro_game_info::size are guaranteed
+ * to be valid
*
- * This is typically set to true for libretro implementations that must
- * load from file.
- * Implementations should strive for setting this to false, as it allows
- * the frontend to perform patching, etc. */
+ * See also:
+ * - RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY
+ * - RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY
+ */
bool need_fullpath;
/* If true, the frontend is not allowed to extract any archives before
@@ -2149,6 +2491,76 @@ struct retro_variable
const char *value;
};
+struct retro_core_option_display
+{
+ /* Variable to configure in RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY */
+ const char *key;
+
+ /* Specifies whether variable should be displayed
+ * when presenting core options to the user */
+ bool visible;
+};
+
+/* Maximum number of values permitted for a core option
+ * > Note: We have to set a maximum value due the limitations
+ * of the C language - i.e. it is not possible to create an
+ * array of structs each containing a variable sized array,
+ * so the retro_core_option_definition values array must
+ * have a fixed size. The size limit of 128 is a balancing
+ * act - it needs to be large enough to support all 'sane'
+ * core options, but setting it too large may impact low memory
+ * platforms. In practise, if a core option has more than
+ * 128 values then the implementation is likely flawed.
+ * To quote the above API reference:
+ * "The number of possible options should be very limited
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard."
+ */
+#define RETRO_NUM_CORE_OPTION_VALUES_MAX 128
+
+struct retro_core_option_value
+{
+ /* Expected option value */
+ const char *value;
+
+ /* Human-readable value label. If NULL, value itself
+ * will be displayed by the frontend */
+ const char *label;
+};
+
+struct retro_core_option_definition
+{
+ /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE. */
+ const char *key;
+
+ /* Human-readable core option description (used as menu label) */
+ const char *desc;
+
+ /* Human-readable core option information (used as menu sublabel) */
+ const char *info;
+
+ /* Array of retro_core_option_value structs, terminated by NULL */
+ struct retro_core_option_value values[RETRO_NUM_CORE_OPTION_VALUES_MAX];
+
+ /* Default core option value. Must match one of the values
+ * in the retro_core_option_value array, otherwise will be
+ * ignored */
+ const char *default_value;
+};
+
+struct retro_core_options_intl
+{
+ /* Pointer to an array of retro_core_option_definition structs
+ * - US English implementation
+ * - Must point to a valid array */
+ struct retro_core_option_definition *us;
+
+ /* Pointer to an array of retro_core_option_definition structs
+ * - Implementation for current frontend language
+ * - May be NULL */
+ struct retro_core_option_definition *local;
+};
+
struct retro_game_info
{
const char *path; /* Path to game, UTF-8 encoded.
@@ -2283,7 +2695,13 @@ RETRO_API void retro_get_system_av_info(struct retro_system_av_info *info);
* will only poll input based on that particular device type. It is only a
* hint to the libretro core when a core cannot automatically detect the
* appropriate input device type on its own. It is also relevant when a
- * core can change its behavior depending on device type. */
+ * core can change its behavior depending on device type.
+ *
+ * As part of the core's implementation of retro_set_controller_port_device,
+ * the core should call RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS to notify the
+ * frontend if the descriptions for any controls have changed as a
+ * result of changing the device type.
+ */
RETRO_API void retro_set_controller_port_device(unsigned port, unsigned device);
/* Resets the current game. */
@@ -2315,7 +2733,9 @@ RETRO_API bool retro_unserialize(const void *data, size_t size);
RETRO_API void retro_cheat_reset(void);
RETRO_API void retro_cheat_set(unsigned index, bool enabled, const char *code);
-/* Loads a game. */
+/* Loads a game.
+ * Return true to indicate successful loading and false to indicate load failure.
+ */
RETRO_API bool retro_load_game(const struct retro_game_info *game);
/* Loads a "special" kind of game. Should not be used,
@@ -2325,7 +2745,7 @@ RETRO_API bool retro_load_game_special(
const struct retro_game_info *info, size_t num_info
);
-/* Unloads a currently loaded game. */
+/* Unloads the currently loaded game. Called before retro_deinit(void). */
RETRO_API void retro_unload_game(void);
/* Gets region of game. */
diff --git a/libretro/libretro.c b/libretro/libretro.c
index 14fe29d..fa2c4ba 100644
--- a/libretro/libretro.c
+++ b/libretro/libretro.c
@@ -89,6 +89,8 @@ static retro_input_state_t input_cb = NULL;
static retro_audio_sample_batch_t audio_batch_cb = NULL;
static retro_environment_t environ_cb = NULL;
+static bool libretro_supports_bitmasks = false;
+
static uint32 joys[5];
bool8 ROMAPUEnabled = 0;
@@ -373,6 +375,9 @@ void retro_init (void)
snes_init();
environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
+
+ if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
+ libretro_supports_bitmasks = true;
}
/* libsnes uses relative values for analogue devices.
@@ -404,7 +409,7 @@ void retro_deinit(void)
GFX.SubZBuffer_buffer = NULL;
-
+ libretro_supports_bitmasks = false;
}
void retro_reset (void)
@@ -420,11 +425,24 @@ void S9xSetButton(int i, uint16 b, bool pressed);
static void report_buttons (void)
{
int i, j;
- for ( i = 0; i < 5; i++)
+ int16_t joy_bits[5] = {0};
+
+ for (j = 0; j < 5; j++)
+ {
+ if (libretro_supports_bitmasks)
+ joy_bits[j] = input_cb(j, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
+ else
+ {
+ for (i = 0; i < (RETRO_DEVICE_ID_JOYPAD_R3+1); i++)
+ joy_bits[j] |= input_cb(j, RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
+ }
+ }
+
+ for (i = 0; i < 5; i++)
{
for (j = 0; j <= RETRO_DEVICE_ID_JOYPAD_R; j++)
{
- if (input_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
+ if (joy_bits[i] & (1 << j))
joys[i] |= (1 << (15 - j));
else
joys[i] &= ~(1 << (15 - j));