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author | neonloop | 2021-03-31 21:14:22 +0000 |
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committer | neonloop | 2021-03-31 21:14:22 +0000 |
commit | 83932ce888f9148a8d49a5f9b7d3dd4ddf71822a (patch) | |
tree | ded775d2d553c8cf00667b7ca4159c766840e6b1 /shell/audio/sdl | |
parent | c85afd6f386706d01a3f234a13a7de4a93c66b67 (diff) | |
download | snes9x2002-83932ce888f9148a8d49a5f9b7d3dd4ddf71822a.tar.gz snes9x2002-83932ce888f9148a8d49a5f9b7d3dd4ddf71822a.tar.bz2 snes9x2002-83932ce888f9148a8d49a5f9b7d3dd4ddf71822a.zip |
Favors smoother audio over smoother video
Diffstat (limited to 'shell/audio/sdl')
-rw-r--r-- | shell/audio/sdl/sound_output.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/shell/audio/sdl/sound_output.c b/shell/audio/sdl/sound_output.c index 0758718..0e0d504 100644 --- a/shell/audio/sdl/sound_output.c +++ b/shell/audio/sdl/sound_output.c @@ -7,7 +7,7 @@ #include "sound_output.h" -#define UNDERRUN_THRESHOLD 0.5 +#define UNDERRUN_THRESHOLD 0.75 static int32_t BUFFSIZE; static uint8_t *buffer; @@ -63,7 +63,7 @@ uint32_t Audio_Init() { SDL_AudioSpec aspec, obtained; - BUFFSIZE = (SOUND_SAMPLES_SIZE * 2 * 2) * 4; + BUFFSIZE = (SOUND_SAMPLES_SIZE * 2 * 2) * 8; buffer = (uint8_t *) malloc(BUFFSIZE); /* Add some silence to the buffer */ |