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authoraliaspider2015-11-09 19:55:28 +0100
committeraliaspider2015-11-09 19:55:28 +0100
commit7a7857f47b33f1b63fb585d2dc6c60d87c3e928f (patch)
treea4c271ae26c4b5ec9566f37062168e6d2c8c1bbc /src/apu.cpp
parent5339c79ebd36afa759541d0c2fbdadac6dd26ed2 (diff)
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C++ --> C99
Diffstat (limited to 'src/apu.cpp')
-rw-r--r--src/apu.cpp1002
1 files changed, 0 insertions, 1002 deletions
diff --git a/src/apu.cpp b/src/apu.cpp
deleted file mode 100644
index 48ee2d8..0000000
--- a/src/apu.cpp
+++ /dev/null
@@ -1,1002 +0,0 @@
-/*
- * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
- *
- * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
- * Jerremy Koot (jkoot@snes9x.com)
- *
- * Super FX C emulator code
- * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
- * Gary Henderson.
- * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
- *
- * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
- * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
- * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
- *
- * DOS port code contains the works of other authors. See headers in
- * individual files.
- *
- * Snes9x homepage: http://www.snes9x.com
- *
- * Permission to use, copy, modify and distribute Snes9x in both binary and
- * source form, for non-commercial purposes, is hereby granted without fee,
- * providing that this license information and copyright notice appear with
- * all copies and any derived work.
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event shall the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Snes9x is freeware for PERSONAL USE only. Commercial users should
- * seek permission of the copyright holders first. Commercial use includes
- * charging money for Snes9x or software derived from Snes9x.
- *
- * The copyright holders request that bug fixes and improvements to the code
- * should be forwarded to them so everyone can benefit from the modifications
- * in future versions.
- *
- * Super NES and Super Nintendo Entertainment System are trademarks of
- * Nintendo Co., Limited and its subsidiary companies.
- */
-
-#include "snes9x.h"
-#include "spc700.h"
-#include "apu.h"
-#include "soundux.h"
-#include "cpuexec.h"
-
-/* For note-triggered SPC dump support */
-//#include "snapshot.h"
-
-//extern int NoiseFreq [32];
-
-#undef ABS
-#define ABS(a) ((a) < 0 ? -(a) : (a))
-#define ENVX_SHIFT 24
-
-
-unsigned long AttackRate [16] = {
- 4100, 2600, 1500, 1000, 640, 380, 260, 160,
- 96, 64, 40, 24, 16, 10, 6, 1
-};
-
-unsigned long DecayRate [8] = {
- 1200, 740, 440, 290, 180, 110, 74, 37
-};
-
-unsigned long SustainRate [32] = {
- /*~0*/0xFFFFFFFF, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
-};
-
-unsigned long IncreaseRate [32] = {
- /*~0*/0xFFFFFFFF, 4100, 3100, 2600, 2000, 1500, 1300, 1000,
- 770, 640, 510, 380, 320, 260, 190, 160,
- 130, 96, 80, 64, 48, 40, 32, 24,
- 20, 16, 12, 10, 8, 6, 4, 2
-};
-
-unsigned long DecreaseRateExp [32] = {
- /*~0*/0xFFFFFFFF, 38000, 28000, 24000, 19000, 14000, 12000, 9400,
- 7100, 5900, 4700, 3500, 2900, 2400, 1800, 1500,
- 1200, 880, 740, 590, 440, 370, 290, 220,
- 180, 150, 110, 92, 74, 55, 37, 18
-};
-
-// precalculated env rates for S9xSetEnvRate
-unsigned long AttackERate [16][10];
-unsigned long DecayERate [8][10];
-unsigned long SustainERate [32][10];
-unsigned long IncreaseERate [32][10];
-unsigned long DecreaseERateExp[32][10];
-unsigned long KeyOffERate[10];
-
-
-static inline void S9xSetEnvelopeRate (int channel, unsigned long rate, int direction, int target, unsigned int mode)
-{
- S9xSetEnvRate (&SoundData.channels [channel], rate, direction, target, mode);
-}
-
-static inline void S9xSetSoundADSR (int channel, int attack_ind, int decay_ind,
- int sustain_ind, int sustain_level, int release_rate)
-{
- int attack_rate = AttackRate [attack_ind];
- int decay_rate = DecayRate [decay_ind];
- int sustain_rate = SustainRate [sustain_ind];
-
- // Hack for ROMs that use a very short attack rate, key on a
- // channel, then switch to decay mode. e.g. Final Fantasy II.
- if (attack_rate == 1)
- attack_rate = 0;
-
- SoundData.channels[channel].env_ind_attack = attack_ind;
- SoundData.channels[channel].env_ind_decay = decay_ind;
- SoundData.channels[channel].env_ind_sustain = sustain_ind;
-
- SoundData.channels[channel].attack_rate = attack_rate;
- SoundData.channels[channel].decay_rate = decay_rate;
- SoundData.channels[channel].sustain_rate = sustain_rate;
- SoundData.channels[channel].release_rate = release_rate;
- SoundData.channels[channel].sustain_level = sustain_level + 1;
-
- switch (SoundData.channels[channel].state)
- {
- case SOUND_ATTACK:
- S9xSetEnvelopeRate (channel, attack_rate, 1, 127, 0);
- break;
-
- case SOUND_DECAY:
- S9xSetEnvelopeRate (channel, decay_rate, -1,
- (MAX_ENVELOPE_HEIGHT * (sustain_level + 1)) >> 3, 1<<28);
- break;
- case SOUND_SUSTAIN:
- S9xSetEnvelopeRate (channel, sustain_rate, -1, 0, 2<<28);
- break;
- }
-}
-
-static inline void S9xSetSoundVolume (int channel, short volume_left, short volume_right)
-{
- Channel *ch = &SoundData.channels[channel];
- if (!so.stereo)
- volume_left = (ABS(volume_right) + ABS(volume_left)) / 2;
-
- ch->volume_left = volume_left;
- ch->volume_right = volume_right;
- ch-> left_vol_level = (ch->envx * volume_left) / 128;
- ch->right_vol_level = (ch->envx * volume_right) / 128;
-}
-
-static inline void S9xSetMasterVolume (short volume_left, short volume_right)
-{
- if (Settings.DisableMasterVolume)
- {
- SoundData.master_volume_left = 127;
- SoundData.master_volume_right = 127;
- SoundData.master_volume [0] = SoundData.master_volume [1] = 127;
- }
- else
- {
- if (!so.stereo)
- volume_left = (ABS (volume_right) + ABS (volume_left)) / 2;
- SoundData.master_volume_left = volume_left;
- SoundData.master_volume_right = volume_right;
- SoundData.master_volume [0] = volume_left;
- SoundData.master_volume [1] = volume_right;
- }
-}
-
-static inline void S9xSetEchoVolume (short volume_left, short volume_right)
-{
- if (!so.stereo)
- volume_left = (ABS (volume_right) + ABS (volume_left)) / 2;
- SoundData.echo_volume_left = volume_left;
- SoundData.echo_volume_right = volume_right;
- SoundData.echo_volume [0] = volume_left;
- SoundData.echo_volume [1] = volume_right;
-}
-
-static inline void S9xSetEchoWriteEnable (uint8 byte)
-{
- SoundData.echo_write_enabled = byte;
- S9xSetEchoDelay (APU.DSP [APU_EDL] & 15);
-}
-
-static inline void S9xSetFrequencyModulationEnable (uint8 byte)
-{
- SoundData.pitch_mod = byte & (0xFE);//~1;
-}
-
-static inline int S9xGetEnvelopeHeight (int channel)
-{
- if ((Settings.SoundEnvelopeHeightReading ||
- SNESGameFixes.SoundEnvelopeHeightReading2) &&
- SoundData.channels[channel].state != SOUND_SILENT &&
- SoundData.channels[channel].state != SOUND_GAIN)
- {
- return (SoundData.channels[channel].envx);
- }
-
- //siren fix from XPP
- if (SNESGameFixes.SoundEnvelopeHeightReading2 &&
- SoundData.channels[channel].state != SOUND_SILENT)
- {
- return (SoundData.channels[channel].envx);
- }
-
- return (0);
-}
-
-static inline void S9xSetSoundHertz (int channel, int hertz)
-{
- SoundData.channels[channel].hertz = hertz;
- S9xSetSoundFrequency (channel, hertz);
-}
-
-static inline void S9xSetSoundType (int channel, int type_of_sound)
-{
- SoundData.channels[channel].type = type_of_sound;
-}
-
-static inline bool8 S9xSetSoundMode (int channel, int mode)
-{
- Channel *ch = &SoundData.channels[channel];
-
- switch (mode)
- {
- case MODE_RELEASE:
- if (ch->mode != MODE_NONE)
- {
- ch->mode = MODE_RELEASE;
- return (TRUE);
- }
- break;
-
- case MODE_DECREASE_LINEAR:
- case MODE_DECREASE_EXPONENTIAL:
- case MODE_GAIN:
- if (ch->mode != MODE_RELEASE)
- {
- ch->mode = mode;
- if (ch->state != SOUND_SILENT)
- ch->state = mode;
-
- return (TRUE);
- }
- break;
-
- case MODE_INCREASE_LINEAR:
- case MODE_INCREASE_BENT_LINE:
- if (ch->mode != MODE_RELEASE)
- {
- ch->mode = mode;
- if (ch->state != SOUND_SILENT)
- ch->state = mode;
-
-
-
-
- return (TRUE);
- }
- break;
-
- case MODE_ADSR:
- if (ch->mode == MODE_NONE || ch->mode == MODE_ADSR)
- {
- ch->mode = mode;
- return (TRUE);
- }
- }
-
- return (FALSE);
-}
-
-static inline void S9xPlaySample (int channel)
-{
- Channel *ch = &SoundData.channels[channel];
-
- ch->state = SOUND_SILENT;
- ch->mode = MODE_NONE;
- ch->envx = 0;
- ch->envxx = 0;
-
- ch->g_index=0;
- ch->gaussian[0]=ch->gaussian[1]=ch->gaussian[2]=ch->gaussian[3]=0;
-
- S9xFixEnvelope (channel,
- APU.DSP [APU_GAIN + (channel << 4)],
- APU.DSP [APU_ADSR1 + (channel << 4)],
- APU.DSP [APU_ADSR2 + (channel << 4)]);
-
- ch->sample_number = APU.DSP [APU_SRCN + channel * 0x10];
- if (APU.DSP [APU_NON] & (1 << channel))
- ch->type = SOUND_NOISE;
- else
- ch->type = SOUND_SAMPLE;
-
- S9xSetSoundFrequency (channel, ch->hertz);
- ch->loop = FALSE;
- ch->needs_decode = TRUE;
- ch->last_block = FALSE;
- ch->previous [0] = ch->previous[1] = 0;
- ch->block_pointer = *S9xGetSampleAddress(ch->sample_number);
- ch->sample_pointer = 0;
- ch->env_error = 0;
- ch->next_sample = 0;
- ch->interpolate = 0;
- ch->last_valid_header=0;
- switch (ch->mode)
- {
- case MODE_ADSR:
- if (ch->attack_rate == 0)
- {
- if (ch->decay_rate == 0 || ch->sustain_level == 8)
- {
- ch->state = SOUND_SUSTAIN;
- ch->envx = (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3;
- S9xSetEnvRate (ch, ch->sustain_rate, -1, 0, 2<<28);
- }
- else
- {
- ch->state = SOUND_DECAY;
- ch->envx = MAX_ENVELOPE_HEIGHT;
- S9xSetEnvRate (ch, ch->decay_rate, -1,
- (MAX_ENVELOPE_HEIGHT * ch->sustain_level) >> 3, 1<<28);
- }
- ch-> left_vol_level = (ch->envx * ch->volume_left) / 128;
- ch->right_vol_level = (ch->envx * ch->volume_right) / 128;
- }
- else
- {
- ch->state = SOUND_ATTACK;
- ch->envx = 0;
- ch->left_vol_level = 0;
- ch->right_vol_level = 0;
- S9xSetEnvRate (ch, ch->attack_rate, 1, MAX_ENVELOPE_HEIGHT, 0);
- }
- ch->envxx = ch->envx << ENVX_SHIFT;
- break;
-
- case MODE_GAIN:
- ch->state = SOUND_GAIN;
- break;
-
- case MODE_INCREASE_LINEAR:
- ch->state = SOUND_INCREASE_LINEAR;
- break;
-
- case MODE_INCREASE_BENT_LINE:
- ch->state = SOUND_INCREASE_BENT_LINE;
- break;
-
- case MODE_DECREASE_LINEAR:
- ch->state = SOUND_DECREASE_LINEAR;
- break;
-
- case MODE_DECREASE_EXPONENTIAL:
- ch->state = SOUND_DECREASE_EXPONENTIAL;
- break;
-
- default:
- break;
- }
-
- S9xFixEnvelope (channel,
- APU.DSP [APU_GAIN + (channel << 4)],
- APU.DSP [APU_ADSR1 + (channel << 4)],
- APU.DSP [APU_ADSR2 + (channel << 4)]);
-}
-
-extern "C" uint32 Spc700JumpTab_15;
-
-bool8 S9xInitAPU ()
-{
- // notaz
- memset(&IAPU, 0, sizeof(IAPU));
- IAPU.ExtraRAM = APU.ExtraRAM;
- IAPU.asmJumpTab = &Spc700JumpTab_15; // Normal case: ONE_APU_CYCLE = 15
-
- IAPU.RAM = (uint8 *) malloc (0x10000);
- IAPU.ShadowRAM = NULL;//(uint8 *) malloc (0x10000);
- IAPU.CachedSamples = NULL;//(uint8 *) malloc (0x40000);
-
- if (!IAPU.RAM /*|| !IAPU.ShadowRAM || !IAPU.CachedSamples*/)
- {
- S9xDeinitAPU ();
- return (FALSE);
- }
-
- return (TRUE);
-}
-
-void S9xDeinitAPU ()
-{
- if (IAPU.RAM)
- {
- free ((char *) IAPU.RAM);
- IAPU.RAM = NULL;
- }
- if (IAPU.ShadowRAM)
- {
- free ((char *) IAPU.ShadowRAM);
- IAPU.ShadowRAM = NULL;
- }
- if (IAPU.CachedSamples)
- {
- free ((char *) IAPU.CachedSamples);
- IAPU.CachedSamples = NULL;
- }
-}
-
-EXTERN_C uint8 APUROM [64];
-
-void S9xResetAPU ()
-{
-// Settings.APUEnabled = Settings.NextAPUEnabled;
-
- ZeroMemory(IAPU.RAM, 0x100);
- memset(IAPU.RAM+0x20, 0xFF, 0x20);
- memset(IAPU.RAM+0x60, 0xFF, 0x20);
- memset(IAPU.RAM+0xA0, 0xFF, 0x20);
- memset(IAPU.RAM+0xE0, 0xFF, 0x20);
-
- for(int i=1;i<256;i++)
- {
- memcpy(IAPU.RAM+(i<<8), IAPU.RAM, 0x100);
- }
- //ZeroMemory (IAPU.CachedSamples, 0x40000);
- ZeroMemory (APU.OutPorts, 4);
- IAPU.DirectPage = IAPU.RAM;
- memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- memmove (APU.ExtraRAM, APUROM, sizeof (APUROM));
- IAPU.PC = IAPU.RAM + IAPU.RAM [0xfffe] + (IAPU.RAM [0xffff] << 8);
- CPU.APU_Cycles = 0;
- IAPU.YA.W = 0;
- IAPU.X = 0;
- IAPU.S = 0xff;
- IAPU.P = 0;
- S9xAPUUnpackStatus ();
- CPU.APU_APUExecuting = Settings.APUEnabled;
-#ifdef SPC700_SHUTDOWN
- IAPU.WaitAddress1 = NULL;
- IAPU.WaitAddress2 = NULL;
- IAPU.WaitCounter = 0;
-#endif
- APU.ShowROM = TRUE;
- IAPU.RAM [0xf1] = 0x80;
-
- int i;
-
- for (i = 0; i < 3; i++)
- {
- APU.TimerEnabled [i] = FALSE;
- APU.TimerValueWritten [i] = 0;
- APU.TimerTarget [i] = 0;
- APU.Timer [i] = 0;
- }
- for (int j = 0; j < 0x80; j++)
- APU.DSP [j] = 0;
-
- IAPU.TwoCycles = IAPU.OneCycle * 2;
-
- for (i = 0; i < 256; i++)
- S9xAPUCycles [i] = S9xAPUCycleLengths [i] * IAPU.OneCycle;
-
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- APU.DSP [APU_FLG] = APU_MUTE | APU_ECHO_DISABLED;
- APU.KeyedChannels = 0;
-
- S9xResetSound (TRUE);
- S9xSetEchoEnable (0);
-}
-
-extern int framecpto;
-void S9xSetAPUDSP (uint8 byte)
-{
- uint8 reg = IAPU.RAM [0xf2];
- static uint8 KeyOn;
- static uint8 KeyOnPrev;
- int i;
-
-/* char str[64];
- if (byte!=0)
- {
- sprintf(str,"fr : %d\nwrite dsp %d\ncpu cycle=%d pc=%04X",framecpto,byte,CPU.Cycles,CPU.PC-CPU.PCBase);
- S9xMessage(0,0,str);
- gp32_pause();
- }*/
-
- //extern uint8 spc_dump_dsp[0x100];
-
- //spc_dump_dsp[reg] = byte;
-
- switch (reg)
- {
- case APU_FLG:
- if (byte & APU_SOFT_RESET)
- {
- APU.DSP [reg] = APU_MUTE | APU_ECHO_DISABLED | (byte & 0x1f);
- APU.DSP [APU_ENDX] = 0;
- APU.DSP [APU_KOFF] = 0;
- APU.DSP [APU_KON] = 0;
- S9xSetEchoWriteEnable (FALSE);
- // Kill sound
- S9xResetSound (FALSE);
- }
- else
- {
- S9xSetEchoWriteEnable (!(byte & APU_ECHO_DISABLED));
- if (byte & APU_MUTE)
- {
- S9xSetSoundMute (TRUE);
- }
- else
- S9xSetSoundMute (FALSE);
-
- SoundData.noise_hertz = NoiseFreq [byte & 0x1f];
- for (i = 0; i < 8; i++)
- {
- if (SoundData.channels [i].type == SOUND_NOISE)
- S9xSetSoundFrequency (i, SoundData.noise_hertz);
- }
- }
- break;
- case APU_NON:
- if (byte != APU.DSP [APU_NON])
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- int type;
- if (byte & mask)
- {
- type = SOUND_NOISE;
- }
- else
- {
- type = SOUND_SAMPLE;
- }
- S9xSetSoundType (c, type);
- }
- }
- break;
- case APU_MVOL_LEFT:
- if (byte != APU.DSP [APU_MVOL_LEFT])
- {
- S9xSetMasterVolume ((signed char) byte,
- (signed char) APU.DSP [APU_MVOL_RIGHT]);
- }
- break;
- case APU_MVOL_RIGHT:
- if (byte != APU.DSP [APU_MVOL_RIGHT])
- {
- S9xSetMasterVolume ((signed char) APU.DSP [APU_MVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_EVOL_LEFT:
- if (byte != APU.DSP [APU_EVOL_LEFT])
- {
- S9xSetEchoVolume ((signed char) byte,
- (signed char) APU.DSP [APU_EVOL_RIGHT]);
- }
- break;
- case APU_EVOL_RIGHT:
- if (byte != APU.DSP [APU_EVOL_RIGHT])
- {
- S9xSetEchoVolume ((signed char) APU.DSP [APU_EVOL_LEFT],
- (signed char) byte);
- }
- break;
- case APU_ENDX:
- byte = 0;
- break;
-
- case APU_KOFF:
- // if (byte)
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- if (APU.KeyedChannels & mask)
- {
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels &= ~mask;
- APU.DSP [APU_KON] &= ~mask;
- //APU.DSP [APU_KOFF] |= mask;
- S9xSetSoundKeyOff (c);
- }
- }
- }
- else if((KeyOnPrev&mask)!=0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- }
- }
- //KeyOnPrev=0;
- APU.DSP [APU_KOFF] = byte;
- return;
- case APU_KON:
-
- if (byte)
- {
- uint8 mask = 1;
- for (int c = 0; c < 8; c++, mask <<= 1)
- {
- if ((byte & mask) != 0)
- {
- // Pac-In-Time requires that channels can be key-on
- // regardeless of their current state.
- if((APU.DSP [APU_KOFF] & mask) ==0)
- {
- KeyOnPrev&=~mask;
- APU.KeyedChannels |= mask;
- //APU.DSP [APU_KON] |= mask;
- //APU.DSP [APU_KOFF] &= ~mask;
- APU.DSP [APU_ENDX] &= ~mask;
- S9xPlaySample (c);
- }
- else KeyOn|=mask;
- }
- }
- }
- //spc_is_dumping_temp = byte;
- return;
-
- case APU_VOL_LEFT + 0x00:
- case APU_VOL_LEFT + 0x10:
- case APU_VOL_LEFT + 0x20:
- case APU_VOL_LEFT + 0x30:
- case APU_VOL_LEFT + 0x40:
- case APU_VOL_LEFT + 0x50:
- case APU_VOL_LEFT + 0x60:
- case APU_VOL_LEFT + 0x70:
-// At Shin Megami Tensei suggestion 6/11/00
-// if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) byte,
- (signed char) APU.DSP [reg + 1]);
- }
- break;
- case APU_VOL_RIGHT + 0x00:
- case APU_VOL_RIGHT + 0x10:
- case APU_VOL_RIGHT + 0x20:
- case APU_VOL_RIGHT + 0x30:
- case APU_VOL_RIGHT + 0x40:
- case APU_VOL_RIGHT + 0x50:
- case APU_VOL_RIGHT + 0x60:
- case APU_VOL_RIGHT + 0x70:
-// At Shin Megami Tensei suggestion 6/11/00
-// if (byte != APU.DSP [reg])
- {
- S9xSetSoundVolume (reg >> 4, (signed char) APU.DSP [reg - 1],
- (signed char) byte);
- }
- break;
-
- case APU_P_LOW + 0x00:
- case APU_P_LOW + 0x10:
- case APU_P_LOW + 0x20:
- case APU_P_LOW + 0x30:
- case APU_P_LOW + 0x40:
- case APU_P_LOW + 0x50:
- case APU_P_LOW + 0x60:
- case APU_P_LOW + 0x70:
- S9xSetSoundHertz (reg >> 4, (((byte + (APU.DSP [reg + 1] << 8)) & FREQUENCY_MASK) * 32000) >> 12);
- break;
-
- case APU_P_HIGH + 0x00:
- case APU_P_HIGH + 0x10:
- case APU_P_HIGH + 0x20:
- case APU_P_HIGH + 0x30:
- case APU_P_HIGH + 0x40:
- case APU_P_HIGH + 0x50:
- case APU_P_HIGH + 0x60:
- case APU_P_HIGH + 0x70:
- S9xSetSoundHertz (reg >> 4,
- (((byte << 8) + APU.DSP [reg - 1]) & FREQUENCY_MASK) * 8);
- break;
-
- case APU_SRCN + 0x00:
- case APU_SRCN + 0x10:
- case APU_SRCN + 0x20:
- case APU_SRCN + 0x30:
- case APU_SRCN + 0x40:
- case APU_SRCN + 0x50:
- case APU_SRCN + 0x60:
- case APU_SRCN + 0x70:
- if (byte != APU.DSP [reg])
- {
- //S9xSetSoundSample (reg >> 4, byte); // notaz: seems to be unused?
- }
- break;
-
- case APU_ADSR1 + 0x00:
- case APU_ADSR1 + 0x10:
- case APU_ADSR1 + 0x20:
- case APU_ADSR1 + 0x30:
- case APU_ADSR1 + 0x40:
- case APU_ADSR1 + 0x50:
- case APU_ADSR1 + 0x60:
- case APU_ADSR1 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 2], byte,
- APU.DSP [reg + 1]);
- }
- }
- break;
-
- case APU_ADSR2 + 0x00:
- case APU_ADSR2 + 0x10:
- case APU_ADSR2 + 0x20:
- case APU_ADSR2 + 0x30:
- case APU_ADSR2 + 0x40:
- case APU_ADSR2 + 0x50:
- case APU_ADSR2 + 0x60:
- case APU_ADSR2 + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, APU.DSP [reg + 1], APU.DSP [reg - 1],
- byte);
- }
- }
- break;
-
- case APU_GAIN + 0x00:
- case APU_GAIN + 0x10:
- case APU_GAIN + 0x20:
- case APU_GAIN + 0x30:
- case APU_GAIN + 0x40:
- case APU_GAIN + 0x50:
- case APU_GAIN + 0x60:
- case APU_GAIN + 0x70:
- if (byte != APU.DSP [reg])
- {
- {
- S9xFixEnvelope (reg >> 4, byte, APU.DSP [reg - 2],
- APU.DSP [reg - 1]);
- }
- }
- break;
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- break;
-
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- break;
-
- case APU_DIR:
- break;
-
- case APU_PMON:
- if (byte != APU.DSP [APU_PMON])
- {
- S9xSetFrequencyModulationEnable (byte);
- }
- break;
-
- case APU_EON:
- if (byte != APU.DSP [APU_EON])
- {
- S9xSetEchoEnable (byte);
- }
- break;
-
- case APU_EFB:
- S9xSetEchoFeedback ((signed char) byte);
- break;
-
- case APU_ESA:
- break;
-
- case APU_EDL:
- S9xSetEchoDelay (byte & 0xf);
- break;
-
- case APU_C0:
- case APU_C1:
- case APU_C2:
- case APU_C3:
- case APU_C4:
- case APU_C5:
- case APU_C6:
- case APU_C7:
- S9xSetFilterCoefficient (reg >> 4, (signed char) byte);
- break;
- default:
-// XXX
-//printf ("Write %02x to unknown APU register %02x\n", byte, reg);
- break;
- }
-
- KeyOnPrev|=KeyOn;
- KeyOn=0;
-
- if (reg < 0x80)
- APU.DSP [reg] = byte;
-}
-
-void S9xFixEnvelope (int channel, uint8 gain, uint8 adsr1, uint8 adsr2)
-{
- if (adsr1 & 0x80)
- {
- // ADSR mode
-
- // XXX: can DSP be switched to ADSR mode directly from GAIN/INCREASE/
- // DECREASE mode? And if so, what stage of the sequence does it start
- // at?
- if (S9xSetSoundMode (channel, MODE_ADSR))
- {
- S9xSetSoundADSR (channel, adsr1 & 0xf, (adsr1 >> 4) & 7, adsr2 & 0x1f, (adsr2 >> 5) & 7, 8);
- }
- }
- else
- {
- // Gain mode
- if ((gain & 0x80) == 0)
- {
- if (S9xSetSoundMode (channel, MODE_GAIN))
- {
- S9xSetEnvelopeRate (channel, 0, 0, gain & 0x7f, 0);
- S9xSetEnvelopeHeight (channel, gain & 0x7f);
- }
- }
- else
- {
-
- if (gain & 0x40)
- {
- // Increase mode
- if (S9xSetSoundMode (channel, (gain & 0x20) ?
- MODE_INCREASE_BENT_LINE :
- MODE_INCREASE_LINEAR))
- {
- S9xSetEnvelopeRate (channel, IncreaseRate [gain & 0x1f], 1, 127, (3<<28)|gain);
- }
- }
- else
- {
- if(gain & 0x20) {
- if (S9xSetSoundMode (channel, MODE_DECREASE_EXPONENTIAL))
- S9xSetEnvelopeRate (channel, DecreaseRateExp [gain & 0x1f] / 2, -1, 0, (4<<28)|gain);
- } else {
- if (S9xSetSoundMode (channel, MODE_DECREASE_LINEAR))
- S9xSetEnvelopeRate (channel, IncreaseRate [gain & 0x1f], -1, 0, (3<<28)|gain);
- }
- }
- }
- }
-}
-
-void S9xSetAPUControl (uint8 byte)
-{
-//if (byte & 0x40)
-//printf ("*** Special SPC700 timing enabled\n");
- if ((byte & 1) != 0 && !APU.TimerEnabled [0])
- {
- APU.Timer [0] = 0;
- IAPU.RAM [0xfd] = 0;
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- }
- if ((byte & 2) != 0 && !APU.TimerEnabled [1])
- {
- APU.Timer [1] = 0;
- IAPU.RAM [0xfe] = 0;
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- }
- if ((byte & 4) != 0 && !APU.TimerEnabled [2])
- {
- APU.Timer [2] = 0;
- IAPU.RAM [0xff] = 0;
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- }
- APU.TimerEnabled [0] = byte & 1;
- APU.TimerEnabled [1] = (byte & 2) >> 1;
- APU.TimerEnabled [2] = (byte & 4) >> 2;
-
- if (byte & 0x10)
- IAPU.RAM [0xF4] = IAPU.RAM [0xF5] = 0;
-
- if (byte & 0x20)
- IAPU.RAM [0xF6] = IAPU.RAM [0xF7] = 0;
-
- if (byte & 0x80)
- {
- if (!APU.ShowROM)
- {
- memmove (&IAPU.RAM [0xffc0], APUROM, sizeof (APUROM));
- APU.ShowROM = TRUE;
- }
- }
- else
- {
- if (APU.ShowROM)
- {
- APU.ShowROM = FALSE;
- memmove (&IAPU.RAM [0xffc0], APU.ExtraRAM, sizeof (APUROM));
- }
- }
- IAPU.RAM [0xf1] = byte;
-}
-
-void S9xSetAPUTimer (uint16 Address, uint8 byte)
-{
- IAPU.RAM [Address] = byte;
-
- switch (Address)
- {
- case 0xfa:
- if ((APU.TimerTarget [0] = IAPU.RAM [0xfa]) == 0)
- APU.TimerTarget [0] = 0x100;
- APU.TimerValueWritten [0] = TRUE;
- break;
- case 0xfb:
- if ((APU.TimerTarget [1] = IAPU.RAM [0xfb]) == 0)
- APU.TimerTarget [1] = 0x100;
- APU.TimerValueWritten [1] = TRUE;
- break;
- case 0xfc:
- if ((APU.TimerTarget [2] = IAPU.RAM [0xfc]) == 0)
- APU.TimerTarget [2] = 0x100;
- APU.TimerValueWritten [2] = TRUE;
- break;
- }
-}
-
-uint8 S9xGetAPUDSP ()
-{
- uint8 reg = IAPU.RAM [0xf2] & 0x7f;
- uint8 byte = APU.DSP [reg];
-
- switch (reg)
- {
- case APU_KON:
- break;
- case APU_KOFF:
- break;
- case APU_OUTX + 0x00:
- case APU_OUTX + 0x10:
- case APU_OUTX + 0x20:
- case APU_OUTX + 0x30:
- case APU_OUTX + 0x40:
- case APU_OUTX + 0x50:
- case APU_OUTX + 0x60:
- case APU_OUTX + 0x70:
- if (SoundData.channels [reg >> 4].state == SOUND_SILENT)
- return (0);
- return ((SoundData.channels [reg >> 4].sample >> 8) |
- (SoundData.channels [reg >> 4].sample & 0xff));
-
- case APU_ENVX + 0x00:
- case APU_ENVX + 0x10:
- case APU_ENVX + 0x20:
- case APU_ENVX + 0x30:
- case APU_ENVX + 0x40:
- case APU_ENVX + 0x50:
- case APU_ENVX + 0x60:
- case APU_ENVX + 0x70:
- return 0;
-// return ((uint8) S9xGetEnvelopeHeight (reg >> 4));
-
- case APU_ENDX:
-// To fix speech in Magical Drop 2 6/11/00
-// APU.DSP [APU_ENDX] = 0;
- break;
- default:
- break;
- }
- return (byte);
-}