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authoraliaspider2015-11-09 19:55:28 +0100
committeraliaspider2015-11-09 19:55:28 +0100
commit7a7857f47b33f1b63fb585d2dc6c60d87c3e928f (patch)
treea4c271ae26c4b5ec9566f37062168e6d2c8c1bbc /src/c4.c
parent5339c79ebd36afa759541d0c2fbdadac6dd26ed2 (diff)
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C++ --> C99
Diffstat (limited to 'src/c4.c')
-rw-r--r--src/c4.c432
1 files changed, 432 insertions, 0 deletions
diff --git a/src/c4.c b/src/c4.c
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2003 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2002 - 2003 Matthew Kendora and
+ Brad Jorsch (anomie@users.sourceforge.net)
+
+
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and
+ Nach (n-a-c-h@users.sourceforge.net)
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2003 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman (jweidman@slip.net),
+ neviksti (neviksti@hotmail.com), and
+ Kris Bleakley (stinkfish@bigpond.com)
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2003 zsKnight, pagefault (pagefault@zsnes.com)
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar and Gary Henderson.
+
+
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+
+#ifndef __GP32__
+#include <stdlib.h>
+#endif
+
+#include <math.h>
+#include "c4.h"
+//#include "memmap.h"
+
+START_EXTERN_C
+
+short C4WFXVal;
+short C4WFYVal;
+short C4WFZVal;
+short C4WFX2Val;
+short C4WFY2Val;
+short C4WFDist;
+short C4WFScale;
+
+static long tanval;
+static long c4x, c4y, c4z;
+static long c4x2, c4y2, c4z2;
+
+const short C4_MulTable[256] = {
+ 0x0000, 0x0003, 0x0006, 0x0009, 0x000c, 0x000f, 0x0012, 0x0015,
+ 0x0019, 0x001c, 0x001f, 0x0022, 0x0025, 0x0028, 0x002b, 0x002f,
+ 0x0032, 0x0035, 0x0038, 0x003b, 0x003e, 0x0041, 0x0045, 0x0048,
+ 0x004b, 0x004e, 0x0051, 0x0054, 0x0057, 0x005b, 0x005e, 0x0061,
+ 0x0064, 0x0067, 0x006a, 0x006d, 0x0071, 0x0074, 0x0077, 0x007a,
+ 0x007d, 0x0080, 0x0083, 0x0087, 0x008a, 0x008d, 0x0090, 0x0093,
+ 0x0096, 0x0099, 0x009d, 0x00a0, 0x00a3, 0x00a6, 0x00a9, 0x00ac,
+ 0x00af, 0x00b3, 0x00b6, 0x00b9, 0x00bc, 0x00bf, 0x00c2, 0x00c5,
+ 0x00c9, 0x00cc, 0x00cf, 0x00d2, 0x00d5, 0x00d8, 0x00db, 0x00df,
+ 0x00e2, 0x00e5, 0x00e8, 0x00eb, 0x00ee, 0x00f1, 0x00f5, 0x00f8,
+ 0x00fb, 0x00fe, 0x0101, 0x0104, 0x0107, 0x010b, 0x010e, 0x0111,
+ 0x0114, 0x0117, 0x011a, 0x011d, 0x0121, 0x0124, 0x0127, 0x012a,
+ 0x012d, 0x0130, 0x0133, 0x0137, 0x013a, 0x013d, 0x0140, 0x0143,
+ 0x0146, 0x0149, 0x014d, 0x0150, 0x0153, 0x0156, 0x0159, 0x015c,
+ 0x015f, 0x0163, 0x0166, 0x0169, 0x016c, 0x016f, 0x0172, 0x0175,
+ 0x0178, 0x017c, 0x017f, 0x0182, 0x0185, 0x0188, 0x018b, 0x018e,
+ 0x0192, 0x0195, 0x0198, 0x019b, 0x019e, 0x01a1, 0x01a4, 0x01a8,
+ 0x01ab, 0x01ae, 0x01b1, 0x01b4, 0x01b7, 0x01ba, 0x01be, 0x01c1,
+ 0x01c4, 0x01c7, 0x01ca, 0x01cd, 0x01d0, 0x01d4, 0x01d7, 0x01da,
+ 0x01dd, 0x01e0, 0x01e3, 0x01e6, 0x01ea, 0x01ed, 0x01f0, 0x01f3,
+ 0x01f6, 0x01f9, 0x01fc, 0x0200, 0x0203, 0x0206, 0x0209, 0x020c,
+ 0x020f, 0x0212, 0x0216, 0x0219, 0x021c, 0x021f, 0x0222, 0x0225,
+ 0x0228, 0x022c, 0x022f, 0x0232, 0x0235, 0x0238, 0x023b, 0x023e,
+ 0x0242, 0x0245, 0x0248, 0x024b, 0x024e, 0x0251, 0x0254, 0x0258,
+ 0x025b, 0x025e, 0x0261, 0x0264, 0x0267, 0x026a, 0x026e, 0x0271,
+ 0x0274, 0x0277, 0x027a, 0x027d, 0x0280, 0x0284, 0x0287, 0x028a,
+ 0x028d, 0x0290, 0x0293, 0x0296, 0x029a, 0x029d, 0x02a0, 0x02a3,
+ 0x02a6, 0x02a9, 0x02ac, 0x02b0, 0x02b3, 0x02b6, 0x02b9, 0x02bc,
+ 0x02bf, 0x02c2, 0x02c6, 0x02c9, 0x02cc, 0x02cf, 0x02d2, 0x02d5,
+ 0x02d8, 0x02db, 0x02df, 0x02e2, 0x02e5, 0x02e8, 0x02eb, 0x02ee,
+ 0x02f1, 0x02f5, 0x02f8, 0x02fb, 0x02fe, 0x0301, 0x0304, 0x0307,
+ 0x030b, 0x030e, 0x0311, 0x0314, 0x0317, 0x031a, 0x031d, 0x0321};
+
+const short C4_SinTable[256] = {
+ 0x0000, 0x0324, 0x0647, 0x096a, 0x0c8b, 0x0fab, 0x12c8, 0x15e2,
+ 0x18f8, 0x1c0b, 0x1f19, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
+ 0x30fb, 0x33de, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
+ 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
+ 0x5a82, 0x5cb4, 0x5ed7, 0x60ec, 0x62f2, 0x64e8, 0x66cf, 0x68a6,
+ 0x6a6d, 0x6c24, 0x6dca, 0x6f5f, 0x70e2, 0x7255, 0x73b5, 0x7504,
+ 0x7641, 0x776c, 0x7884, 0x798a, 0x7a7d, 0x7b5d, 0x7c29, 0x7ce3,
+ 0x7d8a, 0x7e1d, 0x7e9d, 0x7f09, 0x7f62, 0x7fa7, 0x7fd8, 0x7ff6,
+ 0x7fff, 0x7ff6, 0x7fd8, 0x7fa7, 0x7f62, 0x7f09, 0x7e9d, 0x7e1d,
+ 0x7d8a, 0x7ce3, 0x7c29, 0x7b5d, 0x7a7d, 0x798a, 0x7884, 0x776c,
+ 0x7641, 0x7504, 0x73b5, 0x7255, 0x70e2, 0x6f5f, 0x6dca, 0x6c24,
+ 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f2, 0x60ec, 0x5ed7, 0x5cb4,
+ 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
+ 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33de,
+ 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f19, 0x1c0b,
+ 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8b, 0x096a, 0x0647, 0x0324,
+ -0x0000, -0x0324, -0x0647, -0x096a, -0x0c8b, -0x0fab, -0x12c8, -0x15e2,
+ -0x18f8, -0x1c0b, -0x1f19, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
+ -0x30fb, -0x33de, -0x36ba, -0x398c, -0x3c56, -0x3f17, -0x41ce, -0x447a,
+ -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
+ -0x5a82, -0x5cb4, -0x5ed7, -0x60ec, -0x62f2, -0x64e8, -0x66cf, -0x68a6,
+ -0x6a6d, -0x6c24, -0x6dca, -0x6f5f, -0x70e2, -0x7255, -0x73b5, -0x7504,
+ -0x7641, -0x776c, -0x7884, -0x798a, -0x7a7d, -0x7b5d, -0x7c29, -0x7ce3,
+ -0x7d8a, -0x7e1d, -0x7e9d, -0x7f09, -0x7f62, -0x7fa7, -0x7fd8, -0x7ff6,
+ -0x7fff, -0x7ff6, -0x7fd8, -0x7fa7, -0x7f62, -0x7f09, -0x7e9d, -0x7e1d,
+ -0x7d8a, -0x7ce3, -0x7c29, -0x7b5d, -0x7a7d, -0x798a, -0x7884, -0x776c,
+ -0x7641, -0x7504, -0x73b5, -0x7255, -0x70e2, -0x6f5f, -0x6dca, -0x6c24,
+ -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f2, -0x60ec, -0x5ed7, -0x5cb4,
+ -0x5a82, -0x5842, -0x55f5, -0x539b, -0x5133, -0x4ebf, -0x4c3f, -0x49b4,
+ -0x471c, -0x447a, -0x41ce, -0x3f17, -0x3c56, -0x398c, -0x36ba, -0x33de,
+ -0x30fb, -0x2e11, -0x2b1f, -0x2826, -0x2528, -0x2223, -0x1f19, -0x1c0b,
+ -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324};
+
+short C4_Sin(short Angle)
+{
+ if (Angle < 0) {
+ if (Angle == -32768) return 0;
+ return -C4_Sin(-Angle);
+ }
+ int S = C4_SinTable[Angle >> 8] + (C4_MulTable[Angle & 0xff] * C4_SinTable[0x40 + (Angle >> 8)] >> 15);
+ if (S > 32767) S = 32767;
+ return (short) S;
+}
+
+short C4_Cos(short Angle)
+{
+ if (Angle < 0) {
+ if (Angle == -32768) return -32768;
+ Angle = -Angle;
+ }
+ int S = C4_SinTable[0x40 + (Angle >> 8)] - (C4_MulTable[Angle & 0xff] * C4_SinTable[Angle >> 8] >> 15);
+ if (S < -32768) S = -32767;
+ return (short) S;
+}
+const short atantbl[] = { 0, 1, 1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 8, 8, 9, 10, 10, 11, 11, 12, 13, 13, 14, 15, 15, 16, 16, 17, 18, 18, 19, 20, 20, 21, 21, 22, 23, 23, 24, 25, 25, 26, 26, 27, 28, 28, 29, 29, 30, 31, 31, 32, 33, 33, 34, 34, 35, 36, 36, 37, 37, 38, 39, 39, 40, 40, 41, 42, 42, 43, 43, 44, 44, 45, 46, 46, 47, 47, 48, 49, 49, 50, 50, 51, 51, 52, 53, 53, 54, 54, 55, 55, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 62, 62, 63, 63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 86, 87, 87, 88, 88, 89, 89, 90, 90, 91, 91, 92, 92, 92, 93, 93, 94, 94, 95, 95, 96, 96, 96, 97, 97, 98, 98, 99, 99, 99, 100, 100, 101, 101, 101, 102, 102, 103, 103, 104, 104, 104, 105, 105, 106, 106, 106, 107, 107, 108, 108, 108, 109, 109, 109, 110, 110, 111, 111, 111, 112, 112, 113, 113, 113, 114, 114, 114, 115, 115, 115, 116, 116, 117, 117, 117, 118, 118, 118, 119, 119, 119, 120, 120, 120, 121, 121, 121, 122, 122, 122, 123, 123, 123, 124, 124, 124, 125, 125, 125, 126, 126, 126, 127, 127 };
+
+short _abs (short val)
+{
+ return ((val >= 0) ? val : -val);
+}
+
+short _atan2 (short x, short y)
+{
+ int x1,y1;
+ x1 = _abs (x);
+ y1 = _abs (y);
+
+ if (x == 0) return 0;
+
+ if ( ((x >= 0) && (y >= 0)) || ( (x < 0) && (y < 0)) ) {
+ if (x1 > y1) {
+ return atantbl[(unsigned char)((y1 << 8) / x1)];
+ } else {
+ return atantbl[(unsigned char)((x1 << 8) / y1)];
+ }
+ } else {
+ if (x1 > y1) {
+ return -atantbl[(unsigned char)((y1 << 8) / x1)];
+ } else {
+ return -atantbl[(unsigned char)((x1 << 8) / y1)];
+ }
+ }
+}
+
+/*long _isqrt(long x)
+{
+ long s, t;
+
+ if (x <= 0) return 0;
+
+ s = 1; t = x;
+ while (s < t) { s <<= 1; t >>= 1; }
+ do {
+ t = s;
+ s = (x / s + s) >> 1;
+ } while (s < t);
+
+ return t;
+}
+*/
+
+static unsigned int _isqrt (unsigned long val)
+{
+ unsigned int temp, g=0;
+
+ if (val >= 0x40000000) {
+ g = 0x8000;
+ val -= 0x40000000;
+ }
+
+ #define INNER_ISQRT(s) \
+ temp = (g << (s)) + (1 << ((s) * 2 - 2)); \
+ if (val >= temp) { \
+ g += 1 << ((s)-1); \
+ val -= temp; \
+ }
+
+ INNER_ISQRT (15)
+ INNER_ISQRT (14)
+ INNER_ISQRT (13)
+ INNER_ISQRT (12)
+ INNER_ISQRT (11)
+ INNER_ISQRT (10)
+ INNER_ISQRT ( 9)
+ INNER_ISQRT ( 8)
+ INNER_ISQRT ( 7)
+ INNER_ISQRT ( 6)
+ INNER_ISQRT ( 5)
+ INNER_ISQRT ( 4)
+ INNER_ISQRT ( 3)
+ INNER_ISQRT ( 2)
+
+ #undef INNER_ISQRT
+
+ temp = g+g+1;
+ if (val >= temp) g++;
+ return g;
+}
+
+void C4TransfWireFrame ()
+{
+ c4x = C4WFXVal;
+ c4y = C4WFYVal;
+ c4z = C4WFZVal - 0x95;
+
+ // Rotate X
+ tanval = -C4WFX2Val << 9;
+ c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15;
+ c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15;
+
+ // Rotate Y
+ tanval = -C4WFY2Val << 9;
+ c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15;
+ c4z = (c4x * -C4_Sin(tanval) + c4z2 * C4_Cos(tanval)) >> 15;
+
+ // Rotate Z
+ tanval = -C4WFDist << 9;
+ c4x = (c4x2 * C4_Cos(tanval) - c4y2 * C4_Sin(tanval)) >> 15;
+ c4y = (c4x2 * C4_Sin(tanval) + c4y2 * C4_Cos(tanval)) >> 15;
+
+ // Scale
+ C4WFXVal = (short)(((long)c4x*C4WFScale*0x95)/(0x90*(c4z+0x95)));
+ C4WFYVal = (short)(((long)c4y*C4WFScale*0x95)/(0x90*(c4z+0x95)));
+
+}
+
+void C4TransfWireFrame2 ()
+{
+ c4x = C4WFXVal;
+ c4y = C4WFYVal;
+ c4z = C4WFZVal;
+
+ // Rotate X
+ tanval = -C4WFX2Val << 9;
+ c4y2 = (c4y * C4_Cos(tanval) - c4z * C4_Sin(tanval)) >> 15;
+ c4z2 = (c4y * C4_Sin(tanval) + c4z * C4_Cos(tanval)) >> 15;
+
+ // Rotate Y
+ tanval = -C4WFY2Val << 9;
+ c4x2 = (c4x * C4_Cos(tanval) + c4z2 * C4_Sin(tanval)) >> 15;
+ c4z = (c4x * -C4_Sin(tanval) + c4z2 * C4_Cos(tanval)) >> 15;
+
+ // Rotate Z
+ tanval = -C4WFDist << 9;
+ c4x = (c4x2 * C4_Cos(tanval) - c4y2 * C4_Sin(tanval)) >> 15;
+ c4y = (c4x2 * C4_Sin(tanval) + c4y2 * C4_Cos(tanval)) >> 15;
+
+ // Scale
+ C4WFXVal =(short)(((long)c4x * C4WFScale) / 0x100);
+ C4WFYVal =(short)(((long)c4y * C4WFScale) / 0x100);
+
+}
+
+void C4CalcWireFrame ()
+{
+ C4WFXVal = C4WFX2Val - C4WFXVal;
+ C4WFYVal = C4WFY2Val - C4WFYVal;
+ if (_abs (C4WFXVal) > _abs (C4WFYVal))
+ {
+ C4WFDist = _abs (C4WFXVal) + 1;
+ C4WFYVal = (short) ( ((long)C4WFYVal << 8) / _abs (C4WFXVal) );
+ if (C4WFXVal < 0)
+ C4WFXVal = -256;
+ else
+ C4WFXVal = 256;
+ }
+ else
+ {
+ if (C4WFYVal != 0)
+ {
+ C4WFDist = _abs(C4WFYVal)+1;
+ C4WFXVal = (short) ( ((long)C4WFXVal << 8) / _abs (C4WFYVal) );
+ if (C4WFYVal < 0)
+ C4WFYVal = -256;
+ else
+ C4WFYVal = 256;
+ }
+ else
+ C4WFDist = 0;
+ }
+}
+
+short C41FXVal;
+short C41FYVal;
+short C41FAngleRes;
+short C41FDist;
+short C41FDistVal;
+
+void C4Op1F ()
+{
+ if (C41FXVal == 0)
+ {
+ if (C41FYVal > 0)
+ C41FAngleRes = 0x80;
+ else
+ C41FAngleRes = 0x180;
+ }
+ else
+ {
+ C41FAngleRes = (short)(_atan2(C41FYVal, C41FXVal) / 2);
+ C41FAngleRes = C41FAngleRes;
+ if (C41FXVal< 0)
+ C41FAngleRes += 0x100;
+ C41FAngleRes &= 0x1FF;
+ }
+/*
+ if (C41FXVal == 0)
+ {
+ if (C41FYVal > 0)
+ C41FAngleRes = 0x80;
+ else
+ C41FAngleRes = 0x180;
+ }
+ else
+ {
+ tanval = (double) C41FYVal / C41FXVal;
+ C41FAngleRes = (short) (atan (tanval) / (3.141592675 * 2) * 512);
+ C41FAngleRes = C41FAngleRes;
+ if (C41FXVal< 0)
+ C41FAngleRes += 0x100;
+ C41FAngleRes &= 0x1FF;
+ }
+*/
+}
+
+void C4Op15()
+{
+ tanval = (short)_isqrt ((long) C41FYVal * C41FYVal + (long) C41FXVal * C41FXVal);
+ C41FDist = tanval;
+/*
+ tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
+ C41FDist = (short) tanval;
+*/
+}
+
+void C4Op0D()
+{
+ tanval = (short)_isqrt ((long) C41FYVal * C41FYVal + (long) C41FXVal * C41FXVal);
+ tanval = C41FDistVal / tanval;
+ C41FYVal = (short) (((long)C41FYVal * tanval * 99) / 100);
+ C41FXVal = (short) (((long)C41FXVal * tanval * 98) / 100);
+/*
+ tanval = sqrt ((double) C41FYVal * C41FYVal + (double) C41FXVal * C41FXVal);
+ tanval = C41FDistVal / tanval;
+ C41FYVal = (short) (C41FYVal * tanval * 0.99);
+ C41FXVal = (short) (C41FXVal * tanval * 0.98);
+*/
+}
+
+#ifdef ZSNES_C4
+void C4LoaDMem(char *C4RAM)
+{
+ memmove(C4RAM+(READ_WORD(C4RAM+0x1f45)&0x1fff),
+ C4GetMemPointer(READ_3WORD(C4RAM+0x1f40)),
+ READ_WORD(C4RAM+0x1f43));
+}
+#endif
+
+END_EXTERN_C
+