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authoraliaspider2015-11-09 19:55:28 +0100
committeraliaspider2015-11-09 19:55:28 +0100
commit7a7857f47b33f1b63fb585d2dc6c60d87c3e928f (patch)
treea4c271ae26c4b5ec9566f37062168e6d2c8c1bbc /src/cheats.c
parent5339c79ebd36afa759541d0c2fbdadac6dd26ed2 (diff)
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C++ --> C99
Diffstat (limited to 'src/cheats.c')
-rw-r--r--src/cheats.c393
1 files changed, 393 insertions, 0 deletions
diff --git a/src/cheats.c b/src/cheats.c
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+++ b/src/cheats.c
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+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#include <stdio.h>
+#include <ctype.h>
+#include <string.h>
+#include "snes9x.h"
+#include "cheats.h"
+#include "memmap.h"
+
+static bool8 S9xAllHex (const char *code, int len)
+{
+ int i;
+ for (i = 0; i < len; i++)
+ if ((code [i] < '0' || code [i] > '9') &&
+ (code [i] < 'a' || code [i] > 'f') &&
+ (code [i] < 'A' || code [i] > 'F'))
+ return (FALSE);
+
+ return (TRUE);
+}
+
+const char *S9xProActionReplayToRaw (const char *code, uint32* address, uint8* byte)
+{
+ uint32 data = 0;
+ if (strlen (code) != 8 || !S9xAllHex (code, 8) ||
+ sscanf (code, "%x", &data) != 1)
+ return ("Invalid Pro Action Replay code - should be 8 hex digits in length.");
+
+ *address = data >> 8;
+ *byte = (uint8) data;
+ return (NULL);
+}
+
+const char *S9xGoldFingerToRaw (const char *code, uint32* address, bool8* sram,
+ uint8* num_bytes, uint8 bytes[3])
+{
+ char tmp [15];
+ if (strlen (code) != 14)
+ return ("Invalid Gold Finger code should be 14 hex digits in length.");
+
+ strncpy (tmp, code, 5);
+ tmp [5] = 0;
+ if (sscanf (tmp, "%x", address) != 1)
+ return ("Invalid Gold Finger code.");
+
+ int i;
+ for (i = 0; i < 3; i++)
+ {
+ strncpy (tmp, code + 5 + i * 2, 2);
+ tmp [2] = 0;
+ int byte;
+ if (sscanf (tmp, "%x", &byte) != 1)
+ break;
+ bytes [i] = (uint8) byte;
+ }
+ *num_bytes = i;
+ *sram = code [13] == '1';
+ return (NULL);
+}
+
+const char *S9xGameGenieToRaw (const char *code, uint32* address, uint8* byte)
+{
+ char new_code [12];
+
+ if (strlen (code) != 9 || *(code + 4) != '-' || !S9xAllHex (code, 4) ||
+ !S9xAllHex (code + 5, 4))
+ return ("Invalid Game Genie(tm) code - should be 'xxxx-xxxx'.");
+
+ strcpy (new_code, "0x");
+ strncpy (new_code + 2, code, 4);
+ strcpy (new_code + 6, code + 5);
+
+ static char *real_hex = "0123456789ABCDEF";
+ static char *genie_hex = "DF4709156BC8A23E";
+
+ int i;
+ for (i = 2; i < 10; i++)
+ {
+ if (islower (new_code [i]))
+ new_code [i] = toupper (new_code [i]);
+ int j;
+ for (j = 0; j < 16; j++)
+ {
+ if (new_code [i] == genie_hex [j])
+ {
+ new_code [i] = real_hex [j];
+ break;
+ }
+ }
+ if (j == 16)
+ return ("Invalid hex-character in Game Genie(tm) code");
+ }
+ uint32 data = 0;
+ sscanf (new_code, "%x", &data);
+ *byte = (uint8)(data >> 24);
+ *address = data & 0xffffff;
+ *address = ((*address & 0x003c00) << 10) +
+ ((*address & 0x00003c) << 14) +
+ ((*address & 0xf00000) >> 8) +
+ ((*address & 0x000003) << 10) +
+ ((*address & 0x00c000) >> 6) +
+ ((*address & 0x0f0000) >> 12) +
+ ((*address & 0x0003c0) >> 6);
+
+ return (NULL);
+}
+
+void S9xStartCheatSearch (SCheatData *d)
+{
+ memmove (d->CWRAM, d->RAM, 0x20000);
+ memmove (d->CSRAM, d->SRAM, 0x10000);
+ memmove (d->CIRAM, &d->FillRAM [0x3000], 0x2000);
+ memset ((char *) d->WRAM_BITS, 0xff, 0x20000 >> 3);
+ memset ((char *) d->SRAM_BITS, 0xff, 0x10000 >> 3);
+ memset ((char *) d->IRAM_BITS, 0xff, 0x2000 >> 3);
+}
+
+#define BIT_CLEAR(a,v) \
+(a)[(v) >> 5] &= ~(1 << ((v) & 31))
+
+#define BIT_SET(a,v) \
+(a)[(v) >> 5] |= 1 << ((v) & 31)
+
+#define TEST_BIT(a,v) \
+((a)[(v) >> 5] & (1 << ((v) & 31)))
+
+#define _C(c,a,b) \
+((c) == S9X_LESS_THAN ? (a) < (b) : \
+ (c) == S9X_GREATER_THAN ? (a) > (b) : \
+ (c) == S9X_LESS_THAN_OR_EQUAL ? (a) <= (b) : \
+ (c) == S9X_GREATER_THAN_OR_EQUAL ? (a) >= (b) : \
+ (c) == S9X_EQUAL ? (a) == (b) : \
+ (a) != (b))
+
+#define _D(s,m,o) \
+((s) == S9X_8_BITS ? (uint8) (*((m) + (o))) : \
+ (s) == S9X_16_BITS ? ((uint16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
+ (s) == S9X_24_BITS ? ((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16))) : \
+((uint32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
+
+#define _DS(s,m,o) \
+((s) == S9X_8_BITS ? ((int8) *((m) + (o))) : \
+ (s) == S9X_16_BITS ? ((int16) (*((m) + (o)) + (*((m) + (o) + 1) << 8))) : \
+ (s) == S9X_24_BITS ? (((int32) ((*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16)) << 8)) >> 8): \
+ ((int32) (*((m) + (o)) + (*((m) + (o) + 1) << 8) + (*((m) + (o) + 2) << 16) + (*((m) + (o) + 3) << 24))))
+
+void S9xSearchForChange (SCheatData *d, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, bool8 is_signed, bool8 update)
+{
+ int l;
+
+ switch (size)
+ {
+ case S9X_8_BITS: l = 0; break;
+ case S9X_16_BITS: l = 1; break;
+ case S9X_24_BITS: l = 2; break;
+ default:
+ case S9X_32_BITS: l = 3; break;
+ }
+
+ int i;
+ if (is_signed)
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT (d->WRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->RAM, i), _DS(size, d->CWRAM, i)))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR (d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT (d->SRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->SRAM, i), _DS(size, d->CSRAM, i)))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR (d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT (d->IRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->FillRAM + 0x3000, i), _DS(size, d->CIRAM, i)))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR (d->IRAM_BITS, i);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT (d->WRAM_BITS, i) &&
+ _C(cmp, _D(size, d->RAM, i), _D(size, d->CWRAM, i)))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR (d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT (d->SRAM_BITS, i) &&
+ _C(cmp, _D(size, d->SRAM, i), _D(size, d->CSRAM, i)))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR (d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT (d->IRAM_BITS, i) &&
+ _C(cmp, _D(size, d->FillRAM + 0x3000, i), _D(size, d->CIRAM, i)))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR (d->IRAM_BITS, i);
+ }
+ }
+}
+
+void S9xSearchForValue (SCheatData *d, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, uint32 value,
+ bool8 is_signed, bool8 update)
+{
+ int l;
+
+ switch (size)
+ {
+ case S9X_8_BITS: l = 0; break;
+ case S9X_16_BITS: l = 1; break;
+ case S9X_24_BITS: l = 2; break;
+ default:
+ case S9X_32_BITS: l = 3; break;
+ }
+
+ int i;
+
+ if (is_signed)
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT (d->WRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->RAM, i), (int32) value))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR (d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT (d->SRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->SRAM, i), (int32) value))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR (d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT (d->IRAM_BITS, i) &&
+ _C(cmp, _DS(size, d->FillRAM + 0x3000, i), (int32) value))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR (d->IRAM_BITS, i);
+ }
+ }
+ else
+ {
+ for (i = 0; i < 0x20000 - l; i++)
+ {
+ if (TEST_BIT (d->WRAM_BITS, i) &&
+ _C(cmp, _D(size, d->RAM, i), value))
+ {
+ if (update)
+ d->CWRAM [i] = d->RAM [i];
+ }
+ else
+ BIT_CLEAR (d->WRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x10000 - l; i++)
+ {
+ if (TEST_BIT (d->SRAM_BITS, i) &&
+ _C(cmp, _D(size, d->SRAM, i), value))
+ {
+ if (update)
+ d->CSRAM [i] = d->SRAM [i];
+ }
+ else
+ BIT_CLEAR (d->SRAM_BITS, i);
+ }
+
+ for (i = 0; i < 0x2000 - l; i++)
+ {
+ if (TEST_BIT (d->IRAM_BITS, i) &&
+ _C(cmp, _D(size, d->FillRAM + 0x3000, i), value))
+ {
+ if (update)
+ d->CIRAM [i] = d->FillRAM [i + 0x3000];
+ }
+ else
+ BIT_CLEAR (d->IRAM_BITS, i);
+ }
+ }
+}
+
+void S9xOutputCheatSearchResults (SCheatData *d)
+{
+ int i;
+ for (i = 0; i < 0x20000; i++)
+ {
+ if (TEST_BIT (d->WRAM_BITS, i))
+ printf ("WRAM: %05x: %02x\n", i, d->RAM [i]);
+ }
+
+ for (i = 0; i < 0x10000; i++)
+ {
+ if (TEST_BIT (d->SRAM_BITS, i))
+ printf ("SRAM: %04x: %02x\n", i, d->SRAM [i]);
+ }
+
+ for (i = 0; i < 0x2000; i++)
+ {
+ if (TEST_BIT (d->IRAM_BITS, i))
+ printf ("IRAM: %05x: %02x\n", i, d->FillRAM [i + 0x3000]);
+ }
+}