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author | aliaspider | 2015-11-05 19:32:30 +0100 |
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committer | aliaspider | 2015-11-05 19:32:30 +0100 |
commit | 771178cf2078da10b9f07590329b3e7c7c7a9259 (patch) | |
tree | 8dc67765a4a8355487dc1ee796b6d3a51fcbfb20 /src/debug.h | |
parent | 0731cea41cf04d205f98a7b3d516dfb7633265a7 (diff) | |
download | snes9x2002-771178cf2078da10b9f07590329b3e7c7c7a9259.tar.gz snes9x2002-771178cf2078da10b9f07590329b3e7c7c7a9259.tar.bz2 snes9x2002-771178cf2078da10b9f07590329b3e7c7c7a9259.zip |
move/delete some unused files.
Diffstat (limited to 'src/debug.h')
-rw-r--r-- | src/debug.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/debug.h b/src/debug.h deleted file mode 100644 index 0b8cc79..0000000 --- a/src/debug.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - * - * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and - * Jerremy Koot (jkoot@snes9x.com) - * - * Super FX C emulator code - * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and - * Gary Henderson. - * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. - * - * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. - * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. - * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). - * - * DOS port code contains the works of other authors. See headers in - * individual files. - * - * Snes9x homepage: http://www.snes9x.com - * - * Permission to use, copy, modify and distribute Snes9x in both binary and - * source form, for non-commercial purposes, is hereby granted without fee, - * providing that this license information and copyright notice appear with - * all copies and any derived work. - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event shall the authors be held liable for any damages - * arising from the use of this software. - * - * Snes9x is freeware for PERSONAL USE only. Commercial users should - * seek permission of the copyright holders first. Commercial use includes - * charging money for Snes9x or software derived from Snes9x. - * - * The copyright holders request that bug fixes and improvements to the code - * should be forwarded to them so everyone can benefit from the modifications - * in future versions. - * - * Super NES and Super Nintendo Entertainment System are trademarks of - * Nintendo Co., Limited and its subsidiary companies. - */ -#ifndef _DEBUG_H_ -#define _DEBUG_H_ - -START_EXTERN_C -void S9xDoDebug (); -void S9xTrace (); -void S9xSA1Trace (); -void S9xTraceMessage (const char *); - -// Structures -struct SBreakPoint{ - bool8 Enabled; - uint8 Bank; - uint16 Address; -}; - -uint8 S9xOPrint( char *Line, uint8 Bank, uint16 Address); -uint8 S9xSA1OPrint( char *Line, uint8 Bank, uint16 Address); - -extern struct SBreakPoint S9xBreakpoint[ 6]; -extern char *S9xMnemonics[256]; -END_EXTERN_C -#endif |