summaryrefslogtreecommitdiff
path: root/src/movie.cpp
diff options
context:
space:
mode:
authorToad King2012-06-14 03:21:06 -0400
committerToad King2012-06-14 03:21:06 -0400
commit6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119 (patch)
tree885cf7f507139b795ba7b2a6fb829dc044da39dd /src/movie.cpp
downloadsnes9x2002-6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119.tar.gz
snes9x2002-6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119.tar.bz2
snes9x2002-6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119.zip
initial pocketsnes commit
Diffstat (limited to 'src/movie.cpp')
-rw-r--r--src/movie.cpp786
1 files changed, 786 insertions, 0 deletions
diff --git a/src/movie.cpp b/src/movie.cpp
new file mode 100644
index 0000000..518cd82
--- /dev/null
+++ b/src/movie.cpp
@@ -0,0 +1,786 @@
+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+ Input recording/playback code
+ (c) Copyright 2004 blip
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#include "port.h"
+#include <string.h>
+#ifdef HAVE_STRINGS_H
+#include <strings.h>
+#endif
+#include <ctype.h>
+#include <stdlib.h>
+
+#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP)
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#endif
+#include <time.h>
+
+#ifdef WIN32
+#include <io.h>
+#ifndef W_OK
+#define W_OK 2
+#endif
+#endif
+
+#include "movie.h"
+#include "snes9x.h"
+#include "cpuexec.h"
+#include "snapshot.h"
+
+#define SMV_MAGIC 0x1a564d53 // SMV0x1a
+#define SMV_VERSION 1
+#define SMV_HEADER_SIZE 32
+#define CONTROLLER_DATA_SIZE 2
+#define BUFFER_GROWTH_SIZE 4096
+
+enum MovieState
+{
+ MOVIE_STATE_NONE=0,
+ MOVIE_STATE_PLAY,
+ MOVIE_STATE_RECORD
+};
+
+static struct SMovie
+{
+ enum MovieState State;
+ char Filename [_MAX_PATH];
+ FILE* File;
+ uint32 SaveStateOffset;
+ uint32 ControllerDataOffset;
+ uint32 MovieId;
+ uint32 CurrentFrame;
+ uint32 MaxFrame;
+ uint32 RerecordCount;
+ uint8 ControllersMask;
+ uint8 Opts;
+ bool8 ReadOnly;
+ uint32 BytesPerFrame;
+ uint8* InputBuffer;
+ uint32 InputBufferSize;
+ uint8* InputBufferPtr;
+ bool8 FrameDisplay;
+ char FrameDisplayString[256];
+} Movie;
+
+/*
+ For illustration:
+struct MovieFileHeader
+{
+ uint32 magic; // SMV0x1a
+ uint32 version;
+ uint32 uid; // used to match savestates to a particular movie
+ uint32 rerecord_count;
+ uint32 length_frames;
+ uint8 flags[4];
+ uint32 offset_to_savestate; // smvs have an embedded savestate
+ uint32 offset_to_controller_data;
+ // after the header comes extra metadata
+ // sizeof(metadata) = offset_to_savestate - sizeof(MovieFileHeader)
+};
+*/
+
+static int bytes_per_frame()
+{
+ int i;
+ int num_controllers;
+
+ num_controllers=0;
+ for(i=0; i<5; ++i)
+ {
+ if(Movie.ControllersMask & (1<<i))
+ {
+ ++num_controllers;
+ }
+ }
+
+ return CONTROLLER_DATA_SIZE*num_controllers;
+}
+
+static inline uint32 Read32(const uint8*& ptr)
+{
+ uint32 v=(ptr[0] | (ptr[1]<<8) | (ptr[2]<<16) | (ptr[3]<<24));
+ ptr += 4;
+ return v;
+}
+
+static inline uint16 Read16(const uint8*& ptr) /* const version */
+{
+ uint16 v=(ptr[0] | (ptr[1]<<8));
+ ptr += 2;
+ return v;
+}
+
+static inline uint16 Read16(uint8*& ptr) /* non-const version */
+{
+ uint16 v=(ptr[0] | (ptr[1]<<8));
+ ptr += 2;
+ return v;
+}
+
+static void Write32(uint32 v, uint8*& ptr)
+{
+ ptr[0]=(uint8)(v&0xff);
+ ptr[1]=(uint8)((v>>8)&0xff);
+ ptr[2]=(uint8)((v>>16)&0xff);
+ ptr[3]=(uint8)((v>>24)&0xff);
+ ptr += 4;
+}
+
+static void Write16(uint16 v, uint8*& ptr)
+{
+ ptr[0]=(uint8)(v&0xff);
+ ptr[1]=(uint8)((v>>8)&0xff);
+ ptr += 2;
+}
+
+static int read_movie_header(FILE* fd, SMovie* movie)
+{
+ uint8 header[SMV_HEADER_SIZE];
+ if(fread(header, 1, SMV_HEADER_SIZE, fd) != SMV_HEADER_SIZE)
+ return WRONG_FORMAT;
+
+ const uint8* ptr=header;
+ uint32 magic=Read32(ptr);
+ if(magic!=SMV_MAGIC)
+ return WRONG_FORMAT;
+
+ uint32 version=Read32(ptr);
+ if(version!=SMV_VERSION)
+ return WRONG_VERSION;
+
+ movie->MovieId=Read32(ptr);
+ movie->RerecordCount=Read32(ptr);
+ movie->MaxFrame=Read32(ptr);
+
+ movie->ControllersMask=*ptr++;
+ movie->Opts=*ptr++;
+ ptr += 2;
+
+ movie->SaveStateOffset=Read32(ptr);
+ movie->ControllerDataOffset=Read32(ptr);
+
+ return SUCCESS;
+}
+
+static void write_movie_header(FILE* fd, const SMovie* movie)
+{
+ uint8 header[SMV_HEADER_SIZE];
+ uint8* ptr=header;
+
+ Write32(SMV_MAGIC, ptr);
+ Write32(SMV_VERSION, ptr);
+ Write32(movie->MovieId, ptr);
+ Write32(movie->RerecordCount, ptr);
+ Write32(movie->MaxFrame, ptr);
+
+ *ptr++=movie->ControllersMask;
+ *ptr++=movie->Opts;
+ *ptr++=0;
+ *ptr++=0;
+
+ Write32(movie->SaveStateOffset, ptr);
+ Write32(movie->ControllerDataOffset, ptr);
+
+ fwrite(header, 1, SMV_HEADER_SIZE, fd);
+}
+
+static void flush_movie()
+{
+ fseek(Movie.File, 0, SEEK_SET);
+ write_movie_header(Movie.File, &Movie);
+ fseek(Movie.File, Movie.ControllerDataOffset, SEEK_SET);
+ fwrite(Movie.InputBuffer, 1, Movie.BytesPerFrame*(Movie.MaxFrame+1), Movie.File);
+}
+
+static void change_state(MovieState new_state)
+{
+ if(new_state==Movie.State)
+ return;
+
+ if(Movie.State==MOVIE_STATE_RECORD)
+ {
+ flush_movie();
+ }
+
+ Movie.State=new_state;
+
+ if(new_state==MOVIE_STATE_NONE)
+ {
+ fclose(Movie.File);
+ Movie.File=NULL;
+ // FIXME: truncate movie to MaxFrame length
+ /* truncate() could be used, if it's certain
+ * that the savestate block is never after
+ * the controller data block. It is not guaranteed
+ * by the format.
+ */
+ }
+}
+
+static void reserve_buffer_space(uint32 space_needed)
+{
+ if(space_needed > Movie.InputBufferSize)
+ {
+ uint32 ptr_offset = Movie.InputBufferPtr - Movie.InputBuffer;
+ uint32 alloc_chunks = space_needed / BUFFER_GROWTH_SIZE;
+ Movie.InputBufferSize = BUFFER_GROWTH_SIZE * (alloc_chunks+1);
+ Movie.InputBuffer = (uint8*)realloc(Movie.InputBuffer, Movie.InputBufferSize);
+ Movie.InputBufferPtr = Movie.InputBuffer + ptr_offset;
+ }
+}
+
+static void read_frame_controller_data()
+{
+ int i;
+ for(i=0; i<5; ++i)
+ {
+ if(Movie.ControllersMask & (1<<i))
+ {
+ IPPU.Joypads[i]=(uint32)(Read16(Movie.InputBufferPtr)) | 0x80000000L;
+ }
+ else
+ {
+ IPPU.Joypads[i]=0; // pretend the controller is disconnected
+ }
+ }
+}
+
+static void write_frame_controller_data()
+{
+ reserve_buffer_space((uint32)((Movie.InputBufferPtr+Movie.BytesPerFrame)-Movie.InputBuffer));
+
+ int i;
+ for(i=0; i<5; ++i)
+ {
+ if(Movie.ControllersMask & (1<<i))
+ {
+ Write16((uint16)(IPPU.Joypads[i] & 0xffff), Movie.InputBufferPtr);
+ }
+ else
+ {
+ IPPU.Joypads[i]=0; // pretend the controller is disconnected
+ }
+ }
+}
+
+void S9xMovieInit ()
+{
+ memset(&Movie, 0, sizeof(Movie));
+ Movie.State = MOVIE_STATE_NONE;
+}
+
+int S9xMovieOpen (const char* filename, bool8 read_only)
+{
+ FILE* fd;
+ STREAM stream;
+ int result;
+ int fn;
+
+ return FILE_NOT_FOUND;
+#if 0
+
+ if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
+ return FILE_NOT_FOUND;
+
+ // stop current movie before opening
+ change_state(MOVIE_STATE_NONE);
+
+ // read header
+ if((result=read_movie_header(fd, &Movie))!=SUCCESS)
+ {
+ fclose(fd);
+ return result;
+ }
+
+ fn=dup(fileno(fd));
+ fclose(fd);
+
+ // apparently this lseek is necessary
+ lseek(fn, Movie.SaveStateOffset, SEEK_SET);
+ if(!(stream=REOPEN_STREAM(fn, "rb")))
+ return FILE_NOT_FOUND;
+
+ if(Movie.Opts & MOVIE_OPT_FROM_RESET)
+ {
+ S9xReset();
+ // save only SRAM for a from-reset snapshot
+ result=(READ_STREAM(SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
+ }
+ else
+ {
+ result=S9xUnfreezeFromStream(stream);
+ }
+ CLOSE_STREAM(stream);
+
+ if(result!=SUCCESS)
+ {
+ return result;
+ }
+
+ if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
+ return FILE_NOT_FOUND;
+
+ if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
+ return WRONG_FORMAT;
+
+ // read controller data
+ Movie.File=fd;
+ Movie.BytesPerFrame=bytes_per_frame();
+ Movie.InputBufferPtr=Movie.InputBuffer;
+ uint32 to_read=Movie.BytesPerFrame * (Movie.MaxFrame+1);
+ reserve_buffer_space(to_read);
+ fread(Movie.InputBufferPtr, 1, to_read, fd);
+
+ // read "baseline" controller data
+ read_frame_controller_data();
+
+ strncpy(Movie.Filename, filename, _MAX_PATH);
+ Movie.Filename[_MAX_PATH-1]='\0';
+ Movie.CurrentFrame=0;
+ Movie.ReadOnly=read_only;
+ change_state(MOVIE_STATE_PLAY);
+
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
+ return SUCCESS;
+#endif
+}
+
+int S9xMovieCreate (const char* filename, uint8 controllers_mask, uint8 opts, const wchar_t* metadata, int metadata_length)
+{
+ FILE* fd;
+ STREAM stream;
+ int fn;
+
+ return FILE_NOT_FOUND;
+#if 0
+
+ if(controllers_mask==0)
+ return WRONG_FORMAT;
+
+ if(!(fd=fopen(filename, "wb")))
+ return FILE_NOT_FOUND;
+
+ // stop current movie before opening
+ change_state(MOVIE_STATE_NONE);
+
+ if(metadata_length>MOVIE_MAX_METADATA)
+ {
+ metadata_length=MOVIE_MAX_METADATA;
+ }
+
+ Movie.MovieId=(uint32)time(NULL);
+ Movie.RerecordCount=0;
+ Movie.MaxFrame=0;
+ Movie.SaveStateOffset=SMV_HEADER_SIZE+(sizeof(uint16)*metadata_length);
+ Movie.ControllerDataOffset=0;
+ Movie.ControllersMask=controllers_mask;
+ Movie.Opts=opts;
+ if(Settings.PAL)
+ {
+ Movie.Opts |= MOVIE_OPT_PAL;
+ }
+ else
+ {
+ Movie.Opts &= ~MOVIE_OPT_PAL;
+ }
+
+ write_movie_header(fd, &Movie);
+
+ // convert wchar_t metadata string/array to a uint16 array
+ if(metadata_length>0)
+ {
+ uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
+ int i;
+
+ for(i=0; i<metadata_length; ++i)
+ {
+ uint16 c=(uint16)metadata[i];
+ meta_buf[i+i] =(uint8)(c&0xff);
+ meta_buf[i+i+1]=(uint8)((c>>8)&0xff);
+ }
+
+ fwrite(meta_buf, sizeof(uint16), metadata_length, fd);
+ }
+
+ // write snapshot
+ fn=dup(fileno(fd));
+ fclose(fd);
+
+ // lseek(fn, Movie.SaveStateOffset, SEEK_SET);
+ if(!(stream=REOPEN_STREAM(fn, "ab")))
+ return FILE_NOT_FOUND;
+
+ if(opts & MOVIE_OPT_FROM_RESET)
+ {
+ S9xReset();
+ // save only SRAM for a from-reset snapshot
+ WRITE_STREAM(SRAM, 0x20000, stream);
+ }
+ else
+ {
+ S9xFreezeToStream(stream);
+ }
+ CLOSE_STREAM(stream);
+
+ if(!(fd=fopen(filename, "rb+")))
+ return FILE_NOT_FOUND;
+
+ fseek(fd, 0, SEEK_END);
+ Movie.ControllerDataOffset=(uint32)ftell(fd);
+
+ // write "baseline" controller data
+ Movie.File=fd;
+ Movie.BytesPerFrame=bytes_per_frame();
+ Movie.InputBufferPtr=Movie.InputBuffer;
+ write_frame_controller_data();
+
+ strncpy(Movie.Filename, filename, _MAX_PATH);
+ Movie.Filename[_MAX_PATH-1]='\0';
+ Movie.CurrentFrame=0;
+ Movie.ReadOnly=false;
+ change_state(MOVIE_STATE_RECORD);
+
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RECORD);
+ return SUCCESS;
+#endif
+}
+
+void S9xMovieUpdate ()
+{
+ switch(Movie.State)
+ {
+ case MOVIE_STATE_PLAY:
+ if(Movie.CurrentFrame>=Movie.MaxFrame)
+ {
+ change_state(MOVIE_STATE_NONE);
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_END);
+ return;
+ }
+ else
+ {
+ if(Movie.FrameDisplay)
+ {
+ sprintf(Movie.FrameDisplayString, "Playing frame: %d", Movie.CurrentFrame);
+ S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
+ }
+ read_frame_controller_data();
+ ++Movie.CurrentFrame;
+ }
+ break;
+
+ case MOVIE_STATE_RECORD:
+ {
+ if(Movie.FrameDisplay)
+ {
+ sprintf(Movie.FrameDisplayString, "Recording frame: %d", Movie.CurrentFrame);
+ S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
+ }
+ write_frame_controller_data();
+ ++Movie.CurrentFrame;
+ Movie.MaxFrame=Movie.CurrentFrame;
+ fwrite((Movie.InputBufferPtr - Movie.BytesPerFrame), 1, Movie.BytesPerFrame, Movie.File);
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+void S9xMovieStop (bool8 suppress_message)
+{
+ if(Movie.State!=MOVIE_STATE_NONE)
+ {
+ change_state(MOVIE_STATE_NONE);
+
+ if(!suppress_message)
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_STOP);
+ }
+}
+
+int S9xMovieGetInfo (const char* filename, struct MovieInfo* info)
+{
+ FILE* fd;
+ int result;
+ SMovie local_movie;
+ int metadata_length;
+
+ return FILE_NOT_FOUND;
+#if 0
+
+ memset(info, 0, sizeof(*info));
+ if(!(fd=fopen(filename, "rb")))
+ return FILE_NOT_FOUND;
+
+ if((result=(read_movie_header(fd, &local_movie)))!=SUCCESS)
+ return result;
+
+ info->TimeCreated=(time_t)local_movie.MovieId;
+ info->LengthFrames=local_movie.MaxFrame;
+ info->RerecordCount=local_movie.RerecordCount;
+ info->Opts=local_movie.Opts;
+ info->ControllersMask=local_movie.ControllersMask;
+
+ if(local_movie.SaveStateOffset > SMV_HEADER_SIZE)
+ {
+ uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
+ int i;
+
+ metadata_length=((int)local_movie.SaveStateOffset-SMV_HEADER_SIZE)/sizeof(uint16);
+ metadata_length=(metadata_length>=MOVIE_MAX_METADATA) ? MOVIE_MAX_METADATA-1 : metadata_length;
+ metadata_length=(int)fread(meta_buf, sizeof(uint16), metadata_length, fd);
+
+ for(i=0; i<metadata_length; ++i)
+ {
+ uint16 c=meta_buf[i+i] | (meta_buf[i+i+1] << 8);
+ info->Metadata[i]=(wchar_t)c;
+ }
+ info->Metadata[i]='\0';
+ }
+ else
+ {
+ info->Metadata[0]='\0';
+ }
+
+ fclose(fd);
+
+ if(access(filename, W_OK))
+ info->ReadOnly=true;
+
+ return SUCCESS;
+#endif
+}
+
+bool8 S9xMovieActive ()
+{
+ return (Movie.State!=MOVIE_STATE_NONE);
+}
+
+bool8 S9xMovieReadOnly ()
+{
+ if(!S9xMovieActive())
+ return false;
+
+ return Movie.ReadOnly;
+}
+
+uint32 S9xMovieGetId ()
+{
+ if(!S9xMovieActive())
+ return 0;
+
+ return Movie.MovieId;
+}
+
+uint32 S9xMovieGetLength ()
+{
+ if(!S9xMovieActive())
+ return 0;
+
+ return Movie.MaxFrame;
+}
+
+uint32 S9xMovieGetFrameCounter ()
+{
+ if(!S9xMovieActive())
+ return 0;
+
+ return Movie.CurrentFrame;
+}
+
+void S9xMovieToggleFrameDisplay ()
+{
+ Movie.FrameDisplay = !Movie.FrameDisplay;
+ if(!Movie.FrameDisplay)
+ {
+ GFX.InfoStringTimeout = 1;
+ }
+}
+
+void S9xMovieFreeze (uint8** buf, uint32* size)
+{
+ // sanity check
+ if(!S9xMovieActive())
+ {
+ return;
+ }
+
+ *buf = NULL;
+ *size = 0;
+
+ // compute size needed for the buffer
+ uint32 size_needed = 4*3; // room for MovieId, CurrentFrame, and MaxFrame
+ size_needed += (uint32)(Movie.BytesPerFrame * (Movie.MaxFrame+1));
+ *buf=new uint8[size_needed];
+ *size=size_needed;
+
+ uint8* ptr = *buf;
+ if(!ptr)
+ {
+ return;
+ }
+
+ Write32(Movie.MovieId, ptr);
+ Write32(Movie.CurrentFrame, ptr);
+ Write32(Movie.MaxFrame, ptr);
+
+ memcpy(ptr, Movie.InputBuffer, Movie.BytesPerFrame * (Movie.MaxFrame+1));
+}
+
+bool8 S9xMovieUnfreeze (const uint8* buf, uint32 size)
+{
+ // sanity check
+ if(!S9xMovieActive())
+ {
+ return false;
+ }
+
+ const uint8* ptr = buf;
+ if(size < 4*3)
+ {
+ return false;
+ }
+
+ uint32 movie_id = Read32(ptr);
+ uint32 current_frame = Read32(ptr);
+ uint32 max_frame = Read32(ptr);
+ uint32 space_needed = (Movie.BytesPerFrame * (max_frame+1));
+
+ if(movie_id != Movie.MovieId ||
+ current_frame > max_frame ||
+ space_needed > size)
+ {
+ return false;
+ }
+
+ if(!Movie.ReadOnly)
+ {
+ // here, we are going to take the input data from the savestate
+ // and make it the input data for the current movie, then continue
+ // writing new input data at the currentframe pointer
+ change_state(MOVIE_STATE_RECORD);
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RERECORD);
+
+ Movie.CurrentFrame = current_frame;
+ Movie.MaxFrame = max_frame;
+ ++Movie.RerecordCount;
+
+ reserve_buffer_space(space_needed);
+ memcpy(Movie.InputBuffer, ptr, space_needed);
+ flush_movie();
+ fseek(Movie.File, Movie.ControllerDataOffset+(Movie.BytesPerFrame * (Movie.CurrentFrame+1)), SEEK_SET);
+ }
+ else
+ {
+ // here, we are going to keep the input data from the movie file
+ // and simply rewind to the currentframe pointer
+ // this will cause a desync if the savestate is not in sync
+ // with the on-disk recording data, but it's easily solved
+ // by loading another savestate or playing the movie from the beginning
+
+ // and older savestate might have a currentframe pointer past
+ // the end of the input data, so check for that here
+ if(current_frame > Movie.MaxFrame)
+ {
+ return false;
+ }
+
+ change_state(MOVIE_STATE_PLAY);
+ S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REWIND);
+
+ Movie.CurrentFrame = current_frame;
+ }
+
+ Movie.InputBufferPtr = Movie.InputBuffer + (Movie.BytesPerFrame * Movie.CurrentFrame);
+ read_frame_controller_data();
+
+ return true;
+}