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author | meepingsnesroms | 2018-12-19 16:27:18 +0000 |
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committer | GitHub | 2018-12-19 16:27:18 +0000 |
commit | 29db3cf00f552808b3f1dc5d11fcdbbefc659ec4 (patch) | |
tree | f9f5ee841c6183e001724883005cda515f899115 /src/ppu_.c | |
parent | 30352c8da713c2f344b8c4f8979067b04369cb7e (diff) | |
parent | 461d2615ce39be7178dd2dca3b715edf86c3fc73 (diff) | |
download | snes9x2002-29db3cf00f552808b3f1dc5d11fcdbbefc659ec4.tar.gz snes9x2002-29db3cf00f552808b3f1dc5d11fcdbbefc659ec4.tar.bz2 snes9x2002-29db3cf00f552808b3f1dc5d11fcdbbefc659ec4.zip |
Merge pull request #30 from jdgleaver/smas-input-fix
Fix controller input for Super Mario All-Stars
Diffstat (limited to 'src/ppu_.c')
-rw-r--r-- | src/ppu_.c | 62 |
1 files changed, 19 insertions, 43 deletions
@@ -1400,7 +1400,7 @@ void S9xSetCPU(uint8 byte, uint16 Address) } break; case 0x4017: - break; + return; default: #ifdef DEBUGGER missing.unknowncpu_write = Address; @@ -1850,20 +1850,12 @@ uint8 S9xGetCPU(uint16 Address) case 0x4016: { if (Memory.FillRAM [0x4016] & 1) - { - if ((!Settings.SwapJoypads && - IPPU.Controller == SNES_MOUSE_SWAPPED) || - (Settings.SwapJoypads && - IPPU.Controller == SNES_MOUSE)) - { - if (++PPU.MouseSpeed [0] > 2) - PPU.MouseSpeed [0] = 0; - } return (0); - } - int ind = Settings.SwapJoypads ? 1 : 0; - byte = IPPU.Joypads[ind] >> (PPU.Joypad1ButtonReadPos ^ 15); + if (PPU.Joypad1ButtonReadPos >= 16) // Joypad 1 is enabled + return 1; + + byte = IPPU.Joypads[0] >> (PPU.Joypad1ButtonReadPos ^ 15); PPU.Joypad1ButtonReadPos++; return (byte & 1); } @@ -1876,26 +1868,17 @@ uint8 S9xGetCPU(uint16 Address) { case SNES_MULTIPLAYER5: return (2); - case SNES_MOUSE_SWAPPED: - if (Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2) - PPU.MouseSpeed [0] = 0; - break; - case SNES_MOUSE: - if (!Settings.SwapJoypads && ++PPU.MouseSpeed [0] > 2) - PPU.MouseSpeed [0] = 0; break; } return (0x00); } - int ind = Settings.SwapJoypads ? 0 : 1; - if (IPPU.Controller == SNES_MULTIPLAYER5) { if (Memory.FillRAM [0x4201] & 0x80) { - byte = ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) | + byte = ((IPPU.Joypads[1] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) | (((IPPU.Joypads[2] >> (PPU.Joypad2ButtonReadPos ^ 15)) & 1) << 1); PPU.Joypad2ButtonReadPos++; return (byte); @@ -1908,7 +1891,11 @@ uint8 S9xGetCPU(uint16 Address) return (byte); } } - return ((IPPU.Joypads[ind] >> (PPU.Joypad2ButtonReadPos++ ^ 15)) & 1); + + if (PPU.Joypad2ButtonReadPos >= 16) // Joypad 2 is enabled + return 1; + + return ((IPPU.Joypads[1] >> (PPU.Joypad2ButtonReadPos++ ^ 15)) & 1); } default: #ifdef DEBUGGER @@ -2324,8 +2311,7 @@ void S9xProcessMouse(int which1) int x, y; uint32 buttons; - if ((IPPU.Controller == SNES_MOUSE || IPPU.Controller == SNES_MOUSE_SWAPPED) && - S9xReadMousePosition(which1, &x, &y, &buttons)) + if (IPPU.Controller == SNES_MOUSE && S9xReadMousePosition(which1, &x, &y, &buttons)) { int delta_x, delta_y; #define MOUSE_SIGNATURE 0x1 @@ -2378,10 +2364,7 @@ void S9xProcessMouse(int which1) else IPPU.Mouse [which1] |= delta_y << 24; - if (IPPU.Controller == SNES_MOUSE_SWAPPED) - IPPU.Joypads [0] = IPPU.Mouse [which1]; - else - IPPU.Joypads [1] = IPPU.Mouse [which1]; + IPPU.Joypads [1] = IPPU.Mouse [which1]; } } @@ -2426,12 +2409,6 @@ void S9xNextController(void) case SNES_JOYPAD: if (Settings.MouseMaster) { - IPPU.Controller = SNES_MOUSE_SWAPPED; - break; - } - case SNES_MOUSE_SWAPPED: - if (Settings.MouseMaster) - { IPPU.Controller = SNES_MOUSE; break; } @@ -2501,16 +2478,15 @@ void S9xUpdateJoypads(void) PPU.Joypad2ButtonReadPos = 0; PPU.Joypad3ButtonReadPos = 16; } - int ind = Settings.SwapJoypads ? 1 : 0; - Memory.FillRAM [0x4218] = (uint8) IPPU.Joypads [ind]; - Memory.FillRAM [0x4219] = (uint8)(IPPU.Joypads [ind] >> 8); - Memory.FillRAM [0x421a] = (uint8) IPPU.Joypads [ind ^ 1]; - Memory.FillRAM [0x421b] = (uint8)(IPPU.Joypads [ind ^ 1] >> 8); + Memory.FillRAM [0x4218] = (uint8) IPPU.Joypads [0]; + Memory.FillRAM [0x4219] = (uint8)(IPPU.Joypads [0] >> 8); + Memory.FillRAM [0x421a] = (uint8) IPPU.Joypads [1]; + Memory.FillRAM [0x421b] = (uint8)(IPPU.Joypads [1] >> 8); if (Memory.FillRAM [0x4201] & 0x80) { - Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [ind]; - Memory.FillRAM [0x421d] = (uint8)(IPPU.Joypads [ind] >> 8); + Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads [0]; + Memory.FillRAM [0x421d] = (uint8)(IPPU.Joypads [0] >> 8); Memory.FillRAM [0x421e] = (uint8) IPPU.Joypads [2]; Memory.FillRAM [0x421f] = (uint8)(IPPU.Joypads [2] >> 8); } |