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authorToad King2012-06-14 03:21:06 -0400
committerToad King2012-06-14 03:21:06 -0400
commit6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119 (patch)
tree885cf7f507139b795ba7b2a6fb829dc044da39dd /src/ppu_setppu.h
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initial pocketsnes commit
Diffstat (limited to 'src/ppu_setppu.h')
-rw-r--r--src/ppu_setppu.h1546
1 files changed, 1546 insertions, 0 deletions
diff --git a/src/ppu_setppu.h b/src/ppu_setppu.h
new file mode 100644
index 0000000..160f209
--- /dev/null
+++ b/src/ppu_setppu.h
@@ -0,0 +1,1546 @@
+#include "rops.h"
+
+static void SetPPU_2100_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Brightness and screen blank bit
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2100, Brightness and screen blank bit Byte: %x\n", Byte);
+#endif
+ if ((Memory.FillRAM[Address] & 0x0f) != (Byte & 0x0f)) ADD_ROP(ROP_BRIGHTNESS, Byte & 0xf);
+ if ((Memory.FillRAM[Address] & 0x80) != (Byte & 0x80)) ADD_ROP(ROP_FORCE_BLANKING, (Byte >> 7) & 1);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2100 (uint8 Byte, uint16 Address)
+{
+ // Brightness and screen blank bit
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2100, Brightness and screen blank bit Byte: %x\n", Byte);
+#endif
+
+ // Wiz & Gp2x, no Brightness handling
+ FLUSH_REDRAW();
+
+ if (PPU.Brightness != (Byte & 0xF))
+ {
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.DirectColourMapsNeedRebuild = TRUE;
+ PPU.Brightness = Byte & 0xF;
+ S9xFixColourBrightness();
+ if (PPU.Brightness > IPPU.MaxBrightness)
+ IPPU.MaxBrightness = PPU.Brightness;
+ }
+ if ((Memory.FillRAM[Address] & 0x80) != (Byte & 0x80))
+ {
+
+ IPPU.ColorsChanged = TRUE;
+ PPU.ForcedBlanking = (Byte >> 7) & 1;
+ }
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2101 (uint8 Byte, uint16 Address)
+{
+ // Sprite (OBJ) tile address
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2101, tile address. Byte: %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.OBJNameBase = (Byte & 3) << 14;
+ PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13;
+ PPU.OBJSizeSelect = (Byte >> 5) & 7;
+ IPPU.OBJChanged = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2101_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Sprite (OBJ) tile address
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2101, tile address. Byte: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_TILE_ADDRESS, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+
+static void SetPPU_2102 (uint8 Byte, uint16 Address)
+{
+ // Sprite write address (low)
+ PPU.OAMAddr = ((Memory.FillRAM[0x2103]&1)<<8) | Byte;
+ PPU.OAMFlip = 2;
+ PPU.OAMReadFlip = 0;
+ PPU.SavedOAMAddr2 = PPU.SavedOAMAddr;
+ PPU.SavedOAMAddr = PPU.OAMAddr;
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+#ifdef DEBUGGER
+ missing.sprite_priority_rotation = 1;
+#endif
+ }
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2103 (uint8 Byte, uint16 Address)
+{
+ // Sprite register write address (high), sprite priority rotation
+ // bit.
+ PPU.OAMAddr &= 0x00FF;
+ PPU.OAMAddr |= (Byte & 1) << 8;
+
+ if(SNESGameFixes.Flintstones)
+ {
+ PPU.OAMPriorityRotation=(Byte & 0x80)? 0 : 1;
+ }
+ else
+ {
+ PPU.OAMPriorityRotation=(Byte & 0x80)? 1 : 0;
+ }
+ if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
+ {
+ PPU.FirstSprite = (PPU.OAMAddr&0xFE) >> 1;
+ IPPU.OBJChanged = TRUE;
+ }
+ PPU.OAMFlip = 0;
+ PPU.OAMReadFlip = 0;
+ PPU.SavedOAMAddr = PPU.OAMAddr;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2104 (uint8 Byte, uint16 Address)
+{
+ // Sprite register write
+ REGISTER_2104(Byte);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2105_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Screen mode (0 - 7), background tile sizes and background 3
+ // priority
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2105, Screen mode (0 - 7), background tile sizes and background 3 priority. Byte: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_SCREEN_MODE, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2105 (uint8 Byte, uint16 Address)
+{
+ // Screen mode (0 - 7), background tile sizes and background 3
+ // priority
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2105, Screen mode (0 - 7), background tile sizes and background 3 priority. Byte: %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[0].BGSize = (Byte >> 4) & 1;
+ PPU.BG[1].BGSize = (Byte >> 5) & 1;
+ PPU.BG[2].BGSize = (Byte >> 6) & 1;
+ PPU.BG[3].BGSize = (Byte >> 7) & 1;
+ PPU.BGMode = Byte & 7;
+ // BJ: BG3Priority only takes effect if BGMode==1 and the bit is set
+ PPU.BG3Priority = ((Byte & 0x0f) == 0x09);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+
+static void SetPPU_2106_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Mosaic pixel size and enable
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2106, Mosaic pixel size and enable. Byte: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_MOSAIC, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2106 (uint8 Byte, uint16 Address)
+{
+ // Mosaic pixel size and enable
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2106, Mosaic pixel size and enable. Byte: %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+#ifdef DEBUGGER
+ if ((Byte & 0xf0) && (Byte & 0x0f))
+ missing.mosaic = 1;
+#endif
+ PPU.Mosaic = (Byte >> 4) + 1;
+ PPU.BGMosaic[0] = (Byte & 1) && PPU.Mosaic > 1;
+ PPU.BGMosaic[1] = (Byte & 2) && PPU.Mosaic > 1;
+ PPU.BGMosaic[2] = (Byte & 4) && PPU.Mosaic > 1;
+ PPU.BGMosaic[3] = (Byte & 8) && PPU.Mosaic > 1;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2107_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2107, BG 0, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_SCSIZE_SCBASE, (0 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+
+static void SetPPU_2107 (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2107, BG 0, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[0].SCSize = Byte & 3;
+ PPU.BG[0].SCBase = (Byte & 0x7c) << 8;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2108_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2108, BG 1, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_SCSIZE_SCBASE, (1 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2108 (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2108, BG 1, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[1].SCSize = Byte & 3;
+ PPU.BG[1].SCBase = (Byte & 0x7c) << 8;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2109_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2109, BG 2, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_SCSIZE_SCBASE, (2 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2109 (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2109, BG 2, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[2].SCSize = Byte & 3;
+ PPU.BG[2].SCBase = (Byte & 0x7c) << 8;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_210A_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210A, BG 3, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_SCSIZE_SCBASE, (3 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_210A (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210A, BG 3, SCSize & SCBase . Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[3].SCSize = Byte & 3;
+ PPU.BG[3].SCBase = (Byte & 0x7c) << 8;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_210B_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210B, BG 0 & 1, NameBase. Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_NAMEBASE, (0 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_210B (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210B, BG 0 & 1, NameBase. Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[0].NameBase = (Byte & 7) << 12;
+ PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_210C_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210C, BG 2 & 3, NameBase. Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_BG_NAMEBASE, (2 << 16) | Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+static void SetPPU_210C (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_210C, BG 2 & 3, NameBase. Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.BG[2].NameBase = (Byte & 7) << 12;
+ PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+
+//This is the Theme Park fix - it appears all these registers
+//share a previous byte value for setting them.
+
+static void SetPPU_210D (uint8 Byte, uint16 Address)
+{
+ PPU.BG[0].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[0].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_210E (uint8 Byte, uint16 Address)
+{
+ PPU.BG[0].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[0].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_210F (uint8 Byte, uint16 Address)
+{
+ PPU.BG[1].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[1].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2110 (uint8 Byte, uint16 Address)
+{
+ PPU.BG[1].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[1].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2111 (uint8 Byte, uint16 Address)
+{
+ PPU.BG[2].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[2].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2112 (uint8 Byte, uint16 Address)
+{
+ PPU.BG[2].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[2].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2113 (uint8 Byte, uint16 Address)
+{
+ PPU.BG[3].HOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[3].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2114 (uint8 Byte, uint16 Address)
+{
+ PPU.BG[3].VOffset = (Byte<<8) | PPU.BGnxOFSbyte;
+ PPU.BG[3].OffsetsChanged = 1;
+ PPU.BGnxOFSbyte = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+//end Theme Park
+
+
+static void SetPPU_2115 (uint8 Byte, uint16 Address)
+{
+ // VRAM byte/word access flag and increment
+ PPU.VMA.High = (Byte & 0x80) == 0 ? FALSE : TRUE;
+ switch (Byte & 3)
+ {
+ case 0 :
+ PPU.VMA.Increment = 1;
+ break;
+ case 1 :
+ PPU.VMA.Increment = 32;
+ break;
+ case 2 :
+ PPU.VMA.Increment = 128;
+ break;
+ case 3 :
+ PPU.VMA.Increment = 128;
+ break;
+ }
+#ifdef DEBUGGER
+ if ((Byte & 3) != 0)
+ missing.vram_inc = Byte & 3;
+#endif
+ if (Byte & 0x0c)
+ {
+ static uint16 IncCount[4] = { 0, 32, 64, 128 };
+ static uint16 Shift[4] = { 0, 5, 6, 7 };
+#ifdef DEBUGGER
+ missing.vram_full_graphic_inc =
+ (Byte & 0x0c) >> 2;
+#endif
+ PPU.VMA.Increment = 1;
+ uint8 i = (Byte & 0x0c) >> 2;
+ PPU.VMA.FullGraphicCount = IncCount[i];
+ PPU.VMA.Mask1 = IncCount[i] * 8 - 1;
+ PPU.VMA.Shift = Shift[i];
+ }
+ else
+ PPU.VMA.FullGraphicCount = 0;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2116 (uint8 Byte, uint16 Address)
+{
+ // VRAM read/write address (low)
+ PPU.VMA.Address &= 0xFF00;
+ PPU.VMA.Address |= Byte;
+ IPPU.FirstVRAMRead = TRUE;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2117 (uint8 Byte, uint16 Address)
+{
+ // VRAM read/write address (high)
+ PPU.VMA.Address &= 0x00FF;
+ PPU.VMA.Address |= Byte << 8;
+ IPPU.FirstVRAMRead = TRUE;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2118 (uint8 Byte, uint16 Address)
+{
+ // VRAM write data (low)
+ IPPU.FirstVRAMRead = TRUE;
+ REGISTER_2118(Byte);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2119 (uint8 Byte, uint16 Address)
+{
+ // VRAM write data (high)
+ IPPU.FirstVRAMRead = TRUE;
+ REGISTER_2119(Byte);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_211A_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Mode 7 outside rotation area display mode and flipping
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_211A, Mode 7 outside rotation area display mode and flipping. Byte : %x\n", Byte);
+#endif
+ ADD_ROP(ROP_MODE7_ROTATION, Byte);
+
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_211A (uint8 Byte, uint16 Address)
+{
+ // Mode 7 outside rotation area display mode and flipping
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_211A, Mode 7 outside rotation area display mode and flipping. Byte : %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+ PPU.Mode7Repeat = Byte >> 6;
+ if (PPU.Mode7Repeat == 1) PPU.Mode7Repeat = 0;
+ PPU.Mode7VFlip = (Byte & 2) >> 1;
+ PPU.Mode7HFlip = Byte & 1;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_211B (uint8 Byte, uint16 Address)
+{
+ // Mode 7 matrix A (low & high)
+ PPU.MatrixA = ((PPU.MatrixA >> 8) & 0xff) | (Byte << 8);
+ PPU.Need16x8Mulitply = TRUE;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_211C (uint8 Byte, uint16 Address)
+{
+ // Mode 7 matrix B (low & high)
+ PPU.MatrixB = ((PPU.MatrixB >> 8) & 0xff) | (Byte << 8);
+ PPU.Need16x8Mulitply = TRUE;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_211D (uint8 Byte, uint16 Address)
+{
+ // Mode 7 matrix C (low & high)
+ PPU.MatrixC = ((PPU.MatrixC >> 8) & 0xff) | (Byte << 8);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_211E (uint8 Byte, uint16 Address)
+{
+ // Mode 7 matrix D (low & high)
+ PPU.MatrixD = ((PPU.MatrixD >> 8) & 0xff) | (Byte << 8);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_211F (uint8 Byte, uint16 Address)
+{
+ // Mode 7 centre of rotation X (low & high)
+ PPU.CentreX = ((PPU.CentreX >> 8) & 0xff) | (Byte << 8);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2120 (uint8 Byte, uint16 Address)
+{
+ // Mode 7 centre of rotation Y (low & high)
+ PPU.CentreY = ((PPU.CentreY >> 8) & 0xff) | (Byte << 8);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2121 (uint8 Byte, uint16 Address)
+{
+ // CG-RAM address
+ PPU.CGFLIP = 0;
+ PPU.CGFLIPRead = 0;
+ PPU.CGADD = Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2122 (uint8 Byte, uint16 Address)
+{
+ REGISTER_2122(Byte);
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2123_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for backgrounds 1 and 2
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2123, Window 1 and 2 enable for backgrounds 1 and 2. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_BG_WINDOW_ENABLE, (0 << 16) | Byte);
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[1] = 1;
+ if (Byte & 0x20)
+ missing.window1[1] = 1;
+ if (Byte & 0x08)
+ missing.window2[0] = 1;
+ if (Byte & 0x02)
+ missing.window1[0] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2123 (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for backgrounds 1 and 2
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2123, Window 1 and 2 enable for backgrounds 1 and 2. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.ClipWindow1Enable[0] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable[1] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable[0] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable[1] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside[0] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside[1] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside[0] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside[1] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[1] = 1;
+ if (Byte & 0x20)
+ missing.window1[1] = 1;
+ if (Byte & 0x08)
+ missing.window2[0] = 1;
+ if (Byte & 0x02)
+ missing.window1[0] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2124_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for backgrounds 3 and 4
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2124, Window 1 and 2 enable for backgrounds 3 and 4. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_BG_WINDOW_ENABLE, (2 << 16) | Byte);
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[3] = 1;
+ if (Byte & 0x20)
+ missing.window1[3] = 1;
+ if (Byte & 0x08)
+ missing.window2[2] = 1;
+ if (Byte & 0x02)
+ missing.window1[2] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2124 (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for backgrounds 3 and 4
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2124, Window 1 and 2 enable for backgrounds 3 and 4. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.ClipWindow1Enable[2] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable[3] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable[2] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable[3] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside[2] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside[3] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside[2] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside[3] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[3] = 1;
+ if (Byte & 0x20)
+ missing.window1[3] = 1;
+ if (Byte & 0x08)
+ missing.window2[2] = 1;
+ if (Byte & 0x02)
+ missing.window1[2] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2125_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for objects and colour window
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2125, Window 1 and 2 enable for objects and colour window. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_BG_WINDOW_ENABLE, (4 << 16) | Byte);
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[5] = 1;
+ if (Byte & 0x20)
+ missing.window1[5] = 1;
+ if (Byte & 0x08)
+ missing.window2[4] = 1;
+ if (Byte & 0x02)
+ missing.window1[4] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2125 (uint8 Byte, uint16 Address)
+{
+ // Window 1 and 2 enable for objects and colour window
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2125, Window 1 and 2 enable for objects and colour window. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.ClipWindow1Enable[4] = !!(Byte & 0x02);
+ PPU.ClipWindow1Enable[5] = !!(Byte & 0x20);
+ PPU.ClipWindow2Enable[4] = !!(Byte & 0x08);
+ PPU.ClipWindow2Enable[5] = !!(Byte & 0x80);
+ PPU.ClipWindow1Inside[4] = !(Byte & 0x01);
+ PPU.ClipWindow1Inside[5] = !(Byte & 0x10);
+ PPU.ClipWindow2Inside[4] = !(Byte & 0x04);
+ PPU.ClipWindow2Inside[5] = !(Byte & 0x40);
+ PPU.RecomputeClipWindows = TRUE;
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ missing.window2[5] = 1;
+ if (Byte & 0x20)
+ missing.window1[5] = 1;
+ if (Byte & 0x08)
+ missing.window2[4] = 1;
+ if (Byte & 0x02)
+ missing.window1[4] = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2126_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 1 left position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2126, Window 1 left position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_WINDOW1_LEFT, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2126 (uint8 Byte, uint16 Address)
+{
+ // Window 1 left position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2126, Window 1 left position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.Window1Left = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2127_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 1 right position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2127, Window 1 right position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_WINDOW1_RIGHT, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2127 (uint8 Byte, uint16 Address)
+{
+ // Window 1 right position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2127, Window 1 right position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.Window1Right = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2128_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 2 left position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2128, Window 2 left position. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_WINDOW2_LEFT, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2128 (uint8 Byte, uint16 Address)
+{
+ // Window 2 left position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2128, Window 2 left position. Byte: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.Window2Left = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2129_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window 2 right position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2129, Window 2 right position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_WINDOW2_RIGHT, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2129 (uint8 Byte, uint16 Address)
+{
+ // Window 2 right position
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2129, Window 2 right position. Byte: %x\n", Byte);
+#endif
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.Window2Right = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212A_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Windows 1 & 2 overlap logic for backgrounds 1 - 4
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212A, Window 1 and 2 overlap logic for backgrounds 1 - 4: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_BG_WINDOW_LOGIC, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212A (uint8 Byte, uint16 Address)
+{
+ // Windows 1 & 2 overlap logic for backgrounds 1 - 4
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212A, Window 1 and 2 overlap logic for backgrounds 1 - 4: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.ClipWindowOverlapLogic[0] = (Byte & 0x03);
+ PPU.ClipWindowOverlapLogic[1] = (Byte & 0x0c) >> 2;
+ PPU.ClipWindowOverlapLogic[2] = (Byte & 0x30) >> 4;
+ PPU.ClipWindowOverlapLogic[3] = (Byte & 0xc0) >> 6;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212B_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Windows 1 & 2 overlap logic for objects and colour window
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212B, Window 1 and 2 overlap logic objects and colour window: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ ADD_ROP(ROP_OBJS_WINDOW_LOGIC, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212B (uint8 Byte, uint16 Address)
+{
+ // Windows 1 & 2 overlap logic for objects and colour window
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212B, Window 1 and 2 overlap logic objects and colour window: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_WINDOW) return;
+ FLUSH_REDRAW();
+
+ PPU.ClipWindowOverlapLogic[4] = Byte & 0x03;
+ PPU.ClipWindowOverlapLogic[5] = (Byte & 0x0c) >> 2;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212C_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Main screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212C, Main screen designation bg 1-4 and objs: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_MAIN_SCREEN_DESIG, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212C (uint8 Byte, uint16 Address)
+{
+ // Main screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212C, Main screen designation bg 1-4 and objs: %x\n", Byte);
+#endif
+
+ FLUSH_REDRAW();
+
+ PPU.RecomputeClipWindows = TRUE;
+ GFX.r212c_s = Byte;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212D_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Sub-screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212D, Sub-screen designation bg 1-4 and objs: %x\n", Byte);
+#endif
+
+
+#ifdef DEBUGGER
+ if (Byte & 0x1f)
+ missing.subscreen = 1;
+#endif
+ ADD_ROP(ROP_SUB_SCREEN_DESIG, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212D (uint8 Byte, uint16 Address)
+{
+ // Sub-screen designation (backgrounds 1 - 4 and objects)
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212D, Sub-screen designation bg 1-4 and objs: %x\n", Byte);
+#endif
+
+
+#ifdef DEBUGGER
+ if (Byte & 0x1f)
+ missing.subscreen = 1;
+#endif
+ FLUSH_REDRAW();
+
+ PPU.RecomputeClipWindows = TRUE;
+ GFX.r212d_s = Byte;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212E_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window mask designation for main screen ?
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212E, Window mask designation for main screen ?: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_MAIN_SCREEN_WMASK, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212E (uint8 Byte, uint16 Address)
+{
+ // Window mask designation for main screen ?
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212E, Window mask designation for main screen ?: %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+
+ GFX.r212e_s = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_212F_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Window mask designation for sub-screen ?
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212F, Window mask designation for sub-screen: %x\n", Byte);
+#endif
+ ADD_ROP(ROP_SUB_SCREEN_WMASK, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_212F (uint8 Byte, uint16 Address)
+{
+ // Window mask designation for sub-screen ?
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_212F, Window mask designation for sub-screen: %x\n", Byte);
+#endif
+ FLUSH_REDRAW();
+
+ GFX.r212f_s = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2130_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Fixed colour addition or screen addition
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2130, Fixed colour addition or screen addition: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_ADDSUB) return;
+
+#ifdef DEBUGGER
+ if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4
+ || PPU.BGMode == 7))
+ missing.direct = 1;
+#endif
+ ADD_ROP(ROP_FIXEDCOL_OR_SCREEN, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2130 (uint8 Byte, uint16 Address)
+{
+ // Fixed colour addition or screen addition
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef __DEBUG__
+ printf("SetPPU_2130, Fixed colour addition or screen addition: %x\n", Byte);
+#endif
+
+ if (Settings.os9x_hack&PPU_IGNORE_ADDSUB) return;
+
+#ifdef DEBUGGER
+ if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4
+ || PPU.BGMode == 7))
+ missing.direct = 1;
+#endif
+ FLUSH_REDRAW();
+
+ GFX.r2130_s = Byte;
+ PPU.RecomputeClipWindows = TRUE;
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2131_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ // Colour addition or subtraction select
+ if (Byte != Memory.FillRAM[Address])
+ {
+ if (Settings.os9x_hack&PPU_IGNORE_ADDSUB) return;
+#ifdef __DEBUG__
+ printf("SetPPU_2131, Colour addition or subtraction select %x\n", Byte);
+#endif
+
+
+ // Backgrounds 1 - 4, objects and backdrop colour add/sub enable
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ {
+ // Subtract
+ if (Memory.FillRAM[0x2130] & 0x02)
+ missing.subscreen_sub = 1;
+ else
+ missing.fixed_colour_sub = 1;
+ }
+ else
+ {
+ // Addition
+ if (Memory.FillRAM[0x2130] & 0x02)
+ missing.subscreen_add = 1;
+ else
+ missing.fixed_colour_add = 1;
+ }
+#endif
+ ADD_ROP(ROP_ADD_OR_SUB_COLOR, Byte);
+ Memory.FillRAM[0x2131] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2131 (uint8 Byte, uint16 Address)
+{
+ // Colour addition or subtraction select
+ if (Byte != Memory.FillRAM[Address])
+ {
+ if (Settings.os9x_hack&PPU_IGNORE_ADDSUB) return;
+#ifdef __DEBUG__
+ printf("SetPPU_2131, Colour addition or subtraction select %x\n", Byte);
+#endif
+
+
+ // Backgrounds 1 - 4, objects and backdrop colour add/sub enable
+#ifdef DEBUGGER
+ if (Byte & 0x80)
+ {
+ // Subtract
+ if (Memory.FillRAM[0x2130] & 0x02)
+ missing.subscreen_sub = 1;
+ else
+ missing.fixed_colour_sub = 1;
+ }
+ else
+ {
+ // Addition
+ if (Memory.FillRAM[0x2130] & 0x02)
+ missing.subscreen_add = 1;
+ else
+ missing.fixed_colour_add = 1;
+ }
+#endif
+ FLUSH_REDRAW();
+ GFX.r2131_s = Byte;
+ Memory.FillRAM[0x2131] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2132_delayedRasterFx (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+
+ if (!(Settings.os9x_hack & PPU_IGNORE_FIXEDCOLCHANGES)) ADD_ROP(ROP_FIXEDCOLOUR, Byte);
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+#ifdef __OLD_RASTER_FX__
+static void SetPPU_2132 (uint8 Byte, uint16 Address)
+{
+ if (Byte != Memory.FillRAM[Address])
+ {
+
+ int redraw_needed=0;
+ int new_fixedcol;
+ //FLUSH_REDRAW ();
+
+ new_fixedcol=(Byte & 0x1f);
+ // Colour data for fixed colour addition/subtraction
+ if (Byte & 0x80) {
+ //PPU.FixedColourBlue = Byte & 0x1f;
+ if (new_fixedcol!=PPU.FixedColourBlue) {if (!(Settings.os9x_hack&PPU_IGNORE_FIXEDCOLCHANGES)) FLUSH_REDRAW();PPU.FixedColourBlue=new_fixedcol;}
+ }
+ if (Byte & 0x40) {
+ //PPU.FixedColourGreen = Byte & 0x1f;
+ if (new_fixedcol!=PPU.FixedColourGreen) {if (!(Settings.os9x_hack&PPU_IGNORE_FIXEDCOLCHANGES)) FLUSH_REDRAW();PPU.FixedColourGreen=new_fixedcol;}
+ }
+ if (Byte & 0x20) {
+ //PPU.FixedColourRed = Byte & 0x1f;
+ if (new_fixedcol!=PPU.FixedColourRed) {if (!(Settings.os9x_hack&PPU_IGNORE_FIXEDCOLCHANGES)) FLUSH_REDRAW();PPU.FixedColourRed=new_fixedcol;}
+ }
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+#endif
+
+static void SetPPU_2133 (uint8 Byte, uint16 Address)
+{
+ // Screen settings
+ if (Byte != Memory.FillRAM[Address])
+ {
+#ifdef DEBUGGER
+ if (Byte & 0x40)
+ missing.mode7_bgmode = 1;
+ if (Byte & 0x08)
+ missing.pseudo_512 = 1;
+#endif
+ if (Byte & 0x04)
+ {
+ PPU.ScreenHeight = SNES_HEIGHT_EXTENDED;
+#ifdef DEBUGGER
+ missing.lines_239 = 1;
+#endif
+ }
+ else
+ PPU.ScreenHeight = SNES_HEIGHT;
+#ifdef DEBUGGER
+ if (Byte & 0x02)
+ missing.sprite_double_height = 1;
+
+ if (Byte & 1)
+ missing.interlace = 1;
+#endif
+ Memory.FillRAM[Address] = Byte;
+ }
+}
+
+static void SetPPU_NOP (uint8 Byte, uint16 Address)
+{
+}
+
+static void SetPPU_APU (uint8 Byte, uint16 Address)
+{
+#ifdef SPCTOOL
+ _SPCInPB(Address & 3, Byte);
+#else
+ // CPU.Flags |= DEBUG_MODE_FLAG;
+ Memory.FillRAM[Address] = Byte;
+ IAPU.RAM[(Address & 3) + 0xf4] = Byte;
+#ifdef SPC700_SHUTDOWN
+ CPU.APU_APUExecuting = Settings.APUEnabled;
+ IAPU.WaitCounter++;
+#endif
+#endif // SPCTOOL
+}
+
+static void SetPPU_2180 (uint8 Byte, uint16 Address)
+{
+ REGISTER_2180(Byte);
+ Memory.FillRAM[Address] = Byte;
+}
+
+
+static void SetPPU_2181 (uint8 Byte, uint16 Address)
+{
+ PPU.WRAM &= 0x1FF00;
+ PPU.WRAM |= Byte;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2182 (uint8 Byte, uint16 Address)
+{
+ PPU.WRAM &= 0x100FF;
+ PPU.WRAM |= Byte << 8;
+ Memory.FillRAM[Address] = Byte;
+}
+
+static void SetPPU_2183 (uint8 Byte, uint16 Address)
+{
+ PPU.WRAM &= 0x0FFFF;
+ PPU.WRAM |= Byte << 16;
+ PPU.WRAM &= 0x1FFFF;
+ Memory.FillRAM[Address] = Byte;
+}
+
+#ifdef __OLD_RASTER_FX__
+static void (*SetPPU[])(uint8 Byte, uint16 Address) = {
+ SetPPU_2100, SetPPU_2101, SetPPU_2102, SetPPU_2103, SetPPU_2104, SetPPU_2105, SetPPU_2106, SetPPU_2107,
+ SetPPU_2108, SetPPU_2109, SetPPU_210A, SetPPU_210B, SetPPU_210C, SetPPU_210D, SetPPU_210E, SetPPU_210F,
+ SetPPU_2110, SetPPU_2111, SetPPU_2112, SetPPU_2113, SetPPU_2114, SetPPU_2115, SetPPU_2116, SetPPU_2117,
+ SetPPU_2118, SetPPU_2119, SetPPU_211A, SetPPU_211B, SetPPU_211C, SetPPU_211D, SetPPU_211E, SetPPU_211F,
+ SetPPU_2120, SetPPU_2121, SetPPU_2122, SetPPU_2123, SetPPU_2124, SetPPU_2125, SetPPU_2126, SetPPU_2127,
+ SetPPU_2128, SetPPU_2129, SetPPU_212A, SetPPU_212B, SetPPU_212C, SetPPU_212D, SetPPU_212E, SetPPU_212F,
+ SetPPU_2130, SetPPU_2131, SetPPU_2132, SetPPU_2133, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP,
+ SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_2180, SetPPU_2181, SetPPU_2182, SetPPU_2183
+};
+#endif
+
+static void (*SetPPU_delayedRasterFx[])(uint8 Byte, uint16 Address) = {
+ SetPPU_2100_delayedRasterFx, SetPPU_2101_delayedRasterFx, SetPPU_2102, SetPPU_2103, SetPPU_2104, SetPPU_2105_delayedRasterFx, SetPPU_2106_delayedRasterFx, SetPPU_2107_delayedRasterFx,
+ SetPPU_2108_delayedRasterFx, SetPPU_2109_delayedRasterFx, SetPPU_210A_delayedRasterFx, SetPPU_210B_delayedRasterFx, SetPPU_210C_delayedRasterFx, SetPPU_210D, SetPPU_210E, SetPPU_210F,
+ SetPPU_2110, SetPPU_2111, SetPPU_2112, SetPPU_2113, SetPPU_2114, SetPPU_2115, SetPPU_2116, SetPPU_2117,
+ SetPPU_2118, SetPPU_2119, SetPPU_211A_delayedRasterFx, SetPPU_211B, SetPPU_211C, SetPPU_211D, SetPPU_211E, SetPPU_211F,
+ SetPPU_2120, SetPPU_2121, SetPPU_2122, SetPPU_2123_delayedRasterFx, SetPPU_2124_delayedRasterFx, SetPPU_2125_delayedRasterFx, SetPPU_2126_delayedRasterFx, SetPPU_2127_delayedRasterFx,
+ SetPPU_2128_delayedRasterFx, SetPPU_2129_delayedRasterFx, SetPPU_212A_delayedRasterFx, SetPPU_212B_delayedRasterFx, SetPPU_212C_delayedRasterFx, SetPPU_212D_delayedRasterFx, SetPPU_212E_delayedRasterFx, SetPPU_212F_delayedRasterFx,
+ SetPPU_2130_delayedRasterFx, SetPPU_2131_delayedRasterFx, SetPPU_2132_delayedRasterFx, SetPPU_2133, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP,
+ SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP, SetPPU_NOP,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU, SetPPU_APU,
+ SetPPU_2180, SetPPU_2181, SetPPU_2182, SetPPU_2183
+};
+
+void S9xSetPPU (uint8 Byte, uint16 Address)
+{
+// fprintf(stderr, "%03d: %02x to %04x\n", CPU.V_Counter, Byte, Address);
+ if ( Address < 0x2100 )
+ {
+ Memory.FillRAM[Address] = Byte;
+ return;
+ }
+
+ if (Address <= 0x2183)
+ {
+#ifdef __OLD_RASTER_FX__
+
+ if (!snesMenuOptions.delayedRasterFX) SetPPU[Address - 0x2100]( Byte, Address );
+ else
+#endif
+ SetPPU_delayedRasterFx[Address - 0x2100]( Byte, Address );
+ return;
+ }
+ else
+ {
+#ifdef USE_SA1
+ if (Settings.SA1)
+ {
+ if (Address >= 0x2200 && Address < 0x23ff)
+ S9xSetSA1(Byte, Address);
+ else
+ Memory.FillRAM[Address] = Byte;
+ return;
+ }
+ else
+#endif
+ // Dai Kaijyu Monogatari II
+ if (Address == 0x2801 && Settings.SRTC)
+ S9xSetSRTC(Byte, Address);
+ else if (Address < 0x3000 || Address >= 0x3000 + 768)
+ {
+#ifdef DEBUGGER
+ missing.unknownppu_write = Address;
+ if (Settings.TraceUnknownRegisters)
+ {
+ sprintf(
+ String,
+ "Unknown register write: $%02X->$%04X\n",
+ Byte,
+ Address);
+ S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
+ }
+#endif
+ }
+ else
+ {
+ if (!Settings.SuperFX)
+ return;
+
+ switch (Address)
+ {
+ case 0x3030 :
+ if ((Memory.FillRAM[0x3030] ^ Byte) & FLG_G)
+ {
+ Memory.FillRAM[Address] = Byte;
+ // Go flag has been changed
+ if (Byte & FLG_G)
+ S9xSuperFXExec();
+ else
+ FxFlushCache();
+ }
+ else
+ Memory.FillRAM[Address] = Byte;
+ break;
+
+ case 0x3031 :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x3033 :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x3034 :
+ Memory.FillRAM[Address] = Byte & 0x7f;
+ break;
+ case 0x3036 :
+ Memory.FillRAM[Address] = Byte & 0x7f;
+ break;
+ case 0x3037 :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x3038 :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x3039 :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x303a :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x303b :
+ break;
+ case 0x303f :
+ Memory.FillRAM[Address] = Byte;
+ break;
+ case 0x301f :
+ Memory.FillRAM[Address] = Byte;
+ Memory.FillRAM[0x3000 + GSU_SFR] |= FLG_G;
+ S9xSuperFXExec();
+ return;
+
+ default :
+ Memory.FillRAM[Address] = Byte;
+ if (Address >= 0x3100)
+ {
+ FxCacheWriteAccess(Address);
+ }
+ break;
+ }
+ return;
+ }
+ }
+ Memory.FillRAM[Address] = Byte;
+}