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authoraliaspider2015-11-09 19:55:28 +0100
committeraliaspider2015-11-09 19:55:28 +0100
commit7a7857f47b33f1b63fb585d2dc6c60d87c3e928f (patch)
treea4c271ae26c4b5ec9566f37062168e6d2c8c1bbc /src/sdd1.cpp
parent5339c79ebd36afa759541d0c2fbdadac6dd26ed2 (diff)
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C++ --> C99
Diffstat (limited to 'src/sdd1.cpp')
-rw-r--r--src/sdd1.cpp131
1 files changed, 0 insertions, 131 deletions
diff --git a/src/sdd1.cpp b/src/sdd1.cpp
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-/*
- * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
- *
- * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
- * Jerremy Koot (jkoot@snes9x.com)
- *
- * Super FX C emulator code
- * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
- * Gary Henderson.
- * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
- *
- * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
- * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
- * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
- *
- * DOS port code contains the works of other authors. See headers in
- * individual files.
- *
- * Snes9x homepage: http://www.snes9x.com
- *
- * Permission to use, copy, modify and distribute Snes9x in both binary and
- * source form, for non-commercial purposes, is hereby granted without fee,
- * providing that this license information and copyright notice appear with
- * all copies and any derived work.
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event shall the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Snes9x is freeware for PERSONAL USE only. Commercial users should
- * seek permission of the copyright holders first. Commercial use includes
- * charging money for Snes9x or software derived from Snes9x.
- *
- * The copyright holders request that bug fixes and improvements to the code
- * should be forwarded to them so everyone can benefit from the modifications
- * in future versions.
- *
- * Super NES and Super Nintendo Entertainment System are trademarks of
- * Nintendo Co., Limited and its subsidiary companies.
- */
-#include "snes9x.h"
-#include "memmap.h"
-#include "ppu.h"
-#include "sdd1.h"
-#include "display.h"
-
-#ifdef __linux
-//#include <unistd.h>
-#endif
-
-void S9xSetSDD1MemoryMap (uint32 bank, uint32 value)
-{
- bank = 0xc00 + bank * 0x100;
- value = value * 1024 * 1024;
-
- int c;
-
- for (c = 0; c < 0x100; c += 16)
- {
- uint8 *block = &Memory.ROM [value + (c << 12)];
- int i;
-
- for (i = c; i < c + 16; i++)
- Memory.Map [i + bank] = block;
- }
-}
-
-void S9xResetSDD1 ()
-{
- memset (&Memory.FillRAM [0x4800], 0, 4);
- for (int i = 0; i < 4; i++)
- {
- Memory.FillRAM [0x4804 + i] = i;
- S9xSetSDD1MemoryMap (i, i);
- }
-}
-
-void S9xSDD1PostLoadState ()
-{
- for (int i = 0; i < 4; i++)
- S9xSetSDD1MemoryMap (i, Memory.FillRAM [0x4804 + i]);
-}
-
-static int S9xCompareSDD1LoggedDataEntries (const void *p1, const void *p2)
-{
- uint8 *b1 = (uint8 *) p1;
- uint8 *b2 = (uint8 *) p2;
- uint32 a1 = (*b1 << 16) + (*(b1 + 1) << 8) + *(b1 + 2);
- uint32 a2 = (*b2 << 16) + (*(b2 + 1) << 8) + *(b2 + 2);
-
- return (a1 - a2);
-}
-
-void S9xSDD1SaveLoggedData ()
-{
- if (Memory.SDD1LoggedDataCount != Memory.SDD1LoggedDataCountPrev)
- {
- qsort (Memory.SDD1LoggedData, Memory.SDD1LoggedDataCount, 8,
- S9xCompareSDD1LoggedDataEntries);
-
- FILE *fs = fopen (S9xGetFilename (".dat"), "wb");
-
- if (fs)
- {
- fwrite (Memory.SDD1LoggedData, 8,
- Memory.SDD1LoggedDataCount, fs);
- fclose (fs);
-#if defined(__linux)
- //chown (S9xGetFilename (".dat"), getuid (), getgid ());
-#endif
- }
- Memory.SDD1LoggedDataCountPrev = Memory.SDD1LoggedDataCount;
- }
-}
-
-void S9xSDD1LoadLoggedData ()
-{
- FILE *fs = fopen (S9xGetFilename (".dat"), "rb");
-
- Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = 0;
-
- if (fs)
- {
- int c = fread (Memory.SDD1LoggedData, 8,
- MEMMAP_MAX_SDD1_LOGGED_ENTRIES, fs);
-
- if (c != EOF)
- Memory.SDD1LoggedDataCount = Memory.SDD1LoggedDataCountPrev = c;
- fclose (fs);
- }
-}