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author | aliaspider | 2015-11-09 19:55:28 +0100 |
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committer | aliaspider | 2015-11-09 19:55:28 +0100 |
commit | 7a7857f47b33f1b63fb585d2dc6c60d87c3e928f (patch) | |
tree | a4c271ae26c4b5ec9566f37062168e6d2c8c1bbc /src/tile16fadd1_2.cpp | |
parent | 5339c79ebd36afa759541d0c2fbdadac6dd26ed2 (diff) | |
download | snes9x2002-7a7857f47b33f1b63fb585d2dc6c60d87c3e928f.tar.gz snes9x2002-7a7857f47b33f1b63fb585d2dc6c60d87c3e928f.tar.bz2 snes9x2002-7a7857f47b33f1b63fb585d2dc6c60d87c3e928f.zip |
C++ --> C99
Diffstat (limited to 'src/tile16fadd1_2.cpp')
-rw-r--r-- | src/tile16fadd1_2.cpp | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/src/tile16fadd1_2.cpp b/src/tile16fadd1_2.cpp deleted file mode 100644 index 752416b..0000000 --- a/src/tile16fadd1_2.cpp +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - * - * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and - * Jerremy Koot (jkoot@snes9x.com) - * - * Super FX C emulator code - * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and - * Gary Henderson. - * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. - * - * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. - * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. - * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). - * - * DOS port code contains the works of other authors. See headers in - * individual files. - * - * Snes9x homepage: http://www.snes9x.com - * - * Permission to use, copy, modify and distribute Snes9x in both binary and - * source form, for non-commercial purposes, is hereby granted without fee, - * providing that this license information and copyright notice appear with - * all copies and any derived work. - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event shall the authors be held liable for any damages - * arising from the use of this software. - * - * Snes9x is freeware for PERSONAL USE only. Commercial users should - * seek permission of the copyright holders first. Commercial use includes - * charging money for Snes9x or software derived from Snes9x. - * - * The copyright holders request that bug fixes and improvements to the code - * should be forwarded to them so everyone can benefit from the modifications - * in future versions. - * - * Super NES and Super Nintendo Entertainment System are trademarks of - * Nintendo Co., Limited and its subsidiary companies. - */ - -// ARM V5 Assembly by bitrider - -#define FIXEDCOLOUR (GFX.FixedColour & (~0x01860)) - -#define ROPNAME FixedAdd1_2 - -#define ROP \ - " bic r9, r9, #0b00000100000100000 \n"\ - " bic r9, r9, #0b00001000001000000 \n"\ - " add r9, r9, %[fixedcolour] \n"\ - " mov r9, r9, lsr #1 \n"\ - " tst r9, #0b00000000000100000 \n"\ - " orrne r9, r9, #0b00000000000011111 \n"\ - " tst r9, #0b00000100000000000 \n"\ - " orrne r9, r9, #0b00000011111100000 \n"\ - " tst r9, #0b10000000000000000 \n"\ - " orrne r9, r9, #0b01111100000000000 \n" - - -#include "tile16f_t.h" |