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Diffstat (limited to 'shell/menu/menu.c')
-rw-r--r--shell/menu/menu.c144
1 files changed, 86 insertions, 58 deletions
diff --git a/shell/menu/menu.c b/shell/menu/menu.c
index 01d1e53..4cdd8c7 100644
--- a/shell/menu/menu.c
+++ b/shell/menu/menu.c
@@ -15,6 +15,8 @@
#include "config.h"
#include "menu.h"
#include "buttons.h"
+#include "snes9x.h"
+#include "cpuexec.h"
t_config option;
uint32_t emulator_state = 0;
@@ -33,20 +35,20 @@ extern void SRAM_Save(char* path, uint_fast8_t state);
static uint8_t selectpressed = 0;
static uint8_t save_slot = 0;
-static const int8_t upscalers_available = 2
+static const int8_t upscalers_available = 4
#ifdef SCALE2X_UPSCALER
+1
#endif
;
-static void SaveState_Menu(uint_fast8_t load_mode, uint_fast8_t slot)
+void SaveState_Menu(uint_fast8_t load_mode, uint_fast8_t slot)
{
char tmp[512];
snprintf(tmp, sizeof(tmp), "%s/%s_%d.sts", save_path, GameName_emu, slot);
SaveState(tmp,load_mode);
}
-static void SRAM_Menu(uint_fast8_t load_mode)
+void SRAM_Menu(uint_fast8_t load_mode)
{
char tmp[512];
snprintf(tmp, sizeof(tmp), "%s/%s.srm", sram_path, GameName_emu);
@@ -85,8 +87,10 @@ static void config_load()
option.config_buttons[0][10] = BTN_START;
option.config_buttons[0][11] = BTN_SELECT;
- option.fullscreen = 0;
+ option.fullscreen = 3;
+ option.showfps = 0;
}
+ if (option.showfps == 0) Settings.DisplayFrameRate = false; else Settings.DisplayFrameRate = true;
}
static void config_save()
@@ -346,7 +350,7 @@ void Menu()
/* Save sram settings each time we bring up the menu */
SRAM_Menu(0);
- while (((currentselection != 1) && (currentselection != 6)) || (!pressed))
+ while (((currentselection != 1) && (currentselection != 7) && (currentselection != 8)) || (!pressed))
{
pressed = 0;
@@ -354,34 +358,39 @@ void Menu()
print_string("snes9x2002 - Built on " __DATE__, TextWhite, 0, 5, 15, backbuffer->pixels);
- if (currentselection == 1) print_string("Continue", TextRed, 0, 5, 45, backbuffer->pixels);
- else print_string("Continue", TextWhite, 0, 5, 45, backbuffer->pixels);
+#define MENU_Y(y) 29 + (18*y)
+
+ if (currentselection == 1) print_string("Continue", TextRed, 0, 5, MENU_Y(1), backbuffer->pixels);
+ else print_string("Continue", TextWhite, 0, 5, MENU_Y(1), backbuffer->pixels);
snprintf(text, sizeof(text), "Load State %d", save_slot);
- if (currentselection == 2) print_string(text, TextRed, 0, 5, 65, backbuffer->pixels);
- else print_string(text, TextWhite, 0, 5, 65, backbuffer->pixels);
+ if (currentselection == 2) print_string(text, TextRed, 0, 5, MENU_Y(2), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(2), backbuffer->pixels);
snprintf(text, sizeof(text), "Save State %d", save_slot);
- if (currentselection == 3) print_string(text, TextRed, 0, 5, 85, backbuffer->pixels);
- else print_string(text, TextWhite, 0, 5, 85, backbuffer->pixels);
+ if (currentselection == 3) print_string(text, TextRed, 0, 5, MENU_Y(3), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(3), backbuffer->pixels);
if (currentselection == 4)
{
switch(option.fullscreen)
{
case 0:
- print_string("Scaling : Native", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Native", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 1:
- print_string("Scaling : Stretched", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Sharp", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 2:
- print_string("Scaling : Bilinear", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Smooth", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 3:
- print_string("Scaling : EPX/Scale2x", TextRed, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Bilinear", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
+ break;
+ case 4:
+ print_string("Scaling : Overscan", TextRed, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
}
}
@@ -390,25 +399,36 @@ void Menu()
switch(option.fullscreen)
{
case 0:
- print_string("Scaling : Native", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Native", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 1:
- print_string("Scaling : Stretched", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Sharp", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 2:
- print_string("Scaling : Bilinear", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : FS Smooth", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
case 3:
- print_string("Scaling : EPX/Scale2x", TextWhite, 0, 5, 105, backbuffer->pixels);
+ print_string("Scaling : Bilinear", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
+ break;
+ case 4:
+ print_string("Scaling : Overscan", TextWhite, 0, 5, MENU_Y(4), backbuffer->pixels);
break;
}
}
- if (currentselection == 5) print_string("Input remapping", TextRed, 0, 5, 125, backbuffer->pixels);
- else print_string("Input remapping", TextWhite, 0, 5, 125, backbuffer->pixels);
+ if (option.showfps == 0) snprintf(text, sizeof(text), "Show FPS : OFF");
+ else snprintf(text, sizeof(text), "Show FPS : ON");
+ if (currentselection == 5) print_string(text, TextRed, 0, 5, MENU_Y(5), backbuffer->pixels);
+ else print_string(text, TextWhite, 0, 5, MENU_Y(5), backbuffer->pixels);
- if (currentselection == 6) print_string("Quit", TextRed, 0, 5, 145, backbuffer->pixels);
- else print_string("Quit", TextWhite, 0, 5, 145, backbuffer->pixels);
+ if (currentselection == 6) print_string("Input remapping", TextRed, 0, 5, MENU_Y(6), backbuffer->pixels);
+ else print_string("Input remapping", TextWhite, 0, 5, MENU_Y(6), backbuffer->pixels);
+
+ if (currentselection == 7) print_string("Reset", TextRed, 0, 5, MENU_Y(7), backbuffer->pixels);
+ else print_string("Reset", TextWhite, 0, 5, MENU_Y(7), backbuffer->pixels);
+
+ if (currentselection == 8) print_string("Quit", TextRed, 0, 5, MENU_Y(8), backbuffer->pixels);
+ else print_string("Quit", TextWhite, 0, 5, MENU_Y(8), backbuffer->pixels);
print_string("Frontend by gameblabla", TextWhite, 0, 5, 205, backbuffer->pixels);
print_string("Credits: Snes9x dev team, libretro", TextWhite, 0, 5, 225, backbuffer->pixels);
@@ -422,19 +442,19 @@ void Menu()
case BTN_UP:
currentselection--;
if (currentselection == 0)
- currentselection = 6;
+ currentselection = 8;
break;
case BTN_DOWN:
currentselection++;
- if (currentselection == 7)
+ if (currentselection == 9)
currentselection = 1;
break;
case BTN_L2:
case BTN_SELECT:
case BTN_B:
- pressed = 1;
- currentselection = 1;
- break;
+ pressed = 1;
+ currentselection = 1;
+ break;
case BTN_A:
case BTN_START:
pressed = 1;
@@ -444,13 +464,16 @@ void Menu()
{
case 2:
case 3:
- if (save_slot > 0) save_slot--;
- break;
+ if (save_slot > 0) save_slot--;
+ break;
case 4:
- option.fullscreen--;
- if (option.fullscreen < 0)
- option.fullscreen = upscalers_available;
- break;
+ option.fullscreen--;
+ if (option.fullscreen < 0)
+ option.fullscreen = upscalers_available;
+ break;
+ case 5:
+ option.showfps ^= 1;
+ break;
}
break;
case BTN_RIGHT:
@@ -458,15 +481,16 @@ void Menu()
{
case 2:
case 3:
- save_slot++;
- if (save_slot == 10)
- save_slot = 9;
- break;
+ if (save_slot < 9) save_slot++;
+ break;
case 4:
- option.fullscreen++;
- if (option.fullscreen > upscalers_available)
- option.fullscreen = 0;
- break;
+ option.fullscreen++;
+ if (option.fullscreen > upscalers_available)
+ option.fullscreen = 0;
+ break;
+ case 5:
+ option.showfps ^= 1;
+ break;
}
break;
default:
@@ -475,7 +499,7 @@ void Menu()
}
else if (Event.type == SDL_QUIT)
{
- currentselection = 6;
+ currentselection = 8;
pressed = 1;
}
}
@@ -484,22 +508,28 @@ void Menu()
{
switch(currentselection)
{
- case 5:
+ case 7:
+ S9xReset();
+ break;
+ case 6:
Input_Remapping();
break;
- case 4 :
- option.fullscreen++;
- if (option.fullscreen > upscalers_available)
- option.fullscreen = 0;
- break;
- case 2 :
- SaveState_Menu(1, save_slot);
- currentselection = 1;
- break;
- case 3 :
+ case 5:
+ option.showfps ^= 1;
+ break;
+ case 4 :
+ option.fullscreen++;
+ if (option.fullscreen > upscalers_available)
+ option.fullscreen = 0;
+ break;
+ case 3 :
SaveState_Menu(0, save_slot);
currentselection = 1;
break;
+ case 2 :
+ SaveState_Menu(1, save_slot);
+ currentselection = 1;
+ break;
default:
break;
}
@@ -515,13 +545,11 @@ void Menu()
SDL_Flip(sdl_screen);
#endif
- if (currentselection == 6)
- {
- exit_snes = 1;
- }
+ if (currentselection == 8) exit_snes = 1;
/* Switch back to emulator core */
config_save();
+ if (option.showfps == 0) Settings.DisplayFrameRate = false; else Settings.DisplayFrameRate = true;
emulator_state = 0;
Set_Video_InGame();
}