diff options
Diffstat (limited to 'src/gfx.h')
-rw-r--r-- | src/gfx.h | 45 |
1 files changed, 45 insertions, 0 deletions
@@ -64,8 +64,11 @@ typedef struct // Setup in call to S9xGraphicsInit() int Delta; +#if defined(USE_OLD_COLOUR_OPS) + /* Pre-1.60 colour operations */ uint16* X2; uint16* ZERO_OR_X2; +#endif uint16* ZERO; uint8* S; uint8* DB; @@ -202,6 +205,8 @@ extern uint8 mul_brightness [16][32]; #define SUB_SCREEN_DEPTH 0 #define MAIN_SCREEN_DEPTH 32 +#if defined(USE_OLD_COLOUR_OPS) +/* Pre-1.60 colour operations */ #if defined(OLD_COLOUR_BLENDING) #define COLOR_ADD(C1, C2) \ GFX.X2 [((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \ @@ -214,12 +219,34 @@ GFX.X2 [((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \ ((C1) & (C2) & RGB_LOW_BITS_MASK)] | \ (((C1) ^ (C2)) & RGB_LOW_BITS_MASK)) #endif +#else +static INLINE uint16_t COLOR_ADD(uint16_t C1, uint16_t C2) +{ + const int RED_MASK = 0x1F << RED_SHIFT_BITS; + const int GREEN_MASK = 0x1F << GREEN_SHIFT_BITS; + const int BLUE_MASK = 0x1F; + + int rb = (C1 & (RED_MASK | BLUE_MASK)) + (C2 & (RED_MASK | BLUE_MASK)); + int rbcarry = rb & ((0x20 << RED_SHIFT_BITS) | (0x20 << 0)); + int g = (C1 & (GREEN_MASK)) + (C2 & (GREEN_MASK)); + int rgbsaturate = (((g & (0x20 << GREEN_SHIFT_BITS)) | rbcarry) >> 5) * 0x1f; + uint16_t retval = (rb & (RED_MASK | BLUE_MASK)) | (g & GREEN_MASK) | rgbsaturate; + +#if GREEN_SHIFT_BITS == 6 + retval |= (retval & 0x0400) >> 5; +#endif + + return retval; +} +#endif #define COLOR_ADD1_2(C1, C2) \ (((((C1) & RGB_REMOVE_LOW_BITS_MASK) + \ ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1) + \ ((C1) & (C2) & RGB_LOW_BITS_MASK) | ALPHA_BITS_MASK) +#if defined(USE_OLD_COLOUR_OPS) +/* Pre-1.60 colour operations */ #if defined(OLD_COLOUR_BLENDING) #define COLOR_SUB(C1, C2) \ GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \ @@ -230,6 +257,24 @@ GFX.ZERO_OR_X2 [(((C1) | RGB_HI_BITS_MASKx2) - \ ((C2) & RGB_REMOVE_LOW_BITS_MASK)) >> 1] + \ ((C1) & RGB_LOW_BITS_MASK) - ((C2) & RGB_LOW_BITS_MASK)) #endif +#else +static INLINE uint16_t COLOR_SUB(uint16_t C1, uint16_t C2) +{ + int rb1 = (C1 & (THIRD_COLOR_MASK | FIRST_COLOR_MASK)) | ((0x20 << 0) | (0x20 << RED_SHIFT_BITS)); + int rb2 = C2 & (THIRD_COLOR_MASK | FIRST_COLOR_MASK); + int rb = rb1 - rb2; + int rbcarry = rb & ((0x20 << RED_SHIFT_BITS) | (0x20 << 0)); + int g = ((C1 & (SECOND_COLOR_MASK)) | (0x20 << GREEN_SHIFT_BITS)) - (C2 & (SECOND_COLOR_MASK)); + int rgbsaturate = (((g & (0x20 << GREEN_SHIFT_BITS)) | rbcarry) >> 5) * 0x1f; + uint16_t retval = ((rb & (THIRD_COLOR_MASK | FIRST_COLOR_MASK)) | (g & SECOND_COLOR_MASK)) & rgbsaturate; + +#if GREEN_SHIFT_BITS == 6 + retval |= (retval & 0x0400) >> 5; +#endif + + return retval; +} +#endif #define COLOR_SUB1_2(C1, C2) \ GFX.ZERO [(((C1) | RGB_HI_BITS_MASKx2) - \ |