diff options
Diffstat (limited to 'src/globals.c')
-rw-r--r-- | src/globals.c | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/src/globals.c b/src/globals.c new file mode 100644 index 0000000..89649cb --- /dev/null +++ b/src/globals.c @@ -0,0 +1,437 @@ +/* + * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + * + * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and + * Jerremy Koot (jkoot@snes9x.com) + * + * Super FX C emulator code + * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and + * Gary Henderson. + * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. + * + * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. + * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. + * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). + * + * DOS port code contains the works of other authors. See headers in + * individual files. + * + * Snes9x homepage: http://www.snes9x.com + * + * Permission to use, copy, modify and distribute Snes9x in both binary and + * source form, for non-commercial purposes, is hereby granted without fee, + * providing that this license information and copyright notice appear with + * all copies and any derived work. + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event shall the authors be held liable for any damages + * arising from the use of this software. + * + * Snes9x is freeware for PERSONAL USE only. Commercial users should + * seek permission of the copyright holders first. Commercial use includes + * charging money for Snes9x or software derived from Snes9x. + * + * The copyright holders request that bug fixes and improvements to the code + * should be forwarded to them so everyone can benefit from the modifications + * in future versions. + * + * Super NES and Super Nintendo Entertainment System are trademarks of + * Nintendo Co., Limited and its subsidiary companies. + */ +// START_EXTERN_C +#include "snes9x.h" +#include "memmap.h" +#include "ppu.h" +#include "dsp1.h" +#include "missing.h" +#include "cpuexec.h" +#include "apu.h" +#include "dma.h" +#include "fxemu.h" +#include "gfx.h" +#include "soundux.h" +#include "cheats.h" +#include "sa1.h" +// END_EXTERN_C + +START_EXTERN_C +char String[513]; + +int (*APUMainLoop)(int); + +Missing missing; + +SICPU ICPU; + +SCPUState CPU; + +//SRegisters Registers; + +SAPU APU; + +SIAPU IAPU; + +SAPURegisters APURegisters; + +SSettings Settings; + +SDSP1 DSP1; + +#ifdef USE_SA1 +SSA1Registers SA1Registers; + +SSA1 SA1; + +uint8 *SA1_Map [MEMMAP_NUM_BLOCKS]; +uint8 *SA1_WriteMap [MEMMAP_NUM_BLOCKS]; +#endif + +uint8 *SRAM = NULL; +uint8 *ROM = NULL; +uint8 *RegRAM = NULL; +uint8 *C4RAM = NULL; + +long OpAddress = 0; + +CMemory Memory; + +SSNESGameFixes SNESGameFixes; + +END_EXTERN_C + +#ifndef ZSNES_FX +FxInit_s SuperFX; +#else +START_EXTERN_C +uint8 *SFXPlotTable = NULL; +END_EXTERN_C +#endif + +SPPU PPU; +InternalPPU IPPU; + +SDMA DMA[8]; + +uint8 *HDMAMemPointers [8]; +uint8 *HDMABasePointers [8]; + +SBG BG; + +SGFX GFX; +SLineData LineData[240]; +SLineMatrixData LineMatrixData [240]; + +uint8 Mode7Depths [2]; +NormalTileRenderer DrawTilePtr = NULL; +ClippedTileRenderer DrawClippedTilePtr = NULL; +NormalTileRenderer DrawHiResTilePtr = NULL; +ClippedTileRenderer DrawHiResClippedTilePtr = NULL; +LargePixelRenderer DrawLargePixelPtr = NULL; + +uint32 odd_high[4][16]; +uint32 odd_low[4][16]; +uint32 even_high[4][16]; +uint32 even_low[4][16]; + +#ifdef GFX_MULTI_FORMAT + +uint32 RED_LOW_BIT_MASK = RED_LOW_BIT_MASK_RGB565; +uint32 GREEN_LOW_BIT_MASK = GREEN_LOW_BIT_MASK_RGB565; +uint32 BLUE_LOW_BIT_MASK = BLUE_LOW_BIT_MASK_RGB565; +uint32 RED_HI_BIT_MASK = RED_HI_BIT_MASK_RGB565; +uint32 GREEN_HI_BIT_MASK = GREEN_HI_BIT_MASK_RGB565; +uint32 BLUE_HI_BIT_MASK = BLUE_HI_BIT_MASK_RGB565; +uint32 MAX_RED = MAX_RED_RGB565; +uint32 MAX_GREEN = MAX_GREEN_RGB565; +uint32 MAX_BLUE = MAX_BLUE_RGB565; +uint32 SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_RGB565; +uint32 GREEN_HI_BIT = (MAX_GREEN_RGB565 + 1) >> 1; +uint32 RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_RGB565 | + GREEN_LOW_BIT_MASK_RGB565 | + BLUE_LOW_BIT_MASK_RGB565); +uint32 RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_RGB565 | + GREEN_HI_BIT_MASK_RGB565 | + BLUE_HI_BIT_MASK_RGB565); +uint32 RGB_HI_BITS_MASKx2 = (RED_HI_BIT_MASK_RGB565 | + GREEN_HI_BIT_MASK_RGB565 | + BLUE_HI_BIT_MASK_RGB565) << 1; +uint32 RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK; +uint32 FIRST_COLOR_MASK = FIRST_COLOR_MASK_RGB565; +uint32 SECOND_COLOR_MASK = SECOND_COLOR_MASK_RGB565; +uint32 THIRD_COLOR_MASK = THIRD_COLOR_MASK_RGB565; +uint32 ALPHA_BITS_MASK = ALPHA_BITS_MASK_RGB565; +uint32 FIRST_THIRD_COLOR_MASK = 0; +uint32 TWO_LOW_BITS_MASK = 0; +uint32 HIGH_BITS_SHIFTED_TWO_MASK = 0; + +uint32 current_graphic_format = RGB565; +#endif + +uint8 GetBank = 0; +SCheatData Cheat; + +SoundStatus so; +SSoundData SoundData; +int Echo [24000]; +int DummyEchoBuffer [SOUND_BUFFER_SIZE]; +int MixBuffer [SOUND_BUFFER_SIZE]; +int EchoBuffer [SOUND_BUFFER_SIZE]; +int FilterTaps [8]; +unsigned long Z = 0; +int Loop [16]; + +uint16 SignExtend [2] = { + 0x00, 0xff00 +}; + +int HDMA_ModeByteCounts [8] = { + 1, 2, 2, 4, 4, 0, 0, 0 +}; + +uint8 BitShifts[8][4] = +{ + {2, 2, 2, 2}, // 0 + {4, 4, 2, 0}, // 1 + {4, 4, 0, 0}, // 2 + {8, 4, 0, 0}, // 3 + {8, 2, 0, 0}, // 4 + {4, 2, 0, 0}, // 5 + {4, 0, 0, 0}, // 6 + {8, 0, 0, 0} // 7 +}; +uint8 TileShifts[8][4] = +{ + {4, 4, 4, 4}, // 0 + {5, 5, 4, 0}, // 1 + {5, 5, 0, 0}, // 2 + {6, 5, 0, 0}, // 3 + {6, 4, 0, 0}, // 4 + {5, 4, 0, 0}, // 5 + {5, 0, 0, 0}, // 6 + {6, 0, 0, 0} // 7 +}; +uint8 PaletteShifts[8][4] = +{ + {2, 2, 2, 2}, // 0 + {4, 4, 2, 0}, // 1 + {4, 4, 0, 0}, // 2 + {0, 4, 0, 0}, // 3 + {0, 2, 0, 0}, // 4 + {4, 2, 0, 0}, // 5 + {4, 0, 0, 0}, // 6 + {0, 0, 0, 0} // 7 +}; +uint8 PaletteMasks[8][4] = +{ + {7, 7, 7, 7}, // 0 + {7, 7, 7, 0}, // 1 + {7, 7, 0, 0}, // 2 + {0, 7, 0, 0}, // 3 + {0, 7, 0, 0}, // 4 + {7, 7, 0, 0}, // 5 + {7, 0, 0, 0}, // 6 + {0, 0, 0, 0} // 7 +}; +uint8 Depths[8][4] = +{ + {TILE_2BIT, TILE_2BIT, TILE_2BIT, TILE_2BIT}, // 0 + {TILE_4BIT, TILE_4BIT, TILE_2BIT, 0}, // 1 + {TILE_4BIT, TILE_4BIT, 0, 0}, // 2 + {TILE_8BIT, TILE_4BIT, 0, 0}, // 3 + {TILE_8BIT, TILE_2BIT, 0, 0}, // 4 + {TILE_4BIT, TILE_2BIT, 0, 0}, // 5 + {TILE_8BIT, 0, 0, 0}, // 6 + {0, 0, 0, 0} // 7 +}; +uint8 BGSizes [2] = { + 8, 16 +}; +uint32 DirectColourMaps [8][256]; + +long FilterValues[4][2] = +{ + {0, 0}, + {240, 0}, + {488, -240}, + {460, -208} +}; + +int NoiseFreq [32] = { + 0, 16, 21, 25, 31, 42, 50, 63, 84, 100, 125, 167, 200, 250, 333, + 400, 500, 667, 800, 1000, 1300, 1600, 2000, 2700, 3200, 4000, + 5300, 6400, 8000, 10700, 16000, 32000 +}; + +uint32 HeadMask [4] = { +#ifdef LSB_FIRST + 0xffffffff, 0xffffff00, 0xffff0000, 0xff000000 +#else + 0xffffffff, 0x00ffffff, 0x0000ffff, 0x000000ff +#endif +}; + +uint32 TailMask [5] = { +#ifdef LSB_FIRST + 0x00000000, 0x000000ff, 0x0000ffff, 0x00ffffff, 0xffffffff +#else + 0x00000000, 0xff000000, 0xffff0000, 0xffffff00, 0xffffffff +#endif +}; + +START_EXTERN_C +uint8 APUROM [64] = +{ + 0xCD,0xEF,0xBD,0xE8,0x00,0xC6,0x1D,0xD0,0xFC,0x8F,0xAA,0xF4,0x8F, + 0xBB,0xF5,0x78,0xCC,0xF4,0xD0,0xFB,0x2F,0x19,0xEB,0xF4,0xD0,0xFC, + 0x7E,0xF4,0xD0,0x0B,0xE4,0xF5,0xCB,0xF4,0xD7,0x00,0xFC,0xD0,0xF3, + 0xAB,0x01,0x10,0xEF,0x7E,0xF4,0x10,0xEB,0xBA,0xF6,0xDA,0x00,0xBA, + 0xF4,0xC4,0xF4,0xDD,0x5D,0xD0,0xDB,0x1F,0x00,0x00,0xC0,0xFF +}; + +#ifdef NETPLAY_SUPPORT +SNetPlay NetPlay; +#endif + +// Raw SPC700 instruction cycle lengths +int32 S9xAPUCycleLengths [256] = +{ + /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */ + /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8, + /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6, + /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4, + /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8, + /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6, + /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3, + /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5, + /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6, + /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5, + /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5, + /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4, + /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4, + /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9, + /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3, + /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3, + /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3 +}; + +// Actual data used by CPU emulation, will be scaled by APUReset routine +// to be relative to the 65c816 instruction lengths. +int32 S9xAPUCycles [256] = +{ + /* 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f, */ + /* 00 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 6, 8, + /* 10 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 4, 6, + /* 20 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 4, 5, 4, + /* 30 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 6, 5, 2, 2, 3, 8, + /* 40 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 6, 6, + /* 50 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 4, 5, 2, 2, 4, 3, + /* 60 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 4, 5, 5, + /* 70 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 6, + /* 80 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 6, 5, 4, 5, 2, 4, 5, + /* 90 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2,12, 5, + /* a0 */ 3, 8, 4, 5, 3, 4, 3, 6, 2, 6, 4, 4, 5, 2, 4, 4, + /* b0 */ 2, 8, 4, 5, 4, 5, 5, 6, 5, 5, 5, 5, 2, 2, 3, 4, + /* c0 */ 3, 8, 4, 5, 4, 5, 4, 7, 2, 5, 6, 4, 5, 2, 4, 9, + /* d0 */ 2, 8, 4, 5, 5, 6, 6, 7, 4, 5, 4, 5, 2, 2, 6, 3, + /* e0 */ 2, 8, 4, 5, 3, 4, 3, 6, 2, 4, 5, 3, 4, 3, 4, 3, + /* f0 */ 2, 8, 4, 5, 4, 5, 5, 6, 3, 4, 5, 4, 2, 2, 4, 3 +}; + +#ifndef VAR_CYCLES +uint8 S9xE1M1X1 [256] = { + 8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=1, m=1, x=1 */ + 2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 2, 2, 6, 4, 7, 5, + 6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5, + 2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 2, 2, 4, 4, 7, 5, + 7, 6, 2, 4, 0, 3, 5, 6, 3, 2, 2, 3, 3, 4, 6, 5, + 2, 5, 5, 7, 0, 4, 6, 6, 2, 4, 3, 2, 4, 4, 7, 5, + 6, 6, 6, 4, 3, 3, 5, 6, 4, 2, 2, 6, 5, 4, 6, 5, + 2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5, + 2, 6, 3, 4, 3, 3, 3, 6, 2, 2, 2, 3, 4, 4, 4, 5, + 2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5, + 2, 6, 2, 4, 3, 3, 3, 6, 2, 2, 2, 4, 4, 4, 4, 5, + 2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5, + 2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5, + 2, 5, 5, 7, 6, 4, 6, 6, 2, 4, 3, 3, 6, 4, 7, 5, + 2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5, + 2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5 +}; + +uint8 S9xE0M1X1 [256] = { + 8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=0, m=1, x=1 */ + 2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 2, 2, 6, 4, 7, 5, + 6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5, + 2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 2, 2, 4, 4, 7, 5, + 7, 6, 2, 4, 0, 3, 5, 6, 3, 2, 2, 3, 3, 4, 6, 5, + 2, 5, 5, 7, 0, 4, 6, 6, 2, 4, 3, 2, 4, 4, 7, 5, + 6, 6, 6, 4, 3, 3, 5, 6, 4, 2, 2, 6, 5, 4, 6, 5, + 2, 5, 5, 7, 4, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5, + 2, 6, 3, 4, 3, 3, 3, 6, 2, 2, 2, 3, 4, 4, 4, 5, + 2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5, + 2, 6, 2, 4, 3, 3, 3, 6, 2, 2, 2, 4, 4, 4, 4, 5, + 2, 5, 5, 7, 4, 4, 4, 6, 2, 4, 2, 2, 4, 4, 4, 5, + 2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5, + 2, 5, 5, 7, 6, 4, 6, 6, 2, 4, 3, 3, 6, 4, 7, 5, + 2, 6, 3, 4, 3, 3, 5, 6, 2, 2, 2, 3, 4, 4, 6, 5, + 2, 5, 5, 7, 5, 4, 6, 6, 2, 4, 4, 2, 6, 4, 7, 5 +}; + +uint8 S9xE0M0X1 [256] = { + 8, 7, 8, 5, 7, 4, 7, 7, 3, 3, 2, 4, 8, 5, 8, 6, /* e=0, m=0, x=1 */ + 2, 6, 6, 8, 7, 5, 8, 7, 2, 5, 2, 2, 8, 5, 9, 6, + 6, 7, 8, 5, 4, 4, 7, 7, 4, 3, 2, 5, 5, 5, 8, 6, + 2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 2, 2, 5, 5, 9, 6, + 7, 7, 2, 5, 0, 4, 7, 7, 4, 3, 2, 3, 3, 5, 8, 6, + 2, 6, 6, 8, 0, 5, 8, 7, 2, 5, 3, 2, 4, 5, 9, 6, + 6, 7, 6, 5, 4, 4, 7, 7, 5, 3, 2, 6, 5, 5, 8, 6, + 2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 4, 2, 6, 5, 9, 6, + 2, 7, 3, 5, 3, 4, 3, 7, 2, 3, 2, 3, 4, 5, 4, 6, + 2, 6, 6, 8, 4, 5, 4, 7, 2, 5, 2, 2, 5, 5, 5, 6, + 2, 7, 2, 5, 3, 4, 3, 7, 2, 3, 2, 4, 4, 5, 4, 6, + 2, 6, 6, 8, 4, 5, 4, 7, 2, 5, 2, 2, 4, 5, 4, 6, + 2, 7, 3, 5, 3, 4, 7, 7, 2, 3, 2, 3, 4, 5, 8, 6, + 2, 6, 6, 8, 6, 5, 8, 7, 2, 5, 3, 3, 6, 5, 9, 6, + 2, 7, 3, 5, 3, 4, 7, 7, 2, 3, 2, 3, 4, 5, 8, 6, + 2, 6, 6, 8, 5, 5, 8, 7, 2, 5, 4, 2, 6, 5, 9, 6 +}; + +uint8 S9xE0M1X0 [256] = { + 8, 6, 8, 4, 5, 3, 5, 6, 3, 2, 2, 4, 6, 4, 6, 5, /* e=0, m=1, x=0 */ + 2, 6, 5, 7, 5, 4, 6, 6, 2, 5, 2, 2, 6, 5, 7, 5, + 6, 6, 8, 4, 3, 3, 5, 6, 4, 2, 2, 5, 4, 4, 6, 5, + 2, 6, 5, 7, 4, 4, 6, 6, 2, 5, 2, 2, 5, 5, 7, 5, + 7, 6, 2, 4, 0, 3, 5, 6, 4, 2, 2, 3, 3, 4, 6, 5, + 2, 6, 5, 7, 0, 4, 6, 6, 2, 5, 4, 2, 4, 5, 7, 5, + 6, 6, 6, 4, 3, 3, 5, 6, 5, 2, 2, 6, 5, 4, 6, 5, + 2, 6, 5, 7, 4, 4, 6, 6, 2, 5, 5, 2, 6, 5, 7, 5, + 2, 6, 3, 4, 4, 3, 4, 6, 2, 2, 2, 3, 5, 4, 5, 5, + 2, 6, 5, 7, 5, 4, 5, 6, 2, 5, 2, 2, 4, 5, 5, 5, + 3, 6, 3, 4, 4, 3, 4, 6, 2, 2, 2, 4, 5, 4, 5, 5, + 2, 6, 5, 7, 5, 4, 5, 6, 2, 5, 2, 2, 5, 5, 5, 5, + 3, 6, 3, 4, 4, 3, 6, 6, 2, 2, 2, 3, 5, 4, 6, 5, + 2, 6, 5, 7, 6, 4, 8, 6, 2, 5, 4, 3, 6, 5, 7, 5, + 3, 6, 3, 4, 4, 3, 6, 6, 2, 2, 2, 3, 5, 4, 6, 5, + 2, 6, 5, 7, 5, 4, 8, 6, 2, 5, 5, 2, 6, 5, 7, 5 +}; + +uint8 S9xE0M0X0 [256] = { + 8, 7, 8, 5, 7, 4, 7, 7, 3, 3, 2, 4, 8, 5, 8, 6, /* e=0, m=0, x=0 */ + 2, 7, 6, 8, 7, 5, 8, 7, 2, 6, 2, 2, 8, 6, 9, 6, + 6, 7, 8, 5, 4, 4, 7, 7, 4, 3, 2, 5, 5, 5, 8, 6, + 2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 2, 2, 6, 6, 9, 6, + 7, 7, 2, 5, 0, 4, 7, 7, 3, 3, 2, 3, 3, 5, 8, 6, + 2, 7, 6, 8, 0, 5, 8, 7, 2, 6, 4, 2, 4, 6, 9, 6, + 6, 7, 6, 5, 4, 4, 7, 7, 4, 3, 2, 6, 5, 5, 8, 6, + 2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 5, 2, 6, 6, 9, 6, + 2, 7, 3, 5, 4, 4, 4, 7, 2, 3, 2, 3, 5, 5, 5, 6, + 2, 7, 6, 8, 5, 5, 5, 7, 2, 6, 2, 2, 5, 6, 6, 6, + 3, 7, 3, 5, 4, 4, 4, 7, 2, 3, 2, 4, 5, 5, 5, 6, + 2, 7, 6, 8, 5, 5, 5, 7, 2, 6, 2, 2, 5, 6, 5, 6, + 3, 7, 3, 5, 4, 4, 7, 7, 2, 3, 2, 3, 5, 5, 8, 6, + 2, 7, 6, 8, 6, 5, 8, 7, 2, 6, 4, 3, 6, 6, 9, 6, + 3, 7, 3, 5, 4, 4, 7, 7, 2, 3, 2, 3, 5, 5, 8, 6, + 2, 7, 6, 8, 5, 5, 8, 7, 2, 6, 5, 2, 6, 6, 9, 6 +}; +#endif + +END_EXTERN_C |