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+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#define SCANCODE_K 167
+#define SCANCODE_ESC 197
+#define SCANCODE_CURSORBLOCKRIGHT 175
+#define SCANCODE_CURSORBLOCKLEFT 173
+#define SCANCODE_CURSORBLOCKUP 190
+#define SCANCODE_CURSORBLOCKDOWN 158
+#define SCANCODE_H 165
+#define SCANCODE_N 182
+#define SCANCODE_J 166
+#define SCANCODE_U 150
+#define SCANCODE_ENTER 196
+#define SCANCODE_SPACE 192
+#define SCANCODE_A 160
+#define SCANCODE_V 180
+#define SCANCODE_Q 144
+#define SCANCODE_Z 149
+#define SCANCODE_B 181
+#define SCANCODE_W 145
+#define SCANCODE_S 161
+#define SCANCODE_M 183
+#define SCANCODE_E 146
+#define SCANCODE_X 178
+#define SCANCODE_COMMA 184
+#define SCANCODE_R 147
+#define SCANCODE_D 162
+#define SCANCODE_PERIOD 185
+#define SCANCODE_T 148
+#define SCANCODE_C 179
+#define SCANCODE_SLASH 186
+#define SCANCODE_Y 177
+#define SCANCODE_CURSORRIGHT 206
+#define SCANCODE_CURSORLEFT 207
+#define SCANCODE_CURSORDOWN 205
+#define SCANCODE_CURSORUP 204
+#define SCANCODE_KEYPADENTER 195
+#define SCANCODE_KEYPADPLUS 222
+#define SCANCODE_INSERT 143
+#define SCANCODE_REMOVE 188
+#define SCANCODE_HOME 189
+#define SCANCODE_END 157
+#define SCANCODE_PAGEUP 191
+#define SCANCODE_PAGEDOWN 159
+#define SCANCODE_0 138
+#define SCANCODE_1 129
+#define SCANCODE_2 130
+#define SCANCODE_3 131
+#define SCANCODE_4 132
+#define SCANCODE_5 133
+#define SCANCODE_6 134
+#define SCANCODE_7 135
+#define SCANCODE_8 136
+#define SCANCODE_9 137
+#define SCANCODE_BACKSPACE 193
+#define SCANCODE_F1 208
+#define SCANCODE_F2 209
+#define SCANCODE_F3 210
+#define SCANCODE_F4 211
+#define SCANCODE_F5 212
+#define SCANCODE_F6 213
+#define SCANCODE_F7 214
+#define SCANCODE_F8 215
+#define SCANCODE_F9 216
+#define SCANCODE_F10 217
+#define SCANCODE_F11 198
+#define SCANCODE_F12 223
+#define SCANCODE_P 153
+#define SCANCODE_LESSER 176
+#define SCANCODE_PLUS 155