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-rw-r--r--src/memmap.c2759
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diff --git a/src/memmap.c b/src/memmap.c
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--- /dev/null
+++ b/src/memmap.c
@@ -0,0 +1,2759 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#include <string.h>
+#include <ctype.h>
+
+#ifdef __linux
+//#include <unistd.h>
+#endif
+
+#include "snes9x.h"
+#include "memmap.h"
+#include "cpuexec.h"
+#include "ppu.h"
+#include "display.h"
+#include "cheats.h"
+#include "apu.h"
+#include "sa1.h"
+#include "srtc.h"
+#include "sdd1.h"
+
+#ifndef ZSNES_FX
+#include "fxemu.h"
+extern FxInit_s SuperFX;
+#else
+START_EXTERN_C
+extern uint8 *SFXPlotTable;
+END_EXTERN_C
+#endif
+
+static uint8 bytes0x2000 [0x2000];
+
+extern bool8 ROMAPUEnabled;
+
+extern char *rom_filename;
+extern bool8 LoadZip(const char* , int32 *, int32 *);
+
+bool8_32 AllASCII (uint8 *b, int size)
+{
+ for (int i = 0; i < size; i++)
+ {
+ if (b[i] < 32 || b[i] > 126)
+ return (FALSE);
+ }
+ return (TRUE);
+}
+
+int ScoreHiROM (bool8_32 skip_header)
+{
+ int score = 0;
+ int o = skip_header ? 0xff00 + 0x200 : 0xff00;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ score += 2;
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 4;
+ if (Memory.CalculatedSize > 1024 * 1024 * 3)
+ score += 4;
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
+}
+
+int ScoreLoROM (bool8_32 skip_header)
+{
+ int score = 0;
+ int o = skip_header ? 0x7f00 + 0x200 : 0x7f00;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ score += 2;
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (Memory.CalculatedSize <= 1024 * 1024 * 16)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 4;
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
+}
+
+char *Safe (const char *s)
+{
+ static char *safe = NULL;
+ static int safe_len = 0;
+
+ int len = strlen (s);
+ if (!safe || len + 1 > safe_len)
+ {
+ if (safe)
+ free ((char *) safe);
+ safe = (char *) malloc (safe_len = len + 1);
+ }
+
+ for (int i = 0; i < len; i++)
+ {
+ if (s [i] >= 32 && s [i] < 127)
+ safe [i] = s[i];
+ else
+ safe [i] = '?';
+ }
+ safe [len] = 0;
+ return (safe);
+}
+
+/**********************************************************************************************/
+/* Init() */
+/* This function allocates all the memory needed by the emulator */
+/**********************************************************************************************/
+bool8_32 MemoryInit ()
+{
+ Memory.RAM = (uint8 *) malloc (0x20000);
+ Memory.SRAM = (uint8 *) malloc (0x20000);
+ Memory.VRAM = (uint8 *) malloc (0x10000);
+ Memory.ROM = (uint8 *) malloc (MAX_ROM_SIZE + 0x200 + 0x8000);
+ Memory.FillRAM = NULL;
+
+ IPPU.TileCache [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES * 128);
+ IPPU.TileCache [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES * 128);
+ IPPU.TileCache [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES * 128);
+
+ IPPU.TileCached [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES);
+ IPPU.TileCached [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES);
+ IPPU.TileCached [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES);
+
+ if (!Memory.RAM || !Memory.SRAM || !Memory.VRAM || !Memory.ROM ||
+ !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] ||
+ !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] ||
+ !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT])
+ {
+ MemoryDeinit ();
+ return (FALSE);
+ }
+
+ // FillRAM uses first 32K of ROM image area, otherwise space just
+ // wasted. Might be read by the SuperFX code.
+
+ Memory.FillRAM = Memory.ROM;
+
+ // Add 0x8000 to ROM image pointer to stop SuperFX code accessing
+ // unallocated memory (can cause crash on some ports).
+ Memory.ROM += 0x8000;
+
+ Memory.C4RAM = Memory.ROM + 0x400000 + 8192 * 8;
+ ROM = Memory.ROM;
+ SRAM = Memory.SRAM;
+ RegRAM = Memory.FillRAM;
+
+#ifdef ZSNES_FX
+ SFXPlotTable = ROM + 0x400000;
+#else
+ SuperFX.pvRegisters = &Memory.FillRAM [0x3000];
+ SuperFX.nRamBanks = 1;
+ SuperFX.pvRam = SRAM;
+ SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
+ SuperFX.pvRom = (uint8 *) Memory.ROM;
+#endif
+
+ ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
+ ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
+ ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
+
+ Memory.SDD1Data = NULL;
+ Memory.SDD1Index = NULL;
+
+ return (TRUE);
+}
+
+void MemoryDeinit ()
+{
+ if (Memory.RAM)
+ {
+ free ((char *) Memory.RAM);
+ Memory.RAM = NULL;
+ }
+ if (Memory.SRAM)
+ {
+ free ((char *) Memory.SRAM);
+ Memory.SRAM = NULL;
+ }
+ if (Memory.VRAM)
+ {
+ free ((char *) Memory.VRAM);
+ Memory.VRAM = NULL;
+ }
+ if (Memory.ROM)
+ {
+ Memory.ROM -= 0x8000;
+ free ((char *) Memory.ROM);
+ Memory.ROM = NULL;
+ }
+
+ if (IPPU.TileCache [TILE_2BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_2BIT]);
+ IPPU.TileCache [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_4BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_4BIT]);
+ IPPU.TileCache [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_8BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_8BIT]);
+ IPPU.TileCache [TILE_8BIT] = NULL;
+ }
+
+ if (IPPU.TileCached [TILE_2BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_2BIT]);
+ IPPU.TileCached [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_4BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_4BIT]);
+ IPPU.TileCached [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_8BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_8BIT]);
+ IPPU.TileCached [TILE_8BIT] = NULL;
+ }
+
+ FreeSDD1Data ();
+}
+
+void FreeSDD1Data ()
+{
+ if (Memory.SDD1Index)
+ {
+ free ((char *) Memory.SDD1Index);
+ Memory.SDD1Index = NULL;
+ }
+ if (Memory.SDD1Data)
+ {
+ free ((char *) Memory.SDD1Data);
+ Memory.SDD1Data = NULL;
+ }
+}
+
+/**********************************************************************************************/
+/* checkext() */
+/**********************************************************************************************/
+int checkzip( char * fn )
+{
+ int cnt = strlen(fn);
+ if( ( (fn[cnt-1] == 'p') || (fn[cnt-1] == 'P') ) &&
+ ( (fn[cnt-2] == 'i') || (fn[cnt-2] == 'I') ) &&
+ ( (fn[cnt-3] == 'z') || (fn[cnt-3] == 'Z') ) ){
+ return true;
+
+ }
+ return false;
+}
+
+/**********************************************************************************************/
+/* LoadROM() */
+/* This function loads a Snes-Backup image */
+/**********************************************************************************************/
+bool8_32 LoadROM (const char *filename)
+{
+ unsigned long FileSize = 0;
+ int retry_count = 0;
+ STREAM ROMFile;
+ bool8_32 Interleaved = FALSE;
+ bool8_32 Tales = FALSE;
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+ int i;
+
+ memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
+ SNESGameFixes.SRAMInitialValue = 0x60;
+
+ memset (bytes0x2000, 0, 0x2000);
+ CPU.TriedInterleavedMode2 = FALSE;
+
+ Memory.CalculatedSize = 0;
+again:
+ _splitpath (filename, drive, dir, name, ext);
+ _makepath (fname, drive, dir, name, ext);
+
+#ifdef __WIN32__
+ memmove (&ext [0], &ext[1], 4);
+#endif
+
+ int32 TotalFileSize = 0;
+
+ {
+ if ((ROMFile = OPEN_STREAM (fname, "rb")) == NULL)
+ return (FALSE);
+
+ strcpy (Memory.ROMFilename, fname);
+
+ Memory.HeaderCount = 0;
+ uint8 *ptr = Memory.ROM;
+ bool8_32 more = FALSE;
+
+ do
+ {
+ FileSize = READ_STREAM (ptr, MAX_ROM_SIZE + 0x200 - (ptr - Memory.ROM), ROMFile);
+ CLOSE_STREAM (ROMFile);
+ int calc_size = (FileSize / 0x2000) * 0x2000;
+
+ if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) ||
+ Settings.ForceHeader)
+ {
+ memmove (ptr, ptr + 512, calc_size);
+ Memory.HeaderCount++;
+ FileSize -= 512;
+ }
+ ptr += FileSize;
+ TotalFileSize += FileSize;
+
+ int len;
+ if (ptr - Memory.ROM < MAX_ROM_SIZE + 0x200 &&
+ (isdigit (ext [0]) && ext [1] == 0 && ext [0] < '9'))
+ {
+ more = TRUE;
+ ext [0]++;
+#ifdef __WIN32__
+ memmove (&ext [1], &ext [0], 4);
+ ext [0] = '.';
+#endif
+ _makepath (fname, drive, dir, name, ext);
+ }
+ else
+ if (ptr - Memory.ROM < MAX_ROM_SIZE + 0x200 &&
+ (((len = strlen (name)) == 7 || len == 8) &&
+ strncasecmp (name, "sf", 2) == 0 &&
+ isdigit (name [2]) && isdigit (name [3]) && isdigit (name [4]) &&
+ isdigit (name [5]) && isalpha (name [len - 1])))
+ {
+ more = TRUE;
+ name [len - 1]++;
+#ifdef __WIN32__
+ memmove (&ext [1], &ext [0], 4);
+ ext [0] = '.';
+#endif
+ _makepath (fname, drive, dir, name, ext);
+ }
+ else
+ more = FALSE;
+ } while (more && (ROMFile = OPEN_STREAM (fname, "rb")) != NULL);
+ }
+
+ if (Memory.HeaderCount == 0)
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
+ else
+ {
+ if (Memory.HeaderCount == 1)
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
+ "Found ROM file header (and ignored it).");
+ else
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
+ "Found multiple ROM file headers (and ignored them).");
+ }
+
+ CheckForIPSPatch (filename, Memory.HeaderCount != 0, &TotalFileSize);
+ int orig_hi_score, orig_lo_score;
+ int hi_score, lo_score;
+
+ orig_hi_score = hi_score = ScoreHiROM (FALSE);
+ orig_lo_score = lo_score = ScoreLoROM (FALSE);
+
+ if (Memory.HeaderCount == 0 && !Settings.ForceNoHeader &&
+ ((hi_score > lo_score && ScoreHiROM (TRUE) > hi_score) ||
+ (hi_score <= lo_score && ScoreLoROM (TRUE) > lo_score)))
+ {
+ memmove (Memory.ROM, Memory.ROM + 512, TotalFileSize - 512);
+ TotalFileSize -= 512;
+ S9xMessage (S9X_INFO, S9X_HEADER_WARNING,
+ "Try specifying the -nhd command line option if the game doesn't work\n");
+ }
+
+ Memory.CalculatedSize = (TotalFileSize / 0x2000) * 0x2000;
+ ZeroMemory (Memory.ROM + Memory.CalculatedSize, MAX_ROM_SIZE - Memory.CalculatedSize);
+
+ // Check for cherryroms.com DAIKAIJYUMONOGATARI2
+
+ if (Memory.CalculatedSize == 0x500000 &&
+ strncmp ((const char *)&Memory.ROM [0x40ffc0], "DAIKAIJYUMONOGATARI2", 20) == 0 &&
+ strncmp ((const char *)&Memory.ROM [0x40ffb0], "18AE6J", 6) == 0 &&
+ memcmp (&Memory.ROM[0x40ffb0], &Memory.ROM [0xffb0], 0x30))
+ {
+ memmove (&Memory.ROM[0x100000], Memory.ROM, 0x500000);
+ memmove (Memory.ROM, &Memory.ROM[0x500000], 0x100000);
+ }
+
+ Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
+ if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
+ {
+ Memory.LoROM = TRUE;
+ Memory.HiROM = FALSE;
+
+ // Ignore map type byte if not 0x2x or 0x3x
+ if ((Memory.ROM [0x7fd5] & 0xf0) == 0x20 || (Memory.ROM [0x7fd5] & 0xf0) == 0x30)
+ {
+ switch (Memory.ROM [0x7fd5] & 0xf)
+ {
+ case 1:
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "TREASURE HUNTER G", 17) != 0)
+ Interleaved = TRUE;
+ break;
+ case 2:
+#if 0
+ if (!Settings.ForceLoROM &&
+ strncmp ((char *) &ROM [0x7fc0], "SUPER FORMATION SOCCE", 21) != 0 &&
+ strncmp ((char *) &ROM [0x7fc0], "Star Ocean", 10) != 0)
+ {
+ LoROM = FALSE;
+ HiROM = TRUE;
+ }
+#endif
+ break;
+ case 5:
+ Interleaved = TRUE;
+ Tales = TRUE;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if ((Memory.ROM [0xffd5] & 0xf0) == 0x20 || (Memory.ROM [0xffd5] & 0xf0) == 0x30)
+ {
+ switch (Memory.ROM [0xffd5] & 0xf)
+ {
+ case 0:
+ case 3:
+ Interleaved = TRUE;
+ break;
+ }
+ }
+ Memory.LoROM = FALSE;
+ Memory.HiROM = TRUE;
+ }
+
+ // More
+ if (!Settings.ForceHiROM && !Settings.ForceLoROM &&
+ !Settings.ForceInterleaved && !Settings.ForceInterleaved2 &&
+ !Settings.ForceNotInterleaved && !Settings.ForcePAL &&
+ !Settings.ForceSuperFX && !Settings.ForceDSP1 &&
+ !Settings.ForceSA1 && !Settings.ForceC4 &&
+ !Settings.ForceSDD1)
+ {
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0)
+ {
+ Memory.LoROM = TRUE;
+ Memory.HiROM = FALSE;
+ Interleaved = FALSE;
+ }
+ else
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "SP MOMOTAROU DENTETSU2", 22) == 0)
+ {
+ Memory.LoROM = TRUE;
+ Memory.HiROM = FALSE;
+ Interleaved = FALSE;
+ }
+ else
+ if (Memory.CalculatedSize == 0x100000 &&
+ strncmp ((char *) &Memory.ROM [0xffc0], "WWF SUPER WRESTLEMANIA", 22) == 0)
+ {
+ int cvcount;
+
+ memmove (&Memory.ROM[0x100000] , Memory.ROM, 0x100000);
+ for (cvcount = 0; cvcount < 16; cvcount++)
+ {
+ memmove (&Memory.ROM[0x8000 * cvcount], &Memory.ROM[0x10000 * cvcount + 0x100000 + 0x8000], 0x8000);
+ memmove (&Memory.ROM[0x8000 * cvcount + 0x80000], &Memory.ROM[0x10000 * cvcount + 0x100000], 0x8000);
+ }
+ Memory.LoROM = TRUE;
+ Memory.HiROM = FALSE;
+ ZeroMemory (Memory.ROM + Memory.CalculatedSize, MAX_ROM_SIZE - Memory.CalculatedSize);
+ }
+ }
+
+ if (!Settings.ForceNotInterleaved && Interleaved)
+ {
+ CPU.TriedInterleavedMode2 = TRUE;
+ S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ int nblocks = Memory.CalculatedSize >> 16;
+#if 0
+ int step = 64;
+
+ while (nblocks <= step)
+ step >>= 1;
+
+ nblocks = step;
+#endif
+ uint8 blocks [256];
+
+ if (Tales)
+ {
+ nblocks = 0x60;
+ for (i = 0; i < 0x40; i += 2)
+ {
+ blocks [i + 0] = (i >> 1) + 0x20;
+ blocks [i + 1] = (i >> 1) + 0x00;
+ }
+ for (i = 0; i < 0x80; i += 2)
+ {
+ blocks [i + 0x40] = (i >> 1) + 0x80;
+ blocks [i + 0x41] = (i >> 1) + 0x40;
+ }
+ Memory.LoROM = FALSE;
+ Memory.HiROM = TRUE;
+ }
+ else
+ if (Settings.ForceInterleaved2)
+ {
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ blocks [i] = (i & ~0x1e) | ((i & 2) << 2) | ((i & 4) << 2) |
+ ((i & 8) >> 2) | ((i & 16) >> 2);
+ }
+ }
+ else
+ {
+ bool8_32 t = Memory.LoROM;
+
+ Memory.LoROM = Memory.HiROM;
+ Memory.HiROM = t;
+
+ for (i = 0; i < nblocks; i++)
+ {
+ blocks [i * 2] = i + nblocks;
+ blocks [i * 2 + 1] = i;
+ }
+ }
+
+ uint8 *tmp = (uint8 *) malloc (0x8000);
+ if (tmp)
+ {
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ for (int j = i; j < nblocks * 2; j++)
+ {
+ if (blocks [j] == i)
+ {
+ memmove (tmp, &Memory.ROM [blocks [j] * 0x8000], 0x8000);
+ memmove (&Memory.ROM [blocks [j] * 0x8000],
+ &Memory.ROM [blocks [i] * 0x8000], 0x8000);
+ memmove (&Memory.ROM [blocks [i] * 0x8000], tmp, 0x8000);
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free ((char *) tmp);
+ }
+
+ hi_score = ScoreHiROM (FALSE);
+ lo_score = ScoreLoROM (FALSE);
+
+ if ((Memory.HiROM &&
+ (lo_score >= hi_score || hi_score < 0)) ||
+ (Memory.LoROM &&
+ (hi_score > lo_score || lo_score < 0)))
+ {
+ if (retry_count == 0)
+ {
+ S9xMessage (S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO,
+ "ROM lied about its type! Trying again.");
+ Settings.ForceNotInterleaved = TRUE;
+ Settings.ForceInterleaved = FALSE;
+ retry_count++;
+ goto again;
+ }
+ }
+ }
+ FreeSDD1Data ();
+ InitROM (Tales);
+
+ S9xLoadCheatFile (S9xGetFilename(".cht"));
+ S9xInitCheatData ();
+ S9xApplyCheats ();
+
+ S9xReset ();
+
+ return (TRUE);
+}
+
+void S9xDeinterleaveMode2 ()
+{
+ S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ int nblocks = Memory.CalculatedSize >> 15;
+ int step = 64;
+
+ while (nblocks <= step)
+ step >>= 1;
+
+ nblocks = step;
+ uint8 blocks [256];
+ int i;
+
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ blocks [i] = (i & ~0x1e) | ((i & 2) << 2) | ((i & 4) << 2) |
+ ((i & 8) >> 2) | ((i & 16) >> 2);
+ }
+
+ uint8 *tmp = (uint8 *) malloc (0x8000);
+
+ if (tmp)
+ {
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ for (int j = i; j < nblocks * 2; j++)
+ {
+ if (blocks [j] == i)
+ {
+ memmove (tmp, &Memory.ROM [blocks [j] * 0x8000], 0x8000);
+ memmove (&Memory.ROM [blocks [j] * 0x8000],
+ &Memory.ROM [blocks [i] * 0x8000], 0x8000);
+ memmove (&Memory.ROM [blocks [i] * 0x8000], tmp, 0x8000);
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free ((char *) tmp);
+ }
+ InitROM (FALSE);
+ S9xReset ();
+}
+
+void InitROM (bool8_32 Interleaved)
+{
+#ifndef ZSNES_FX
+ SuperFX.nRomBanks = Memory.CalculatedSize >> 15;
+#endif
+ Settings.MultiPlayer5Master = Settings.MultiPlayer5;
+ Settings.MouseMaster = Settings.Mouse;
+ Settings.SuperScopeMaster = Settings.SuperScope;
+ Settings.DSP1Master = Settings.ForceDSP1;
+ Settings.SuperFX = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ Settings.SRTC = FALSE;
+
+ ZeroMemory (Memory.BlockIsRAM, MEMMAP_NUM_BLOCKS);
+ ZeroMemory (Memory.BlockIsROM, MEMMAP_NUM_BLOCKS);
+
+ SRAM = Memory.SRAM;
+ memset (Memory.ROMId, 0, 5);
+ memset (Memory.CompanyId, 0, 3);
+
+ if (Memory.HiROM)
+ {
+ Memory.SRAMSize = Memory.ROM [0xffd8];
+ strncpy (Memory.ROMName, (char *) &Memory.ROM[0xffc0], ROM_NAME_LEN - 1);
+ Memory.ROMSpeed = Memory.ROM [0xffd5];
+ Memory.ROMType = Memory.ROM [0xffd6];
+ Memory.ROMSize = Memory.ROM [0xffd7];
+ Memory.ROMChecksum = Memory.ROM [0xffde] + (Memory.ROM [0xffdf] << 8);
+ Memory.ROMComplementChecksum = Memory.ROM [0xffdc] + (Memory.ROM [0xffdd] << 8);
+
+ memmove (Memory.ROMId, &Memory.ROM [0xffb2], 4);
+ memmove (Memory.CompanyId, &Memory.ROM [0xffb0], 2);
+
+ // Try to auto-detect the DSP1 chip
+ if (!Settings.ForceNoDSP1 &&
+ (Memory.ROMType & 0xf) >= 3 && (Memory.ROMType & 0xf0) == 0)
+ Settings.DSP1Master = TRUE;
+
+ Settings.SDD1 = Settings.ForceSDD1;
+ if ((Memory.ROMType & 0xf0) == 0x40)
+ Settings.SDD1 = !Settings.ForceNoSDD1;
+
+ if (Settings.BS)
+ BSHiROMMap ();
+ else
+ if ((Memory.ROMSpeed & ~0x10) == 0x25)
+ TalesROMMap (Interleaved);
+ else
+ if ((Memory.ROMSpeed & ~0x10) == 0x22 &&
+ strncmp (Memory.ROMName, "Super Street Fighter", 20) != 0)
+ {
+ AlphaROMMap ();
+ }
+ else
+ HiROMMap ();
+ }
+ else
+ {
+ Memory.HiROM = FALSE;
+ Memory.SRAMSize = Memory.ROM [0x7fd8];
+ Memory.ROMSpeed = Memory.ROM [0x7fd5];
+ Memory.ROMType = Memory.ROM [0x7fd6];
+ Memory.ROMSize = Memory.ROM [0x7fd7];
+ Memory.ROMChecksum = Memory.ROM [0x7fde] + (Memory.ROM [0x7fdf] << 8);
+ Memory.ROMComplementChecksum = Memory.ROM [0x7fdc] + (Memory.ROM [0x7fdd] << 8);
+ memmove (Memory.ROMId, &Memory.ROM [0x7fb2], 4);
+ memmove (Memory.CompanyId, &Memory.ROM [0x7fb0], 2);
+
+ strncpy (Memory.ROMName, (char *) &Memory.ROM[0x7fc0], ROM_NAME_LEN - 1);
+ Settings.SuperFX = Settings.ForceSuperFX;
+
+ if ((Memory.ROMType & 0xf0) == 0x10)
+ Settings.SuperFX = !Settings.ForceNoSuperFX;
+
+ // Try to auto-detect the DSP1 chip
+ if (!Settings.ForceNoDSP1 &&
+ (Memory.ROMType & 0xf) >= 3 && (Memory.ROMType & 0xf0) == 0)
+ Settings.DSP1Master = TRUE;
+
+ Settings.SDD1 = Settings.ForceSDD1;
+ if ((Memory.ROMType & 0xf0) == 0x40)
+ Settings.SDD1 = !Settings.ForceNoSDD1;
+
+ if (Settings.SDD1)
+ S9xLoadSDD1Data ();
+
+ Settings.C4 = Settings.ForceC4;
+ if ((Memory.ROMType & 0xf0) == 0xf0 &&
+ (strncmp (Memory.ROMName, "MEGAMAN X", 9) == 0 ||
+ strncmp (Memory.ROMName, "ROCKMAN X", 9) == 0))
+ {
+ Settings.C4 = !Settings.ForceNoC4;
+ }
+
+ if (Settings.SuperFX)
+ {
+ //SRAM = ROM + 1024 * 1024 * 4;
+ SuperFXROMMap ();
+ Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ }
+ else
+ if (Settings.ForceSA1 ||
+ (!Settings.ForceNoSA1 && (Memory.ROMSpeed & ~0x10) == 0x23 &&
+ (Memory.ROMType & 0xf) > 3 && (Memory.ROMType & 0xf0) == 0x30))
+ {
+ Settings.SA1 = TRUE;
+ Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ SA1ROMMap ();
+ }
+ else
+ if ((Memory.ROMSpeed & ~0x10) == 0x25)
+ TalesROMMap (Interleaved);
+ else
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 ||
+ strncmp ((char *) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0)
+ {
+ LoROM24MBSMap ();
+ Settings.DSP1Master = FALSE;
+ }
+ else
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 ||
+ strncmp ((char *) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0)
+ {
+ SRAM512KLoROMMap ();
+ Settings.DSP1Master = FALSE;
+ }
+ else
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "DEZAEMON ", 10) == 0)
+ {
+ Settings.DSP1Master = FALSE;
+ SRAM1024KLoROMMap ();
+ }
+ else
+ if (strncmp ((char *) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0)
+ {
+ Settings.MultiPlayer5Master = FALSE;
+ Settings.MouseMaster = FALSE;
+ Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ SufamiTurboLoROMMap();
+ Memory.SRAMSize = 3;
+ }
+ else
+ if ((Memory.ROMSpeed & ~0x10) == 0x22 &&
+ strncmp (Memory.ROMName, "Super Street Fighter", 20) != 0)
+ {
+ AlphaROMMap ();
+ }
+ else
+ LoROMMap ();
+ }
+
+ int power2 = 0;
+ int size = Memory.CalculatedSize;
+
+ while (size >>= 1)
+ power2++;
+
+ size = 1 << power2;
+ uint32 remainder = Memory.CalculatedSize - size;
+
+ uint32 sum1 = 0;
+ uint32 sum2 = 0;
+
+ int i;
+
+ for (i = 0; i < size; i++)
+ sum1 += Memory.ROM [i];
+
+ for (i = 0; i < (int) remainder; i++)
+ sum2 += Memory.ROM [size + i];
+
+ if (remainder)
+ {
+ //for Tengai makyou
+ if (Memory.CalculatedSize == 0x500000 && Memory.HiROM &&
+ strncmp ((const char *)&Memory.ROM[0xffb0], "18AZ", 4) == 0 &&
+ !memcmp(&Memory.ROM[0xffd5], "\x3a\xf9\x0d\x03\x00\x33\x00", 7))
+ sum1 += sum2;
+ else
+ sum1 += sum2 * (size / remainder);
+ }
+
+ sum1 &= 0xffff;
+
+ Memory.CalculatedChecksum = caCRC32(&Memory.ROM[0], Memory.CalculatedSize);
+ if (Settings.ForceNTSC)
+ Settings.PAL = FALSE;
+ else
+ if (Settings.ForcePAL)
+ Settings.PAL = TRUE;
+ else
+ if (Memory.HiROM)
+ // Country code
+ Settings.PAL = Memory.ROM [0xffd9] >= 2;
+ else
+ Settings.PAL = Memory.ROM [0x7fd9] >= 2;
+
+ if (Settings.PAL)
+ {
+ Settings.FrameTime = Settings.FrameTimePAL;
+ Memory.ROMFramesPerSecond = 50;
+ }
+ else
+ {
+ Settings.FrameTime = Settings.FrameTimeNTSC;
+ Memory.ROMFramesPerSecond = 60;
+ }
+
+ Memory.ROMName[ROM_NAME_LEN - 1] = 0;
+ if (strlen (Memory.ROMName))
+ {
+ char *p = Memory.ROMName + strlen (Memory.ROMName) - 1;
+
+ while (p > Memory.ROMName && *(p - 1) == ' ')
+ p--;
+ *p = 0;
+ }
+
+ if (Settings.SuperFX)
+ {
+ CPU.Memory_SRAMMask = 0xffff;
+ Memory.SRAMSize = 16;
+ }
+ else
+ {
+ CPU.Memory_SRAMMask = Memory.SRAMSize ?
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
+
+ IAPU.OneCycle = ONE_APU_CYCLE;
+ Settings.Shutdown = Settings.ShutdownMaster;
+
+ SetDSP = &DSP1SetByte;
+ GetDSP = &DSP1GetByte;
+
+ ApplyROMFixes ();
+ sprintf (Memory.ROMName, "%s", Safe (Memory.ROMName));
+ sprintf (Memory.ROMId, "%s", Safe (Memory.ROMId));
+ sprintf (Memory.CompanyId, "%s", Safe (Memory.CompanyId));
+
+ sprintf (String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s",
+ Memory.ROMName,
+ (Memory.ROMChecksum + Memory.ROMComplementChecksum != 0xffff ||
+ Memory.ROMChecksum != sum1) ? "bad checksum" : "checksum ok",
+ MapType (),
+ Size (),
+ KartContents (),
+ MapMode (),
+ TVStandard (),
+ StaticRAMSize (),
+ Memory.ROMId,
+ Memory.CompanyId);
+
+ S9xMessage (S9X_INFO, S9X_ROM_INFO, String);
+}
+
+bool8_32 LoadSRAM (const char *filename)
+{
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+
+ memset (Memory.SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size)
+ {
+ FILE *file;
+ if ((file = fopen(filename, "rb")))
+ {
+ int len = fread ((char*) SRAM, 1, 0x20000, file);
+ fclose (file);
+ if (len - size == 512)
+ {
+ // S-RAM file has a header - remove it
+ memmove (SRAM, SRAM + 512, size);
+ }
+ if (len == size + SRTC_SRAM_PAD)
+ {
+ S9xSRTCPostLoadState ();
+ S9xResetSRTC ();
+ rtc.index = -1;
+ rtc.mode = MODE_READ;
+ }
+ else
+ S9xHardResetSRTC ();
+
+ return (TRUE);
+ }
+ S9xHardResetSRTC ();
+ return (FALSE);
+ }
+
+ return (TRUE);
+}
+
+bool8_32 SaveSRAM (const char *filename)
+{
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+ if (Settings.SRTC)
+ {
+ size += SRTC_SRAM_PAD;
+ S9xSRTCPreSaveState ();
+ }
+
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size && *Memory.ROMFilename)
+ {
+ FILE *file;
+ if ((file = fopen (filename, "wb")))
+ {
+ fwrite ((char *) SRAM, size, 1, file);
+ fclose (file);
+ //sync();
+#if defined(__linux)
+ //chown (filename, getuid (), getgid ());
+#endif
+ return (TRUE);
+ }
+ }
+ return (FALSE);
+}
+
+void FixROMSpeed ()
+{
+ int c;
+
+ for (c = 0x800; c < 0x1000; c++)
+ {
+ if (Memory.BlockIsROM [c])
+ Memory.MemorySpeed [c] = (uint8) CPU.FastROMSpeed;
+ }
+}
+
+void WriteProtectROM ()
+{
+ memmove ((void *) Memory.WriteMap, (void *) Memory.Map, sizeof (Memory.Map));
+ for (int c = 0; c < 0x1000; c++)
+ {
+ if (Memory.BlockIsROM [c])
+ Memory.WriteMap [c] = (uint8 *) MAP_NONE;
+ }
+}
+
+void MapRAM ()
+{
+ int c;
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x7e0] = Memory.RAM;
+ Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
+ Memory.BlockIsRAM [c + 0x7e0] = TRUE;
+ Memory.BlockIsRAM [c + 0x7f0] = TRUE;
+ Memory.BlockIsROM [c + 0x7e0] = FALSE;
+ Memory.BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 70->77, S-RAM
+ for (c = 0; c < 0x80; c++)
+ {
+ Memory.Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM;
+ Memory.BlockIsRAM [c + 0x700] = TRUE;
+ Memory.BlockIsROM [c + 0x700] = FALSE;
+ }
+}
+
+void MapExtraRAM ()
+{
+ int c;
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x7e0] = Memory.RAM;
+ Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
+ Memory.BlockIsRAM [c + 0x7e0] = TRUE;
+ Memory.BlockIsRAM [c + 0x7f0] = TRUE;
+ Memory.BlockIsROM [c + 0x7e0] = FALSE;
+ Memory.BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 70->73, S-RAM
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x700] = SRAM;
+ Memory.Map [c + 0x710] = SRAM + 0x8000;
+ Memory.Map [c + 0x720] = SRAM + 0x10000;
+ Memory.Map [c + 0x730] = SRAM + 0x18000;
+
+ Memory.BlockIsRAM [c + 0x700] = TRUE;
+ Memory.BlockIsROM [c + 0x700] = FALSE;
+ Memory.BlockIsRAM [c + 0x710] = TRUE;
+ Memory.BlockIsROM [c + 0x710] = FALSE;
+ Memory.BlockIsRAM [c + 0x720] = TRUE;
+ Memory.BlockIsROM [c + 0x720] = FALSE;
+ Memory.BlockIsRAM [c + 0x730] = TRUE;
+ Memory.BlockIsROM [c + 0x730] = FALSE;
+ }
+}
+
+void LoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else
+ if (Settings.C4)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_C4;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_C4;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 11) % Memory.CalculatedSize] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = (uint8 *) MAP_DSP;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = FALSE;
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) % Memory.CalculatedSize];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [((c << 11) + 0x200000) % Memory.CalculatedSize - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ Memory.MemorySpeed [c + 0xe00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [c + 0xe00] = FALSE;
+ }
+ }
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void HiROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.BlockIsRAM [0x306 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0x307 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void TalesROMMap (bool8_32 Interleaved)
+{
+ int c;
+ int i;
+
+ uint32 OFFSET0 = 0x400000;
+ uint32 OFFSET1 = 0x400000;
+ uint32 OFFSET2 = 0x000000;
+
+ if (Interleaved)
+ {
+ OFFSET0 = 0x000000;
+ OFFSET1 = 0x000000;
+ OFFSET2 = 0x200000;
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [((c << 12) + OFFSET0) % Memory.CalculatedSize];
+ Memory.Map [i + 0x800] = &Memory.ROM [((c << 12) + OFFSET0) % Memory.CalculatedSize];
+ Memory.BlockIsROM [i] = TRUE;
+ Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7ffff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Memory.BlockIsRAM [0x306 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0x307 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ Memory.Map [i + 0x400] = &Memory.ROM [((c << 12) + OFFSET1) % Memory.CalculatedSize];
+ Memory.Map [i + 0x408] = &Memory.ROM [((c << 12) + OFFSET1) % Memory.CalculatedSize];
+ Memory.Map [i + 0xc00] = &Memory.ROM [((c << 12) + OFFSET2) % Memory.CalculatedSize];
+ Memory.Map [i + 0xc08] = &Memory.ROM [((c << 12) + OFFSET2) % Memory.CalculatedSize];
+ Memory.BlockIsROM [i + 0x400] = TRUE;
+ Memory.BlockIsROM [i + 0x408] = TRUE;
+ Memory.BlockIsROM [i + 0xc00] = TRUE;
+ Memory.BlockIsROM [i + 0xc08] = TRUE;
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.MemorySpeed [i + 0x408] = Memory.MemorySpeed [i + 0xc08] = SLOW_ONE_CYCLE;
+ }
+ }
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void AlphaROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void SuperFXROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 8; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x7e0] = Memory.RAM;
+ Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
+ Memory.BlockIsRAM [c + 0x7e0] = TRUE;
+ Memory.BlockIsRAM [c + 0x7f0] = TRUE;
+ Memory.BlockIsROM [c + 0x7e0] = FALSE;
+ Memory.BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 70->71, S-RAM
+ for (c = 0; c < 32; c++)
+ {
+ Memory.Map [c + 0x700] = SRAM + (((c >> 4) & 1) << 16);
+ Memory.BlockIsRAM [c + 0x700] = TRUE;
+ Memory.BlockIsROM [c + 0x700] = FALSE;
+ }
+
+ // Banks 00->3f and 80->bf address ranges 6000->7fff is RAM.
+ for (c = 0; c < 0x40; c++)
+ {
+ Memory.Map [0x006 + (c << 4)] = (uint8 *) SRAM - 0x6000;
+ Memory.Map [0x007 + (c << 4)] = (uint8 *) SRAM - 0x6000;
+ Memory.Map [0x806 + (c << 4)] = (uint8 *) SRAM - 0x6000;
+ Memory.Map [0x807 + (c << 4)] = (uint8 *) SRAM - 0x6000;
+ Memory.BlockIsRAM [0x006 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0x007 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0x806 + (c << 4)] = TRUE;
+ Memory.BlockIsRAM [0x807 + (c << 4)] = TRUE;
+ }
+ // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
+ // block is repeated twice in each 64K block.
+ for (c = 0; c < 64; c++)
+ {
+ memmove (&Memory.ROM [0x200000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
+ memmove (&Memory.ROM [0x208000 + c * 0x10000], &Memory.ROM [c * 0x8000], 0x8000);
+ }
+
+ WriteProtectROM ();
+}
+
+void SA1ROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_BWRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_BWRAM;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 40->7f
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Memory.Map [i + 0x400] = (uint8 *) &Memory.SRAM [(c << 12) & 0x1ffff];
+
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.MemorySpeed [i + 0x400] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = FALSE;
+ }
+ }
+
+ // c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x7e0] = Memory.RAM;
+ Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
+ Memory.BlockIsRAM [c + 0x7e0] = TRUE;
+ Memory.BlockIsRAM [c + 0x7f0] = TRUE;
+ Memory.BlockIsROM [c + 0x7e0] = FALSE;
+ Memory.BlockIsROM [c + 0x7f0] = FALSE;
+ }
+ WriteProtectROM ();
+
+#ifdef USE_SA1
+ // Now copy the map and correct it for the SA1 CPU.
+ memmove ((void *) SA1_WriteMap, (void *) Memory.WriteMap, sizeof (Memory.WriteMap));
+ memmove ((void *) SA1_Map, (void *) Memory.Map, sizeof (Memory.Map));
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1_Map [c + 0] = SA1_Map [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1_Map [c + 1] = SA1_Map [c + 0x801] = (uint8 *) MAP_NONE;
+ SA1_WriteMap [c + 0] = SA1_WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1_WriteMap [c + 1] = SA1_WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
+ }
+
+ // Banks 60->6f
+ for (c = 0; c < 0x100; c++)
+ SA1_Map [c + 0x600] = SA1_WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
+#endif // USE_SA1
+
+ Memory.BWRAM = Memory.SRAM;
+}
+
+void LoROM24MBSMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x200; c += 16)
+ {
+ Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000 + 0x200000;
+ Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapExtraRAM ();
+ WriteProtectROM ();
+}
+
+void SufamiTurboLoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = (uint8 *) MAP_DSP;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = FALSE;
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Memory.Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ Memory.MemorySpeed [c + 0xe00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [c + 0xe00] = FALSE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Memory.Map [c + 0x7e0] = Memory.RAM;
+ Memory.Map [c + 0x7f0] = Memory.RAM + 0x10000;
+ Memory.BlockIsRAM [c + 0x7e0] = TRUE;
+ Memory.BlockIsRAM [c + 0x7f0] = TRUE;
+ Memory.BlockIsROM [c + 0x7e0] = FALSE;
+ Memory.BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 60->67, S-RAM
+ for (c = 0; c < 0x80; c++)
+ {
+ Memory.Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
+ Memory.BlockIsRAM [c + 0x600] = TRUE;
+ Memory.BlockIsROM [c + 0x600] = FALSE;
+ }
+
+ WriteProtectROM ();
+}
+
+void SRAM512KLoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+
+
+ }
+ }
+
+ MapExtraRAM ();
+ WriteProtectROM ();
+}
+
+void SRAM1024KLoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.Map [c + 0x400] = Memory.Map [c + 0xc00] = Memory.RAM;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.Map [c + 0x401] = Memory.Map [c + 0xc01] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = Memory.BlockIsRAM [c + 0x400] = Memory.BlockIsRAM [c + 0xc00] = TRUE;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = Memory.BlockIsRAM [c + 0x401] = Memory.BlockIsRAM [c + 0xc01] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = Memory.Map [c + 0x402] = Memory.Map [c + 0xc02] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = Memory.Map [c + 0x403] = Memory.Map [c + 0xc03] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = Memory.Map [c + 0x404] = Memory.Map [c + 0xc04] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = Memory.Map [c + 0x405] = Memory.Map [c + 0xc05] = (uint8 *) MAP_CPU;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = Memory.Map [c + 0x406] = Memory.Map [c + 0xc06] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = Memory.Map [c + 0x407] = Memory.Map [c + 0xc07] = (uint8 *) MAP_NONE;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [c << 11] - 0x8000;
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] = Memory.MemorySpeed [i + 0x800] =
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ MapExtraRAM ();
+ WriteProtectROM ();
+}
+
+void BSHiROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 0] = Memory.Map [c + 0x800] = Memory.RAM;
+ Memory.BlockIsRAM [c + 0] = Memory.BlockIsRAM [c + 0x800] = TRUE;
+ Memory.Map [c + 1] = Memory.Map [c + 0x801] = Memory.RAM;
+ Memory.BlockIsRAM [c + 1] = Memory.BlockIsRAM [c + 0x801] = TRUE;
+
+ Memory.Map [c + 2] = Memory.Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 3] = Memory.Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Memory.Map [c + 4] = Memory.Map [c + 0x804] = (uint8 *) MAP_CPU;
+ // XXX: How large is SRAM??
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = (uint8 *) Memory.SRAM;
+ Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = TRUE;
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = Memory.Map [i + 0x800] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.BlockIsROM [i] = Memory.BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ int ppu = i & 15;
+
+ Memory.MemorySpeed [i] =
+ Memory.MemorySpeed [i + 0x800] = ppu >= 2 && ppu <= 3 ? ONE_CYCLE : SLOW_ONE_CYCLE;
+ }
+ }
+
+ // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM
+ // XXX: How large is PSRAM?
+ for (c = 0x600; c < 0x7e0; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11)];
+ Memory.BlockIsRAM [i] = TRUE;
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Memory.Map [i] = &Memory.ROM [0x400000 + (c << 11) - 0x8000];
+ Memory.BlockIsRAM [i] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Memory.Map [i + 0x400] = Memory.Map [i + 0xc00] = &Memory.ROM [(c << 12) % Memory.CalculatedSize];
+ Memory.MemorySpeed [i + 0x400] = Memory.MemorySpeed [i + 0xc00] = SLOW_ONE_CYCLE;
+ Memory.BlockIsROM [i + 0x400] = Memory.BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+const char *TVStandard ()
+{
+ return (Settings.PAL ? "PAL" : "NTSC");
+}
+
+const char *Speed ()
+{
+ return (Memory.ROMSpeed & 0x10 ? "120ns" : "200ns");
+}
+
+const char *MapType ()
+{
+ return (Memory.HiROM ? "HiROM" : "LoROM");
+}
+
+const char *StaticRAMSize ()
+{
+ static char tmp [20];
+
+ if (Memory.SRAMSize > 16)
+ return ("Corrupt");
+ sprintf (tmp, "%dKb", (CPU.Memory_SRAMMask + 1) / 1024);
+ return (tmp);
+}
+
+const char *Size ()
+{
+ static char tmp [20];
+
+ if (Memory.ROMSize < 7 || Memory.ROMSize - 7 > 23)
+ return ("Corrupt");
+ sprintf (tmp, "%dMbits", 1 << (Memory.ROMSize - 7));
+ return (tmp);
+}
+
+const char *KartContents ()
+{
+ static char tmp [30];
+ static const char *CoPro [16] = {
+ "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6",
+ "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12",
+ "CoPro#13", "CoPro#14", "CoPro-Custom"
+ };
+ static const char *Contents [3] = {
+ "ROM", "ROM+RAM", "ROM+RAM+BAT"
+ };
+ if (Memory.ROMType == 0)
+ return ("ROM only");
+
+ sprintf (tmp, "%s", Contents [(Memory.ROMType & 0xf) % 3]);
+
+ if ((Memory.ROMType & 0xf) >= 3)
+ sprintf (tmp, "%s+%s", tmp, CoPro [(Memory.ROMType & 0xf0) >> 4]);
+
+ return (tmp);
+}
+
+const char *MapMode ()
+{
+ static char tmp [4];
+ sprintf (tmp, "%02x", Memory.ROMSpeed & ~0x10);
+ return (tmp);
+}
+
+const char *ROMID ()
+{
+ return (Memory.ROMId);
+}
+
+void ApplyROMFixes ()
+{
+ ROMAPUEnabled = 0;
+ DSP1.version = 0;
+ //Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
+ if (strncmp(Memory.ROMName, "DUNGEON MASTER", 14) == 0)
+ {
+ DSP1.version = 1;
+ SetDSP=&DSP2SetByte;
+ GetDSP=&DSP2GetByte;
+ }
+
+ //OAM hacks because we don't fully understand the
+ //behavior of the SNES.
+
+ //possibly an RTO issue?
+ //part of Fred's club is drawn over his face.
+ if(strncmp(Memory.ROMName, "THE FLINTSTONES TTOSM", 21)==0)
+ {
+ SNESGameFixes.Flintstones=true;
+ }
+
+ if(strncmp(Memory.ROMName, "SUPER MARIO KART", 16)==0
+ || strncmp(Memory.ROMName, "F-ZERO", 6)==0)
+ {
+ SNESGameFixes.Mode7Hack=true;
+ }
+
+ //Totally wacky display...
+ //seems to need a disproven behavior, so
+ //we're definitely overlooking some other bug?
+ if(strncmp(Memory.ROMName, "UNIRACERS", 9)==0)
+ SNESGameFixes.Uniracers=true;
+
+ // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2
+ Settings.SRTC = ((Memory.ROMType & 0xf0) >> 4) == 5;
+
+ Settings.StrikeGunnerOffsetHack = strcmp (Memory.ROMName, "STRIKE GUNNER") == 0 ? 7 : 0;
+
+ CPU.NMITriggerPoint = 4;
+ if (strcmp (Memory.ROMName, "CACOMA KNIGHT") == 0)
+ CPU.NMITriggerPoint = 25;
+
+ // These games complain if the multi-player adaptor is 'connected'
+ if (strcmp (Memory.ROMName, "TETRIS&Dr.MARIO") == 0 ||
+ strcmp (Memory.ROMName, "JIGSAW PARTY") == 0 ||
+ strcmp (Memory.ROMName, "SUPER PICROSS") == 0 ||
+ strcmp (Memory.ROMName, "KIRBY NO KIRA KIZZU") == 0 ||
+ strcmp (Memory.ROMName, "BLOCK") == 0 ||
+ strncmp (Memory.ROMName, "SUPER BOMBLISS", 14) == 0 ||
+ strcmp (Memory.ROMId, "ABOJ") == 0)
+ {
+ Settings.MultiPlayer5Master = FALSE;
+ Settings.MouseMaster = FALSE;
+ Settings.SuperScopeMaster = FALSE;
+ }
+
+ // Games which spool sound samples between the SNES and sound CPU using
+ // H-DMA as the sample is playing.
+ if (strcmp (Memory.ROMName, "EARTHWORM JIM 2") == 0 ||
+ strcmp (Memory.ROMName, "PRIMAL RAGE") == 0 ||
+ strcmp (Memory.ROMName, "CLAY FIGHTER") == 0 ||
+ strcmp (Memory.ROMName, "ClayFighter 2") == 0 ||
+ strncasecmp (Memory.ROMName, "MADDEN", 6) == 0 ||
+ strncmp (Memory.ROMName, "NHL", 3) == 0 ||
+ strcmp (Memory.ROMName, "WEAPONLORD") == 0)
+ {
+ Settings.Shutdown = FALSE;
+ }
+
+
+ // Stunt Racer FX
+ if (strcmp (Memory.ROMId, "CQ ") == 0 ||
+ // Illusion of Gaia
+ strncmp (Memory.ROMId, "JG", 2) == 0 ||
+ strcmp (Memory.ROMName, "GAIA GENSOUKI 1 JPN") == 0)
+ {
+ IAPU.OneCycle = 13;
+ ROMAPUEnabled |= 2;
+ CPU.APU_APUExecuting |= 2;
+ }
+
+ // RENDERING RANGER R2
+ if (strcmp (Memory.ROMId, "AVCJ") == 0 ||
+ // Star Ocean
+ strncmp (Memory.ROMId, "ARF", 3) == 0 ||
+ // Tales of Phantasia
+ strncmp (Memory.ROMId, "ATV", 3) == 0 ||
+ // Act Raiser 1 & 2
+ strncasecmp (Memory.ROMName, "ACTRAISER", 9) == 0 ||
+ strncasecmp (Memory.ROMName, "ActRaiser", 9) == 0 || // I kown both sentences are supposed to be equivalent each other but they aren't on my compiler
+ // Soulblazer
+ strcmp (Memory.ROMName, "SOULBLAZER - 1 USA") == 0 ||
+ strcmp (Memory.ROMName, "SOULBLADER - 1") == 0 ||
+ strncmp (Memory.ROMName, "SOULBLAZER 1",12) == 0 ||
+ // Terranigma
+ strncmp (Memory.ROMId, "AQT", 3) == 0 ||
+ // Robotrek
+ strncmp (Memory.ROMId, "E9 ", 3) == 0 ||
+ strcmp (Memory.ROMName, "SLAP STICK 1 JPN") == 0 ||
+ // ZENNIHON PURORESU2
+ strncmp (Memory.ROMId, "APR", 3) == 0 ||
+ // Bomberman 4
+ strncmp (Memory.ROMId, "A4B", 3) == 0 ||
+ // UFO KAMEN YAKISOBAN
+ strncmp (Memory.ROMId, "Y7 ", 3) == 0 ||
+ strncmp (Memory.ROMId, "Y9 ", 3) == 0 ||
+ // Panic Bomber World
+ strncmp (Memory.ROMId, "APB", 3) == 0 ||
+ ((strncmp (Memory.ROMName, "Parlor", 6) == 0 ||
+ strcmp (Memory.ROMName, "HEIWA PARLOR!MINI8") == 0 ||
+ strncmp (Memory.ROMName, "SANKYO Fever! フィーバー!", 21) == 0) &&
+ strcmp (Memory.CompanyId, "A0") == 0) ||
+ strcmp (Memory.ROMName, "DARK KINGDOM") == 0 ||
+ strcmp (Memory.ROMName, "ZAN3 SFC") == 0 ||
+ strcmp (Memory.ROMName, "HIOUDEN") == 0 ||
+ strcmp (Memory.ROMName, "テンシノウタ") == 0 ||
+ strcmp (Memory.ROMName, "FORTUNE QUEST") == 0 ||
+ strcmp (Memory.ROMName, "FISHING TO BASSING") == 0 ||
+ strncmp (Memory.ROMName, "TOKYODOME '95BATTLE 7", 21) == 0 ||
+ strcmp (Memory.ROMName, "OHMONO BLACKBASS") == 0)
+ {
+ IAPU.OneCycle = 15;
+ // notaz: strangely enough, these games work properly with my hack enabled
+ if (strcmp (Memory.ROMId, "AVCJ") != 0)
+ ROMAPUEnabled |= 2;
+ CPU.APU_APUExecuting |= 2;
+ }
+
+ if (strcmp (Memory.ROMName, "BATMAN--REVENGE JOKER") == 0)
+ {
+ Memory.HiROM = FALSE;
+ Memory.LoROM = TRUE;
+ LoROMMap ();
+ }
+ Settings.StarfoxHack = strcmp (Memory.ROMName, "STAR FOX") == 0 ||
+ strcmp (Memory.ROMName, "STAR WING") == 0;
+ Settings.WinterGold = strcmp (Memory.ROMName, "FX SKIING NINTENDO 96") == 0 ||
+ strcmp (Memory.ROMName, "DIRT RACER") == 0 ||
+ strcmp (Memory.ROMName, "Stunt Race FX") == 0 ||
+ Settings.StarfoxHack;
+ Settings.ChuckRock = strcmp (Memory.ROMName, "CHUCK ROCK") == 0;
+ Settings.Dezaemon = strcmp (Memory.ROMName, "DEZAEMON") == 0;
+
+ if (strcmp (Memory.ROMName, "RADICAL DREAMERS") == 0 ||
+ strcmp (Memory.ROMName, "TREASURE CONFLIX") == 0)
+ {
+ int c;
+
+ for (c = 0; c < 0x80; c++)
+ {
+ Memory.Map [c + 0x700] = Memory.ROM + 0x200000 + 0x1000 * (c & 0xf0);
+ Memory.BlockIsRAM [c + 0x700] = TRUE;
+ Memory.BlockIsROM [c + 0x700] = FALSE;
+ }
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 5] = Memory.Map [c + 0x805] = Memory.ROM + 0x300000;
+ Memory.BlockIsRAM [c + 5] = Memory.BlockIsRAM [c + 0x805] = TRUE;
+ }
+ WriteProtectROM ();
+ }
+
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
+ Settings.CyclesPercentage) / 100;
+
+ // A Couple of HDMA related hacks - Lantus
+ if ((strcmp(Memory.ROMName, "SFX SUPERBUTOUDEN2")==0) ||
+ (strcmp(Memory.ROMName, "ALIEN vs. PREDATOR")==0) ||
+ (strcmp(Memory.ROMName, "STONE PROTECTORS")==0) ||
+ (strcmp(Memory.ROMName, "SUPER BATTLETANK 2")==0))
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100;
+
+ if (strcmp (Memory.ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
+ // Street Racer
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
+
+ // Power Rangers Fight
+ if (strncmp (Memory.ROMId, "A3R", 3) == 0 ||
+ // Clock Tower
+ strncmp (Memory.ROMId, "AJE", 3) == 0)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100;
+
+ if (strcmp (Memory.ROMId, "AWVP") == 0 || strcmp (Memory.ROMId, "AWVE") == 0 ||
+ strcmp (Memory.ROMId, "AWVJ") == 0)
+ {
+ // Wrestlemania Arcade
+#if 0
+ if (Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 140) / 100; // Fixes sound
+#endif
+ Settings.WrestlemaniaArcade = TRUE;
+ }
+ // Theme Park - disable offset-per-tile mode.
+ if (strcmp (Memory.ROMId, "ATQP") == 0)
+ Settings.WrestlemaniaArcade = TRUE;
+
+ if (strncmp (Memory.ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100)
+ // Mortal Kombat 3. Fixes cut off speech sample
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+
+ if (strcmp (Memory.ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 &&
+ Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100;
+
+ if (strcmp (Memory.ROMName, "WILD TRAX") == 0 ||
+ strcmp (Memory.ROMName, "YOSSY'S ISLAND") == 0 ||
+ strcmp (Memory.ROMName, "YOSHI'S ISLAND") == 0)
+ CPU.TriedInterleavedMode2 = TRUE;
+
+ // Start Trek: Deep Sleep 9
+ if (strncmp (Memory.ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+
+ Settings.APURAMInitialValue = 0xff;
+
+ if (strcmp (Memory.ROMName, "キュウヤク・メガミテンセイ") == 0 ||
+ strcmp (Memory.ROMName, "KENTOUOU WORLDCHAMPIO") == 0 ||
+ strcmp (Memory.ROMName, "TKO SUPERCHAMPIONSHIP") == 0 ||
+ strcmp (Memory.ROMName, "TKO SUPER CHAMPIONSHI") == 0 ||
+ strcmp (Memory.ROMName, "IHATOVO STORY") == 0 ||
+ strcmp (Memory.ROMName, "WANDERERS FROM YS") == 0 ||
+ strcmp (Memory.ROMName, "SUPER GENTYOUHISHI") == 0 ||
+ // Panic Bomber World
+ strncmp (Memory.ROMId, "APB", 3) == 0)
+ {
+ Settings.APURAMInitialValue = 0;
+ }
+
+ Settings.DaffyDuck = strcmp (Memory.ROMName, "DAFFY DUCK: MARV MISS") == 0;
+ Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
+
+#ifdef USE_SA1
+ SA1.WaitAddress = NULL;
+ SA1.WaitByteAddress1 = NULL;
+ SA1.WaitByteAddress2 = NULL;
+
+ /* Bass Fishing */
+ if (strcmp (Memory.ROMId, "ZBPJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x304a;
+ }
+ /* DAISENRYAKU EXPERTWW2 */
+ if (strcmp (Memory.ROMId, "AEVJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
+ }
+ /* debjk2 */
+ if (strcmp (Memory.ROMId, "A2DJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62;
+ }
+ /* Dragon Ballz HD */
+ if (strcmp (Memory.ROMId, "AZIJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x008083 >> MEMMAP_SHIFT] + 0x8083;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3020;
+ }
+ /* SFC SDGUNDAMGNEXT */
+ if (strcmp (Memory.ROMId, "ZX3J") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x30c4;
+ }
+ /* ShougiNoHanamichi */
+ if (strcmp (Memory.ROMId, "AARJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x0c64;
+ SA1.WaitByteAddress2 = Memory.SRAM + 0x0c66;
+ }
+ /* KATO HIFUMI9DAN SYOGI */
+ if (strcmp (Memory.ROMId, "A23J") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x0c06;
+ SA1.WaitByteAddress2 = Memory.SRAM + 0x0c08;
+ }
+ /* idaten */
+ if (strcmp (Memory.ROMId, "AIIJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc100be >> MEMMAP_SHIFT] + 0x00be;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x1002;
+ SA1.WaitByteAddress2 = Memory.SRAM + 0x1004;
+ }
+ /* igotais */
+ if (strcmp (Memory.ROMId, "AITJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7;
+ }
+ /* J96 DREAM STADIUM */
+ if (strcmp (Memory.ROMId, "AJ6J") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a;
+ }
+ /* JumpinDerby */
+ if (strcmp (Memory.ROMId, "AJUJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926;
+ }
+ /* JKAKINOKI SHOUGI */
+ if (strcmp (Memory.ROMId, "AKAJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070;
+ }
+ /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */
+ if (strcmp (Memory.ROMId, "AFJJ") == 0 || strcmp (Memory.ROMId, "AFJE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x72a4;
+ }
+ /* KIRBY SUPER DELUXE JAP */
+ if (strcmp (Memory.ROMId, "AKFJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a;
+ SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e;
+ }
+ /* KIRBY SUPER DELUXE US */
+ if (strcmp (Memory.ROMId, "AKFE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x300a;
+ SA1.WaitByteAddress2 = Memory.FillRAM + 0x300e;
+ }
+ /* SUPER MARIO RPG JAP & US */
+ if (strcmp (Memory.ROMId, "ARWJ") == 0 || strcmp (Memory.ROMId, "ARWE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
+ }
+ /* marvelous.zip */
+ if (strcmp (Memory.ROMId, "AVRJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3024;
+ }
+ /* AUGUSTA3 MASTERS NEW */
+ if (strcmp (Memory.ROMId, "AO3J") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4;
+ }
+ /* OSHABERI PARODIUS */
+ if (strcmp (Memory.ROMId, "AJOJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5;
+ }
+ /* PANIC BOMBER WORLD */
+ if (strcmp (Memory.ROMId, "APBJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00857a >> MEMMAP_SHIFT] + 0x857a;
+ }
+ /* PEBBLE BEACH NEW */
+ if (strcmp (Memory.ROMId, "AONJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x37b4;
+ }
+ /* PGA EUROPEAN TOUR */
+ if (strcmp (Memory.ROMId, "AEPE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102;
+ }
+ /* PGA TOUR 96 */
+ if (strcmp (Memory.ROMId, "A3GE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3102;
+ }
+ /* POWER RANGERS 4 */
+ if (strcmp (Memory.ROMId, "A4RE") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x009899 >> MEMMAP_SHIFT] + 0x9899;
+ SA1.WaitByteAddress1 = Memory.FillRAM + 0x3000;
+ }
+ /* PACHISURO PALUSUPE */
+ if (strcmp (Memory.ROMId, "AGFJ") == 0)
+ {
+ // Never seems to turn on the SA-1!
+ }
+ /* SD F1 GRAND PRIX */
+ if (strcmp (Memory.ROMId, "AGFJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc;
+ }
+ /* SHOUGI MARJONG */
+ if (strcmp (Memory.ROMId, "ASYJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x7ffe;
+ SA1.WaitByteAddress2 = Memory.SRAM + 0x7ffc;
+ }
+ /* shogisai2 */
+ if (strcmp (Memory.ROMId, "AX2J") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675;
+ }
+
+ /* SHINING SCORPION */
+ if (strcmp (Memory.ROMId, "A4WJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc048be >> MEMMAP_SHIFT] + 0x48be;
+ }
+ /* SHIN SHOUGI CLUB */
+ if (strcmp (Memory.ROMId, "AHJJ") == 0)
+ {
+ SA1.WaitAddress = SA1_Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a;
+ SA1.WaitByteAddress1 = Memory.SRAM + 0x0806;
+ SA1.WaitByteAddress2 = Memory.SRAM + 0x0808;
+ }
+#endif // USE_SA1
+
+ // Additional game fixes by sanmaiwashi ...
+ if (strcmp (Memory.ROMName, "SFX ナイトガンダムモノガタリ 1") == 0)
+ {
+ bytes0x2000 [0xb18] = 0x4c;
+ bytes0x2000 [0xb19] = 0x4b;
+ bytes0x2000 [0xb1a] = 0xea;
+ }
+
+ if (strcmp (Memory.ROMName, "GOGO ACKMAN3") == 0 ||
+ strcmp (Memory.ROMName, "HOME ALONE") == 0)
+ {
+ // Banks 00->3f and 80->bf
+ for (int c = 0; c < 0x400; c += 16)
+ {
+ Memory.Map [c + 6] = Memory.Map [c + 0x806] = Memory.SRAM;
+ Memory.Map [c + 7] = Memory.Map [c + 0x807] = Memory.SRAM;
+ Memory.BlockIsROM [c + 6] = Memory.BlockIsROM [c + 0x806] = FALSE;
+ Memory.BlockIsROM [c + 7] = Memory.BlockIsROM [c + 0x807] = FALSE;
+ Memory.BlockIsRAM [c + 6] = Memory.BlockIsRAM [c + 0x806] = TRUE;
+ Memory.BlockIsRAM [c + 7] = Memory.BlockIsRAM [c + 0x807] = TRUE;
+ }
+ WriteProtectROM ();
+ }
+
+ if (strncmp (Memory.ROMName, "SWORD WORLD SFC", 15) == 0 ||
+ strcmp (Memory.ROMName, "SFC カメンライダー") == 0)
+ {
+ IAPU.OneCycle = 15;
+ SNESGameFixes.NeedInit0x2137 = TRUE;
+ ROMAPUEnabled |= 2;
+ CPU.APU_APUExecuting |= 2;
+ }
+
+ if (strncmp (Memory.ROMName, "SHIEN THE BLADE CHASE", 21) == 0)
+ SNESGameFixes.Old_Read0x4200 = TRUE;
+
+ if (strcmp (Memory.ROMName, "ゴジラ カイジュウダイケッセン") == 0)
+ SNESGameFixes.NeedInit0x2137 = TRUE;
+
+ if (strcmp (Memory.ROMName, "UMIHARAKAWASE") == 0)
+ SNESGameFixes.umiharakawaseFix = TRUE;
+
+ if (strcmp (Memory.ROMName, "ALIENS vs. PREDATOR") == 0)
+ SNESGameFixes.alienVSpredetorFix = TRUE;
+
+ if (strcmp (Memory.ROMName, "demon's blazon") == 0 ||
+ strcmp (Memory.ROMName, "demon's crest") == 0 ||
+ strcmp (Memory.ROMName, "ROCKMAN X") == 0 ||
+ strcmp (Memory.ROMName, "MEGAMAN X") == 0)
+ {
+
+ // CAPCOM's protect
+ // Banks 0x808000, 0x408000 are mirroring.
+ for (int c = 0; c < 8; c++)
+ Memory.Map [0x408 + c] = Memory.ROM - 0x8000;
+ }
+
+ if (strcmp (Memory.ROMName, "スーパーファミスタ") == 0 ||
+ strcmp (Memory.ROMName, "スーパーファミスタ 2") == 0 ||
+ strcmp (Memory.ROMName, "ZENKI TENCHIMEIDOU") == 0 ||
+ strcmp (Memory.ROMName, "GANBA LEAGUE") == 0)
+ {
+ SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE;
+ }
+
+ // HITOMI3
+ if (strcmp (Memory.ROMName, "HITOMI3") == 0)
+ {
+ Memory.SRAMSize = 1;
+ CPU.Memory_SRAMMask = Memory.SRAMSize ?
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
+
+ if (strcmp (Memory.ROMName, "goemon 4") == 0)
+ SNESGameFixes.SRAMInitialValue = 0x00;
+
+ if (strcmp (Memory.ROMName, "PACHISLO ケンキュウ") == 0)
+ SNESGameFixes._0x213E_ReturnValue = 1;
+
+ if (strcmp (Memory.ROMName, "ザ マージャン トウハイデン") == 0)
+ SNESGameFixes.TouhaidenControllerFix = TRUE;
+
+ if (strcmp (Memory.ROMName, "DRAGON KNIGHT 4") == 0)
+ {
+ // Banks 70->7e, S-RAM
+ for (int c = 0; c < 0xe0; c++)
+ {
+ Memory.Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM;
+ Memory.BlockIsRAM [c + 0x700] = TRUE;
+ Memory.BlockIsROM [c + 0x700] = FALSE;
+ }
+ WriteProtectROM ();
+ }
+
+ if (strncmp (Memory.ROMName, "LETs PACHINKO(", 14) == 0)
+ {
+ IAPU.OneCycle = 15;
+ ROMAPUEnabled |= 2;
+ CPU.APU_APUExecuting |= 2;
+ if (!Settings.ForceNTSC && !Settings.ForcePAL)
+ {
+ Settings.PAL = FALSE;
+ Settings.FrameTime = Settings.FrameTimeNTSC;
+ Memory.ROMFramesPerSecond = 60;
+ }
+ }
+
+ if (strcmp (Memory.ROMName, "FURAI NO SIREN") == 0)
+ SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE;
+#if 0
+ if(strcmp (ROMName, "XBAND JAPANESE MODEM") == 0)
+ {
+ for (c = 0x200; c < 0x400; c += 16)
+ {
+ for (int i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM[c * 0x1000];
+ MemorySpeed [i + 0x400] = MemorySpeed [i + 0xc00] = 8;
+ BlockIsRAM [i + 0x400] = BlockIsRAM [i + 0xc00] = TRUE;
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE;
+ }
+ }
+ WriteProtectROM ();
+ }
+#endif
+
+#define RomPatch(adr,ov,nv) \
+if (ROM [adr] == ov) \
+ ROM [adr] = nv
+
+ // Love Quest
+ if (strcmp (Memory.ROMName, "LOVE QUEST") == 0)
+ {
+ RomPatch (0x1385ec, 0xd0, 0xea);
+ RomPatch (0x1385ed, 0xb2, 0xea);
+ }
+
+ // Nangoku Syonen Papuwa Kun
+ if (strcmp (Memory.ROMName, "NANGOKUSYONEN PAPUWA") == 0)
+ RomPatch (0x1f0d1, 0xa0, 0x6b);
+
+ // Tetsuwan Atom
+ if (strcmp (Memory.ROMName, "Tetsuwan Atom") == 0)
+ {
+ RomPatch (0xe24c5, 0x90, 0xea);
+ RomPatch (0xe24c6, 0xf3, 0xea);
+ }
+
+ // Oda Nobunaga
+ if (strcmp (Memory.ROMName, "SFC ODA NOBUNAGA") == 0)
+ {
+ RomPatch (0x7497, 0x80, 0xea);
+ RomPatch (0x7498, 0xd5, 0xea);
+ }
+
+ // Super Batter Up
+ if (strcmp (Memory.ROMName, "Super Batter Up") == 0)
+ {
+ RomPatch (0x27ae0, 0xd0, 0xea);
+ RomPatch (0x27ae1, 0xfa, 0xea);
+ }
+
+ // Super Professional Baseball 2
+ if (strcmp (Memory.ROMName, "SUPER PRO. BASE BALL2") == 0)
+ {
+ RomPatch (0x1e4, 0x50, 0xea);
+ RomPatch (0x1e5, 0xfb, 0xea);
+ }
+
+}
+
+// Read variable size MSB int from a file
+static long ReadInt (FILE *f, unsigned nbytes)
+{
+ long v = 0;
+ while (nbytes--)
+ {
+ int c = fgetc(f);
+ if (c == EOF)
+ return -1;
+ v = (v << 8) | (c & 0xFF);
+ }
+ return (v);
+}
+
+#define IPS_EOF 0x00454F46l
+
+void CheckForIPSPatch (const char *rom_filename, bool8_32 header,
+ int32* rom_size)
+{
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+ FILE *patch_file = NULL;
+ long offset = header ? 512 : 0;
+
+ if (!(patch_file = fopen(S9xGetFilename (".ips"), "rb"))) return;
+
+ if (fread (fname, 1, 5, patch_file) != 5 || strncmp (fname, "PATCH", 5) != 0)
+ {
+ fclose (patch_file);
+ return;
+ }
+
+ int32 ofs;
+
+ for (;;)
+ {
+ long len;
+ long rlen;
+ int rchar;
+
+ ofs = ReadInt (patch_file, 3);
+ if (ofs == -1)
+ goto err_eof;
+
+ if (ofs == IPS_EOF)
+ break;
+
+ ofs -= offset;
+
+ len = ReadInt (patch_file, 2);
+ if (len == -1)
+ goto err_eof;
+
+ /* Apply patch block */
+ if (len)
+ {
+ if (ofs + len > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (len--)
+ {
+ rchar = fgetc (patch_file);
+ if (rchar == EOF)
+ goto err_eof;
+ Memory.ROM [ofs++] = (uint8) rchar;
+ }
+ if (ofs > *rom_size)
+ *rom_size = ofs;
+ }
+ else
+ {
+ rlen = ReadInt (patch_file, 2);
+ if (rlen == -1)
+ goto err_eof;
+
+
+ rchar = fgetc (patch_file);
+ if (rchar == EOF)
+ goto err_eof;
+
+ if (ofs + rlen > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (rlen--)
+ Memory.ROM [ofs++] = (uint8) rchar;
+
+ if (ofs > *rom_size)
+ *rom_size = ofs;
+ }
+ }
+
+ // Check if ROM image needs to be truncated
+ ofs = ReadInt (patch_file, 3);
+ if (ofs != -1 && ofs - offset < *rom_size)
+ {
+ // Need to truncate ROM image
+ *rom_size = ofs - offset;
+ }
+ fclose (patch_file);
+ return;
+
+err_eof:
+ if (patch_file)
+ fclose (patch_file);
+}
+
+const uint32 crc32Table[256] = {
+ 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
+ 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
+ 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
+ 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
+ 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
+ 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
+ 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
+ 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
+ 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
+ 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
+ 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
+ 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
+ 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
+ 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
+ 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
+ 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
+ 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
+ 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
+ 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
+ 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
+ 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
+ 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
+ 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
+ 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
+ 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
+ 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
+ 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
+ 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
+ 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
+ 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
+ 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
+ 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
+ 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
+ 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
+ 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
+ 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
+ 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
+ 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
+ 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
+ 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
+ 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
+ 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
+ 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
+};
+
+//CRC32 for char arrays
+uint32 caCRC32(uint8 *array, uint32 size) {
+ register uint32 crc32 = 0xFFFFFFFF;
+ for (register uint32 i = 0; i < size; i++) {
+ crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
+ }
+ return ~crc32;
+}
+#include "getset.h"