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diff --git a/src/snaporig.c b/src/snaporig.c
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+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#include <string.h>
+#include <ctype.h>
+#include <stdlib.h>
+
+#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP)
+//#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#endif
+
+#include "snapshot.h"
+#include "snaporig.h"
+#include "memmap.h"
+#include "snes9x.h"
+#include "65c816.h"
+#include "ppu.h"
+#include "cpuexec.h"
+#include "display.h"
+#include "apu.h"
+#include "soundux.h"
+
+struct SOrigPPU OrigPPU;
+struct SOrigDMA OrigDMA [8];
+struct SOrigRegisters OrigRegisters;
+struct SOrigCPUState OrigCPU;
+struct SOrigAPU OrigAPU;
+SOrigSoundData OrigSoundData;
+struct SOrigAPURegisters OrigAPURegisters;
+char ROMFilename [1025];
+
+static int ReadOrigSnapshot (STREAM);
+
+bool8_32 S9xLoadOrigSnapshot (const char *filename)
+{
+ STREAM snapshot = NULL;
+ if (S9xOpenSnapshotFile (filename, TRUE, &snapshot))
+ {
+ int result;
+ if ((result = ReadOrigSnapshot (snapshot)) != SUCCESS)
+ {
+ S9xCloseSnapshotFile (snapshot);
+ return (FALSE);
+ }
+ S9xCloseSnapshotFile (snapshot);
+ return (TRUE);
+ }
+ return (FALSE);
+}
+
+static int ReadBlock (const char *key, void *block, int max_len, STREAM snap)
+{
+ char buffer [20];
+ int len = 0;
+ int rem = 0;
+
+ if (READ_STREAM (buffer, 11, snap) != 11 ||
+ strncmp (buffer, key, 4) != 0 ||
+ (len = atoi (&buffer [4])) == 0)
+ return (WRONG_FORMAT);
+
+ if (len > max_len)
+ {
+ rem = len - max_len;
+ len = max_len;
+ }
+ if (READ_STREAM (block, len, snap) != len)
+ return (WRONG_FORMAT);
+
+ if (rem)
+ {
+ char *junk = new char [rem];
+ READ_STREAM (junk, rem, snap);
+ delete junk;
+ }
+
+ return (SUCCESS);
+}
+
+static int ReadOrigSnapshot (STREAM snap)
+{
+ char buffer [_MAX_PATH];
+ char rom_filename [_MAX_PATH];
+ int result;
+ int i;
+ int j;
+
+ int version;
+ int len = strlen (ORIG_SNAPSHOT_MAGIC) + 1 + 4 + 1;
+ if (READ_STREAM (buffer, len, snap) != len)
+ return (WRONG_FORMAT);
+ if (strncmp (buffer, ORIG_SNAPSHOT_MAGIC, strlen (ORIG_SNAPSHOT_MAGIC)) != 0)
+ return (WRONG_FORMAT);
+ if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > ORIG_SNAPSHOT_VERSION)
+ return (WRONG_VERSION);
+
+ if ((result = ReadBlock ("NAM:", rom_filename, _MAX_PATH, snap)) != SUCCESS)
+ return (result);
+
+ if ((result = ReadBlock ("HiR:", buffer, 0x41, snap)) != SUCCESS)
+ return (result);
+
+ if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
+ strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
+ {
+ S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
+ "Current loaded ROM image doesn't match that required by freeze-game file.");
+ }
+
+ S9xReset ();
+ S9xSetSoundMute (TRUE);
+ if ((result = ReadBlock ("CPU:", &OrigCPU, sizeof (OrigCPU), snap)) != SUCCESS)
+ return (result);
+ OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
+ Memory.FixROMSpeed ();
+ if (version == 3)
+ {
+ OrigCPU.Cycles = OrigCPU.Cycles_old;
+ OrigCPU.NextEvent = OrigCPU.NextEvent_old;
+ OrigCPU.V_Counter = OrigCPU.V_Counter_old;
+ OrigCPU.MemSpeed = OrigCPU.MemSpeed_old;
+ OrigCPU.MemSpeedx2 = OrigCPU.MemSpeedx2_old;
+ OrigCPU.FastROMSpeed = OrigCPU.FastROMSpeed_old;
+ }
+ CPU.Flags = OrigCPU.Flags;
+ CPU.BranchSkip = OrigCPU.BranchSkip;
+ CPU.NMIActive = OrigCPU.NMIActive;
+ CPU.IRQActive = OrigCPU.IRQActive;
+ CPU.WaitingForInterrupt = OrigCPU.WaitingForInterrupt;
+ CPU.WhichEvent = OrigCPU.WhichEvent;
+ CPU.Cycles = OrigCPU.Cycles;
+ CPU.NextEvent = OrigCPU.NextEvent;
+ CPU.V_Counter = OrigCPU.V_Counter;
+ CPU.MemSpeed = OrigCPU.MemSpeed;
+ CPU.MemSpeedx2 = OrigCPU.MemSpeedx2;
+ CPU.FastROMSpeed = OrigCPU.FastROMSpeed;
+
+ if ((result = ReadBlock ("REG:", &OrigRegisters, sizeof (OrigRegisters), snap)) != SUCCESS)
+ return (result);
+
+ Registers = *(struct SRegisters *) &OrigRegisters;
+
+ if ((result = ReadBlock ("PPU:", &OrigPPU, sizeof (OrigPPU), snap)) != SUCCESS)
+ return (result);
+
+ if (version == 2)
+ {
+ OrigPPU.OBJNameSelect = OrigPPU.OBJNameSelect_old << 13;
+ OrigPPU.OBJNameBase <<= 1;
+ OrigPPU.OBJNameSelect <<= 13;
+ }
+ PPU.BGMode = OrigPPU.BGMode;
+ PPU.BG3Priority = OrigPPU.BG3Priority;
+ PPU.Brightness = OrigPPU.Brightness;
+
+ PPU.VMA.High = OrigPPU.VMA.High;
+ PPU.VMA.Increment = OrigPPU.VMA.Increment;
+ PPU.VMA.Address = OrigPPU.VMA.Address;
+ PPU.VMA.Mask1 = OrigPPU.VMA.Mask1;
+ PPU.VMA.FullGraphicCount = OrigPPU.VMA.FullGraphicCount;
+ PPU.VMA.Shift = OrigPPU.VMA.Shift;
+
+ for (i = 0; i < 4; i++)
+ {
+ PPU.BG[i].SCBase = OrigPPU.BG[i].SCBase;
+ PPU.BG[i].VOffset = OrigPPU.BG[i].VOffset;
+ PPU.BG[i].HOffset = OrigPPU.BG[i].HOffset;
+ PPU.BG[i].BGSize = OrigPPU.BG[i].BGSize;
+ PPU.BG[i].NameBase = OrigPPU.BG[i].NameBase;
+ PPU.BG[i].SCSize = OrigPPU.BG[i].SCSize;
+ }
+
+ PPU.CGFLIP = OrigPPU.CGFLIP;
+ for (i = 0; i < 256; i++)
+ PPU.CGDATA [i] = OrigPPU.CGDATA [i];
+ PPU.FirstSprite = OrigPPU.FirstSprite;
+ for (i = 0; i < 128; i++)
+ {
+ PPU.OBJ[i].HPos = OrigPPU.OBJ [i].HPos;
+ PPU.OBJ[i].VPos = OrigPPU.OBJ [i].VPos;
+ PPU.OBJ[i].Name = OrigPPU.OBJ [i].Name;
+ PPU.OBJ[i].VFlip = OrigPPU.OBJ [i].VFlip;
+ PPU.OBJ[i].HFlip = OrigPPU.OBJ [i].HFlip;
+ PPU.OBJ[i].Priority = OrigPPU.OBJ [i].Priority;
+ PPU.OBJ[i].Palette = OrigPPU.OBJ [i].Palette;
+ PPU.OBJ[i].Size = OrigPPU.OBJ [i].Size;
+ }
+ PPU.OAMPriorityRotation = OrigPPU.OAMPriorityRotation;
+ PPU.OAMAddr = OrigPPU.OAMAddr;
+
+ PPU.OAMFlip = OrigPPU.OAMFlip;
+ PPU.OAMTileAddress = OrigPPU.OAMTileAddress;
+ PPU.IRQVBeamPos = OrigPPU.IRQVBeamPos;
+ PPU.IRQHBeamPos = OrigPPU.IRQHBeamPos;
+ PPU.VBeamPosLatched = OrigPPU.VBeamPosLatched;
+ PPU.HBeamPosLatched = OrigPPU.HBeamPosLatched;
+
+ PPU.HBeamFlip = OrigPPU.HBeamFlip;
+ PPU.VBeamFlip = OrigPPU.VBeamFlip;
+ PPU.HVBeamCounterLatched = OrigPPU.HVBeamCounterLatched;
+
+ PPU.MatrixA = OrigPPU.MatrixA;
+ PPU.MatrixB = OrigPPU.MatrixB;
+ PPU.MatrixC = OrigPPU.MatrixC;
+ PPU.MatrixD = OrigPPU.MatrixD;
+ PPU.CentreX = OrigPPU.CentreX;
+ PPU.CentreY = OrigPPU.CentreY;
+ PPU.Joypad1ButtonReadPos = OrigPPU.Joypad1ButtonReadPos;
+ PPU.Joypad2ButtonReadPos = OrigPPU.Joypad2ButtonReadPos;
+ PPU.Joypad3ButtonReadPos = OrigPPU.Joypad3ButtonReadPos;
+
+ PPU.CGADD = OrigPPU.CGADD;
+ PPU.FixedColourRed = OrigPPU.FixedColourRed;
+ PPU.FixedColourGreen = OrigPPU.FixedColourGreen;
+ PPU.FixedColourBlue = OrigPPU.FixedColourBlue;
+ PPU.SavedOAMAddr = OrigPPU.SavedOAMAddr;
+ PPU.ScreenHeight = OrigPPU.ScreenHeight;
+ PPU.WRAM = OrigPPU.WRAM;
+ PPU.ForcedBlanking = OrigPPU.ForcedBlanking;
+ PPU.OBJNameSelect = OrigPPU.OBJNameSelect;
+ PPU.OBJSizeSelect = OrigPPU.OBJSizeSelect;
+ PPU.OBJNameBase = OrigPPU.OBJNameBase;
+ PPU.OAMReadFlip = OrigPPU.OAMReadFlip;
+ memmove (PPU.OAMData, OrigPPU.OAMData, sizeof (PPU.OAMData));
+ PPU.VTimerEnabled = OrigPPU.VTimerEnabled;
+ PPU.HTimerEnabled = OrigPPU.HTimerEnabled;
+ PPU.HTimerPosition = OrigPPU.HTimerPosition;
+ PPU.Mosaic = OrigPPU.Mosaic;
+ memmove (PPU.BGMosaic, OrigPPU.BGMosaic, sizeof (PPU.BGMosaic));
+ PPU.Mode7HFlip = OrigPPU.Mode7HFlip;
+ PPU.Mode7VFlip = OrigPPU.Mode7VFlip;
+ PPU.Mode7Repeat = OrigPPU.Mode7Repeat;
+ PPU.Window1Left = OrigPPU.Window1Left;
+ PPU.Window1Right = OrigPPU.Window1Right;
+ PPU.Window2Left = OrigPPU.Window2Left;
+ PPU.Window2Right = OrigPPU.Window2Right;
+ for (i = 0; i < 6; i++)
+ {
+ PPU.ClipWindowOverlapLogic [i] = OrigPPU.ClipWindowOverlapLogic [i];
+ PPU.ClipWindow1Enable [i] = OrigPPU.ClipWindow1Enable [i];
+ PPU.ClipWindow2Enable [i] = OrigPPU.ClipWindow2Enable [i];
+ PPU.ClipWindow1Inside [i] = OrigPPU.ClipWindow1Inside [i];
+ PPU.ClipWindow2Inside [i] = OrigPPU.ClipWindow2Inside [i];
+ }
+ PPU.CGFLIPRead = OrigPPU.CGFLIPRead;
+ PPU.Need16x8Mulitply = OrigPPU.Need16x8Mulitply;
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ S9xFixColourBrightness ();
+ IPPU.RenderThisFrame = FALSE;
+
+ if ((result = ReadBlock ("DMA:", OrigDMA, sizeof (OrigDMA), snap)) != SUCCESS)
+ return (result);
+
+ for (i = 0; i < 8; i++)
+ {
+ DMA[i].TransferDirection = OrigDMA[i].TransferDirection;
+ DMA[i].AAddressFixed = OrigDMA[i].AAddressFixed;
+ DMA[i].AAddressDecrement = OrigDMA[i].AAddressDecrement;
+ DMA[i].TransferMode = OrigDMA[i].TransferMode;
+ DMA[i].ABank = OrigDMA[i].ABank;
+ DMA[i].AAddress = OrigDMA[i].AAddress;
+ DMA[i].Address = OrigDMA[i].Address;
+ DMA[i].BAddress = OrigDMA[i].BAddress;
+ DMA[i].TransferBytes = OrigDMA[i].TransferBytes;
+ DMA[i].HDMAIndirectAddressing = OrigDMA[i].HDMAIndirectAddressing;
+ DMA[i].IndirectAddress = OrigDMA[i].IndirectAddress;
+ DMA[i].IndirectBank = OrigDMA[i].IndirectBank;
+ DMA[i].Repeat = OrigDMA[i].Repeat;
+ DMA[i].LineCount = OrigDMA[i].LineCount;
+ DMA[i].FirstLine = OrigDMA[i].FirstLine;
+ }
+
+ if ((result = ReadBlock ("VRA:", Memory.VRAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock ("RAM:", Memory.RAM, 0x20000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock ("SRA:", SRAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock ("FIL:", Memory.FillRAM, 0x8000, snap)) != SUCCESS)
+ return (result);
+ if (ReadBlock ("APU:", &OrigAPU, sizeof (OrigAPU), snap) == SUCCESS)
+ {
+ APU = *(struct SAPU *) &OrigAPU;
+
+ if ((result = ReadBlock ("ARE:", &OrigAPURegisters,
+ sizeof (OrigAPURegisters), snap)) != SUCCESS)
+ return (result);
+ APURegisters = *(struct SAPURegisters *) &OrigAPURegisters;
+ if ((result = ReadBlock ("ARA:", IAPU.RAM, 0x10000, snap)) != SUCCESS)
+ return (result);
+ if ((result = ReadBlock ("SOU:", &OrigSoundData,
+ sizeof (SOrigSoundData), snap)) != SUCCESS)
+ return (result);
+
+ SoundData.master_volume_left = OrigSoundData.master_volume_left;
+ SoundData.master_volume_right = OrigSoundData.master_volume_right;
+ SoundData.echo_volume_left = OrigSoundData.echo_volume_left;
+ SoundData.echo_volume_right = OrigSoundData.echo_volume_right;
+ SoundData.echo_enable = OrigSoundData.echo_enable;
+ SoundData.echo_feedback = OrigSoundData.echo_feedback;
+ SoundData.echo_ptr = OrigSoundData.echo_ptr;
+ SoundData.echo_buffer_size = OrigSoundData.echo_buffer_size;
+ SoundData.echo_write_enabled = OrigSoundData.echo_write_enabled;
+ SoundData.echo_channel_enable = OrigSoundData.echo_channel_enable;
+ SoundData.pitch_mod = OrigSoundData.pitch_mod;
+
+ for (i = 0; i < 3; i++)
+ SoundData.dummy [i] = OrigSoundData.dummy [i];
+ for (i = 0; i < NUM_CHANNELS; i++)
+ {
+ SoundData.channels [i].state = OrigSoundData.channels [i].state;
+ SoundData.channels [i].type = OrigSoundData.channels [i].type;
+ SoundData.channels [i].volume_left = OrigSoundData.channels [i].volume_left;
+ SoundData.channels [i].volume_right = OrigSoundData.channels [i].volume_right;
+ SoundData.channels [i].hertz = OrigSoundData.channels [i].frequency;
+ SoundData.channels [i].count = OrigSoundData.channels [i].count;
+ SoundData.channels [i].loop = OrigSoundData.channels [i].loop;
+ SoundData.channels [i].envx = OrigSoundData.channels [i].envx;
+ SoundData.channels [i].left_vol_level = OrigSoundData.channels [i].left_vol_level;
+ SoundData.channels [i].right_vol_level = OrigSoundData.channels [i].right_vol_level;
+ SoundData.channels [i].envx_target = OrigSoundData.channels [i].envx_target;
+ SoundData.channels [i].env_error = OrigSoundData.channels [i].env_error;
+ SoundData.channels [i].erate = OrigSoundData.channels [i].erate;
+ SoundData.channels [i].direction = OrigSoundData.channels [i].direction;
+ SoundData.channels [i].attack_rate = OrigSoundData.channels [i].attack_rate;
+ SoundData.channels [i].decay_rate = OrigSoundData.channels [i].decay_rate;
+ SoundData.channels [i].sustain_rate = OrigSoundData.channels [i].sustain_rate;
+ SoundData.channels [i].release_rate = OrigSoundData.channels [i].release_rate;
+ SoundData.channels [i].sustain_level = OrigSoundData.channels [i].sustain_level;
+ SoundData.channels [i].sample = OrigSoundData.channels [i].sample;
+ for (j = 0; j < 16; j++)
+ SoundData.channels [i].decoded [j] = OrigSoundData.channels [i].decoded [j];
+
+ for (j = 0; j < 2; j++)
+ SoundData.channels [i].previous [j] = OrigSoundData.channels [i].previous [j];
+
+ SoundData.channels [i].sample_number = OrigSoundData.channels [i].sample_number;
+ SoundData.channels [i].last_block = OrigSoundData.channels [i].last_block;
+ SoundData.channels [i].needs_decode = OrigSoundData.channels [i].needs_decode;
+ SoundData.channels [i].block_pointer = OrigSoundData.channels [i].block_pointer;
+ SoundData.channels [i].sample_pointer = OrigSoundData.channels [i].sample_pointer;
+ SoundData.channels [i].mode = OrigSoundData.channels [i].mode;
+ }
+
+ S9xSetSoundMute (FALSE);
+ IAPU.PC = IAPU.RAM + IAPU.PC;
+ S9xAPUUnpackStatus ();
+ if (APUCheckDirectPage ())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ CPU.APU_APUExecuting = TRUE;
+ }
+ else
+ {
+ Settings.APUEnabled = FALSE;
+ CPU.APU_APUExecuting = FALSE;
+ S9xSetSoundMute (TRUE);
+ }
+ S9xFixSoundAfterSnapshotLoad ();
+ ICPU.ShiftedPB = Registers.PB << 16;
+ ICPU.ShiftedDB = Registers.DB << 16;
+ S9xSetPCBase (ICPU.ShiftedPB + Registers.PC, &CPU);
+ S9xUnpackStatus ();
+ S9xFixCycles (&Registers, &ICPU);
+ S9xReschedule ();
+
+ return (SUCCESS);
+}