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-rw-r--r--src/spc700/debug/apu.h195
-rw-r--r--src/spc700/debug/apumem.h222
-rw-r--r--src/spc700/debug/port.h497
-rw-r--r--src/spc700/debug/spc700.cpp2600
-rw-r--r--src/spc700/debug/spc700.h172
5 files changed, 3686 insertions, 0 deletions
diff --git a/src/spc700/debug/apu.h b/src/spc700/debug/apu.h
new file mode 100644
index 0000000..dd0451c
--- /dev/null
+++ b/src/spc700/debug/apu.h
@@ -0,0 +1,195 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#ifndef _apu_h_
+#define _apu_h_
+
+#include "spc700.h"
+
+/*
+typedef union
+{
+ struct { uint8 A, Y; } B;
+ uint16 W;
+} YAndA;
+*/
+
+struct SIAPU
+{
+ uint8 *DirectPage; // 0x00
+ uint32 Address; // 0x04 c core only
+ uint8 *WaitAddress1; // 0x08
+ uint8 *WaitAddress2; // 0x0C
+ uint32 WaitCounter; // 0x10
+ uint8 *ShadowRAM; // 0x14
+ uint8 *CachedSamples; // 0x18
+ uint8 _Carry; // 0x1C c core only
+ uint8 _Overflow; // 0x1D c core only
+ uint8 Bit; // 0x1E c core only
+ uint8 pad0;
+ uint32 TimerErrorCounter; // 0x20
+ uint32 Scanline; // 0x24
+ int32 OneCycle; // 0x28
+ int32 TwoCycles; // 0x2C
+ // notaz: reordered and moved everything here, for faster context load/save
+ uint32 *asmJumpTab; // 0x30
+ uint8 *PC; // 0x34
+ YAndA YA; // 0x38 0x0000YYAA
+ uint8 P; // 0x3C flags: NODBHIZC
+ uint8 pad1;
+ uint8 pad2;
+ uint8 _Zero; // 0x3F Z=0, when this!=0; also stores neg flag in &0x80
+ uint8 X; // 0x40
+ uint8 S; // 0x41 stack pointer, default: 0xff
+ uint16 pad3;
+ uint8 *RAM; // 0x44
+ uint8 *ExtraRAM; // 0x48 shortcut to APU.ExtraRAM
+
+ uint16 memread_addr;
+ uint8 memread_data;
+ uint16 memwrite_addr;
+ uint8 memwrite_data;
+ int icount;
+ uint8 opcode;
+ uint16 ya_prev;
+ uint8 x_prev;
+};
+
+struct SAPU
+{
+ int32 Cycles;
+ bool8 ShowROM;
+ uint8 Flags;
+ uint8 KeyedChannels;
+ uint8 OutPorts [4];
+ uint8 DSP [0x80];
+ uint8 ExtraRAM [64];
+ uint16 Timer [3];
+ uint16 TimerTarget [3];
+ bool8 TimerEnabled [3];
+ bool8 TimerValueWritten [3];
+};
+
+EXTERN_C struct SAPU APU;
+EXTERN_C struct SIAPU IAPU;
+EXTERN_C struct SIAPU IAPU2;
+EXTERN_C struct SIAPU *pIAPU;
+
+STATIC inline void S9xAPUUnpackStatus()
+{
+ IAPU._Zero =((IAPU.P & Zero) == 0) | (IAPU.P & Negative);
+ IAPU._Carry = (IAPU.P & Carry);
+ IAPU._Overflow = (IAPU.P & Overflow);
+}
+
+STATIC inline void S9xAPUPackStatus()
+{
+ IAPU.P &= ~(Zero | Negative | Carry | Overflow);
+ if(IAPU._Carry) IAPU.P |= Carry;
+ if(!IAPU._Zero) IAPU.P |= Zero;
+ if(IAPU._Overflow) IAPU.P |= Overflow;
+ if(IAPU._Zero & 0x80) IAPU.P |= Negative;
+}
+
+START_EXTERN_C
+void S9xResetAPU (void);
+bool8 S9xInitAPU ();
+void S9xDeinitAPU ();
+void S9xDecacheSamples ();
+int S9xTraceAPU ();
+int S9xAPUOPrint (char *buffer, uint16 Address);
+void S9xSetAPUControl (uint8 byte);
+void S9xSetAPUDSP (uint8 byte);
+uint8 S9xGetAPUDSP ();
+void S9xSetAPUTimer (uint16 Address, uint8 byte);
+bool8 S9xInitSound (int quality, bool8 stereo, int buffer_size);
+void S9xOpenCloseSoundTracingFile (bool8);
+void S9xPrintAPUState ();
+extern int32 S9xAPUCycles [256]; // Scaled cycle lengths
+extern int32 S9xAPUCycleLengths [256]; // Raw data.
+extern void (*S9xApuOpcodes [256]) (void);
+extern void (*S9xApuOpcodesReal [256]) (void);
+void APUCompare();
+END_EXTERN_C
+
+
+#define APU_VOL_LEFT 0x00
+#define APU_VOL_RIGHT 0x01
+#define APU_P_LOW 0x02
+#define APU_P_HIGH 0x03
+#define APU_SRCN 0x04
+#define APU_ADSR1 0x05
+#define APU_ADSR2 0x06
+#define APU_GAIN 0x07
+#define APU_ENVX 0x08
+#define APU_OUTX 0x09
+
+#define APU_MVOL_LEFT 0x0c
+#define APU_MVOL_RIGHT 0x1c
+#define APU_EVOL_LEFT 0x2c
+#define APU_EVOL_RIGHT 0x3c
+#define APU_KON 0x4c
+#define APU_KOFF 0x5c
+#define APU_FLG 0x6c
+#define APU_ENDX 0x7c
+
+#define APU_EFB 0x0d
+#define APU_PMON 0x2d
+#define APU_NON 0x3d
+#define APU_EON 0x4d
+#define APU_DIR 0x5d
+#define APU_ESA 0x6d
+#define APU_EDL 0x7d
+
+#define APU_C0 0x0f
+#define APU_C1 0x1f
+#define APU_C2 0x2f
+#define APU_C3 0x3f
+#define APU_C4 0x4f
+#define APU_C5 0x5f
+#define APU_C6 0x6f
+#define APU_C7 0x7f
+
+#define APU_SOFT_RESET 0x80
+#define APU_MUTE 0x40
+#define APU_ECHO_DISABLED 0x20
+
+#define FREQUENCY_MASK 0x3fff
+#endif
diff --git a/src/spc700/debug/apumem.h b/src/spc700/debug/apumem.h
new file mode 100644
index 0000000..b1b5f65
--- /dev/null
+++ b/src/spc700/debug/apumem.h
@@ -0,0 +1,222 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#ifndef _apumemory_h_
+#define _apumemory_h_
+
+START_EXTERN_C
+extern uint8 W4;
+extern uint8 APUROM[64];
+END_EXTERN_C
+
+// TODO: restore nondebug version
+
+INLINE uint8 S9xAPUGetByteZ (uint8 Address)
+{
+ uint8 res = 0;
+ pIAPU->memread_addr = Address;
+
+ if (Address >= 0xf0 && pIAPU->DirectPage == pIAPU->RAM)
+ {
+ if (Address >= 0xf4 && Address <= 0xf7)
+ {
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitAddress2 = pIAPU->WaitAddress1;
+ pIAPU->WaitAddress1 = pIAPU->PC;
+#endif
+ res = (pIAPU->RAM [Address]);
+ }
+ else if (Address >= 0xfd)
+ {
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitAddress2 = pIAPU->WaitAddress1;
+ pIAPU->WaitAddress1 = pIAPU->PC;
+#endif
+ uint8 t = pIAPU->RAM [Address];
+ if(pIAPU != &IAPU)
+ pIAPU->RAM [Address] = 0;
+ res = (t);
+ }
+ else if (Address == 0xf3) {
+ res = (S9xGetAPUDSP ());
+ }
+ else res = (pIAPU->RAM [Address]);
+ }
+ else
+ res = (pIAPU->DirectPage [Address]);
+
+ pIAPU->memread_data = res;
+ return res;
+}
+
+INLINE void S9xAPUSetByteZ (uint8 val, uint8 Address)
+{
+ pIAPU->memwrite_addr = Address;
+ pIAPU->memwrite_data = val;
+
+ if(pIAPU == &IAPU) return;
+
+ if (Address >= 0xf0 && pIAPU->DirectPage == pIAPU->RAM)
+ {
+ if (Address == 0xf3)
+ S9xSetAPUDSP (val);
+ else
+ if (Address >= 0xf4 && Address <= 0xf7)
+ APU.OutPorts [Address - 0xf4] = val;
+ else
+ if (Address == 0xf1)
+ S9xSetAPUControl (val);
+ else
+ if (Address < 0xfd)
+ {
+ pIAPU->RAM [Address] = val;
+ if (Address >= 0xfa)
+ {
+ if (val == 0)
+ APU.TimerTarget [Address - 0xfa] = 0x100;
+ else
+ APU.TimerTarget [Address - 0xfa] = val;
+ }
+ }
+ }
+ else
+ pIAPU->DirectPage [Address] = val;
+}
+
+INLINE uint8 S9xAPUGetByte (uint32 Address)
+{
+ Address &= 0xffff;
+ uint8 res = 0;
+ pIAPU->memread_addr = Address;
+
+ if (Address <= 0xff && Address >= 0xf0)
+ {
+ if (Address >= 0xf4 && Address <= 0xf7)
+ {
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitAddress2 = pIAPU->WaitAddress1;
+ pIAPU->WaitAddress1 = pIAPU->PC;
+#endif
+ res = (pIAPU->RAM [Address]);
+ }
+ else if (Address == 0xf3) {
+ res = (S9xGetAPUDSP ());
+ }
+ else if (Address >= 0xfd)
+ {
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitAddress2 = pIAPU->WaitAddress1;
+ pIAPU->WaitAddress1 = pIAPU->PC;
+#endif
+ uint8 t = pIAPU->RAM [Address];
+ if(pIAPU != &IAPU)
+ pIAPU->RAM [Address] = 0;
+ res = (t);
+ }
+ else res = (pIAPU->RAM [Address]);
+ }
+ else
+ res = (pIAPU->RAM [Address]);
+
+ pIAPU->memread_data = res;
+ return res;
+}
+
+INLINE void S9xAPUSetByte (uint8 val, uint32 Address)
+{
+ Address &= 0xffff;
+ pIAPU->memwrite_addr = Address;
+ pIAPU->memwrite_data = val;
+
+ if(pIAPU == &IAPU) return;
+
+ if (Address <= 0xff && Address >= 0xf0)
+ {
+ if (Address == 0xf3)
+ S9xSetAPUDSP (val);
+ else
+ if (Address >= 0xf4 && Address <= 0xf7)
+ APU.OutPorts [Address - 0xf4] = val;
+ else
+ if (Address == 0xf1)
+ S9xSetAPUControl (val);
+ else
+ if (Address < 0xfd)
+ {
+ pIAPU->RAM [Address] = val;
+ if (Address >= 0xfa)
+ {
+ if (val == 0)
+ APU.TimerTarget [Address - 0xfa] = 0x100;
+ else
+ APU.TimerTarget [Address - 0xfa] = val;
+ }
+ }
+ }
+ else
+ {
+#if 0
+if (Address >= 0x2500 && Address <= 0x2504)
+printf ("%06d %04x <- %02x\n", ICPU.Scanline, Address, val);
+if (Address == 0x26c6)
+{
+ extern FILE *apu_trace;
+ extern FILE *trace;
+ APU.Flags |= TRACE_FLAG;
+ CPU.Flags |= TRACE_FLAG;
+ if (apu_trace == NULL)
+ apu_trace = fopen ("aputrace.log", "wb");
+ if (trace == NULL)
+ trace = fopen ("trace.log", "wb");
+ printf ("TRACING SWITCHED ON\n");
+}
+#endif
+ if (Address < 0xffc0)
+ pIAPU->RAM [Address] = val;
+ else
+ {
+ APU.ExtraRAM [Address - 0xffc0] = val;
+ if (!APU.ShowROM)
+ pIAPU->RAM [Address] = val;
+ }
+ }
+}
+
+#endif
diff --git a/src/spc700/debug/port.h b/src/spc700/debug/port.h
new file mode 100644
index 0000000..4d7eede
--- /dev/null
+++ b/src/spc700/debug/port.h
@@ -0,0 +1,497 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#ifndef _PORT_H_
+#define _PORT_H_
+
+
+// horrible mess here
+
+int yo_rand(void);
+
+#ifdef __SYMBIAN32__
+
+// debug
+#ifdef __DEBUG_PRINT
+#undef printf
+extern "C" void dprintf(char *format, ...);
+#define printf dprintf
+#else
+#define printf(x...)
+#define dprintf(x...)
+#endif
+
+#include <string.h>
+
+#define PIXEL_FORMAT RGB565
+#undef GFX_MULTI_FORMAT
+
+#ifndef snes9x_types_defined
+#define snes9x_types_defined
+
+typedef unsigned char bool8;
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef signed char int8;
+typedef signed short int16;
+typedef signed int int32;
+typedef unsigned int uint32;
+typedef long long int64; // correct?
+#endif
+
+#include "pixform.h"
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#if defined(__cplusplus) || defined(c_plusplus)
+#define EXTERN_C extern "C"
+#define START_EXTERN_C extern "C" {
+#define END_EXTERN_C }
+#else
+#define EXTERN_C extern
+#define START_EXTERN_C
+#define END_EXTERN_C
+#endif
+
+
+#ifndef PATH_MAX
+#define PATH_MAX 0x100 // == KMaxFileName
+#endif
+
+/*
+#define _MAX_DIR PATH_MAX
+#define _MAX_DRIVE 1
+#define _MAX_FNAME PATH_MAX
+#define _MAX_EXT 3
+*/
+#define _MAX_PATH PATH_MAX
+
+
+#define ZeroMemory(a,b) memset((a),0,(b))
+
+EXTERN_C void S9xGenerateSound ();
+
+#define SLASH_STR "\\"
+#define SLASH_CHAR '\\'
+
+#define LSB_FIRST
+#define STATIC static
+#define FASTCALL
+#define INLINE inline
+#define VOID void
+#define PACKING __attribute__ ((packed))
+#define ALIGN_BY_ONE __attribute__ ((aligned (1), packed))
+#define gp32_pause()
+#define gm_memset memset
+#define CHECK_SOUND()
+#define CPU_SHUTDOWN
+#define VAR_CYCLES
+#define SPC700_C
+#define EXECUTE_SUPERFX_PER_LINE
+#define OLD_COLOUR_BLENDING
+#define _NEWPPU_
+#define gp32_atoi atoi
+//#define SPC700_SHUTDOWN // incompatible with ASM_SPC700
+// notaz
+//#define ASM_SPC700
+#define SUPER_FX
+
+#ifndef TITLE
+#define TITLE "Snes9x"
+#endif
+
+
+#else // __SYMBIAN32__
+
+
+//#include <limits.h>
+
+#ifdef __GP32__
+
+
+//#define __GP32_APUCACHE__
+
+#define CHECK_SOUND()
+
+#define VERSION_MAJOR 0
+#define VERSION_MINOR 3
+
+long *gp32_fopen (char *fname,char *mode);
+void gp32_fclose (long *s);
+long gp32_fread (unsigned char *ptr,long lg,long *s);
+long gp32_fwrite (unsigned char *ptr,long lg,long *s);
+void gp32_fseek (long position,int ref,long *s);
+
+
+//#undef ZLIB
+//#define ZLIB
+#define UNZIP_SUPPORT
+
+
+#define SPC700_SHUTDOWN
+#define CPU_SHUTDOWN
+#define VAR_CYCLES
+#define SPC700_C
+//#define ZSNES_C4
+//#define ZSNES_FX
+#define EXECUTE_SUPERFX_PER_LINE
+//#define THREADCPU
+
+
+//#define USE_GLIDE
+//#define USE_OPENGL
+//#define NETPLAY_SUPPORT
+//#define FMOD_SUPPORT
+#define OLD_COLOUR_BLENDING
+
+#endif // __GP32__
+
+#ifndef STORM
+#ifdef __GP32__
+
+extern "C"
+{
+#include "gpdef.h"
+#include "gpstdlib.h"
+#include "gpgraphic.h"
+#include "gpfont.h"
+#include "gpmm.h"
+#include "gpmem.h"
+#include "gpstdio.h"
+}
+
+#undef byte
+#undef word
+#undef dword
+#undef qword
+
+/*typedef unsigned long bool8_32;
+typedef unsigned long uint8_32;
+typedef unsigned long uint16_32;
+typedef long int8_32;
+typedef long int16_32;*/
+
+#undef time_t
+#define time_t long
+
+char *gp32_strrchr(char *s, char c);
+char gp32_toupper(char c);
+char *gp32_strupr(char *s);
+char *gp32_strlwr(char *s);
+int gp32_memcmp(char *s1,char *s2, int lg);
+int gp32_strncmp(char *s1,char *s2, int lg);
+int gp32_strcasecmp(const char *s1, const char *s2 );
+int gp32_strncasecmp(const char *s1, const char *s2, unsigned n);
+long gp32_time(void);
+int gp32_pause(void);
+int gp32_atoi(char *s);
+
+#define malloc gm_malloc
+#define free gm_free
+#define memcpy gm_memcpy
+
+#define strcpy gm_strcpy
+#define strncpy gm_strncpy
+#define strcat gm_strcat
+#define memset gm_memset
+#define memmove gm_memcpy
+#define strlen gm_lstrlen
+#define strcmp gm_compare
+#define memcmp(a,b,c) gp32_memcmp((char*)a,(char*)b,c)
+#define strrchr(a,b) gp32_strrchr((char*)a,(char)b)
+#define strncmp(a,b,c) gp32_strncmp((char*)a,(char*)b,(int)c)
+#define strlwr gp32_strlwr
+//#define atoi gp32_atoi
+
+#define islower(a) ((a>='a')&&(a<='z'))
+#define isdigit(a) ((a>='0')&&(a<='9'))
+#define isalpha(a) (((a>='0')&&(a<='9'))||((a>='0')&&(a<='9'))||((a>='A')&&(a<='Z')))
+#define toupper(a) (islower(a)?a+'A'-'a':a)
+
+#define sprintf gm_sprintf
+
+
+
+void gp32_printf(char *a);
+void gp32_GpTextOut(unsigned char *buffer,int X,int Y,char *A,int col,int bold);
+void gp32_GpTextOutBig(unsigned char *buffer,int X,int Y,char *A,int col,int bold);
+#define printf //(a) gp32_printf(a)
+
+#define strcasecmp gp32_strcasecmp
+#define strncasecmp gp32_strncasecmp
+
+#define time(a) gp32_time()
+
+#define _NEWPPU_
+
+//#define PROFILING
+
+#ifdef PROFILING
+void gp32_profile_start(int a);
+void gp32_profile_end(int a);
+#define PROF_START(a) gp32_profile_start(a)
+#define PROF_END(a) gp32_profile_end(a)
+#endif
+
+#elif defined(__SYMBIAN32__) // /__GP32__
+#include <string.h>
+#else
+#include <memory.h>
+#include <string.h>
+#endif
+#else // #ifndef STORM
+#include <strings.h>
+#include <clib/powerpc_protos.h>
+#endif
+
+//#include <sys/types.h>
+
+#define PIXEL_FORMAT RGB565
+#undef GFX_MULTI_FORMAT
+
+#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
+
+#include "zlib.h"
+#define ZLIB
+#define EXECUTE_SUPERFX_PER_LINE
+#define SOUND
+#define VAR_CYCLES
+#define CPU_SHUTDOWN
+#define SPC700_SHUTDOWN
+#define PIXEL_FORMAT RGB555
+#define CHECK_SOUND()
+#define M_PI 3.14159265359
+#undef _MAX_PATH
+
+#undef DEBUGGER // Apple Universal Headers sometimes #define DEBUGGER
+#undef GFX_MULTI_FORMAT
+
+int strncasecmp(const char *s1, const char *s2, unsigned n);
+int strcasecmp(const char *s1, const char *s2 );
+
+#endif
+
+#ifndef snes9x_types_defined
+#define snes9x_types_defined
+
+typedef unsigned char bool8;
+
+#ifndef __WIN32kk__
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef signed char int8;
+typedef signed short int16;
+typedef signed int int32;
+typedef unsigned int uint32;
+#ifdef __GP32__
+typedef signed __int64 int64;
+//typedef signed long int64;
+#else
+typedef long long int64;
+#endif
+#else // __WIN32kk__
+
+#ifdef __BORLANDC__
+#include <systypes.h>
+#else
+
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef signed char int8;
+typedef short int16;
+
+#ifndef WSAAPI
+// winsock2.h typedefs int32 as well.
+typedef long int32;
+#endif
+
+typedef unsigned int uint32;
+
+#endif // __BORLANDC__
+
+typedef __int64 int64;
+
+#endif // __WIN32kk__
+#endif // snes9x_types_defined
+#include "pixform.h"
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#ifdef STORM
+#define EXTERN_C
+#define START_EXTERN_C
+#define END_EXTERN_C
+#else
+#if defined(__cplusplus) || defined(c_plusplus)
+#define EXTERN_C extern "C"
+#define START_EXTERN_C extern "C" {
+#define END_EXTERN_C }
+#else
+#define EXTERN_C extern
+#define START_EXTERN_C
+#define END_EXTERN_C
+#endif
+#endif
+
+#ifndef __WIN32kk__
+
+#ifndef PATH_MAX
+#define PATH_MAX 1024
+#endif
+
+#define _MAX_DIR PATH_MAX
+#define _MAX_DRIVE 1
+#define _MAX_FNAME PATH_MAX
+#define _MAX_EXT PATH_MAX
+#define _MAX_PATH PATH_MAX
+
+#define ZeroMemory(a,b) memset((a),0,(b))
+
+#ifndef __WIN32__
+void _makepath (char *path, const char *drive, const char *dir, const char *fname, const char *ext);
+void _splitpath (const char *path, char *drive, char *dir, char *fname, char *ext);
+#endif
+
+#else // __WIN32kk__
+#define strcasecmp stricmp
+#define strncasecmp strnicmp
+#endif
+
+EXTERN_C void S9xGenerateSound ();
+
+#ifdef STORM
+EXTERN_C int soundsignal;
+EXTERN_C void MixSound(void);
+//Yes, CHECK_SOUND is getting defined correctly!
+#define CHECK_SOUND if (Settings.APUEnabled) if(SetSignalPPC(0L, soundsignal) & soundsignal) MixSound
+#else
+#ifndef __GP32__
+#define CHECK_SOUND()
+#endif
+#endif
+
+#if defined (__DJGPP)||defined(__GP32__)
+#define SLASH_STR "\\"
+#define SLASH_CHAR '\\'
+#else
+#define SLASH_STR "/"
+#define SLASH_CHAR '/'
+#endif
+
+#ifdef __linux
+typedef void (*SignalHandler)(int);
+#define SIG_PF SignalHandler
+#endif
+
+#if defined(__i386__) || defined(__i486__) || defined(__i586__) || \
+ defined(__WIN32kk__) || defined(__alpha__)
+#define LSB_FIRST
+#define FAST_LSB_WORD_ACCESS
+#define PACKING
+#define ALIGN_BY_ONE
+
+#else
+
+#ifdef __GP32__
+#define LSB_FIRST
+#define STATIC static
+#define FASTCALL
+#define INLINE inline
+#define VOID void
+#else
+// must be gp2x
+#define LSB_FIRST
+#define STATIC static
+#define FASTCALL
+#define INLINE inline
+#define VOID void
+#define PACKING __attribute__ ((packed))
+#define ALIGN_BY_ONE __attribute__ ((aligned (1), packed))
+#define gp32_pause()
+#define gm_memset memset
+#define CHECK_SOUND()
+#define VERSION_MAJOR 0
+#define VERSION_MINOR 3
+#define SPC700_SHUTDOWN
+#define CPU_SHUTDOWN
+#define VAR_CYCLES
+#define SPC700_C
+#define EXECUTE_SUPERFX_PER_LINE
+#define OLD_COLOUR_BLENDING
+#define _NEWPPU_
+#define gp32_atoi atoi
+#endif
+
+#endif
+
+#ifdef __sun
+#define TITLE "Snes9X: Solaris"
+#endif
+
+#ifdef __linux
+#define TITLE "Snes9X: Linux"
+#endif
+
+#ifndef TITLE
+#define TITLE "Snes9x"
+#endif
+
+#ifdef STORM
+#define STATIC
+#define strncasecmp strnicmp
+#else
+#define STATIC static
+#endif
+
+#endif // !defined(__SYMBIAN32__)
+
+#endif // _PORT_H_
diff --git a/src/spc700/debug/spc700.cpp b/src/spc700/debug/spc700.cpp
new file mode 100644
index 0000000..5ab21ab
--- /dev/null
+++ b/src/spc700/debug/spc700.cpp
@@ -0,0 +1,2600 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#include "snes9x.h"
+#include "memmap.h"
+#include "display.h"
+#include "cpuexec.h"
+#include "apu.h"
+#include "spc700.h"
+
+// SPC700/Sound DSP chips have a 24.57MHz crystal on their PCB.
+
+//#if defined(ASM_SPC700)
+extern "C" {
+uint8 S9xAPUGetByteZ (uint8 address);
+uint8 S9xAPUGetByte (uint32 address);
+void S9xAPUSetByteZ (uint8, uint8 address);
+void S9xAPUSetByte (uint8, uint32 address);
+}
+/*
+#elif defined(NO_INLINE_SET_GET)
+uint8 S9xAPUGetByteZ (uint8 address);
+uint8 S9xAPUGetByte (uint32 address);
+void S9xAPUSetByteZ (uint8, uint8 address);
+void S9xAPUSetByte (uint8, uint32 address);
+
+#else
+#undef INLINE
+#define INLINE inline
+#include "apumem.h"
+#endif
+*/
+
+START_EXTERN_C
+extern uint8 Work8;
+extern uint16 Work16;
+extern uint32 Work32;
+extern signed char Int8;
+extern short Int16;
+extern long Int32;
+extern short Int16;
+extern uint8 W1;
+extern uint8 W2;
+
+END_EXTERN_C
+
+#define OP1 (*(pIAPU->PC + 1))
+#define OP2 (*(pIAPU->PC + 2))
+
+#ifdef SPC700_SHUTDOWN
+#define APUShutdown() \
+ if (Settings.Shutdown && (pIAPU->PC == pIAPU->WaitAddress1 || pIAPU->PC == pIAPU->WaitAddress2)) \
+ { \
+ if (pIAPU->WaitCounter == 0) \
+ { \
+ if (!ICPU.CPUExecuting) \
+ CPU.APU_Cycles = CPU.Cycles = CPU.NextEvent; \
+ else \
+ CPU.APU_APUExecuting = FALSE; \
+ } \
+ else \
+ if (pIAPU->WaitCounter >= 2) \
+ pIAPU->WaitCounter = 1; \
+ else \
+ pIAPU->WaitCounter--; \
+ }
+#else
+#define APUShutdown()
+#endif
+
+#define APUSetZN8(b)\
+ pIAPU->_Zero = (b);
+
+#define APUSetZN16(w)\
+ pIAPU->_Zero = ((w) != 0) | ((w) >> 8);
+
+void STOP (char *s)
+{
+ char buffer[100];
+
+#ifdef DEBUGGER
+ S9xAPUOPrint (buffer, pIAPU->PC - pIAPU->RAM);
+#endif
+
+ sprintf (String, "Sound CPU in unknown state executing %s at %04lX\n%s\n", s, pIAPU->PC - pIAPU->RAM, buffer);
+ S9xMessage (S9X_ERROR, S9X_APU_STOPPED, String);
+ APU.TimerEnabled[0] = APU.TimerEnabled[1] = APU.TimerEnabled[2] = FALSE;
+ CPU.APU_APUExecuting = FALSE;
+
+#ifdef DEBUGGER
+ CPU.Flags |= DEBUG_MODE_FLAG;
+#else
+ S9xExit ();
+#endif
+}
+
+#define TCALL(n)\
+{\
+ PushW ((pIAPU->PC - pIAPU->RAM + 1)); \
+ pIAPU->PC = pIAPU->RAM + (APU.ExtraRAM [((15 - n) << 1)] + \
+ (APU.ExtraRAM [((15 - n) << 1) + 1] << 8)); \
+}
+
+// XXX: HalfCarry - BJ fixed?
+#define SBC(a,b)\
+Int16 = (short) (a) - (short) (b) + (short) (APUCheckCarry ()) - 1;\
+pIAPU->_Carry = Int16 >= 0;\
+if ((((a) ^ (b)) & 0x80) && (((a) ^ (uint8) Int16) & 0x80))\
+ APUSetOverflow ();\
+else \
+ APUClearOverflow (); \
+APUSetHalfCarry ();\
+if(((a) ^ (b) ^ (uint8) Int16) & 0x10)\
+ APUClearHalfCarry ();\
+(a) = (uint8) Int16;\
+APUSetZN8 ((uint8) Int16);
+
+// XXX: HalfCarry - BJ fixed?
+#define ADC(a,b)\
+Work16 = (a) + (b) + APUCheckCarry();\
+pIAPU->_Carry = Work16 >= 0x100; \
+if (~((a) ^ (b)) & ((b) ^ (uint8) Work16) & 0x80)\
+ APUSetOverflow ();\
+else \
+ APUClearOverflow (); \
+APUClearHalfCarry ();\
+/*if(((a) ^ (b) ^ (uint8) Int16) & 0x10) notaz: Int16!? */\
+if(((a) ^ (b) ^ (uint8) Work16) & 0x10)\
+ APUSetHalfCarry ();\
+(a) = (uint8) Work16;\
+APUSetZN8 ((uint8) Work16);
+
+#define CMP(a,b)\
+Int16 = (short) (a) - (short) (b);\
+pIAPU->_Carry = Int16 >= 0;\
+APUSetZN8 ((uint8) Int16);
+
+#define ASL(b)\
+ pIAPU->_Carry = ((b) & 0x80) != 0; \
+ (b) <<= 1;\
+ APUSetZN8 (b);
+#define LSR(b)\
+ pIAPU->_Carry = (b) & 1;\
+ (b) >>= 1;\
+ APUSetZN8 (b);
+#define ROL(b)\
+ Work16 = ((b) << 1) | APUCheckCarry (); \
+ pIAPU->_Carry = Work16 >= 0x100; \
+ (b) = (uint8) Work16; \
+ APUSetZN8 (b);
+#define ROR(b)\
+ Work16 = (b) | ((uint16) APUCheckCarry () << 8); \
+ pIAPU->_Carry = (uint8) Work16 & 1; \
+ Work16 >>= 1; \
+ (b) = (uint8) Work16; \
+ APUSetZN8 (b);
+
+#define Push(b)\
+ *(pIAPU->RAM + 0x100 + pIAPU->S) = b;\
+ pIAPU->S--;
+
+#define Pop(b)\
+ pIAPU->S++;\
+ (b) = *(pIAPU->RAM + 0x100 + pIAPU->S);
+
+#ifdef FAST_LSB_WORD_ACCESS
+#define PushW(w)\
+ *(uint16 *) (pIAPU->RAM + 0xff + pIAPU->S) = w;\
+ pIAPU->S -= 2;
+#define PopW(w)\
+ pIAPU->S += 2;\
+ w = *(uint16 *) (pIAPU->RAM + 0xff + pIAPU->S);
+#else
+#define PushW(w)\
+ *(pIAPU->RAM + 0xff + pIAPU->S) = w;\
+ *(pIAPU->RAM + 0x100 + pIAPU->S) = (w >> 8);\
+ pIAPU->S -= 2;
+#define PopW(w)\
+ pIAPU->S += 2; \
+ (w) = *(pIAPU->RAM + 0xff + pIAPU->S) + (*(pIAPU->RAM + 0x100 + pIAPU->S) << 8);
+#endif
+
+#define Relative()\
+ Int8 = OP1;\
+ Int16 = (int) (pIAPU->PC + 2 - pIAPU->RAM) + Int8;
+
+#define Relative2()\
+ Int8 = OP2;\
+ Int16 = (int) (pIAPU->PC + 3 - pIAPU->RAM) + Int8;
+
+#ifdef FAST_LSB_WORD_ACCESS
+#define IndexedXIndirect()\
+ pIAPU->Address = *(uint16 *) (pIAPU->DirectPage + ((OP1 + pIAPU->X) & 0xff));
+
+#define Absolute()\
+ pIAPU->Address = *(uint16 *) (pIAPU->PC + 1);
+
+#define AbsoluteX()\
+ pIAPU->Address = *(uint16 *) (pIAPU->PC + 1) + pIAPU->X;
+
+#define AbsoluteY()\
+ pIAPU->Address = *(uint16 *) (pIAPU->PC + 1) + pIAPU->YA.B.Y;
+
+#define MemBit()\
+ pIAPU->Address = *(uint16 *) (pIAPU->PC + 1);\
+ pIAPU->Bit = (uint8)(pIAPU->Address >> 13);\
+ pIAPU->Address &= 0x1fff;
+
+#define IndirectIndexedY()\
+ pIAPU->Address = *(uint16 *) (pIAPU->DirectPage + OP1) + pIAPU->YA.B.Y;
+#else
+#define IndexedXIndirect()\
+ pIAPU->Address = *(pIAPU->DirectPage + ((OP1 + pIAPU->X) & 0xff)) + \
+ (*(pIAPU->DirectPage + ((OP1 + pIAPU->X + 1) & 0xff)) << 8);
+#define Absolute()\
+ pIAPU->Address = OP1 + (OP2 << 8);
+
+#define AbsoluteX()\
+ pIAPU->Address = OP1 + (OP2 << 8) + pIAPU->X;
+
+#define AbsoluteY()\
+ pIAPU->Address = OP1 + (OP2 << 8) + pIAPU->YA.B.Y;
+
+#define MemBit()\
+ pIAPU->Address = OP1 + (OP2 << 8);\
+ pIAPU->Bit = (int8) (pIAPU->Address >> 13);\
+ pIAPU->Address &= 0x1fff;
+
+#define IndirectIndexedY()\
+ pIAPU->Address = *(pIAPU->DirectPage + OP1) + \
+ (*(pIAPU->DirectPage + OP1 + 1) << 8) + \
+ pIAPU->YA.B.Y;
+#endif
+
+void Apu00 ()
+{
+// NOP
+ pIAPU->PC++;
+}
+
+void Apu01 () { TCALL (0) }
+
+void Apu11 () { TCALL (1) }
+
+void Apu21 () { TCALL (2) }
+
+void Apu31 () { TCALL (3) }
+
+void Apu41 () { TCALL (4) }
+
+void Apu51 () { TCALL (5) }
+
+void Apu61 () { TCALL (6) }
+
+void Apu71 () { TCALL (7) }
+
+void Apu81 () { TCALL (8) }
+
+void Apu91 () { TCALL (9) }
+
+void ApuA1 () { TCALL (10) }
+
+void ApuB1 () { TCALL (11) }
+
+void ApuC1 () { TCALL (12) }
+
+void ApuD1 () { TCALL (13) }
+
+void ApuE1 () { TCALL (14) }
+
+void ApuF1 () { TCALL (15) }
+
+void Apu3F () // CALL absolute
+{
+ Absolute ();
+ // 0xB6f for Star Fox 2
+ PushW ((pIAPU->PC + 3 - pIAPU->RAM));
+ pIAPU->PC = pIAPU->RAM + pIAPU->Address;
+}
+
+void Apu4F () // PCALL $XX
+{
+ Work8 = OP1;
+ PushW ((pIAPU->PC + 2 - pIAPU->RAM));
+ pIAPU->PC = pIAPU->RAM + 0xff00 + Work8;
+}
+
+#define SET(b) \
+S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1 ) | (1 << (b))), OP1); \
+pIAPU->PC += 2
+
+void Apu02 ()
+{
+ SET (0);
+}
+
+void Apu22 ()
+{
+ SET (1);
+}
+
+void Apu42 ()
+{
+ SET (2);
+}
+
+void Apu62 ()
+{
+ SET (3);
+}
+
+void Apu82 ()
+{
+ SET (4);
+}
+
+void ApuA2 ()
+{
+ SET (5);
+}
+
+void ApuC2 ()
+{
+ SET (6);
+}
+
+void ApuE2 ()
+{
+ SET (7);
+}
+
+#define CLR(b) \
+S9xAPUSetByteZ ((uint8) (S9xAPUGetByteZ (OP1) & ~(1 << (b))), OP1); \
+pIAPU->PC += 2;
+
+void Apu12 ()
+{
+ CLR (0);
+}
+
+void Apu32 ()
+{
+ CLR (1);
+}
+
+void Apu52 ()
+{
+ CLR (2);
+}
+
+void Apu72 ()
+{
+ CLR (3);
+}
+
+void Apu92 ()
+{
+ CLR (4);
+}
+
+void ApuB2 ()
+{
+ CLR (5);
+}
+
+void ApuD2 ()
+{
+ CLR (6);
+}
+
+void ApuF2 ()
+{
+ CLR (7);
+}
+
+#define BBS(b) \
+Work8 = OP1; \
+Relative2 (); \
+if (S9xAPUGetByteZ (Work8) & (1 << (b))) \
+{ \
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16; \
+ CPU.APU_Cycles += pIAPU->TwoCycles; \
+} \
+else \
+ pIAPU->PC += 3
+
+void Apu03 ()
+{
+ BBS (0);
+}
+
+void Apu23 ()
+{
+ BBS (1);
+}
+
+void Apu43 ()
+{
+ BBS (2);
+}
+
+void Apu63 ()
+{
+ BBS (3);
+}
+
+void Apu83 ()
+{
+ BBS (4);
+}
+
+void ApuA3 ()
+{
+ BBS (5);
+}
+
+void ApuC3 ()
+{
+ BBS (6);
+}
+
+void ApuE3 ()
+{
+ BBS (7);
+}
+
+#define BBC(b) \
+Work8 = OP1; \
+Relative2 (); \
+if (!(S9xAPUGetByteZ (Work8) & (1 << (b)))) \
+{ \
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16; \
+ CPU.APU_Cycles += pIAPU->TwoCycles; \
+} \
+else \
+ pIAPU->PC += 3
+
+void Apu13 ()
+{
+ BBC (0);
+}
+
+void Apu33 ()
+{
+ BBC (1);
+}
+
+void Apu53 ()
+{
+ BBC (2);
+}
+
+void Apu73 ()
+{
+ BBC (3);
+}
+
+void Apu93 ()
+{
+ BBC (4);
+}
+
+void ApuB3 ()
+{
+ BBC (5);
+}
+
+void ApuD3 ()
+{
+ BBC (6);
+}
+
+void ApuF3 ()
+{
+ BBC (7);
+}
+
+void Apu04 ()
+{
+// OR A,dp
+ pIAPU->YA.B.A |= S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu05 ()
+{
+// OR A,abs
+ Absolute ();
+ pIAPU->YA.B.A |= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu06 ()
+{
+// OR A,(X)
+ pIAPU->YA.B.A |= S9xAPUGetByteZ (pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu07 ()
+{
+// OR A,(dp+X)
+ IndexedXIndirect ();
+ pIAPU->YA.B.A |= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu08 ()
+{
+// OR A,#00
+ pIAPU->YA.B.A |= OP1;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu09 ()
+{
+// OR dp(dest),dp(src)
+ Work8 = S9xAPUGetByteZ (OP1);
+ Work8 |= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu14 ()
+{
+// OR A,dp+X
+ pIAPU->YA.B.A |= S9xAPUGetByteZ (OP1 + pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu15 ()
+{
+// OR A,abs+X
+ AbsoluteX ();
+ pIAPU->YA.B.A |= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu16 ()
+{
+// OR A,abs+Y
+ AbsoluteY ();
+ pIAPU->YA.B.A |= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu17 ()
+{
+// OR A,(dp)+Y
+ IndirectIndexedY ();
+ pIAPU->YA.B.A |= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu18 ()
+{
+// OR dp,#00
+ Work8 = OP1;
+ Work8 |= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu19 ()
+{
+// OR (X),(Y)
+ Work8 = S9xAPUGetByteZ (pIAPU->X) | S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ APUSetZN8 (Work8);
+ S9xAPUSetByteZ (Work8, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void Apu0A ()
+{
+// OR1 C,membit
+ MemBit ();
+ if (!APUCheckCarry ())
+ {
+ if (S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit))
+ APUSetCarry ();
+ }
+ pIAPU->PC += 3;
+}
+
+void Apu2A ()
+{
+// OR1 C,not membit
+ MemBit ();
+ if (!APUCheckCarry ())
+ {
+ if (!(S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit)))
+ APUSetCarry ();
+ }
+ pIAPU->PC += 3;
+}
+
+void Apu4A ()
+{
+// AND1 C,membit
+ MemBit ();
+ if (APUCheckCarry ())
+ {
+ if (!(S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit)))
+ APUClearCarry ();
+ }
+ pIAPU->PC += 3;
+}
+
+void Apu6A ()
+{
+// AND1 C, not membit
+ MemBit ();
+ if (APUCheckCarry ())
+ {
+ if ((S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit)))
+ APUClearCarry ();
+ }
+ pIAPU->PC += 3;
+}
+
+void Apu8A ()
+{
+// EOR1 C, membit
+ MemBit ();
+ if (APUCheckCarry ())
+ {
+ if (S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit))
+ APUClearCarry ();
+ }
+ else
+ {
+ if (S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit))
+ APUSetCarry ();
+ }
+ pIAPU->PC += 3;
+}
+
+void ApuAA ()
+{
+// MOV1 C,membit
+ MemBit ();
+ if (S9xAPUGetByte (pIAPU->Address) & (1 << pIAPU->Bit))
+ APUSetCarry ();
+ else
+ APUClearCarry ();
+ pIAPU->PC += 3;
+}
+
+void ApuCA ()
+{
+// MOV1 membit,C
+ MemBit ();
+ if (APUCheckCarry ())
+ {
+ S9xAPUSetByte (S9xAPUGetByte (pIAPU->Address) | (1 << pIAPU->Bit), pIAPU->Address);
+ }
+ else
+ {
+ S9xAPUSetByte (S9xAPUGetByte (pIAPU->Address) & ~(1 << pIAPU->Bit), pIAPU->Address);
+ }
+ pIAPU->PC += 3;
+}
+
+void ApuEA ()
+{
+// NOT1 membit
+ MemBit ();
+ S9xAPUSetByte (S9xAPUGetByte (pIAPU->Address) ^ (1 << pIAPU->Bit), pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void Apu0B ()
+{
+// ASL dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ ASL (Work8);
+ S9xAPUSetByteZ (Work8, OP1);
+ pIAPU->PC += 2;
+}
+
+void Apu0C ()
+{
+// ASL abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ASL (Work8);
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void Apu1B ()
+{
+// ASL dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ ASL (Work8);
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void Apu1C ()
+{
+// ASL A
+ ASL (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu0D ()
+{
+// PUSH PSW
+ S9xAPUPackStatus ();
+ Push (pIAPU->P);
+ pIAPU->PC++;
+}
+
+void Apu2D ()
+{
+// PUSH A
+ Push (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu4D ()
+{
+// PUSH X
+ Push (pIAPU->X);
+ pIAPU->PC++;
+}
+
+void Apu6D ()
+{
+// PUSH Y
+ Push (pIAPU->YA.B.Y);
+ pIAPU->PC++;
+}
+
+void Apu8E ()
+{
+// POP PSW
+ Pop (pIAPU->P);
+ S9xAPUUnpackStatus ();
+ if (APUCheckDirectPage ())
+ pIAPU->DirectPage = pIAPU->RAM + 0x100;
+ else
+ pIAPU->DirectPage = pIAPU->RAM;
+ pIAPU->PC++;
+}
+
+void ApuAE ()
+{
+// POP A
+ Pop (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuCE ()
+{
+// POP X
+ Pop (pIAPU->X);
+ pIAPU->PC++;
+}
+
+void ApuEE ()
+{
+// POP Y
+ Pop (pIAPU->YA.B.Y);
+ pIAPU->PC++;
+}
+
+void Apu0E ()
+{
+// TSET1 abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ S9xAPUSetByte (Work8 | pIAPU->YA.B.A, pIAPU->Address);
+ Work8 &= pIAPU->YA.B.A;
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu4E ()
+{
+// TCLR1 abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ S9xAPUSetByte (Work8 & ~pIAPU->YA.B.A, pIAPU->Address);
+ Work8 &= pIAPU->YA.B.A;
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu0F ()
+{
+// BRK
+
+#if 0
+ STOP ("BRK");
+#else
+ PushW ((pIAPU->PC + 1 - pIAPU->RAM));
+ S9xAPUPackStatus ();
+ Push (pIAPU->P);
+ APUSetBreak ();
+ APUClearInterrupt ();
+// XXX:Where is the BRK vector ???
+ pIAPU->PC = pIAPU->RAM + APU.ExtraRAM[0x20] + (APU.ExtraRAM[0x21] << 8);
+#endif
+}
+
+void ApuEF ()
+{
+// SLEEP
+ // XXX: sleep
+ // STOP ("SLEEP");
+ CPU.APU_APUExecuting = FALSE;
+ pIAPU->PC++;
+}
+
+void ApuFF ()
+{
+// STOP
+ // STOP ("STOP");
+ CPU.APU_APUExecuting = FALSE;
+ pIAPU->PC++;
+}
+
+void Apu10 ()
+{
+// BPL
+ Relative ();
+ if (!APUCheckNegative ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu30 ()
+{
+// BMI
+ Relative ();
+ if (APUCheckNegative ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu90 ()
+{
+// BCC
+ Relative ();
+ if (!APUCheckCarry ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void ApuB0 ()
+{
+// BCS
+ Relative ();
+ if (APUCheckCarry ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void ApuD0 ()
+{
+// BNE
+ Relative ();
+ if (!APUCheckZero ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void ApuF0 ()
+{
+// BEQ
+ Relative ();
+ if (APUCheckZero ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu50 ()
+{
+// BVC
+ Relative ();
+ if (!APUCheckOverflow ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu70 ()
+{
+// BVS
+ Relative ();
+ if (APUCheckOverflow ())
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu2F ()
+{
+// BRA
+ Relative ();
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+}
+
+void Apu80 ()
+{
+// SETC
+ APUSetCarry ();
+ pIAPU->PC++;
+}
+
+void ApuED ()
+{
+// NOTC
+ pIAPU->_Carry ^= 1;
+ pIAPU->PC++;
+}
+
+void Apu40 ()
+{
+// SETP
+ APUSetDirectPage ();
+ pIAPU->DirectPage = pIAPU->RAM + 0x100;
+ pIAPU->PC++;
+}
+
+void Apu1A ()
+{
+// DECW dp
+ Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
+ Work16--;
+ S9xAPUSetByteZ ((uint8) Work16, OP1);
+ S9xAPUSetByteZ (Work16 >> 8, OP1 + 1);
+ APUSetZN16 (Work16);
+ pIAPU->PC += 2;
+}
+
+void Apu5A ()
+{
+// CMPW YA,dp
+ Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
+ Int32 = (long) pIAPU->YA.W - (long) Work16;
+ pIAPU->_Carry = Int32 >= 0;
+ APUSetZN16 ((uint16) Int32);
+ pIAPU->PC += 2;
+}
+
+void Apu3A ()
+{
+// INCW dp
+ Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
+ Work16++;
+ S9xAPUSetByteZ ((uint8) Work16, OP1);
+ S9xAPUSetByteZ (Work16 >> 8, OP1 + 1);
+ APUSetZN16 (Work16);
+ pIAPU->PC += 2;
+}
+
+// XXX: HalfCarry - BJ Fixed? Or is it between bits 7 and 8 for ADDW/SUBW?
+void Apu7A ()
+{
+// ADDW YA,dp
+ Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
+ Work32 = (uint32) pIAPU->YA.W + Work16;
+ pIAPU->_Carry = Work32 >= 0x10000;
+ if (~(pIAPU->YA.W ^ Work16) & (Work16 ^ (uint16) Work32) & 0x8000)
+ APUSetOverflow ();
+ else
+ APUClearOverflow ();
+ APUClearHalfCarry ();
+ if((pIAPU->YA.W ^ Work16 ^ (uint16) Work32) & 0x10)
+ APUSetHalfCarry ();
+ pIAPU->YA.W = (uint16) Work32;
+ APUSetZN16 (pIAPU->YA.W);
+ pIAPU->PC += 2;
+}
+
+// XXX: BJ: i think the old HalfCarry behavior was wrong...
+// XXX: Or is it between bits 7 and 8 for ADDW/SUBW?
+void Apu9A ()
+{
+// SUBW YA,dp
+ Work16 = S9xAPUGetByteZ (OP1) + (S9xAPUGetByteZ (OP1 + 1) << 8);
+ Int32 = (long) pIAPU->YA.W - (long) Work16;
+ APUClearHalfCarry ();
+ pIAPU->_Carry = Int32 >= 0;
+ if (((pIAPU->YA.W ^ Work16) & 0x8000) &&
+ ((pIAPU->YA.W ^ (uint16) Int32) & 0x8000))
+ APUSetOverflow ();
+ else
+ APUClearOverflow ();
+// if (((pIAPU->YA.W ^ Work16) & 0x0080) &&
+// ((pIAPU->YA.W ^ (uint16) Int32) & 0x0080))
+// APUSetHalfCarry (); // notaz: strange here
+ APUSetHalfCarry ();
+// if((pIAPU->YA.W ^ Work16 ^ (uint16) Work32) & 0x10) // notaz: Work32?!
+ if((pIAPU->YA.W ^ Work16 ^ (uint16) Int32) & 0x10)
+ APUClearHalfCarry ();
+ pIAPU->YA.W = (uint16) Int32;
+ APUSetZN16 (pIAPU->YA.W);
+ pIAPU->PC += 2;
+}
+
+void ApuBA ()
+{
+// MOVW YA,dp
+ pIAPU->YA.B.A = S9xAPUGetByteZ (OP1);
+ pIAPU->YA.B.Y = S9xAPUGetByteZ (OP1 + 1);
+ APUSetZN16 (pIAPU->YA.W);
+ pIAPU->PC += 2;
+}
+
+void ApuDA ()
+{
+// MOVW dp,YA
+ S9xAPUSetByteZ (pIAPU->YA.B.A, OP1);
+ S9xAPUSetByteZ (pIAPU->YA.B.Y, OP1 + 1);
+ pIAPU->PC += 2;
+}
+
+void Apu64 ()
+{
+// CMP A,dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu65 ()
+{
+// CMP A,abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu66 ()
+{
+// CMP A,(X)
+ Work8 = S9xAPUGetByteZ (pIAPU->X);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC++;
+}
+
+void Apu67 ()
+{
+// CMP A,(dp+X)
+ IndexedXIndirect ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu68 ()
+{
+// CMP A,#00
+ Work8 = OP1;
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu69 ()
+{
+// CMP dp(dest), dp(src)
+ W1 = S9xAPUGetByteZ (OP1);
+ Work8 = S9xAPUGetByteZ (OP2);
+ CMP (Work8, W1);
+ pIAPU->PC += 3;
+}
+
+void Apu74 ()
+{
+// CMP A, dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu75 ()
+{
+// CMP A,abs+X
+ AbsoluteX ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu76 ()
+{
+// CMP A, abs+Y
+ AbsoluteY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu77 ()
+{
+// CMP A,(dp)+Y
+ IndirectIndexedY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu78 ()
+{
+// CMP dp,#00
+ Work8 = OP1;
+ W1 = S9xAPUGetByteZ (OP2);
+ CMP (W1, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu79 ()
+{
+// CMP (X),(Y)
+ W1 = S9xAPUGetByteZ (pIAPU->X);
+ Work8 = S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ CMP (W1, Work8);
+ pIAPU->PC++;
+}
+
+void Apu1E ()
+{
+// CMP X,abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->X, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu3E ()
+{
+// CMP X,dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ CMP (pIAPU->X, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuC8 ()
+{
+// CMP X,#00
+ CMP (pIAPU->X, OP1);
+ pIAPU->PC += 2;
+}
+
+void Apu5E ()
+{
+// CMP Y,abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ CMP (pIAPU->YA.B.Y, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu7E ()
+{
+// CMP Y,dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ CMP (pIAPU->YA.B.Y, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuAD ()
+{
+// CMP Y,#00
+ Work8 = OP1;
+ CMP (pIAPU->YA.B.Y, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu1F ()
+{
+// JMP (abs+X)
+ Absolute ();
+ pIAPU->PC = pIAPU->RAM + S9xAPUGetByte (pIAPU->Address + pIAPU->X) +
+ (S9xAPUGetByte (pIAPU->Address + pIAPU->X + 1) << 8);
+// XXX: HERE:
+ // APU.Flags |= TRACE_FLAG;
+}
+
+void Apu5F ()
+{
+// JMP abs
+ Absolute ();
+ pIAPU->PC = pIAPU->RAM + pIAPU->Address;
+}
+
+void Apu20 ()
+{
+// CLRP
+ APUClearDirectPage ();
+ pIAPU->DirectPage = pIAPU->RAM;
+ pIAPU->PC++;
+}
+
+void Apu60 ()
+{
+// CLRC
+ APUClearCarry ();
+ pIAPU->PC++;
+}
+
+void ApuE0 ()
+{
+// CLRV
+ APUClearHalfCarry ();
+ APUClearOverflow ();
+ pIAPU->PC++;
+}
+
+void Apu24 ()
+{
+// AND A,dp
+ pIAPU->YA.B.A &= S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu25 ()
+{
+// AND A,abs
+ Absolute ();
+ pIAPU->YA.B.A &= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu26 ()
+{
+// AND A,(X)
+ pIAPU->YA.B.A &= S9xAPUGetByteZ (pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu27 ()
+{
+// AND A,(dp+X)
+ IndexedXIndirect ();
+ pIAPU->YA.B.A &= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu28 ()
+{
+// AND A,#00
+ pIAPU->YA.B.A &= OP1;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu29 ()
+{
+// AND dp(dest),dp(src)
+ Work8 = S9xAPUGetByteZ (OP1);
+ Work8 &= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu34 ()
+{
+// AND A,dp+X
+ pIAPU->YA.B.A &= S9xAPUGetByteZ (OP1 + pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu35 ()
+{
+// AND A,abs+X
+ AbsoluteX ();
+ pIAPU->YA.B.A &= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu36 ()
+{
+// AND A,abs+Y
+ AbsoluteY ();
+ pIAPU->YA.B.A &= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu37 ()
+{
+// AND A,(dp)+Y
+ IndirectIndexedY ();
+ pIAPU->YA.B.A &= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu38 ()
+{
+// AND dp,#00
+ Work8 = OP1;
+ Work8 &= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu39 ()
+{
+// AND (X),(Y)
+ Work8 = S9xAPUGetByteZ (pIAPU->X) & S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ APUSetZN8 (Work8);
+ S9xAPUSetByteZ (Work8, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void Apu2B ()
+{
+// ROL dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ ROL (Work8);
+ S9xAPUSetByteZ (Work8, OP1);
+ pIAPU->PC += 2;
+}
+
+void Apu2C ()
+{
+// ROL abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ROL (Work8);
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void Apu3B ()
+{
+// ROL dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ ROL (Work8);
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void Apu3C ()
+{
+// ROL A
+ ROL (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu2E ()
+{
+// CBNE dp,rel
+ Work8 = OP1;
+ Relative2 ();
+
+ if (S9xAPUGetByteZ (Work8) != pIAPU->YA.B.A)
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 3;
+}
+
+void ApuDE ()
+{
+// CBNE dp+X,rel
+ Work8 = OP1 + pIAPU->X;
+ Relative2 ();
+
+ if (S9xAPUGetByteZ (Work8) != pIAPU->YA.B.A)
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ APUShutdown ();
+ }
+ else
+ pIAPU->PC += 3;
+}
+
+void Apu3D ()
+{
+// INC X
+ pIAPU->X++;
+ APUSetZN8 (pIAPU->X);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void ApuFC ()
+{
+// INC Y
+ pIAPU->YA.B.Y++;
+ APUSetZN8 (pIAPU->YA.B.Y);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void Apu1D ()
+{
+// DEC X
+ pIAPU->X--;
+ APUSetZN8 (pIAPU->X);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void ApuDC ()
+{
+// DEC Y
+ pIAPU->YA.B.Y--;
+ APUSetZN8 (pIAPU->YA.B.Y);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void ApuAB ()
+{
+// INC dp
+ Work8 = S9xAPUGetByteZ (OP1) + 1;
+ S9xAPUSetByteZ (Work8, OP1);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 2;
+}
+
+void ApuAC ()
+{
+// INC abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address) + 1;
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 3;
+}
+
+void ApuBB ()
+{
+// INC dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X) + 1;
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 2;
+}
+
+void ApuBC ()
+{
+// INC A
+ pIAPU->YA.B.A++;
+ APUSetZN8 (pIAPU->YA.B.A);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void Apu8B ()
+{
+// DEC dp
+ Work8 = S9xAPUGetByteZ (OP1) - 1;
+ S9xAPUSetByteZ (Work8, OP1);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 2;
+}
+
+void Apu8C ()
+{
+// DEC abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address) - 1;
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 3;
+}
+
+void Apu9B ()
+{
+// DEC dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X) - 1;
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ APUSetZN8 (Work8);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC += 2;
+}
+
+void Apu9C ()
+{
+// DEC A
+ pIAPU->YA.B.A--;
+ APUSetZN8 (pIAPU->YA.B.A);
+
+#ifdef SPC700_SHUTDOWN
+ pIAPU->WaitCounter++;
+#endif
+
+ pIAPU->PC++;
+}
+
+void Apu44 ()
+{
+// EOR A,dp
+ pIAPU->YA.B.A ^= S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu45 ()
+{
+// EOR A,abs
+ Absolute ();
+ pIAPU->YA.B.A ^= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu46 ()
+{
+// EOR A,(X)
+ pIAPU->YA.B.A ^= S9xAPUGetByteZ (pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu47 ()
+{
+// EOR A,(dp+X)
+ IndexedXIndirect ();
+ pIAPU->YA.B.A ^= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu48 ()
+{
+// EOR A,#00
+ pIAPU->YA.B.A ^= OP1;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu49 ()
+{
+// EOR dp(dest),dp(src)
+ Work8 = S9xAPUGetByteZ (OP1);
+ Work8 ^= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu54 ()
+{
+// EOR A,dp+X
+ pIAPU->YA.B.A ^= S9xAPUGetByteZ (OP1 + pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu55 ()
+{
+// EOR A,abs+X
+ AbsoluteX ();
+ pIAPU->YA.B.A ^= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu56 ()
+{
+// EOR A,abs+Y
+ AbsoluteY ();
+ pIAPU->YA.B.A ^= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void Apu57 ()
+{
+// EOR A,(dp)+Y
+ IndirectIndexedY ();
+ pIAPU->YA.B.A ^= S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void Apu58 ()
+{
+// EOR dp,#00
+ Work8 = OP1;
+ Work8 ^= S9xAPUGetByteZ (OP2);
+ S9xAPUSetByteZ (Work8, OP2);
+ APUSetZN8 (Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu59 ()
+{
+// EOR (X),(Y)
+ Work8 = S9xAPUGetByteZ (pIAPU->X) ^ S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ APUSetZN8 (Work8);
+ S9xAPUSetByteZ (Work8, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void Apu4B ()
+{
+// LSR dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ LSR (Work8);
+ S9xAPUSetByteZ (Work8, OP1);
+ pIAPU->PC += 2;
+}
+
+void Apu4C ()
+{
+// LSR abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ LSR (Work8);
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void Apu5B ()
+{
+// LSR dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ LSR (Work8);
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void Apu5C ()
+{
+// LSR A
+ LSR (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu7D ()
+{
+// MOV A,X
+ pIAPU->YA.B.A = pIAPU->X;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuDD ()
+{
+// MOV A,Y
+ pIAPU->YA.B.A = pIAPU->YA.B.Y;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu5D ()
+{
+// MOV X,A
+ pIAPU->X = pIAPU->YA.B.A;
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC++;
+}
+
+void ApuFD ()
+{
+// MOV Y,A
+ pIAPU->YA.B.Y = pIAPU->YA.B.A;
+ APUSetZN8 (pIAPU->YA.B.Y);
+ pIAPU->PC++;
+}
+
+void Apu9D ()
+{
+//MOV X,SP
+ pIAPU->X = pIAPU->S;
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC++;
+}
+
+void ApuBD ()
+{
+// MOV SP,X
+ pIAPU->S = pIAPU->X;
+ pIAPU->PC++;
+}
+
+void Apu6B ()
+{
+// ROR dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ ROR (Work8);
+ S9xAPUSetByteZ (Work8, OP1);
+ pIAPU->PC += 2;
+}
+
+void Apu6C ()
+{
+// ROR abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ROR (Work8);
+ S9xAPUSetByte (Work8, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void Apu7B ()
+{
+// ROR dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ ROR (Work8);
+ S9xAPUSetByteZ (Work8, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void Apu7C ()
+{
+// ROR A
+ ROR (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu6E ()
+{
+// DBNZ dp,rel
+ Work8 = OP1;
+ Relative2 ();
+ W1 = S9xAPUGetByteZ (Work8) - 1;
+ S9xAPUSetByteZ (W1, Work8);
+ if (W1 != 0)
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ }
+ else
+ pIAPU->PC += 3;
+}
+
+void ApuFE ()
+{
+// DBNZ Y,rel
+ Relative ();
+ pIAPU->YA.B.Y--;
+ if (pIAPU->YA.B.Y != 0)
+ {
+ pIAPU->PC = pIAPU->RAM + (uint16) Int16;
+ CPU.APU_Cycles += pIAPU->TwoCycles;
+ }
+ else
+ pIAPU->PC += 2;
+}
+
+void Apu6F ()
+{
+// RET
+ PopW (Work16);
+ pIAPU->PC = pIAPU->RAM + Work16;
+}
+
+void Apu7F ()
+{
+// RETI
+ // STOP ("RETI");
+ Pop (pIAPU->P);
+ S9xAPUUnpackStatus ();
+ PopW (Work16);
+ pIAPU->PC = pIAPU->RAM + Work16;
+}
+
+void Apu84 ()
+{
+// ADC A,dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu85 ()
+{
+// ADC A, abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu86 ()
+{
+// ADC A,(X)
+ Work8 = S9xAPUGetByteZ (pIAPU->X);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC++;
+}
+
+void Apu87 ()
+{
+// ADC A,(dp+X)
+ IndexedXIndirect ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu88 ()
+{
+// ADC A,#00
+ Work8 = OP1;
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu89 ()
+{
+// ADC dp(dest),dp(src)
+ Work8 = S9xAPUGetByteZ (OP1);
+ W1 = S9xAPUGetByteZ (OP2);
+ ADC (W1, Work8);
+ S9xAPUSetByteZ (W1, OP2);
+ pIAPU->PC += 3;
+}
+
+void Apu94 ()
+{
+// ADC A,dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu95 ()
+{
+// ADC A, abs+X
+ AbsoluteX ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu96 ()
+{
+// ADC A, abs+Y
+ AbsoluteY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void Apu97 ()
+{
+// ADC A, (dp)+Y
+ IndirectIndexedY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ ADC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void Apu98 ()
+{
+// ADC dp,#00
+ Work8 = OP1;
+ W1 = S9xAPUGetByteZ (OP2);
+ ADC (W1, Work8);
+ S9xAPUSetByteZ (W1, OP2);
+ pIAPU->PC += 3;
+}
+
+void Apu99 ()
+{
+// ADC (X),(Y)
+ W1 = S9xAPUGetByteZ (pIAPU->X);
+ Work8 = S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ ADC (W1, Work8);
+ S9xAPUSetByteZ (W1, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void Apu8D ()
+{
+// MOV Y,#00
+ pIAPU->YA.B.Y = OP1;
+ APUSetZN8 (pIAPU->YA.B.Y);
+ pIAPU->PC += 2;
+}
+
+void Apu8F ()
+{
+// MOV dp,#00
+ Work8 = OP1;
+ S9xAPUSetByteZ (Work8, OP2);
+ pIAPU->PC += 3;
+}
+
+void Apu9E ()
+{
+// DIV YA,X
+ if (pIAPU->X == 0)
+ {
+ APUSetOverflow ();
+ pIAPU->YA.B.Y = 0xff;
+ pIAPU->YA.B.A = 0xff;
+ }
+ else
+ {
+ APUClearOverflow ();
+ Work8 = pIAPU->YA.W / pIAPU->X;
+ pIAPU->YA.B.Y = pIAPU->YA.W % pIAPU->X;
+ pIAPU->YA.B.A = Work8;
+ }
+// XXX How should Overflow, Half Carry, Zero and Negative flags be set??
+ // APUSetZN16 (pIAPU->YA.W);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void Apu9F ()
+{
+// XCN A
+ pIAPU->YA.B.A = (pIAPU->YA.B.A >> 4) | (pIAPU->YA.B.A << 4);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuA4 ()
+{
+// SBC A, dp
+ Work8 = S9xAPUGetByteZ (OP1);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuA5 ()
+{
+// SBC A, abs
+ Absolute ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void ApuA6 ()
+{
+// SBC A, (X)
+ Work8 = S9xAPUGetByteZ (pIAPU->X);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC++;
+}
+
+void ApuA7 ()
+{
+// SBC A,(dp+X)
+ IndexedXIndirect ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuA8 ()
+{
+// SBC A,#00
+ Work8 = OP1;
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuA9 ()
+{
+// SBC dp(dest), dp(src)
+ Work8 = S9xAPUGetByteZ (OP1);
+ W1 = S9xAPUGetByteZ (OP2);
+ SBC (W1, Work8);
+ S9xAPUSetByteZ (W1, OP2);
+ pIAPU->PC += 3;
+}
+
+void ApuB4 ()
+{
+// SBC A, dp+X
+ Work8 = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuB5 ()
+{
+// SBC A,abs+X
+ AbsoluteX ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void ApuB6 ()
+{
+// SBC A,abs+Y
+ AbsoluteY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 3;
+}
+
+void ApuB7 ()
+{
+// SBC A,(dp)+Y
+ IndirectIndexedY ();
+ Work8 = S9xAPUGetByte (pIAPU->Address);
+ SBC (pIAPU->YA.B.A, Work8);
+ pIAPU->PC += 2;
+}
+
+void ApuB8 ()
+{
+// SBC dp,#00
+ Work8 = OP1;
+ W1 = S9xAPUGetByteZ (OP2);
+ SBC (W1, Work8);
+ S9xAPUSetByteZ (W1, OP2);
+ pIAPU->PC += 3;
+}
+
+void ApuB9 ()
+{
+// SBC (X),(Y)
+ W1 = S9xAPUGetByteZ (pIAPU->X);
+ Work8 = S9xAPUGetByteZ (pIAPU->YA.B.Y);
+ SBC (W1, Work8);
+ S9xAPUSetByteZ (W1, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void ApuAF ()
+{
+// MOV (X)+, A
+ S9xAPUSetByteZ (pIAPU->YA.B.A, pIAPU->X++);
+ pIAPU->PC++;
+}
+
+void ApuBE ()
+{
+// DAS
+ if ((pIAPU->YA.B.A & 0x0f) > 9 || !APUCheckHalfCarry())
+ {
+ pIAPU->YA.B.A -= 6;
+ }
+ if (pIAPU->YA.B.A > 0x9f || !pIAPU->_Carry)
+ {
+ pIAPU->YA.B.A -= 0x60;
+ APUClearCarry ();
+ }
+ else { APUSetCarry (); }
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuBF ()
+{
+// MOV A,(X)+
+ pIAPU->YA.B.A = S9xAPUGetByteZ (pIAPU->X++);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuC0 ()
+{
+// DI
+ APUClearInterrupt ();
+ pIAPU->PC++;
+}
+
+void ApuA0 ()
+{
+// EI
+ APUSetInterrupt ();
+ pIAPU->PC++;
+}
+
+void ApuC4 ()
+{
+// MOV dp,A
+ S9xAPUSetByteZ (pIAPU->YA.B.A, OP1);
+ pIAPU->PC += 2;
+}
+
+void ApuC5 ()
+{
+// MOV abs,A
+ Absolute ();
+ S9xAPUSetByte (pIAPU->YA.B.A, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void ApuC6 ()
+{
+// MOV (X), A
+ S9xAPUSetByteZ (pIAPU->YA.B.A, pIAPU->X);
+ pIAPU->PC++;
+}
+
+void ApuC7 ()
+{
+// MOV (dp+X),A
+ IndexedXIndirect ();
+ S9xAPUSetByte (pIAPU->YA.B.A, pIAPU->Address);
+ pIAPU->PC += 2;
+}
+
+void ApuC9 ()
+{
+// MOV abs,X
+ Absolute ();
+ S9xAPUSetByte (pIAPU->X, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void ApuCB ()
+{
+// MOV dp,Y
+ S9xAPUSetByteZ (pIAPU->YA.B.Y, OP1);
+ pIAPU->PC += 2;
+}
+
+void ApuCC ()
+{
+// MOV abs,Y
+ Absolute ();
+ S9xAPUSetByte (pIAPU->YA.B.Y, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void ApuCD ()
+{
+// MOV X,#00
+ pIAPU->X = OP1;
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void ApuCF ()
+{
+// MUL YA
+ pIAPU->YA.W = (uint16) pIAPU->YA.B.A * pIAPU->YA.B.Y;
+ APUSetZN16 (pIAPU->YA.W);
+ pIAPU->PC++;
+}
+
+void ApuD4 ()
+{
+// MOV dp+X, A
+ S9xAPUSetByteZ (pIAPU->YA.B.A, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void ApuD5 ()
+{
+// MOV abs+X,A
+ AbsoluteX ();
+ S9xAPUSetByte (pIAPU->YA.B.A, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void ApuD6 ()
+{
+// MOV abs+Y,A
+ AbsoluteY ();
+ S9xAPUSetByte (pIAPU->YA.B.A, pIAPU->Address);
+ pIAPU->PC += 3;
+}
+
+void ApuD7 ()
+{
+// MOV (dp)+Y,A
+ IndirectIndexedY ();
+ S9xAPUSetByte (pIAPU->YA.B.A, pIAPU->Address);
+ pIAPU->PC += 2;
+}
+
+void ApuD8 ()
+{
+// MOV dp,X
+ S9xAPUSetByteZ (pIAPU->X, OP1);
+ pIAPU->PC += 2;
+}
+
+void ApuD9 ()
+{
+// MOV dp+Y,X
+ S9xAPUSetByteZ (pIAPU->X, OP1 + pIAPU->YA.B.Y);
+ pIAPU->PC += 2;
+}
+
+void ApuDB ()
+{
+// MOV dp+X,Y
+ S9xAPUSetByteZ (pIAPU->YA.B.Y, OP1 + pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void ApuDF ()
+{
+// DAA
+ if ((pIAPU->YA.B.A & 0x0f) > 9 || APUCheckHalfCarry())
+ {
+ if(pIAPU->YA.B.A > 0xf0) APUSetCarry ();
+ pIAPU->YA.B.A += 6;
+ //APUSetHalfCarry (); Intel procs do this, but this is a Sony proc...
+ }
+ //else { APUClearHalfCarry (); } ditto as above
+ if (pIAPU->YA.B.A > 0x9f || pIAPU->_Carry)
+ {
+ pIAPU->YA.B.A += 0x60;
+ APUSetCarry ();
+ }
+ else { APUClearCarry (); }
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuE4 ()
+{
+// MOV A, dp
+ pIAPU->YA.B.A = S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void ApuE5 ()
+{
+// MOV A,abs
+ Absolute ();
+ pIAPU->YA.B.A = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void ApuE6 ()
+{
+// MOV A,(X)
+ pIAPU->YA.B.A = S9xAPUGetByteZ (pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC++;
+}
+
+void ApuE7 ()
+{
+// MOV A,(dp+X)
+ IndexedXIndirect ();
+ pIAPU->YA.B.A = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void ApuE8 ()
+{
+// MOV A,#00
+ pIAPU->YA.B.A = OP1;
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void ApuE9 ()
+{
+// MOV X, abs
+ Absolute ();
+ pIAPU->X = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC += 3;
+}
+
+void ApuEB ()
+{
+// MOV Y,dp
+ pIAPU->YA.B.Y = S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->YA.B.Y);
+ pIAPU->PC += 2;
+}
+
+void ApuEC ()
+{
+// MOV Y,abs
+ Absolute ();
+ pIAPU->YA.B.Y = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.Y);
+ pIAPU->PC += 3;
+}
+
+void ApuF4 ()
+{
+// MOV A, dp+X
+ pIAPU->YA.B.A = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void ApuF5 ()
+{
+// MOV A, abs+X
+ AbsoluteX ();
+ pIAPU->YA.B.A = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void ApuF6 ()
+{
+// MOV A, abs+Y
+ AbsoluteY ();
+ pIAPU->YA.B.A = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 3;
+}
+
+void ApuF7 ()
+{
+// MOV A, (dp)+Y
+ IndirectIndexedY ();
+ pIAPU->YA.B.A = S9xAPUGetByte (pIAPU->Address);
+ APUSetZN8 (pIAPU->YA.B.A);
+ pIAPU->PC += 2;
+}
+
+void ApuF8 ()
+{
+// MOV X,dp
+ pIAPU->X = S9xAPUGetByteZ (OP1);
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void ApuF9 ()
+{
+// MOV X,dp+Y
+ pIAPU->X = S9xAPUGetByteZ (OP1 + pIAPU->YA.B.Y);
+ APUSetZN8 (pIAPU->X);
+ pIAPU->PC += 2;
+}
+
+void ApuFA ()
+{
+// MOV dp(dest),dp(src)
+ S9xAPUSetByteZ (S9xAPUGetByteZ (OP1), OP2);
+ pIAPU->PC += 3;
+}
+
+void ApuFB ()
+{
+// MOV Y,dp+X
+ pIAPU->YA.B.Y = S9xAPUGetByteZ (OP1 + pIAPU->X);
+ APUSetZN8 (pIAPU->YA.B.Y);
+ pIAPU->PC += 2;
+}
+
+//#if defined(ASM_SPC700)
+#undef INLINE
+#define INLINE extern "C"
+#include "apumem.h"
+/*
+#elif defined(NO_INLINE_SET_GET)
+#undef INLINE
+#define INLINE
+#include "apumem.h"
+#endif
+*/
+
+void (*S9xApuOpcodes[256]) (void) =
+{
+ Apu00, Apu01, Apu02, Apu03, Apu04, Apu05, Apu06, Apu07,
+ Apu08, Apu09, Apu0A, Apu0B, Apu0C, Apu0D, Apu0E, Apu0F,
+ Apu10, Apu11, Apu12, Apu13, Apu14, Apu15, Apu16, Apu17,
+ Apu18, Apu19, Apu1A, Apu1B, Apu1C, Apu1D, Apu1E, Apu1F,
+ Apu20, Apu21, Apu22, Apu23, Apu24, Apu25, Apu26, Apu27,
+ Apu28, Apu29, Apu2A, Apu2B, Apu2C, Apu2D, Apu2E, Apu2F,
+ Apu30, Apu31, Apu32, Apu33, Apu34, Apu35, Apu36, Apu37,
+ Apu38, Apu39, Apu3A, Apu3B, Apu3C, Apu3D, Apu3E, Apu3F,
+ Apu40, Apu41, Apu42, Apu43, Apu44, Apu45, Apu46, Apu47,
+ Apu48, Apu49, Apu4A, Apu4B, Apu4C, Apu4D, Apu4E, Apu4F,
+ Apu50, Apu51, Apu52, Apu53, Apu54, Apu55, Apu56, Apu57,
+ Apu58, Apu59, Apu5A, Apu5B, Apu5C, Apu5D, Apu5E, Apu5F,
+ Apu60, Apu61, Apu62, Apu63, Apu64, Apu65, Apu66, Apu67,
+ Apu68, Apu69, Apu6A, Apu6B, Apu6C, Apu6D, Apu6E, Apu6F,
+ Apu70, Apu71, Apu72, Apu73, Apu74, Apu75, Apu76, Apu77,
+ Apu78, Apu79, Apu7A, Apu7B, Apu7C, Apu7D, Apu7E, Apu7F,
+ Apu80, Apu81, Apu82, Apu83, Apu84, Apu85, Apu86, Apu87,
+ Apu88, Apu89, Apu8A, Apu8B, Apu8C, Apu8D, Apu8E, Apu8F,
+ Apu90, Apu91, Apu92, Apu93, Apu94, Apu95, Apu96, Apu97,
+ Apu98, Apu99, Apu9A, Apu9B, Apu9C, Apu9D, Apu9E, Apu9F,
+ ApuA0, ApuA1, ApuA2, ApuA3, ApuA4, ApuA5, ApuA6, ApuA7,
+ ApuA8, ApuA9, ApuAA, ApuAB, ApuAC, ApuAD, ApuAE, ApuAF,
+ ApuB0, ApuB1, ApuB2, ApuB3, ApuB4, ApuB5, ApuB6, ApuB7,
+ ApuB8, ApuB9, ApuBA, ApuBB, ApuBC, ApuBD, ApuBE, ApuBF,
+ ApuC0, ApuC1, ApuC2, ApuC3, ApuC4, ApuC5, ApuC6, ApuC7,
+ ApuC8, ApuC9, ApuCA, ApuCB, ApuCC, ApuCD, ApuCE, ApuCF,
+ ApuD0, ApuD1, ApuD2, ApuD3, ApuD4, ApuD5, ApuD6, ApuD7,
+ ApuD8, ApuD9, ApuDA, ApuDB, ApuDC, ApuDD, ApuDE, ApuDF,
+ ApuE0, ApuE1, ApuE2, ApuE3, ApuE4, ApuE5, ApuE6, ApuE7,
+ ApuE8, ApuE9, ApuEA, ApuEB, ApuEC, ApuED, ApuEE, ApuEF,
+ ApuF0, ApuF1, ApuF2, ApuF3, ApuF4, ApuF5, ApuF6, ApuF7,
+ ApuF8, ApuF9, ApuFA, ApuFB, ApuFC, ApuFD, ApuFE, ApuFF
+};
+
+
+struct SIAPU IAPU2;
+struct SIAPU *pIAPU;
+
+void APUCompare()
+{
+ IAPU.icount++;
+
+ if(IAPU.PC != IAPU2.PC) {
+ dprintf("!%02X %5i PC %08X vs %08X", IAPU.opcode, IAPU.icount, IAPU.PC, IAPU2.PC);
+ exit(1);
+ }
+
+ if(IAPU.YA.W != IAPU2.YA.W) {
+ dprintf("!%02X %5i YA %04X vs %04X", IAPU.opcode, IAPU.icount, IAPU.YA.W, IAPU2.YA.W);
+ dprintf(" (%04X / %02X)", IAPU.ya_prev, IAPU.x_prev);
+ exit(1);
+ }
+
+ if((IAPU.P&0x7d) != (IAPU2.P&0x7d)) {
+ dprintf("!%02X %5i P %02X vs %02X", IAPU.opcode, IAPU.icount, IAPU.P, IAPU2.P);
+ exit(1);
+ }
+
+ if(IAPU.X != IAPU2.X) {
+ dprintf("!%02X %5i X %02X vs %02X", IAPU.opcode, IAPU.icount, IAPU.X, IAPU2.X);
+ exit(1);
+ }
+
+ if(IAPU.S != IAPU2.S) {
+ dprintf("!%02X %5i S %02X vs %02X", IAPU.opcode, IAPU.icount, IAPU.S, IAPU2.S);
+ exit(1);
+ }
+
+ if((IAPU._Zero == 0) != (IAPU2._Zero == 0)) {
+ dprintf("!%02X %5i _Zero %02X vs %02X", IAPU.opcode, IAPU.icount, IAPU._Zero, IAPU2._Zero);
+ exit(1);
+ }
+
+ if((IAPU._Zero & 0x80) != (IAPU2._Zero & 0x80)) {
+ dprintf("!%02X %5i _Zero(n) %02X vs %02X", IAPU.opcode, IAPU.icount, IAPU._Zero, IAPU2._Zero);
+ exit(1);
+ }
+
+ if(IAPU.memread_addr != IAPU2.memread_addr) {
+ dprintf("!%02X %5i memread_addr %04X vs %04X", IAPU.opcode, IAPU.icount, IAPU.memread_addr, IAPU2.memread_addr);
+ exit(1);
+ }
+
+ if(IAPU.memread_data != IAPU2.memread_data) {
+ dprintf("!%02X %5i memread_data %02X@%04X vs %02X@%04X", IAPU.opcode, IAPU.icount, IAPU.memread_data, IAPU.memread_addr, IAPU2.memread_data, IAPU2.memread_addr);
+ exit(1);
+ }
+
+ if(IAPU.memwrite_addr != IAPU2.memwrite_addr) {
+ dprintf("!%02X %5i memwrite_addr %04X vs %04X", IAPU.opcode, IAPU.icount, IAPU.memwrite_addr, IAPU2.memwrite_addr);
+ exit(1);
+ }
+
+ if(IAPU.memwrite_data != IAPU2.memwrite_data) {
+ dprintf("!%02X %5i memwrite_data %02X@%04X vs %02X@%04X", IAPU.opcode, IAPU.icount, IAPU.memwrite_data, IAPU.memwrite_addr, IAPU2.memwrite_data, IAPU2.memwrite_addr);
+ exit(1);
+ }
+}
+
+
diff --git a/src/spc700/debug/spc700.h b/src/spc700/debug/spc700.h
new file mode 100644
index 0000000..507c247
--- /dev/null
+++ b/src/spc700/debug/spc700.h
@@ -0,0 +1,172 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#ifndef _SPC700_H_
+#define _SPC700_H_
+
+#ifdef SPCTOOL
+#define NO_CHANNEL_STRUCT
+#include "spctool/dsp.h"
+#include "spctool/spc700.h"
+#include "spctool/soundmod.h"
+#endif
+
+
+#define Carry 1
+#define Zero 2
+#define Interrupt 4
+#define HalfCarry 8
+#define BreakFlag 16
+#define DirectPageFlag 32
+#define Overflow 64
+#define Negative 128
+
+#define APUClearCarry() (pIAPU->_Carry = 0)
+#define APUSetCarry() (pIAPU->_Carry = 1)
+#define APUSetInterrupt() (pIAPU->P |= Interrupt)
+#define APUClearInterrupt() (pIAPU->P &= ~Interrupt)
+#define APUSetHalfCarry() (pIAPU->P |= HalfCarry)
+#define APUClearHalfCarry() (pIAPU->P &= ~HalfCarry)
+#define APUSetBreak() (pIAPU->P |= BreakFlag)
+#define APUClearBreak() (pIAPU->P &= ~BreakFlag)
+#define APUSetDirectPage() (pIAPU->P |= DirectPageFlag)
+#define APUClearDirectPage() (pIAPU->P &= ~DirectPageFlag)
+#define APUSetOverflow() (pIAPU->_Overflow = 1)
+#define APUClearOverflow() (pIAPU->_Overflow = 0)
+
+#define APUCheckZero() (pIAPU->_Zero == 0)
+#define APUCheckCarry() (pIAPU->_Carry)
+#define APUCheckInterrupt() (pIAPU->P & Interrupt)
+#define APUCheckHalfCarry() (pIAPU->P & HalfCarry)
+#define APUCheckBreak() (pIAPU->P & BreakFlag)
+#define APUCheckDirectPage() (pIAPU->P & DirectPageFlag)
+#define APUCheckOverflow() (pIAPU->_Overflow)
+#define APUCheckNegative() (pIAPU->_Zero & 0x80)
+
+//#define APUClearFlags(f) (IAPU.P &= ~(f))
+//#define APUSetFlags(f) (IAPU.P |= (f))
+//#define APUCheckFlag(f) (IAPU.P & (f))
+
+typedef union
+{
+#ifdef LSB_FIRST
+ struct { uint8 A, Y; } B;
+#else
+ struct { uint8 Y, A; } B;
+#endif
+ uint16 W;
+ uint32 _padder; // make sure this whole thing takes 4 bytes
+} YAndA;
+
+struct SAPURegisters{
+ uint8 P;
+ YAndA YA;
+ uint8 X;
+ uint8 S;
+ uint16 PC;
+};
+
+//EXTERN_C struct SAPURegisters APURegisters;
+
+// Needed by ILLUSION OF GAIA
+//#define ONE_APU_CYCLE 14
+#define ONE_APU_CYCLE 21
+
+// Needed by all games written by the software company called Human
+//#define ONE_APU_CYCLE_HUMAN 17
+#define ONE_APU_CYCLE_HUMAN 21
+
+// 1.953us := 1.024065.54MHz
+
+// return cycles left (always negative)
+extern "C" int spc700_execute(int cycles);
+extern "C" uint32 Spc700JumpTab;
+
+#ifdef SPCTOOL
+EXTERN_C int32 ESPC (int32);
+
+#define APU_EXECUTE() \
+{ \
+ int32 l = (CPU.Cycles - CPU.APU_Cycles) / 14; \
+ if (l > 0) \
+ { \
+ l -= _EmuSPC(l); \
+ CPU.APU_Cycles += l * 14; \
+ } \
+}
+
+#else
+
+#ifdef DEBUGGER
+#define APU_EXECUTE1() \
+{ \
+ if (APU.Flags & TRACE_FLAG) \
+ S9xTraceAPU ();\
+ CPU.APU_Cycles += S9xAPUCycles [*IAPU.PC]; \
+ (*S9xApuOpcodes[*IAPU.PC]) (); \
+}
+#else
+#define APU_EXECUTE1() \
+{ \
+ IAPU.asmJumpTab = &Spc700JumpTab; \
+ memcpy(&IAPU2, &IAPU, sizeof(IAPU)); \
+ CPU.APU_Cycles += S9xAPUCycles [*IAPU.PC]; \
+ IAPU.opcode = *IAPU.PC; \
+ pIAPU = &IAPU; \
+ (*S9xApuOpcodes[*IAPU.PC]) (); \
+ if(IAPU._Carry) IAPU.P |= Carry; else IAPU.P &= ~Carry; \
+ if(IAPU._Overflow) IAPU.P |= Overflow; else IAPU.P &= ~Overflow; \
+ pIAPU = &IAPU2; \
+ spc700_execute(0); \
+ APUCompare(); \
+ IAPU.ya_prev = IAPU.YA.W; \
+ IAPU.x_prev = IAPU.X; \
+}
+#endif
+
+#define APU_EXECUTE(mode) \
+if (CPU.APU_APUExecuting == mode) \
+{\
+ while (CPU.APU_Cycles <= CPU.Cycles) \
+ APU_EXECUTE1(); \
+}
+#endif
+
+#endif