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-rw-r--r--src/tile.h18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/tile.h b/src/tile.h
index 692fce1..f0d09fc 100644
--- a/src/tile.h
+++ b/src/tile.h
@@ -61,7 +61,7 @@ extern uint32 TileBlank;
return; \
} \
\
- register uint32 l; \
+ uint32 l; \
GFX.ScreenColors = &GFX.ScreenColorsPre[(Tile & GFX.PaletteMask) >> GFX.PaletteShift];
@@ -70,7 +70,7 @@ extern uint32 TileBlank;
else GFX.ScreenColors = &IPPU.ScreenColors [(((Tile >> 10) & BG.PaletteMask) << BG.PaletteShift) + BG.StartPalette];
*/
#define RENDER_TILE(NORMAL, FLIPPED, N) \
- register int inc; \
+ int inc; \
if (!(Tile & V_FLIP)){ \
bp = pCache + StartLine; \
inc = 8; \
@@ -126,7 +126,7 @@ extern uint32 TileBlank;
#define RENDER_CLIPPED_TILE(NORMAL, FLIPPED, N) \
- register int inc; \
+ int inc; \
if (Tile & V_FLIP){ \
bp = pCache + 56 - StartLine; \
inc = -8; \
@@ -164,7 +164,8 @@ extern uint32 TileBlank;
pixel = PIXEL; \
for (l = LineCount; l != 0; l--, sp += GFX_PPL, Depth += GFX_PPL) \
{ \
- for (int z = Pixels - 1; z >= 0; z--) \
+ int z; \
+ for (z = Pixels - 1; z >= 0; z--) \
if (GFX.Z1 > Depth [z]) \
{ \
sp [z] = FUNCTION(sp + z, pixel); \
@@ -182,7 +183,8 @@ extern uint32 TileBlank;
pixel = PIXEL; \
for (l = LineCount; l != 0; l--, sp += GFX_PPL, Depth += GFX_PPL) \
{ \
- for (int z = Pixels - 1; z >= 0; z--) \
+ int z; \
+ for (z = Pixels - 1; z >= 0; z--) \
if (GFX.Z1 > Depth [z]) \
{ \
sp [z] = FUNCTION(sp + z, pixel); \
@@ -200,7 +202,8 @@ extern uint32 TileBlank;
pixel = PIXEL; \
for (l = LineCount; l != 0; l--, sp += GFX_PPL, Depth += GFX_PPL) \
{ \
- for (int z = Pixels - 1; z >= 0; z--) \
+ int z; \
+ for (z = Pixels - 1; z >= 0; z--) \
if (GFX.Z1 > Depth [z]) \
{ \
sp [z] = FUNCTION(sp + z, pixel); \
@@ -216,7 +219,8 @@ extern uint32 TileBlank;
pixel = PIXEL; \
for (l = LineCount; l != 0; l--, sp += GFX_PPL, Depth += GFX_PPL) \
{ \
- for (int z = Pixels - 1; z >= 0; z--) \
+ int z; \
+ for (z = Pixels - 1; z >= 0; z--) \
if (GFX.Z1 > Depth [z]) \
{ \
sp [z] = FUNCTION(sp + z, pixel); \