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-rw-r--r--src/tile16f_t.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/tile16f_t.h b/src/tile16f_t.h
index 70b5cff..493f76f 100644
--- a/src/tile16f_t.h
+++ b/src/tile16f_t.h
@@ -103,7 +103,7 @@ DEC_DRAW(ROPNAME)
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[screen] "r" ((uint16 *) GFX.S + Offset),
[depth] "r" (GFX.ZBuffer + Offset),
@@ -127,7 +127,7 @@ DEC_DRAW(ROPNAME)
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[screen] "r" ((uint16 *) GFX.S + Offset),
[depth] "r" (GFX.ZBuffer + Offset),
@@ -153,7 +153,7 @@ DEC_DRAW(ROPNAME)
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[screen] "r" ((uint16 *) GFX.S + Offset),
[depth] "r" (GFX.ZBuffer + Offset),
@@ -179,7 +179,7 @@ DEC_DRAW(ROPNAME)
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[screen] "r" ((uint16 *) GFX.S + Offset),
[depth] "r" (GFX.ZBuffer + Offset),
@@ -226,7 +226,7 @@ if (Tile & V_FLIP){
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[width] "r" (Width),
[screen] "r" ((uint16 *) GFX.S + Offset),
@@ -258,7 +258,7 @@ if (Tile & V_FLIP){
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[width] "r" (Width),
[screen] "r" ((uint16 *) GFX.S + Offset),
@@ -292,7 +292,7 @@ if (Tile & V_FLIP){
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[width] "r" (Width),
[screen] "r" ((uint16 *) GFX.S + Offset),
@@ -324,7 +324,7 @@ if (Tile & V_FLIP){
: [gfx_z1] "r" (GFX.Z1),
[gfx_z2] "r" (GFX.Z2),
[colors] "r" (GFX.ScreenColors),
- [delta] "r" (GFX.Delta << 1),
+ //[delta] "r" (GFX.Delta << 1),
[fixedcolour] "r" (FIXEDCOLOUR),
[width] "r" (Width),
[screen] "r" ((uint16 *) GFX.S + Offset),
@@ -338,3 +338,4 @@ if (Tile & V_FLIP){
}
}
}
+