Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-06-17 | compile fix | ToadKing | |
2012-06-17 | color accuracy update | Toad King | |
some colors (like battle menus in SMRPG) are still corrupted, need to look into it more | |||
2012-06-15 | turns out those non-working games were a mix-up on my end | Toad King | |
2012-06-14 | use the slower, more accurate SPC700 modes | Toad King | |
hack around sounds being higher pitched than they should be | |||
2012-06-14 | don't stop rendering frames after load state | Toad King | |
2012-06-14 | some work on sound | Toad King | |
2012-06-14 | readme | Toad King | |
2012-06-14 | initial libretro changes | Toad King | |
2012-06-14 | initial pocketsnes commit | Toad King | |