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2015-11-05Remove debug.h referencesTwinaphex
2015-11-05S-JIS --> UTF8aliaspider
2015-11-05move/delete some unused files.aliaspider
2015-11-05more cleanups.aliaspider
2015-11-05more cleanupsaliaspider
2015-11-05remove some ifdefstwinaphex
2015-11-05Remove USE_GLIDEtwinaphex
2015-11-05Cleanupstwinaphex
2015-11-05Drop one ifdeftwinaphex
2015-11-05Change some int casts to intptr_ttwinaphex
2015-11-05cleanupsaliaspider
2015-11-05cleanupaliaspider
2015-11-05forgot to add those.aliaspider
2015-11-04cleanupsaliaspider
2015-11-04cleanupsaliaspider
2015-11-04add ctr/3ds target.aliaspider
2015-11-04update libretro.haliaspider
2015-06-04Merge pull request #10 from Kivutar/patch-1Twinaphex
Unhardcode CC in the Makefile
2015-06-04Unhardcode CC in the MakefileJean-André Santoni
2015-03-20Merge pull request #8 from petnic/masterTwinaphex
Added multiplayer support
2014-12-08Added multiplayer supportNicholas Peters
Added multiplayer support.
2014-02-17Merge pull request #4 from virmitio/masterToad King
add libretro cheat support
2014-02-17adding libretro cheat supportTim Rogers
2012-10-24Android makefileToad King
2012-10-21switch to rgb565Toad King
2012-06-17compile fixToadKing
2012-06-17color accuracy updateToad King
some colors (like battle menus in SMRPG) are still corrupted, need to look into it more
2012-06-15turns out those non-working games were a mix-up on my endToad King
2012-06-14use the slower, more accurate SPC700 modesToad King
hack around sounds being higher pitched than they should be
2012-06-14don't stop rendering frames after load stateToad King
2012-06-14some work on soundToad King
2012-06-14readmeToad King
2012-06-14initial libretro changesToad King
2012-06-14initial pocketsnes commitToad King