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snes9x2002
trimui-s
libretro core fork of snes9x2002, using the frontend from https://github.com/gameblabla/snesemu
neonloop
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libretro
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libretro.c
Age
Commit message (
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Author
2020-10-07
Stub out cheats for now for MSVC until this issue is properly fixed
twinaphex
2020-10-06
Cleanups
twinaphex
2020-10-06
Cleanups
twinaphex
2020-09-14
libretro: use input bitmask
trioan
2020-01-07
Add TODO/FIXME note
twinaphex
2019-07-02
Fix save state size
jdgleaver
2019-04-29
recover 1 frame of input lag
Tatsuya79
2018-12-28
Start significantly refactoring this codebase so we can get it
twinaphex
2018-04-20
Don't use stdbool.h anymore
twinaphex
2018-02-13
Make 2 cycles oc profiles.
Tatsuya79
2018-02-09
renaming
Tatsuya79
2018-02-08
Overclock by reducing cycles.
Tatsuya79
2018-01-17
Update memory stream
twinaphex
2017-01-25
Revert 'return false if game is NULL inside retro_load_game'
orbea
2017-01-24
return false if game is NULL inside retro_load_game
twinaphex
2016-10-15
Adding copyright notices since certain predatory scumbags think
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-08
Remove ZeroMemory
twinaphex
2016-08-06
Remove unused SaveSRAM
twinaphex
2016-08-05
Remove setting
twinaphex
2016-08-05
Cleanups
twinaphex
2016-08-05
Lower-case x for name
twinaphex
2016-08-05
Update name
twinaphex
2015-11-24
add ASM_CPU and ASM_SPC700 build options.
aliaspider
2015-11-14
Fix warning
twinaphex
2015-11-13
derp.
aliaspider
2015-11-13
can be built and run for non arm platforms, gfx not working.
aliaspider
2015-11-09
(3ds) fix build.
aliaspider
2015-11-09
add sound interpolation
aliaspider
2015-11-09
C++ --> C99
aliaspider