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COPT = -mcpu=arm926ej-s -mtune=arm926ej-s -g -O3 -static -D__WIZ__ -DUSE_SA1
COPT += -ffast-math -fexpensive-optimizations -finline -finline-functions -msoft-float
# -msoft-float
COPT += -falign-functions=32 -falign-loops -falign-labels -falign-jumps -fomit-frame-pointer
SDK = $(HOME)/GPH_SDK
TOOLS = $(SDK)/tools/gcc-4.0.2-glibc-2.3.6/arm-linux/bin
ARCH = arm-linux-
GCC = $(TOOLS)/$(ARCH)gcc
STRIP = $(TOOLS)/$(ARCH)strip
ADSASM = $(TOOLS)/$(ARCH)as
COPT += -I$(SDK)/include
COPT += -L$(SDK)/lib/target
#
# SNES stuff (c-based)
#
OBJS = memset.o memcpy.o 2xsaiwin.o apu.o c4.o c4emu.o cheats.o cheats2.o clip.o cpu.o cpuexec.o data.o
OBJS += dma.o dsp1.o fxemu.o fxinst.o gfx.o globals.o loadzip.o memmap.o ppu.o sa1.o sa1cpu.o
OBJS += sdd1.o sdd1emu.o snapshot.o soundux.o spc700.o spc700a.o srtc.o tile.o usbjoy.o cpuops.o os9x_asm_cpu.o
#
# and some asm from LJP...
#
OBJS += m3d_func.o
#
# Dave's minimal SDK
#
OBJS += wiz_sdk.o warm.o menu.o input.o gp2x_menutile.o gp2x_highlightbar.o \
gp2x_menu_header.o unzip.o ioapi.o squidgehack.o zip.o asm_util.o pollux_set.o
#
# and the glue code that sticks it all together :)
#
OBJS += main.o
# Inopia's menu system, hacked for the GP2X under rlyeh's sdk
PRELIBS = -lpthread -lz $(LIBS)
all: pocketsnes.gpe
clean: tidy pocketsnes.gpe
.c.o:
$(GCC) $(COPT) -c $< -o $@
.cpp.o:
$(GCC) $(COPT) -c $< -o $@
# make seems to lowercase the extensions, so files with '.S' end up being passed to the compiler as '.s', which means thousands of errors.
# this is a small workaround.
spc700a.o: spc700a.s
$(GCC) $(COPT) -c $< -o $@
os9x_65c816.o: os9x_65c816.s
$(GCC) $(COPT) -c $< -o $@
osnes9xgp_asmfunc.o: osnes9xgp_asmfunc.s
$(GCC) $(COPT) -c $< -o $@
m3d_func.o: m3d_func.S
$(GCC) $(COPT) -c $< -o $@
spc_decode.o: spc_decode.s
$(GCC) $(COPT) -c $< -o $@
memset.o: memset.s
$(GCC) $(COPT) -c $< -o $@
memcpy.o: memcpy.s
$(GCC) $(COPT) -c $< -o $@
dspMixer.o: dspMixer.s
$(GCC) $(COPT) -c $< -o $@
asm_util.o: asm_util.S
$(GCC) $(COPT) -c $< -o $@
pocketsnesd.gpe: $(OBJS)
$(GCC) $(COPT) $(OBJS) $(PRELIBS) -o $@ -lstdc++ -lm
pocketsnes.gpe: pocketsnesd.gpe
$(STRIP) pocketsnesd.gpe -o pocketsnes_wiz.gpe
tidy:
rm *.o
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