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/*
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
*
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
* Jerremy Koot (jkoot@snes9x.com)
*
* Super FX C emulator code
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
* Gary Henderson.
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
*
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
*
* (c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE
* WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY)
*
* DOS port code contains the works of other authors. See headers in
* individual files.
*
* Snes9x homepage: http://www.snes9x.com
*
* Permission to use, copy, modify and distribute Snes9x in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Snes9x is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Snes9x or software derived from Snes9x.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so everyone can benefit from the modifications
* in future versions.
*
* Super NES and Super Nintendo Entertainment System are trademarks of
* Nintendo Co., Limited and its subsidiary companies.
*/
#ifndef _PORT_H_
#define _PORT_H_
/*
This port.h is really a right-of-passage for anyone trying to port the emulator
to another platform. It must have started out as a set of defines for a
single platform, and instead of using define blocks as new platforms were
added, individual coders simply added exceptions and sprinkled #ifdef and #ifndef
statements throughout the original list.
I can't take it anymore, it's too convoluted. So I've commented out the entire
section, and preemptively rewritten the first #define segment the way god intended,
with a single define-block for each target platform.
*/
/* Required Includes */
#include "pixform.h"
#include <stdint.h>
#include <limits.h>
#include <string.h>
#include <boolean.h>
#include <retro_inline.h>
//Types Defined
typedef uint8_t bool8;
typedef uint8_t uint8;
typedef uint16_t uint16;
typedef uint32_t bool32;
typedef uint32_t uint32;
typedef int8_t int8;
typedef int16_t int16;
typedef int32_t int32;
typedef int64_t int64;
//For Debugging Purposes:
typedef unsigned char bool8_32;
typedef unsigned char uint8_32;
typedef unsigned short uint16_32;
typedef signed char int8_32;
typedef short int16_32;
//Path Defines
#ifndef PATH_MAX
#define PATH_MAX 1024
#endif
#ifndef _MAX_DRIVE
#define _MAX_DRIVE 1
#endif
#ifndef _MAX_PATH
#define _MAX_PATH PATH_MAX
#endif
//True/False Defines
#define TRUE 1
#define FALSE 0
//Slash Char Definitions
#define SLASH_STR "/"
#define SLASH_CHAR '/'
//Misc Items
#define VAR_CYCLES
//#define SPC700_SHUTDOWN
#define FASTCALL
#define PIXEL_FORMAT RGB565
#define CPU_SHUTDOWN
#define PACKING __attribute__ ((packed))
#define ALIGN_BY_ONE __attribute__ ((aligned (1), packed))
#undef FAST_LSB_WORD_ACCESS
#define SUPER_FX
#if defined(ASM_SPC700) && defined(SPC700_SHUTDOWN)
#undef SPC700_SHUTDOWN
#endif
void S9xGenerateSound(void);
#ifndef _MSC_VER
void _makepath(char* path, const char* drive, const char* dir,
const char* fname, const char* ext);
void _splitpath(const char* path, char* drive, char* dir, char* fname,
char* ext);
#endif
#define strcasecmp strcmp
#define strncasecmp strncmp
#endif // _PORT_H_
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